lit120 wrote:
knock knock
[colorful][normal]
- 00:49:747 - would be nice if u add a note for the sake of following a vocal I can't because the spinner
- 00:58:419 (6,1) - oh hey there, i was wondering about this blanket, cuz it's not neat :^) I call it happy blanket because it looks like a inverted "ン"
- 01:01:700 (4) - nice missing clap whoops
the spread is kinda funny though LOL yes
- 01:10:841 (3) - this looks kinda different from the way u set on 01:03:341 (2,3) - fixed
Yasaija 714 wrote:
M4MRandom mod!
[Easy]
- 00:03:575 (4,2) - stack miss fixed
- 00:26:075 (4,1) - Why DS 0.94? fixed
- 00:42:013 (1,2) - blanket miss not really
[Normal]
- 00:00:294 - Why is Easy Circle but not Normal? fixed
- 00:04:513 (1) - I think it would be better to do Ctrl + J and improve flow fixed
- 00:06:388 (1,2) - This form is very hard to understand it's basically a linear flow
- 00:21:388 (1,2) - overlap intended
- 01:25:138 (1) - Easy had no Circle intended too to reduce the intensify of the diff
[Colorful]Good luck!
- 00:02:169 (4,1) - blanket miss fixed
- 00:36:153 (1,2) - I think that (1) is not parallel intended
- Frontier - wrote:
from your queue
sorry if it's a bad mod ;w;[Easy][Normal]
- 00:13:653 to 00:15:763 - I think you don't have to put break time here. to avoid hp drain in hr
- 00:26:075 (4,1) - DS Error. DS between these is 0.94x. fixed in yasaija's mod
- 01:23:263 (1,2) - I think you should make this parallel. .-. yep
- 00:49:044 - I see you add a circle at here in Normal. So maybe you should add a circle here as well it will conflict with beat limit for spinner in easy
[Colorful]
- 00:02:169 (3,1) - (3)'s slider-tail isn't blanket with (1). fixed
- 00:12:950 (3) - The slider is kinda weird. I think you could use curve slider or even straight slider is okay too. following the drums
- 00:13:653 to 00:15:763 - I think you don't have to put break time here. same as easy
I hope you'll rank this soon! Good luck ^^
- 00:02:169 (4,1) - (4)'s slider-tail isn't blanket with (1). fixed in yasaija's mod
- Look at here. (Sorry for bad picture ;w;)
I think you should make it same like Easy & Normal diff.- 00:58:419 (6,1) - (6)'s slider-tail isn't blanket with (1). ok
- 01:13:419 (6,1) - ^ ok
- 01:27:013 (1) - You should add a spinner here too because you add a spinner here in Easy & Normal. no need
thanks everyone!xxdeathx wrote:
Aki and Yoshino <3 yeah
[Easy][Normal]
- 00:13:653 - A well shaped slider would fit nicely here, but a break just looks lazy since the music is still going (the note is being held) i'll think about it
- 01:25:138 (1) - Not a fan at all of starting a spinner on a strong sound instead of putting an object there and beginning the spinner afterwards. You can make 01:24:200 (2) - a repeat slider to cover the finish on the downbeat. added a circle
[Colorful]
- 00:13:653 (4) - same thing i said about this part in the easy same as easy
- 00:49:044 (1) - The circle which emphasizes a single strong note doesn't really fit the sort of light 1/4 sound here, would be better to remove it like in the easy i'm trying to represent the 1/4 instrument in background in the "kitto" vocal
A Masamune-kun map that isn't a MIRROR HEART? https://osu.ppy.sh/s/575517 :thinking:
- Most generic name on osu i swear, how about a name related to the anime like that of your favorite character, or just "Hard". "Colorful" really has no relation to the song or anime. merry go round renamed to elemental so it represents the team of the song and that "deep sea" it talks before kiai
- 00:00:294 (1) - 3/4 slider would really fit better for this sound, also circle as the first object makes it easy to get 100 especially when playing hidden ok
- 00:01:700 (3,4,1) - This rhythm follows the music better since the downbeat/white ticks aren't really strong in this part. Applies to all areas where you have the 1/4 repeat slider on the 2nd white tick. ok
- 00:07:794 (3) - uneven spacing, but if you were gonna space it unevenly then it should be further from the previous object than to the next object since the emphasis is on this note so you want a larger jump before it done
- 00:13:770 (1) - Really sounds weird ending at its current position. Would be more natural to end at 00:15:059 - which is 1 beat before the vocal at 00:15:528 - i'm following an upcoming instrument when "towori" vocal appears
- 00:18:106 (2,3) - I'd curve the sliders like this since it has better transitions at 00:17:403 (1,2) - and 00:18:575 (3,4) - due to the curve of the previous slider as you can see below. After changing them the transition at 00:18:106 (2,3) - won't be as good but it's not that bad either. fixed
- 00:26:544 (3,4) - ctrl-g would make that all play better fixed
- 00:44:591 (5) - 1/2 slider starting on red tick when both vocals AND dominant drums are on white tick is a big no-no since you're clicking where the beat is weak. This rhythm will follow the song more properly:
- If you want to use red tick sliders anywhere it would be places like here 00:54:669 (5,1) - where the vocals are on red ticks. I'll think about it
- 00:55:138 (1,2) - Why aren't they 180 degree rotations of each other? This looks off. following "to me" vocal
- 00:55:138 (1,2) - Same thing here. If you want to form a triangle with the slider ends of 01:09:669 (5,1,2) - , take one slider and make 3 copies of it each rotated 120 or 240 degrees; it'll be much cleaner. not intending to make a triangle but i'll think it
Good luck!