M4M: https://osu.ppy.sh/s/600882
General
- Your hitsounding is different across all diffs, you should try to make them the same.
- You must have some sort of sound for either soft-slidertick.wav or soft-sliderslider.wav. Ranking criteria states You must not silence both slider ticks and slider slides together.
- There is a 4ms delay on soft-hitwhistle.wav you should aim to reduce this even though 4ms is not unrankable.
- The Based slider velocity between the difficulties is unrankable. You should gradually increase the base slider velocity as difficulty increases.
- Slider tick rate must be set according to the song, therefore slider tick rate must be consistent between difficulties.
- Raise overall hitsounds to 60 or 65, right now they blend too well with the song and are hard to hear for me.
Easy
- 00:07:500 - you should consider making this beat clickable, since you never put this sound on a slider end past this point or before this point.
- The base SV is very low, and the Distance snap is very high, you should greatly consider using a high SV so that 1/1 will not overlap with a 1.0 - 1.2 DS.
Normal
- 00:07:968 (1) - why is there a pause before and after this point? you don't have something similar to this in the rest of the map.
- 00:32:343 (1) - remove NC
- also, when you remap this to fix the SV problem, you should not have long chains of 1/2 rhythm.
Hard
- 00:07:031 (4) -
- 00:07:968 (5) - nc this and 00:08:437 (1) - remove this nc, then nc 00:09:375 -
- 00:30:468 (1,2,3,1,2,3) - you should not NC based on symmetry because the song does not support it. so remove 00:31:406 (1) - and 00:32:109 (1) - , then NC 00:31:875 (3) -
- 00:43:125 (1,2,3,1,2,3,4,5) - this is same as above, i would remove nc 00:43:828 (1) - q