Hey, from my queue. Very nice job with this!
Good luck
time manipulation
You have a lot of unsnapped things in AI mod
• 00:13:584 (3,4) - space these? you dont really use these kinds of overlaps in the intro
• 00:23:013 (2,3) - ctrl+g?
• 00:32:356 (4,1) - 00:26:870 (4,1) - sometimes you use these stream jumps in this part and sometimes you dont. make this consistent with itself
• 00:43:756 (2) - this object placement interferes 00:42:899 (2,1,2,3,4) - and causes this pattern to lose structure. i know this is picky, but maybe overlap with 00:43:156 (2) - ?
• 01:01:756 (1,2) - make these so they dont touch
• 01:06:384 (1,2,1,2) - these are really far apart. try something like this? https://osu.ppy.sh/ss/7830011
• 01:13:499 (4,1) - this is also pretty far spacing
• 01:19:927 (2,1) - this overlap isnt really readable at all
• 01:25:242 (8) - because of where this slidertail is, you cant really tell wether it starts down and loops clockwise or if it starts left and loops counterclockwise. Please have the slidertail protrude from the sliderbody more
• 02:32:143 (1,2,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,1,2,3,1,2,3,4,1,1,2,3,4,1,2,3,4) - Slider overlaps like this are only rankable when you give the note more time to fade out. This part is really cool though, I think you should keep this but just add a tiny offset to make it more readable https://osu.ppy.sh/ss/7830046
• 02:38:822 (5,6,7) - these notes have different speeds to click them at yet they are spaced the same. find a way to make this rhythm more readable
• 03:10:524 (1,2,1) - I know you ran out of room here but there should be spaced. Maybe move the whole stream previous to it a little bit to the left, or you can strl+shift+s it
• 03:10:695 (1,1) - same sort of thing with the slider fade out. also, just a circle (+ half slider if you want to map to the voices) sounds like a better rhythm here to begin wiht
• 03:15:895 (2,3,4,5,1) - make the spacing on 234 a LOT smaller so that it can be read as a 1/8 stream. http://osu.ppy.sh/ss/7830078
• 03:22:952 (6,1) - 03:23:638 (6,1) - spacing still seems too high
• 03:46:181 (4) - move this a little higher
• 03:46:609 - circle here?
• 03:52:524 (1,1) - I don't think these should be repeats, the buildup drum isn't that noticable until the next repeat slider
• 04:22:524 (1,2,1) - this flow doesn't look friendly at all. try moving the slider underneath that double
• 05:16:095 (4) - This note sounds overmapped. I can barley hear a note with all of my volume turned up, so its just too inaudible i think same for 05:18:838 (4) - and etc
• 05:32:295 (1,2,3,4,1) - you can blanket here if you want to
Another general thing I noticed in the map, is that some of the objects in you rpatterns feel pretty close together. It's not a bad thing, but I think giving you're sliders more room to breathe will make the map look more organized in general. Doing this also tends to make gameplay feel a lot more comfortable. For example, in 04:21:324 (1,2,1,2,1,2,1,2) - this https://osu.ppy.sh/ss/7830157 https://osu.ppy.sh/ss/7830161 vs. this https://osu.ppy.sh/ss/7830152 https://osu.ppy.sh/ss/7830154
I feel like overall its a great map with good ideas, but you just have a lot of cleaning up to do. There are parts in the map here and there where you could have made a better mapping choice but not many!
• 00:13:584 (3,4) - space these? you dont really use these kinds of overlaps in the intro
• 00:23:013 (2,3) - ctrl+g?
• 00:32:356 (4,1) - 00:26:870 (4,1) - sometimes you use these stream jumps in this part and sometimes you dont. make this consistent with itself
• 00:43:756 (2) - this object placement interferes 00:42:899 (2,1,2,3,4) - and causes this pattern to lose structure. i know this is picky, but maybe overlap with 00:43:156 (2) - ?
• 01:01:756 (1,2) - make these so they dont touch
• 01:06:384 (1,2,1,2) - these are really far apart. try something like this? https://osu.ppy.sh/ss/7830011
• 01:13:499 (4,1) - this is also pretty far spacing
• 01:19:927 (2,1) - this overlap isnt really readable at all
• 01:25:242 (8) - because of where this slidertail is, you cant really tell wether it starts down and loops clockwise or if it starts left and loops counterclockwise. Please have the slidertail protrude from the sliderbody more
• 02:32:143 (1,2,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,1,2,3,1,2,3,4,1,1,2,3,4,1,2,3,4) - Slider overlaps like this are only rankable when you give the note more time to fade out. This part is really cool though, I think you should keep this but just add a tiny offset to make it more readable https://osu.ppy.sh/ss/7830046
• 02:38:822 (5,6,7) - these notes have different speeds to click them at yet they are spaced the same. find a way to make this rhythm more readable
• 03:10:524 (1,2,1) - I know you ran out of room here but there should be spaced. Maybe move the whole stream previous to it a little bit to the left, or you can strl+shift+s it
• 03:10:695 (1,1) - same sort of thing with the slider fade out. also, just a circle (+ half slider if you want to map to the voices) sounds like a better rhythm here to begin wiht
• 03:15:895 (2,3,4,5,1) - make the spacing on 234 a LOT smaller so that it can be read as a 1/8 stream. http://osu.ppy.sh/ss/7830078
• 03:22:952 (6,1) - 03:23:638 (6,1) - spacing still seems too high
• 03:46:181 (4) - move this a little higher
• 03:46:609 - circle here?
• 03:52:524 (1,1) - I don't think these should be repeats, the buildup drum isn't that noticable until the next repeat slider
• 04:22:524 (1,2,1) - this flow doesn't look friendly at all. try moving the slider underneath that double
• 05:16:095 (4) - This note sounds overmapped. I can barley hear a note with all of my volume turned up, so its just too inaudible i think same for 05:18:838 (4) - and etc
• 05:32:295 (1,2,3,4,1) - you can blanket here if you want to
Another general thing I noticed in the map, is that some of the objects in you rpatterns feel pretty close together. It's not a bad thing, but I think giving you're sliders more room to breathe will make the map look more organized in general. Doing this also tends to make gameplay feel a lot more comfortable. For example, in 04:21:324 (1,2,1,2,1,2,1,2) - this https://osu.ppy.sh/ss/7830157 https://osu.ppy.sh/ss/7830161 vs. this https://osu.ppy.sh/ss/7830152 https://osu.ppy.sh/ss/7830154
I feel like overall its a great map with good ideas, but you just have a lot of cleaning up to do. There are parts in the map here and there where you could have made a better mapping choice but not many!
Good luck