wowww this map is definitely better than ranked one, structure and your style are both amazing, every object is on it's place. Really hope this will be ranked soon!
Okinami wrote:
a quick little mod because i really want to see this map rankedfeel free to deny[Reverberation]
00:03:873 (1) - maybe no NC here? seems kinda pointless yep
00:20:236 (3,3) - possibly NC these, for consistency (these types of repeat sliders were their own combos) true
00:25:691 (6) - perhaps map this as a triple, leave the other repeat be It was a triple, but I just choose to remove this one cause finger control is really hard after that triple 00:25:282 (2,3,4) -
00:27:327 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - hmm, i think this grid needs some work. maybe tweaking the ratios a little? This is not a grid this is a star into a triangle
00:36:055 - i really like this stream Thanks (>v<)/ !!
00:39:327 (1,2,3,4) - this is a nice idea but its a little much, maybe inch it a bit closer to the slider Why not
00:48:055 (1) - a bit of a sharp turn. if you really cant make it look any fatter, disregard Mhmmm, thats look pretty ok for me, maybe if more ppl want to change that i'll do, but seems ok for me
00:52:964 (4,5,6,7,8) - this is a pretty big snap... Reduced a bit
01:37:827 (7) - overmapped? Slider end is overmapped, but thats not a big problem for playing, also I put that one for emphasis the vocals and imo it's fair
01:47:781 (4) - this spacing is pretty inconsistent, its kinda contradictory with the hype you were building with the previous sliders Totally true, but I like the visuals x.x cause I placed the same pattern here 01:46:964 (1,2) - just symetrics :p
01:52:282 (5) - ctrl+g for flow? Changed the pattern !
02:13:009 (5,1) - looks like 1/4th spacing imo Added more spacing
03:04:964 (2,3) - should be a pair of jumps aswell, feels undermapped I'm not totally agreed for that, cause the song just fading out the intensity and for me its better to make sliders here instead of jumps, like this part 07:04:691 (2,3,4,5,6,7) - I putted jumps cause this is not before a break and the intensity isn't the same at all
03:44:373 - undermapped a red tick here, i feel as though it can be mapped Fixed
04:03:327 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - i like Thank you ♥
04:21:327 (1,2,3,4,5,6,7,8,1) - this feels like it escalates really quickly, should be more gradual, dunno I like it, idk
04:21:941 (1) - have this end on the red tick? its just uncool to have a circle that quickly at such a bpm Why not
04:49:146 (1,2,3,4,5,6,7,8) - feels kinda boring, inconsistent with the other jumps Already nerfed and explain that choice, this is volontary a diff spike to emphasis the next part of the song, like a reward for the player who fc that jump
05:10:964 (1,2) - these are both different sliders, copy paste instead They're the sames
05:13:691 (9) - really fast, looks weird since stream was low spacing Reduced sv
05:27:055 (9) - ^ ok
06:00:873 (1) - pointless NC? i can see the thought behind it though I prefer change the color for that low sv slider
06:41:327 (6) - would look better imo if you ctrl+g and ctrl+h it, but keep in the same place Spacing will be too large
08:01:895 (8) - really difficult to read, but i guess that doesnt matter because its a slider True but its okay I think, can't really make it better :/
08:04:894 (1,2) - switch NC, remove it on the last note? oki !
amazing map, dude. cant wait to see it be your second ranked Thanks bro !
Yes, this is 1/3 guitar, but like I said... it was intentional cause switching a lot 1/3 to 1/4th etc etc can be really hard to read and play and I prefer choose a easier way to map this cause the drums are 1/2 so I think this is possible !AyanokoRin wrote:
05:13:145 (1,2,3,4,5,6,7,8) - isn't that 1/3
change all bgs that use anime girls to songs not related then ehHighTec wrote:
petition to change bg on the map cuz it's not related to touhou!
(x)
Give me a good Background related to this song and i'll change, already tryied to change it, sorryHighTec wrote:
petition to change bg on the map cuz it's not related to touhou!
(x)
Arrival wrote:
Une ou deux remarques :
04:21:736 (7,8,1) - L'accel me parait assez étrange ici un peu trop spaced d'un coup surtout que la guitare s'emballe plus a partir de 04:21:600 (5) -
05:35:100 (2) - Je vois pas trop ce que cette note fait la, ca irait bien mieux niveau emphase si tu finissais sur le downbeat surtout en toute fin de kiai
J'ai fix les deux merci pour le feedback !
Je chercherai un peu plus tout a l'heure limite si tu veux
I actually took a quick look to the qualified section XD u.uArrival wrote:
Qualified !!!!!
wrong map https://osu.ppy.sh/s/654313cmyui wrote:
rank this masterpiece
NICE NICE NICEEEEKawashiro wrote:
1000th post!!!!!!!! I've have some presents for u cuz of 1kth post
U rly lucky boi take my presents nowPresents for PorNoABP-103, ABP-105, ABP-108, ABP-117, ABP-128, ABP-013, ABP-138, ABP-142, ABP-171, ABP-276, ABP-092, ABS-130, ABS-141, ABS-170, ABS-217, ABS-047, ABS-070, ABS-074, ABS-083, ADN-032, AKB-056, AMBI-048, AOZ-173z, AOZ-189z, AOZ-212z, AOZ-217z, AP-154, AP-081, APAA-151, APAA-246, APAA-258, APAA-272, APAA-280, APAA-299, APAK-074, APAK-078, APAK-086, APAK-088, ARM-383, ARM-416, ARMF-003, ATID-157, ATID-207, ATOM-093, AUKG-276, AUKG-293, AUKG-045, AVOP-109, AVOP-155, AVOP-159, AVOP-167, AVOP-002, BAMS-001, BDSR-185, BDSR-202, BGN-018, BGN-005, BKSP-274, BRA-007, BUG-012, CCCV-001, CHN-035, CLUB-196, CMV-049, CND-128, CND-129, CND-142, CND-089, CRIM-035, CRS-046, CUT-002, CWM-221, DAJ-075, DANDY-289,
DANDY-368, DANDY-440, DASD-267, DDT-469, DDT-482, DFE-020, DISM-001, DIY-030, DMOW-098, DOM-021,DOM-043, DOPP-035, DPHN-142, DV-1175,DV-1246, DVDES-659, DVDES-734, DVDES-804, DVDES-818, DVDES-832, DVDES-836, DVDES-878, DVLL-010, DWI-01, EBOD-249, EBOD-338, EBOD-405, EBOD-416, EDD-191, EMRD-058, EQ-059, EXD-048, FAJS-035, FAX-306, FAX-428, FSET-249, FSET-264, FSET-294, FSET-320, FSET-321, FSET-323, FSET-324, FSET-421, FSET-553, GASO-0012, GASO-0013, GDTM-044, GDTM-054, GDTM-078, GENT-060, GENT-075, GEXP-91, GEXP-93, GG-106, GG-132, GG-177, GG-228, GIRO-92, GKI-012, GSHRB-037, GSHRB-046, GVG-106, GVG-135, GVG-158, GVG-067, GVRD-05, HAVD-596, HAVD-830, HAVD-837, HBAD-141, HBAD-260, HBAD-267, HDI-001, HED-002, HELL-102, HERR-024, HERR-029, HERX-025, HERX-029,HND-110, HND-132, HND-138, HND-186, HNDS-024, HNDS-024, HODV-20467, HODV-20978, HODV-20986, HODV-20993, HODV-21002, HODV-21027, HODV-21062, HRRB-003, HUNT-852, HUNT-913, HUNT-946, HUNT-971, HUNT-999, HUNTA-018, HUNTA-025, HUNTA-032, HUNTA-006,IBW-312, IBW-356, IBW-363, IBW-372, IBW-475z, IBW-476z, IBW-483z, IBW-495z, IBW-506z, IBW-508z, IBW-518z, IDOL-018, IEND-002, IENE-101, IENE-112, IENE-114, IENE-159, IENE-160, IENE-386, IENE-406, IENE-412, IENE-431, IESP-104, IESP-114, IESP-418, IESP-458, INU-027, IPTD-587, IPTD-619, IPTD-694, IPTD-813, IPTD-949, IPZ-140, IPZ-187, IPZ-204, IPZ-210, IPZ-226, IPZ-228, IPZ-235, IPZ-257, IPZ-281, IPZ-306, IPZ-331, IPZ-344, IPZ-368, IPZ-040, IPZ-478, JOHS-005, JUC-112, JUC-368, JUC-398, JUC-419, JUC-944, JUMP-2210, JUMP-2312, JUX-298, JUX-360, JUX-500, KAWD-596, KAWD-608, KAWD-629, KAWD-640, KAWD-651, KISD-082, KK-054, KRND-020, KRND-027, KRND-029, KRND-031,
KTDS-726, KTDS-769, KTDS-774, LLR-005, LLR-008, LOL-089, LOL-091, LOVE-90, MAS-052, MDTM-001, MDTM-013, MDTM-027, MDTM-029, MDYD-732, MDYD-785, MDYD-811, MDYD-881, MIAD-488, MIAD-573, MIAD-730, MIAD-767, MIDD-678, MIDE-113, MIDE-123, MIDE-243, MIDE-007, MIGD-590, MIGD-594, MIGD-613, MIGD-625, MIGD-639, MIGD-654, MILD-863, MIMK-023, MIRD-139, MIST-045, MMND-104, MNG-93, MOC-004, MOMJ-017, MSK-006, MSTT-002, MUKD-192, MUKD-335, MUM-001, MUM-105, MUM-109, MUM-110, MUM-113, MUM-114, MUM-119, MUM-126, MUM-130, MUM-132, MUM-135, MUM-143, MUM-144, MUM-165, MUM-168, MUM-169, MUM-172, MUM-173, MUM-174, MUM-019, MUM-067, MUM-007, MUM-079, MUM-097, MVSD-198, MXGS-236, MXGS-271, MXGS-553, MXGS-729, MXSPS-178, SND-003, SNIS-110, SNIS-268, SNIS-313, SNIS-070, SNIS-070, SOE-146, SOE-028, SOE-339, SOE-586, SOE-910, SOE-936, SOE-940, SOE-941, SOE-990, SOE-992, SOE-992, SON-501, SOR-018, SQTE-082, SQTE-090, SQTE-092, SRS-015, SS-025, SS-005, SSPD-111, SSPD-086, STAR-3115, STAR-316,STAR-325, STAR-395, STAR-476, STAR-545, STAR-551, STAR-553, STAR-561, STAR-578, STAR-71, SUN-19, SW-106, SW-116, SW-122, SW-128, SW-161, SW-190, SW-194,SW-225, SW-345, SW-078, SW-098, SY-141, T28-353, T28-375, TDD-002, TEAM-027, THP-59, TMEM-064, TOMN-010, TORG-025,TOS-053, TPPN-062, TRE-016, UPSM-119, UPSM-182, URAM-001, URAM-003, URVK-010, VAL-041, VANDR-109, VANDR-021, VEC-163, VENU-164, VENU-305, VENU-457, VGD-157, VGD-098, VRTM-049, VRTM-053, VSPDS-647, WANZ-016, WANZ-275, WANZ-373, WNZ-453, XV-802, XVSR-011, XVSR-060,
YBA-001, YBA-010, YBA-002, YBA-003, YBA-004, YBA-006, YRH-003, YRZ-040, YSN-358, YSN-426, YSN-432, YSN-443, YST-36, ZOMD-27, ZUKO-062 , GVG-124
btw congratz on got bubble. I rly love rhis map! GL
dem cheat codesKawashiro wrote:
Presents for PorNoABP-103, ABP-105, ABP-108, ABP-117, ABP-128, ABP-013, ABP-138, ABP-142, ABP-171, ABP-276, ABP-092, ABS-130, ABS-141, ABS-170, ABS-217, ABS-047, ABS-070, ABS-074, ABS-083, ADN-032, AKB-056, AMBI-048, AOZ-173z, AOZ-189z, AOZ-212z, AOZ-217z, AP-154, AP-081, APAA-151, APAA-246, APAA-258, APAA-272, APAA-280, APAA-299, APAK-074, APAK-078, APAK-086, APAK-088, ARM-383, ARM-416, ARMF-003, ATID-157, ATID-207, ATOM-093, AUKG-276, AUKG-293, AUKG-045, AVOP-109, AVOP-155, AVOP-159, AVOP-167, AVOP-002, BAMS-001, BDSR-185, BDSR-202, BGN-018, BGN-005, BKSP-274, BRA-007, BUG-012, CCCV-001, CHN-035, CLUB-196, CMV-049, CND-128, CND-129, CND-142, CND-089, CRIM-035, CRS-046, CUT-002, CWM-221, DAJ-075, DANDY-289,
DANDY-368, DANDY-440, DASD-267, DDT-469, DDT-482, DFE-020, DISM-001, DIY-030, DMOW-098, DOM-021,DOM-043, DOPP-035, DPHN-142, DV-1175,DV-1246, DVDES-659, DVDES-734, DVDES-804, DVDES-818, DVDES-832, DVDES-836, DVDES-878, DVLL-010, DWI-01, EBOD-249, EBOD-338, EBOD-405, EBOD-416, EDD-191, EMRD-058, EQ-059, EXD-048, FAJS-035, FAX-306, FAX-428, FSET-249, FSET-264, FSET-294, FSET-320, FSET-321, FSET-323, FSET-324, FSET-421, FSET-553, GASO-0012, GASO-0013, GDTM-044, GDTM-054, GDTM-078, GENT-060, GENT-075, GEXP-91, GEXP-93, GG-106, GG-132, GG-177, GG-228, GIRO-92, GKI-012, GSHRB-037, GSHRB-046, GVG-106, GVG-135, GVG-158, GVG-067, GVRD-05, HAVD-596, HAVD-830, HAVD-837, HBAD-141, HBAD-260, HBAD-267, HDI-001, HED-002, HELL-102, HERR-024, HERR-029, HERX-025, HERX-029,HND-110, HND-132, HND-138, HND-186, HNDS-024, HNDS-024, HODV-20467, HODV-20978, HODV-20986, HODV-20993, HODV-21002, HODV-21027, HODV-21062, HRRB-003, HUNT-852, HUNT-913, HUNT-946, HUNT-971, HUNT-999, HUNTA-018, HUNTA-025, HUNTA-032, HUNTA-006,IBW-312, IBW-356, IBW-363, IBW-372, IBW-475z, IBW-476z, IBW-483z, IBW-495z, IBW-506z, IBW-508z, IBW-518z, IDOL-018, IEND-002, IENE-101, IENE-112, IENE-114, IENE-159, IENE-160, IENE-386, IENE-406, IENE-412, IENE-431, IESP-104, IESP-114, IESP-418, IESP-458, INU-027, IPTD-587, IPTD-619, IPTD-694, IPTD-813, IPTD-949, IPZ-140, IPZ-187, IPZ-204, IPZ-210, IPZ-226, IPZ-228, IPZ-235, IPZ-257, IPZ-281, IPZ-306, IPZ-331, IPZ-344, IPZ-368, IPZ-040, IPZ-478, JOHS-005, JUC-112, JUC-368, JUC-398, JUC-419, JUC-944, JUMP-2210, JUMP-2312, JUX-298, JUX-360, JUX-500, KAWD-596, KAWD-608, KAWD-629, KAWD-640, KAWD-651, KISD-082, KK-054, KRND-020, KRND-027, KRND-029, KRND-031,
KTDS-726, KTDS-769, KTDS-774, LLR-005, LLR-008, LOL-089, LOL-091, LOVE-90, MAS-052, MDTM-001, MDTM-013, MDTM-027, MDTM-029, MDYD-732, MDYD-785, MDYD-811, MDYD-881, MIAD-488, MIAD-573, MIAD-730, MIAD-767, MIDD-678, MIDE-113, MIDE-123, MIDE-243, MIDE-007, MIGD-590, MIGD-594, MIGD-613, MIGD-625, MIGD-639, MIGD-654, MILD-863, MIMK-023, MIRD-139, MIST-045, MMND-104, MNG-93, MOC-004, MOMJ-017, MSK-006, MSTT-002, MUKD-192, MUKD-335, MUM-001, MUM-105, MUM-109, MUM-110, MUM-113, MUM-114, MUM-119, MUM-126, MUM-130, MUM-132, MUM-135, MUM-143, MUM-144, MUM-165, MUM-168, MUM-169, MUM-172, MUM-173, MUM-174, MUM-019, MUM-067, MUM-007, MUM-079, MUM-097, MVSD-198, MXGS-236, MXGS-271, MXGS-553, MXGS-729, MXSPS-178, SND-003, SNIS-110, SNIS-268, SNIS-313, SNIS-070, SNIS-070, SOE-146, SOE-028, SOE-339, SOE-586, SOE-910, SOE-936, SOE-940, SOE-941, SOE-990, SOE-992, SOE-992, SON-501, SOR-018, SQTE-082, SQTE-090, SQTE-092, SRS-015, SS-025, SS-005, SSPD-111, SSPD-086, STAR-3115, STAR-316,STAR-325, STAR-395, STAR-476, STAR-545, STAR-551, STAR-553, STAR-561, STAR-578, STAR-71, SUN-19, SW-106, SW-116, SW-122, SW-128, SW-161, SW-190, SW-194,SW-225, SW-345, SW-078, SW-098, SY-141, T28-353, T28-375, TDD-002, TEAM-027, THP-59, TMEM-064, TOMN-010, TORG-025,TOS-053, TPPN-062, TRE-016, UPSM-119, UPSM-182, URAM-001, URAM-003, URVK-010, VAL-041, VANDR-109, VANDR-021, VEC-163, VENU-164, VENU-305, VENU-457, VGD-157, VGD-098, VRTM-049, VRTM-053, VSPDS-647, WANZ-016, WANZ-275, WANZ-373, WNZ-453, XV-802, XVSR-011, XVSR-060,
YBA-001, YBA-010, YBA-002, YBA-003, YBA-004, YBA-006, YRH-003, YRZ-040, YSN-358, YSN-426, YSN-432, YSN-443, YST-36, ZOMD-27, ZUKO-062 , GVG-124
Justus wrote:
00:02:236 (1) - and 00:03:873 (9) - land after the stream and aligned after it (I hope you understand what i mean) but 00:06:600 (1) - lands visually behind the stream and could confuse player. it's basically the same thing as the 2 before it but I don't think you meant to do this. anyways quick fix if you want to.. Placing the reverse like that was assumed cause I don't wanted to have a straight line, I don't think thats confusing the player more than an straight one..
00:45:873 (1,1) - There is a very distinct drumroll (idk really it's called that) and i think you should still map something to it, if you want to emphasize the sound starting from 00:46:964 (1) - then consider using passive mapping (reverse sliders) here Undermapping isn't a problem, just wanted to recover the player, also this is not focused on drumrolls since 00:44:850 (1) - is focused on guitar. So I just continued to ignore the drum before 00:46:964 (1) - the guitar start
01:44:509 (5,6,1) - You put a bit too much pressure on these last ones compared to the previous of the same kind. The music isnt really doing anything this intense Fixed
02:20:509 (6,1,2) - The blanketing here isn't really working. make it more equally spaced! Fixed
02:29:236 (7,1,2) - If you use this distance to blanket here but then this 02:29:918 (2,3) - here, doesn't look that pretty you should fix it Tryied to fix a bit but this is really nazi lol
You dont use NC here 02:51:327 (1,2) - But you used it here 02:46:964 (1,1) - ! Fixed
05:18:600 (1,2,3,4,5) - You first map this section with jumps but then switch it to this 05:19:327 (6,7,8,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - Player will be confused and im not sure that's what you want. (it is the same kind of style afterall) Honestly i've tryied a looot of rhythms pattern for that & aesthetics and I think thats the easiest way to play it, the song is really weird to map right there, and it feels ok for me like this
05:44:645 - The slider's feel waay too slow for the intensity of the song. I also think you should use more pointy slider's especially in a gore sounding section like this! Fixed a rhythm consistency
05:55:282 (1) - Do you really want to NC here and not in 05:55:554 (2) - ? Fixed
06:32:782 (1,2,3) - It think you should add some space between 2 and 3Fixed
06:39:327 (1,2,3,4,5) - Move this on top of the screen instead of using the same space you did like a second ago This one was intentionnal and pref to let it like that!
07:03:327 (1,1) - Maybe you should make the second one a little bigger similar to what you did in the beginning of the song( 00:04:418 (1,2,3,4) - ) to emphasize the higher pitch! I can't cause blanket ;-;
Good luck! thanks !