- 00:33:832 (4) - Not sure if this is irrelevant, but red sliderpoint goes 1 pixel offgrid. Better safe than sorry!
- 00:35:361 (2,3,1,2,3,4,1) - That old post was actually me just meme'ing, but in this case it really doesn't make sense to make 2 perfect triangles (unless you're memeing as well). Even for beat emphasis purposes, I believe spacing 00:35:790 (1) - more will make this pattern not.. "stand out" in a bad way.
- 00:38:784 (5,6) - I know the whole point of the map is to make use of "unusual" or ugly patterns, but from a player standpoint, I'd really like if these two were ctrl+g'd so it's more comfortable to play while keeping the aesthetics like that & not ruining the emphasis. If you apply this, then I suppose ctrl+g'ing (7,8) will be necessary as well.
- I'm going to assume that the slightly unadjusted stacks such as 00:44:663 (4,6) - and 00:47:449 (3,1) - are intentional to keep with the map's aesthetic, so I won't really be bugging you with these
- 00:53:425 (1,2,3,4) - If you're actually taking my symmetry-meme post seriously, then I guess these should be un-symmetrified as well.
- 01:06:090 (1) - and 01:10:902 (1) - and 01:15:702 (1) - I personally feel like the first beat on these should be clickable, as it's a pretty strong one and presents a change in rhythm.
- 01:25:434 (6) - Pretty much every slider in all the other occasions of this rhythm were more curved/bizarre to emphasize the scream properly, however this one looks fairly normal. May want to change it up a bit
- 01:28:862 (5) - ^ Same. I know inconsistency may be intentional, but in these cases it just feels awkward since it was like 6 times of weird sliders and 2 times of fairly normal sliders.
- 01:52:133 (1) - As much as the path is -technically- clear, I tend to misread this slider because of the sharp curve at the start. Personally, I'd like it to be something like this, where it keeps a similar aesthetic while not being as frustrating for the player.
- 02:11:659 (2) - Well, this is much more offgrid, but I guess it's not off the playfield. Again, better safe than sorry! Anyways, my big issue here is that this slider is pretty much perfectly blanketing with the previous one, and this looks... aesthetically nice. Not memeing here, but it kinda contrasts a bit with the rest of the map, since I believe it's the only time where it happens.
- 02:27:612 (1) - Similar issue to 01:52, but in this case, well, it's kinda deserving of an unusual shape.
- 02:30:492 (8) - Same issue, but ugh I just keep sliderbreaking here. Honestly I feel like this doesn't need to be emphasized so much with the shape you're using, IMO it wouldn't be too bad if you just used a similar shape as the other sliders in the combo.
- 02:44:569 (1) - For the intensity of the song, this slider seems fairly simple in my opinion. Maybe make it a more exotic shape, like all the others in this section? This one really stands out.
good luck