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Yura Hatsuki - Yuki no Hana

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Izzywing
I'd be willing to buy the BPM excuse to an extent along with the fact that since it's the only 1/4 in the song (aside from 00:05:073 (3) - ), so the 1/4 slider does make it stand out. I still personally think that the slider is too short, but I won't let my personal opinion stop you from pushing this forward.

For what it's worth, guidelines are there for a reason; you can't just break them willy-nilly. I wouldn't consider what you provided as an "exceptional circumstance," but who am I to judge if others would see it as such.

@Regou, snapping of notes does come into play when referring to note density. You wouldn't put something like this in a hard, even though the space between notes is all 1/4, right? The example doesn't apply to this situation but I wanted to respond to that point.

So yeah, good luck in ranking!
Topic Starter
Lan wings

Naotoshi wrote:

[normal]
00:05:073 (3) - this is unrankable. guideline≠rule
Note density should consist of mostly 1/1, occasional 1/2, or slower rhythms.

Rhythm related guidelines apply to approximately 180 BPM maps.
If your song is drastically faster or slower, some variables might be different. Apply reasonable judgment in these cases.
this song is 142BPM

in my opinion, and lots of other people's opinions, 142 bpm is NOT drastically slower than 180 bpm. therefore, i say that this guideline should not be violated. please change it.


  1. 1.in my opinion, note intensity is not about the snapping of the note but the time between two notes. one slider one note
  1. 2."Rhythm related guidelines apply to approximately 180 BPM maps.
    If your song is drastically faster or slower, some variables might be different. Apply reasonable judgment in these cases."
    whatever, 142BPM is slower then 180BPM,I didn't even violate any guideline
  1. 3.guideline≠rule. so, this is not unrankable
  1. 4.in my opinion, only 1/4 rhythm can match this part,so 1/4 repair slider is the best choice.
  1. 5.this slider is at 00:05:073 - is this song's beginning, not at the end,players have enough time to know this rhythm.
  1. 6.this slider is starting at 00:05:073 - and ending at 00:05:284 - , just only stay 155ms(OD4 accuracy range is 56ms) ,is this hard????????,players can even put this note as a circle.and plz don't think that beginner players are so noob



regardless of what you say to the contrary, this is 1/4 snap and is therefore breaking a ranking criteria guideline.

[easy]
the spread gap between easy and normal is too big. normal uses extended 1/2 rhythms, occasionally with multiple circles in a row. most gaps in rhythm are 1/2 long.
easy uses mostly 2/1 rhythms and has exclusively 1/1 gaps. the easy is therefore too easy compared to the normal, and you should adjust it as such.

this does not address the issue i'm bringing up, which is that your easy has very simple rhythm while your normal is significantly more complex. yes, your easy uses a lot of 1/1 gaps. your normal regularly uses multiple 1/2 gaps in a row, which makes it much harder than the easy in terms of note density. i recommend you raise the difficulty of the easy by use of occasional 1/2 gaps in the most intense parts of the song, or lower the difficulty of the normal in a similar way.

  1. about this, i simplified Normal,so the above did not say anything, just waiting for sharlo fix the mod and update it.


let me know when you've responded and fixed the easy - normal spread issue so i can remove this pop.[/quote]
Regou
@Hobbes See what you mean, originally I am thinking about something like this which have a larger time gap, just saying xD

for no reason I think I'd put what you shown in hard difficulty if bn actually allows it
Sharlo
all fixed~~
thanks
Topic Starter
Lan wings
update
Nao Tomori
there is still this stupid unfitting for this difficulty leve 1/4 note...

anyway, as i advised earlier, patterns like 01:08:664 (1,2,3) - or 01:11:199 (1,2,3) - are pretty confusing, so i advise changing them

also, sections like 00:36:974 (2,3,4,1,2,1) - still seem a bit dense - replacing 00:36:974 (2,3,4) - with circles would fit much better imo.
same at 00:25:566 (3,4,5) - ofc

in any case, after you do that, zero wind can rebubble
Topic Starter
Lan wings

Naotoshi wrote:

there is still this stupid 1/4 note...
4.in my opinion, only 1/4 rhythm can match this part,so 1/4 repair slider is the best choice.
stupid?are you insulting me?
anyway, as i advised earlier, patterns like 01:08:664 (1,2,3) - or 01:11:199 (1,2,3) - are pretty confusing, so i advise changing themFixed


also, sections like 00:36:974 (2,3,4,1,2,1) - still seem a bit dense - replacing 00:36:974 (2,3,4) - with circles would fit much better imo. Fixed
same at 00:25:566 (3,4,5) - ofc i think this is ok

in any case, after you do that, zero wind can rebubble
Topic Starter
Lan wings
在我已经说明了这是我认为的最佳选择的时候,您仍能说出stupid这样的话来,请问您这是在侮辱我吗?
身位一个BN,麻烦您检讨一下自己的言行, 谢谢
很抱歉 这句话我懒得去谷歌翻译了 这实在是太令人生气了
Izzywing
Edit 2 - Lan Wings, don't take what Nao said personally; just because he called the object stupid doesn't mean he's calling you stupid. Seems to be a language barrier issue I guess lol
Topic Starter
Lan wings

Hobbes2 wrote:

Edit 2 - Lan Wings, don't take what Nao said personally; just because he called the object stupid doesn't mean he's calling you stupid. Seems to be a language barrier issue I guess lol
i said this note is my best choice,he said this note is stupid
this is an insult to me
Battle
lol I don't really get why you're making such a big deal over a 1/4 repeat slider in the normal diff, it is by no means at all unrankable, it's a guideline like stated before. The only issue that would arise from it is that players maybe misread it as a two circle, but this is more or less forgiving due to it being at the beginning of the map. In any case, you shouldn't really be saying something is outright unrankable when it's just in the guidelines section
Topic Starter
Lan wings

Battle wrote:

lol I don't really get why you're making such a big deal over a 1/4 repeat slider in the normal diff, it is by no means at all unrankable, it's a guideline like stated before. The only issue that would arise from it is that players maybe misread it as a two circle, but this is more or less forgiving due to it being at the beginning of the map. In any case, you shouldn't really be saying something is outright unrankable when it's just in the guidelines section
this slider is made by yanlu, but i think this is good, it's not stupid
[Mahua]

Lan wings wrote:

在我已经说明了这是我认为的最佳选择的时候,您仍能说出stupid这样的话来,请问您这是在侮辱我吗?
身位一个BN,麻烦您检讨一下自己的言行, 谢谢
很抱歉 这句话我懒得去谷歌翻译了 这实在是太令人生气了
心疼
Battle
naw I'm agreeing with you that it's fitting, I'm disagreeing with the word choice of nao lol
Nao Tomori
很抱歉,不好意思上一次的言辞有些激烈和不恰当。我当时有些气愤因为我试着去逼你按照我的想法修改但是并没有用。我并没有冒犯的意思,如果有的话还望见谅。

对于1/4折返滑条,我仍然认为对于Normal是不适合的。因为新手玩家在打这个滑条的时候光标移动速度会很快,这对于他们来说是非常难的。这也是为什么我建议用其他的东西代替。即使1/4滑条和音乐很配,对于这个难度来说,我认为是不恰当的。对于00:25:566 (3,4,5)我建议把他们都改成单点,因为在 00:36:974 (2,3,4) 的pattern是一样的。我感觉这样就会解决问题。


anyway, I guess the 1/4 is fine, so you can just go ahead and rebubble it then.
Topic Starter
Lan wings
In fact, I am not a unreasonable person
If there is enough reason I will change
All Fixed
Zero__wind
rechecked and I'm fine with the changes
rebubbled.
Pentori
just a few things

yanlu
i think you should remove nc off beats such as 00:20:495 (1) - 00:33:171 (1) - 00:38:242 (1) - 00:55:988 (1) - to keep it consistent
also should swap this nc 00:36:552 (1,2)

sharlo
00:40:143 (4,5) - rhythm is still quite awkward here, since 00:40:566 - gets clicked with no sound to support it. i reckon u should ctrl g this to achieve a rhythm like 00:38:875 (3,4)

poke me when ready
Topic Starter
Lan wings

Pentori wrote:

just a few things

yanlu
i think you should remove nc off beats such as 00:20:495 (1) - 00:33:171 (1) - 00:38:242 (1) - 00:55:988 (1) - to keep it consistent
also should swap this nc 00:36:552 (1,2) Fixed

sharlo
00:40:143 (4,5) - rhythm is still quite awkward here, since 00:40:566 - gets clicked with no sound to support it. i reckon u should ctrl g this to achieve a rhythm like 00:38:875 (3,4) Sharlo:Fixed

poke me when ready
Pentori
Dino99
恭喜拉!
Delis
Topic Starter
Lan wings
thx everyone~~
pw384
fun hexagons!!
sahuang
Kibbleru
ah, spread looks much better now
Flask
爛翅膀還活著
Topic Starter
Lan wings

Flask wrote:

爛翅膀還活著
但是我屎了
Ankanogradiel
grats!
good to see another map from you
Dark and Hard

yf_bmp wrote:

Dark and Hard wrote:

100% 372pp 又是一张神图_(:3 」∠)_
您很会评价图 : )
orz
Beren
哇!虽然晚了半年,恭喜恭喜~
Topic Starter
Lan wings

Beren wrote:

哇!虽然晚了半年,恭喜恭喜~
噗 晚上好
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