yow o/
I put some hitsounding stuff in ezek's normal that may apply for the rest of the maps too
Easy
I put some hitsounding stuff in ezek's normal that may apply for the rest of the maps too
Easy
- 00:13:828 (4) - move a bit upright so this 00:12:080 (3,4,1) - flow more circular since its pretty long linear atm
- 00:16:740 (3) - bit pushing it here with the slidershape mate its still an easy diff newbies can't react to this kind of 'stop' in a slider
- 00:23:730 (1,2,3,4) - feel like you can make this combo a bit more connected like something like this for example, looks a bit like 4 lone notes atm
- 01:01:158 (1,1) - needs more recovery time 550ish is way too low for this diff you could end the spinner on 01:04:507 - aswell for example since thats also where the drums kicks in
- 01:17:905 (4,5,6,1) - huge diff spike 90% into the song, would use a less dense rythm here like something like this or something else
- Dunno if you hitsounded seperatly but if not it prob applies to the rest of the diffs too
- 00:19:070 (1,1) - hitsounding wise not too much prob for the lower diffs but for higher it might be a bit weird here, first slider is weak-strong clap and second slider is strong-weak clap so having the claps on different intensities feels a bit off with the music could add claps on the blue ticks aswell tho
- 00:20:818 (4) - only time you use a clap for this unlike stuff at 00:23:148 (3) - and 00:25:478 (4) - so I'd remove it here too or add to others
- 00:26:643 (1) - clap in the middle feels out of place here no usual clap sound and later on in this section you
- 00:43:536 (3,4) - why not control+g the rythm here so you have the return starting where that piano changes and makes 00:44:701 (5) - stand out a bit more
- only thing not really related to this diff is the AR gap between normal and hard, jumping from ar4 to ar8 is pretty huge so maybe up this by .5 and down the other by .5 for better spread would be good or an advanced diff could also work since lily's diff feels more like an insane to me. So debatable spread issue between normal-hard
- 00:42:954 (2,3,4,5,6,7) - bit unexpected all circle part here compared to all the rest, maybe make 00:43:245 (3,4) - a slider so you have those 3 piano touches at 00:43:828 (5,6,7) - more prominently emphasized and a little less dense rythm here since the song is still building up
- 01:11:497 (5,1) - could maybe individual control g these so you have to change movement direction since it feels like it could use some more impact due to the sliderleniency it feels like its missing some impact atm
- damn dude those are some fast af sliders for such a weak intro in extra they were easier to follow then here tbh maybe reduce sv a bit for this diff for the intro one
- 00:08:148 (2,3,4,5,6) - kinda happens a lot in this diff, if you don't know the song there's really no way to tell the rythm here, 00:08:148 (2,3,4,5) - 1/2 same visual spacing as your 1/4s what I'm talking about which made this really awkward to play (lots of 100s mate for an insane)
- 00:19:070 (1,1) - really strong blues here especially since thats where the vocals also end so some rythm that makes this mapped would be good here
- 01:07:711 (4) - overlaps HP bar quite a bit
- 01:21:983 (1) - still kinda part of the straight slidersection music wise so would be cool if you could make this a straight slider aswell and leave the curved ones for when that synth changes
- 01:24:022 (8) - why not continue the sv decrease here?
- Kiai is cool but I doubt that any BN will let the pre-kiai spacing pass as it is atm, since you got ezek as a gd you could ask him to have a quick glanse at the spacing vs rythm pre-kiai to give his opinion on it
- well here your spacing/rythm is alot easier to differentiate on most places
- 00:19:070 (1,1) - those strong blues here again
- 00:20:818 (5,6) - reduce ds a bit here, that large speed up makes your entry to the shape of 00:21:400 (1) - really bad to play
- 00:53:730 (4) - either move it more out of the flow of the 123 patter or NC this note to show its a 1/1 gap
- 00:58:099 (6) - that huge sv drop feels kinda out of place since its the only one in the section especially since 00:59:556 (1,2,3,4,5) - is basicly the same vocal intensity yet 1.2 sv more so I'd just stick to your 2.8 or lower this part in general
- 01:06:109 (2) - if you move this a bit right under you could have a really cool mirror pattern with 01:04:944 (1,2,3,4,5,2) -
- 01:09:167 (1,2,3,4) - increase spacing a bit
- 01:21:983 (1) - and 01:24:022 (8) - same points as insane