go get me a soda biHh
No reply = fixedBakari wrote:
Can you not?
[General][Easy]
- Hard has an extra space before the K-pop tag. Not that it's a big deal, but it triggers ai mod.
[Normal]
- 02:48:295 (2,3) - overlap here is like the only one in the difficulty, probably it would be better to avoid that for better readability.
- 03:18:535 (2,3) - ctrl+g to reduce the number of circles to hit in a row and to stress the vocals in a slightly better way?
- 03:19:015 (3,5) - i feel like the way they overlap and flow is a bit too chaotic. Something a bit more simplistic would work better, I believe.
Note: 03:56:455 (1) - sort of similar thing here, the shape isn't exactly beginner-friendly.
Some of the slidershapes weren't exactly player-friendly. The rhythm is a bit too simplistic, but I guess it works since the song doesn't call for much diversity.[Hard]
- My main concern would be the way 00:44:455 (1,2,1,2) - these sliders flow. These are positioned as drop-off sliders, I suppose, but at the same time they don't flow as such. I would insist on less aggressive curves for easier diffs.
- 02:04:135 - there is a pretty clear stop sound here, this is why I think you should finish the slider here. Making it longer feels somewhat forced/artificial. I also notice the breath sound here, but there's also a clear "woosh" sound. I tried stopping that slider at the breath sound, and it really felt off since the "woosh" sound was continuing and it sounded stronger. So, I'll keep it as it is.
- 02:26:215 (1) - there are two individual vocal peaks, so, two circles would represent them in a more aaccurate way.
Note: 02:33:895 (1) - 03:50:695 (1) - same here for consistency purposes.- 03:05:575 (1,2) - if we flip one of the sliders, we can make the whole thing slightly neater. this would make the reverse arrow a bit easier to notice.
- 00:44:935 (2,3) - the jump here definitely doesn't feel intentional. I guess you tried to Ctrl+G something and forgot to change the spacing.
- 00:47:335 (3) - these would feel better as a 1/3 slider with a reverse. The instruments are asking for something slightly more intense, I suppose. Changed it into a curvey slider like the rest instead. I don't thin a reverse would fit here IMO, because there's a woosh sound in here, it'd better if the woosh sound was emphasised by a slider instead of a reverse.
- 00:54:535 (1,2) - I would unstack to give a clear indication that this is a 1/6 pattern. I feel like a stack here fits perfectly. Because he sings with strong vocals, then pauses, and then continues.
Note: 02:03:655 (1,2) - same.- 01:21:415 (2,3) - you rarely use this kind of blanket/overlaps, so it sort of stands out from the context of your style. Wouldn't something like this look better?
- 01:11:815 (2,3) - minor- if you meant to make them parallel, you probably should consider tilting (2) a little. It was intentional. xP
- 01:29:095 (2,3) - 01:34:855 (2,3) - can you explain the jumps here? I feel like those are sort of random as
Additionally, I need to ask you about the way a few patterns flow.
Everything except the following patterns seemed flow based: 00:19:015 (4,1) - 01:39:655 (4,1) - 01:56:455 (3,4) - 03:17:415 (5,6) - 03:51:175 (2,3) - the transitions/angles here feel somewhat artificial to me, so I just assumed that I am missing out some technical aspect. If that's not the case, we can discuss alternative patterns
I didn't reply to some of the points you mentioned, that means I fixed them. xPNatsu wrote:
HardNormal
- 00:01:255 (1,2) - this needs more volume is almost inaudible. Made it 40%,should be fine now.
- 00:54:535 (1) - same, I can't hear it (barely) Increased it here too.
- 01:10:855 (6,1) - blanket can still be improved a lot
- 01:56:455 (3,4,1) - ^
- 02:03:655 (1) - same as 00:54:535 (1) -
- 02:04:615 (2) - missing NC, since the previous same part has a NC. But the previous part doesn't have NC..?
- 02:51:175 (1) - why the break is delayed?? Because he starts rapping at 02:51:415
- 00:36:295 (5) - 01:12:935 (5) - 02:33:095 (4) - unsnapped tails
Easy
- with all the slider chains your current AR feels too slow, AR 5 plays a lot better.
- 00:01:255 (1,2) - same as the hard diff
- 00:54:535 (1) - ^
- 00:58:855 (2) - use a single circle instead? to make the diff less dense and also bring more emphasis to the next vocals? same for 01:02:695 (2) - 02:07:975 (2) - 02:11:815 (2) -
- 03:23:815 (1) - same a single circle here would bring more emphasis to the next vocals and also would bring a break from holding sliders. same here 03:27:175 (4) -
- 03:28:135 (2,3) - if you did the previous, the add a slider here to avoid such dense rhythm.
- 02:03:655 (1) - same as the hard diff
- 02:49:255 (1) - this is touching the HP bar, according to the guidelines you should avoid doing such things.
- 03:59:815 (3,1) - a little spacing error
call bakari back to rebub and let me know in pm
- AR 3 feels better when playing tbh
- 00:01:255 (1) - same as the other diffs
- 00:15:975 - why the delayed break? Oh, removed it.
- 00:47:335 (4) - a 1/1 slider and circle would represent the music better IMO I think it's fine like this. The woosh sounds here becomes more intense, so I feel like using a slider like this would emphasise it better.
- 00:53:015 - why the break is delayed? -
- 00:54:535 (1) - same as the other diffs
- 01:34:375 (1,2,1,2,3,4,5,6) - combos are wrong, aren't they supposed to be every 2 stanzas like the rest of the map? Fixed the combos here.
- 01:56:455 (4) - same as 00:47:335 (4) - Same reason.
- 02:03:655 (1) - same as the other diffs
- 03:05:575 (1) - why the break is delayed?
hello @ qat pls nukeLapis Aoki wrote:
i actually stole lapis aokina's map and uploaded it as mine
please don't tell qat
i ain't lying but i legit cried listening to thatPulse wrote:
ooooooooooo
now if you love her pls