Something something pm in-game
[General]
[General]
- drum-hitwhistle.wav and soft-hitclap2.wav are unused
- 00:03:874 - guitar is actually 2/3 like this, it's off but then again it's guitar, it's like this in the original version so it makes sense that the guitarist intended to have the same here
- AR is so high lol, 9.2 should be enough
- HP7? 8 feels rather high and not many maps use it anymore
- 00:00:558 (4,5) - Doesn't look very nice, when you blanket try to keep the same spacing visually with the rest of the pattern because if you don't it looks rather random click me, the blanket spacing looks equal to the spacing between 3 and 5 which looks much better
- 00:01:348 (7) - NC for strong beat + downbeat
- 00:01:821 (8) - Make the DS consistent between 7 =>8 and 8=>9
- 00:04:032 (1,2,3,4) - Wrong rhythm, look at why i wrote in General
- 00:08:927 (7) - This could use more spacing because the beat is really strong but it has less spacing than the rest of the pattern
- 00:13:979 (5,7) - Since the sound is the same i think it's better to use the same slidershape here
- 00:17:927 (4,8) - ^ not the exact same sound but both are mapped to vocals
- 00:27:874 (8) - I think this would be better as 2 circles because having the strong guitar sound on the slider end is kinda awkward, deserves to be clickable imo
- 00:00:243 (1,5) - Minor, make the overlap consistent with 00:00:243 (1,3) -
- 00:01:348 (7,1) - Swap NC
- 00:02:137 (4,5,6) - Are much stronger than 00:01:821 (2,3) - , i think it would be better to make them somewhat different. just an idea
- 00:02:769 (1) - Add a repeat, there's a sound on 00:03:006 -
- 00:03:637 - I think you could add a note here, there's a sound (not very distinct) but i think it fits the guitar really nice and works well as a transition
- 00:04:032 (2,3,4,5) - You probably read what i wrote in General but i'll point it out just in case
- 00:07:664 (3,4,5) - This needs more spacing compared to 00:07:348 (1,2,3) - I think this works well because 4 breaks the linear motion installed with 1 2 3 and 5 has a lot more spacing this way
- 00:08:927 (10,1) - Swap NC
- 00:11:453 (4,1) - ^ It's ok to NC on red ticks, it's called syncopation, it's when a song prioritizes offbeat over the downbeat
- 00:13:979 (1) - Looks really unpolished, make the slidershape more even https://osu.ppy.sh/ss/7381997
- 00:14:927 (4) - NC here? Transition from guitar to vocals
- 00:16:348 (1,2) - Make this blanket the same as the rest of the pattern
- 00:17:453 (1,2,3) - Really confusing spaing here, it's the same while the gap is different, 00:17:769 (3,4) - spread this more to make it more intuitive
- 00:22:821 (1) - Shorten this to the white tick, you really don't want to skip downbeat because what you did was prioritizing blue tick over downbeat while there was nothing on the blue tick
- 00:29:295 - Make the spinner end silent
- 00:29:927 (1) - I think two circles work better here because these are 2 very distinct sounds