thx for modding toshiToshino Kyoko wrote:
Heyo ! Just a little mod cause why not :3General
- Disable Widescreen Support if you don't plan on doing a storyboard fuck
- Maybe disable letterboxing during breaks, idk about that though it's just a personnal preference i have no idea what this does but sure
- USE MORE CORNER AAAA jk, but you really should use more corner (I can maybe teach you how to use them more on the discord :wink wink:) it's not that big of a deal imo, since if i were to force myself to use the corners i would have to break a bunch of patterns + the objects are spread out anyway
Starlight
- 00:04:023 (4) - The vocals on the head and the end of the slider are the same intensity, I think it would be good if you made them clickable sure, did the same for 00:04:023 -
- 00:22:834 - The drum here is ignored, it feels weird for me, can you tell why why you ignored it ? prioritizing vocals
- 00:25:428 - ^ maybe it's because you prioritized the vocal and to make a less intense part, but it feels weird for me to ignore "obvious drum sounds the vocals are the strongest instrument while the drums are more of a support beat, so i think it's fine to ignore drums in favor of vocals
- 00:37:104 (1,2,3) - strong vocals on (1) so maybe increase ds ? same for (3),t here's a clap here so I recommend increasing spacing. What you can do is placing (1) under the reverse arrow of 00:36:455 (4) put (2) where (1)
00:36:455 (4,5,1,2) - is emphasized through sharp flow / a change in direction that's uncomfortable to snapchanged rhythm to be consistent with the one on insane so this was done- 00:47:482 (1,2,3,4) - Same here, I don't think linear pattern and constant spacing fit that kind of rhythm, the song is clearly more intense on (1) and (3) so having the same spacing, my changes would be (1) where (3) was and (3) under the head of 00:48:293 (5)
same heresame as above- 01:37:590 (4,5) - Maybe ctrl+g on those two, or just on (5), cause the next slider head is above the two so when playing I :personaly: tend to move in a diagonal from (4) to 01:37:915 (1) so I slider break on (5) fair point, done and ctrl+ged 01:38:401 (2,3) - for consistency
- 01:42:293 (2,3,4,5,6) - Spacing decrease while vocal goes higher in pitch, might wanna change that the spacing on 01:42:293 (2,3) - is meant to give emphasis to the start of the vocal phrase, getting lower as the vocals ease in. but yeah i'll keep this in mind
- 02:25:266 (3,4) - Maybe ctrl+g the flow feels too sharp imo good point, switched their places
- 02:34:509 (6,7,8) - Intense guitar sound with such low spacing, maybe change the pattern for them and add a bigger spacing i treat 02:34:509 (6,7,8) - as a phrase to be jumped to which is why the spacing to it is big but the individual notes in it have low spacing
- 02:42:131 (3,4,1,2) - Could increase spacing here too, it's a very intense part due to the guitar solo increased spacing especially on 02:43:104 (2) - since it's a pretty strong note
- 02:50:239 (8,9) - ctrl+g for sharper angle and more confortable to play i feel the round flow gives mroe contrast to the sharp flow needed to move to 02:50:563 (1) - , emphasizing 02:50:563 (1) - in the process. also i kinda feel 02:50:077 (7,8) - will be uncomfy af to hit if 8 and 9 were ctrlged lol
- 02:51:374 (1,1,1,1) - I don't see any reason to spam NC here colorhax
Insane
- 00:04:996 (2) - I don't really understand why you put such a big spacing for a a pretty minor sound, might wanna change that nerfed spacing
- 00:09:050 (3,4) - Make them parallel, it'll look better imo (change the angle of (4) cause if you change (3) it will mess everything up.. Yeah that happens to me too, I know that feeling man..) i think players will recognize that this is the same slider flipped horizontally
- 00:10:509 (3,4,5,6) - Vocals coming in, but same ds, I would recommend putting (4) where (5) was, and putting (4) on the tail of 00:09:698 (1) I think it would be better at preparing for a more intense part while still maiking it pretty easy to play i think the spacing on 00:11:158 (1) - does that already, plus the vocals on this part are the same intensity as the oned before them since they dont have any backing instruments
- 00:15:212 (2) - Why not stacking the head of this slider with 00:14:239 (3) instead of the tail of the slider with 00:13:915 (2) oh shit
- 00:19:752 (1,2,3,1,2,3) - I this part, I would probably ctrl+g (2) and (3) to keep that clockwise motion from the pattern before and probably arrange the next pattern for (1) and (3) to have the bigger spacing because they are the stronger sounds fixed the part so emphasis should be in the correct places, but not exactly like you said
- 00:22:834 - This time you didn't ignore the drum yay yay
- 00:25:266 (1) - Not well stacked with 00:24:455 (2) i think the editor hates me
- 00:28:834 (4,5) - Maybe ctrl+g for those two, so the "wa"on (6) of "kimi wa" is emphasize fixed, but not in this way
- 00:33:861 (1,1) - Fix tacking maybe ? brb kms
- 00:38:239 (1) - I would do that for making it a bit more jumpy cause the song here is very instense i feel the (sharp) change in flow is enough
- 01:34:671 (3) -maybe ctrl+g here so the jump wouldn't be that big. also, ctrl+g on 01:34:996 (4) to make it flow better good point, though i didnt ctrlg 4 since that sort of flow occurs a bunch of times in this section already like 01:39:861 (3,4) -
- 02:18:942 (3,5) - Why not stacking them with 02:17:969 (5) ? sure
- 02:24:131 (3) - ctrl+g for better flow 02:24:131 (3,4,1) - is gonna be uncomfy af if i do that, plus this sort of flow has occured in the map a bunch of times at this point
- 02:49:266 (1) - Maybe put that slider tengent with the circle before, look kinda weird like that
but my trianglesrsly tho i think it looks fine- 02:51:374 (1,1,1,1) - Same with the NC spam, no real reason colorhax
- You might wanna fix some stacking issue, I saw a little more of them thoughout the whole map i'll do that soon
okay, so I did wall of text for the two hardest diff, but that won't be the case for the two lower cause I don't have any experience in them, so wall of text is goneHard
- 02:08:563 (4,2,4) - Blanket ? not my intention, 02:08:563 (4,2,4) - form a rounded triangle thing and that's what i was going for
Okay I'm really shit about low diff so rip dw lol
That's it for the mod, I hope it was useful and my suggestions didn't break your intention in this map
Have a Nice Day and Good Luck ! >w<
edit: considered some stuff in mod after some selfmodding