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Tenacious D - BEELZEBOSS (THE FINAL SHOWDOWN)

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Topic Starter
CookieBite

Mijn Aim Zuigt wrote:

Hi nm

00:26:861 (2) - move this slider a bit to the left to create a triangle with 2 and 3,it looks a bit better imo yea sure

01:10:831 (2) - this slider is ever so slightly off of the other sliders in this section ( 01:10:373 (1,4,5,1) - ) it triggers me I stacked them here so you know what I mean lol ok nice check fixed

01:40:076 (1) - I'm probably autistic but this way this slider will look a bit better Before After the circle is not perfect :w:

03:14:553 (1,2) - these sliders suddenly follow the vocals, while all the other slides in this section seem to be following the guitar actually there are guitar sound on the vocal so im just gonna map it lol

03:37:474 (1,3) - these sliders are also ever-so-slightly off-curve https://puu.sh/vqfFS/ecb2f68b97.jpg fixed

03:45:990 (3,4) - same thing https://puu.sh/vqfJG/7482f16bef.jpg fixed

Pretty good map for the rest :D
thanks for modding!

To next BN: please message me for the newest version of the map!
emilia
i try
[easy]
  1. 00:39:075 (3,1) - this distance is pretty insane and seems kinda uncomfortable to play, suggest reduce distance
  2. 01:04:877 (1) - i think shifting this like 1/8th back makes a better compromise to vocal and drum
  3. 01:06:709 (1) - ^
  4. 01:13:579 (6,1) - distance with stack is a little too close for comfort
  5. 02:01:784 (1) - i guess this isnt snapped properly, just place it on the red line (it sounds better to me that way)
  6. 04:17:732 (1,2,3,4,5,1,2,3,4,5,1,2) - i would say space the kicks apart so its less misleading and easier to read? like this

    not a lot to talk about because i can trust your consistency in mapping. really nice!
ranking this will probably be easy xd
Topic Starter
CookieBite

Emilia wrote:

i try
[easy]
  1. 00:39:075 (3,1) - this distance is pretty insane and seems kinda uncomfortable to play, suggest reduce distance reduced
  2. 01:04:877 (1) - i think shifting this like 1/8th back makes a better compromise to vocal and drum shifted to 1/16
  3. 01:06:709 (1) - ^ shifted to 1/16
  4. 01:13:579 (6,1) - distance with stack is a little too close for comfort fixed
  5. 02:01:784 (1) - i guess this isnt snapped properly, just place it on the red line (it sounds better to me that way) snapped
  6. 04:17:732 (1,2,3,4,5,1,2,3,4,5,1,2) - i would say space the kicks apart so its less misleading and easier to read? like this adjusted the spacing

    not a lot to talk about because i can trust your consistency in mapping. really nice!
ranking this will probably be easy xd
thanks for modding!

To next BN: please message me for the newest version of the map!
Trost
Holy crap you're mapping this <3
Weber
Offset seems really off, really noticeable in auto

minus 40-50 should fix it
Topic Starter
CookieBite

Weber wrote:

Offset seems really off, really noticeable in auto

minus 40-50 should fix it
which timing point?
(i had probably fixed it in my newest version but i wanna know which one you are talking about)

EDIT: in-game pmed, didn't fix this, clearly the timing has nothing wrong here
F D Flourite
rebub

EDIT: to clarify Bub #1
Topic Starter
CookieBite
To next BN: just directly download from the download page, you don't have to ask me in order to get the newest version of the mapset.
Shyotamaze
hype
ayygurl
Yo, here's a high quality mp3 I got from a full album download that I converted to 192khz with Reaper using the LAME mp3 encoder (maybe it has a better audio quality, i'll let you see). And also I was wondering, what are these snares at 01:58:998 (1,2,4,5) - and why is the title of the map in caps?

Loving the map and the song though mate, good luck for ranking!
Topic Starter
CookieBite

ayygurl wrote:

Yo, here's a high quality mp3 I got from a full album download that I converted to 192khz with Reaper using the LAME mp3 encoder (maybe it has a better audio quality, i'll let you see). And also I was wondering, what are these snares at 01:58:998 (1,2,4,5) - and why is the title of the map in caps?

Loving the map and the song though mate, good luck for ranking!
Hello there! I'm glad you are asking!
First of all, about the audio, i might change it to your version if i could. As for now it's not convenience to change the mp3.
The snares are there because for hitsound lol (before this i used snare to hs so i did the same thing with these too)
About the caps, check the metadata in the desc, you'll see why.
ayygurl

CookieBite wrote:

ayygurl wrote:

Yo, here's a high quality mp3 I got from a full album download that I converted to 192khz with Reaper using the LAME mp3 encoder (maybe it has a better audio quality, i'll let you see). And also I was wondering, what are these snares at 01:58:998 (1,2,4,5) - and why is the title of the map in caps?

Loving the map and the song though mate, good luck for ranking!
Hello there! I'm glad you are asking!
First of all, about the audio, i might change it to your version if i could. As for now it's not convenience to change the mp3.
The snares are there because for hitsound lol (before this i used snare to hs so i did the same thing with these too)
About the caps, check the metadata in the desc, you'll see why.
Hello!

After taking a lot of pictures of some other tracklistings of the album to try justificating myself that the song name wasn't in caps, I just found something interesting, take a look at this.

EDIT: Actually what the fuck, apparently Kickapoo, Classico and Baby are the only songs of the album that do not have a song title in caps, let me do some more research. Sorry for not seeing the metadata earlier by the way.

As for the snares, okay why not, but I just thought they sounded kind of useless there :).

And finally for the mp3 if you want I can change it for you, with the offset and everything, just hit me up if you want me to! (Or is it because of the bubble that you don't want to change the mp3?)


Cheers,
ayygurl



Come on Kage, bring the thunder!
Topic Starter
CookieBite

ayygurl wrote:

Hello!

After taking a lot of pictures of some other tracklistings of the album to try justificating myself that the song name wasn't in caps, I just found something interesting, take a look at this.

EDIT: Actually what the fuck, apparently Kickapoo, Classico and Baby are the only songs of the album that do not have a song title in caps, let me do some more research. Sorry for not seeing the metadata earlier by the way.

As for the snares, okay why not, but I just thought they sounded kind of useless there :).

And finally for the mp3 if you want I can change it for you, with the offset and everything, just hit me up if you want me to! (Or is it because of the bubble that you don't want to change the mp3?)


Cheers,
ayygurl



Come on Kage, bring the thunder!
Hello!

About the metadata, i would recommend check out this guide. It's not trustful to look at the source code and see whether it is correct or not. But still thanks for checking it for me.

If you don't know, changing something small to a bubbled mapset is annoying. You have to update the map, pop the bubble, and call the bn back to re-bubble it. Not every bn wants to do that everytime and it feels like the creator is annoy the bn. I hope you understand. :c

Anyway, thanks for asking questions about the map! If you have anymore things you wanna ask, just post it here or ask me directly.
Nao Tomori
hi!
you can change your mp3, i'll probably be going for bubble #1 if most of this is addressed.

[challenge]
00:20:907 (1) - maybe you wanna add a hit addition to this thing's head since the vocals are coming in?


00:24:113 (5,6) - seems a bit small compared to other similar things which had decently sharp angles out of the 1/2 slider


00:34:648 (4) - i know what you were going for but this just looks like ass lmao. can't you make it a V shaped slider for a similar motion and more consistent visual? using this many red points defeats the purpose of.. using red point sliders for the devil's part.

00:35:106 - audible 1/6th ignored here, make a kickslider maybe?

01:04:848 (1) - shouldn't this one be red points too >.>

01:09:304 (3,4) - feels like a massive overspacing. there is no drum support on 4, nor a new guitar.

01:16:632 (3,4) - same. this issue actually repeats a lot. i recommend changing all the ones where there is not a new guitar chord, since homogenizing them all is pretty unrepresentative of the song.

01:44:900 (1) - might wanna put a gap between top and lower part here.

02:08:215 (1) - tbh, why nc here? it's same instrument and everything. seems a bit unneeded.
actually this entire next part has a lot of nc spam for some reason... weird imo.

02:29:283 (1) - i'd recommend changing rotation direction here instead of 02:30:657 (4) - since it's the start of a new phrase.

02:42:108 (1) - red point?

02:50:810 (8) - overspaced imo. no guitar chord, not worth a fullscreen jump even with slider leniency.

03:08:531 (4,1) - blanket?

03:38:829 (5,1) - imo here, repeat slider into 1/2 slider starting at 03:39:022 - represents song a lot better. the overmapped circle doesn't represent the guitar sound well compared to a slider.

03:39:796 (3) - should be 1/1 slider. it's clearly an extended guitar sound compared to 03:39:409 (2) - (and various other earlier times) but represented exact same way.

04:17:732 (1,1) - eek these are pretty uncomfortable to fit into a stream with perfect spacing. imo using a jump to the next notes could be better, or just making it all into a stream. also, the hitsounding on this one really drowns out the guitar you followed with the kicksliders. i recommend using a quieter volume or sample.

04:32:055 (2,3,1,2,1,2,3,1) - honestly could be circles / jumps. i know it's the devil's thing but this is climax after all.

04:38:974 (2) - meh isn't it devil's part? to be fully consistent with that theme i would use red point sliders on all of these curved ones.

meanwhile 04:51:187 (1,2) - could be grey point instead since it's not the devil speaking. etc

pm me when you respond.
red point slider
343,184,66709,6,0,B|296:195|263:168|263:168|247:152|238:130|238:130|220:152|199:164|199:164|193:200|202:234|202:234|238:261|238:261|231:316|231:316|193:345|193:345|149:341|149:341|120:308|120:308|124:279|124:279|100:252|100:252|59:248|59:248|34:272|34:272|29:303|29:303|46:335|46:335|84:342|84:342|116:325,1,765.000014591217,4|0,0:0|0:0,0:0:0:0:
Topic Starter
CookieBite

Naotoshi wrote:

hi!
you can change your mp3, i'll probably be going for bubble #1 if most of this is addressed. changed mp3 & adjusted timing

[challenge]
00:20:907 (1) - maybe you wanna add a hit addition to this thing's head since the vocals are coming in? alright sure, added clap and whistle


00:24:113 (5,6) - seems a bit small compared to other similar things which had decently sharp angles out of the 1/2 slider adjusted the distance


00:34:648 (4) - i know what you were going for but this just looks like ass lmao. can't you make it a V shaped slider for a similar motion and more consistent visual? using this many red points defeats the purpose of.. using red point sliders for the devil's part. change to a v-sharp slider

00:35:106 - audible 1/6th ignored here, make a kickslider maybe? applied

01:04:848 (1) - shouldn't this one be red points too >.> ok removed the red nod (spent almost 10 min to redid the slider art)

01:09:304 (3,4) - feels like a massive overspacing. there is no drum support on 4, nor a new guitar. adjusted the distance

01:16:632 (3,4) - same. this issue actually repeats a lot. i recommend changing all the ones where there is not a new guitar chord, since homogenizing them all is pretty unrepresentative of the song. alright all changed

01:44:900 (1) - might wanna put a gap between top and lower part here. as it's a calm part here, i want to use lower distance snap so no fix

02:08:215 (1) - tbh, why nc here? it's same instrument and everything. seems a bit unneeded.
actually this entire next part has a lot of nc spam for some reason... weird imo. ok fine i redo the NC here

02:29:283 (1) - i'd recommend changing rotation direction here instead of 02:30:657 (4) - since it's the start of a new phrase. fixed

02:42:108 (1) - red point? lol fixed

02:50:810 (8) - overspaced imo. no guitar chord, not worth a fullscreen jump even with slider leniency. adjusted the distance

03:08:531 (4,1) - blanket? sure

03:38:829 (5,1) - imo here, repeat slider into 1/2 slider starting at 03:39:022 - represents song a lot better. the overmapped circle doesn't represent the guitar sound well compared to a slider. ok all changed

03:39:796 (3) - should be 1/1 slider. it's clearly an extended guitar sound compared to 03:39:409 (2) - (and various other earlier times) but represented exact same way. im following the vocal here so not gonna change it

04:17:732 (1,1) - eek these are pretty uncomfortable to fit into a stream with perfect spacing. imo using a jump to the next notes could be better, or just making it all into a stream. also, the hitsounding on this one really drowns out the guitar you followed with the kicksliders. i recommend using a quieter volume or sample. alright all fixed

04:32:055 (2,3,1,2,1,2,3,1) - honestly could be circles / jumps. i know it's the devil's thing but this is climax after all. alright xd applied

04:38:974 (2) - meh isn't it devil's part? to be fully consistent with that theme i would use red point sliders on all of these curved ones. all fixed

meanwhile 04:51:187 (1,2) - could be grey point instead since it's not the devil speaking. etc ok lol

pm me when you respond.
thanks for modding!
Nao Tomori
#1
F D Flourite
Hi, recheck, NO KD

Remember that I did redl the whole mapset. So if you find my timing questionable, tell me and we'll find if the mp3 file is wrong.

[Timing]
  1. 01:50:589 (1) - This slider end snaps to 01:51:061 - , which means that timing line at 01:51:069 - is completely useless (and actually off-beat). So what you have to do is to remove this timing line because the current slidertail snap is completely fine (and better than the timing line) for me.
  2. 02:01:405 - Offset of this red line should goes to 121417 instead.
  3. 03:02:482 - Offset: 182494; BPM: 90.000
  4. 03:03:558 - Offset: 183525; BPM: 92.500
  5. 03:08:183 (4) - move it 1/16 later (snap on 03:08:221 - )
  6. 03:08:802 - Offset: 188843; BPM: 89.500
  7. 03:10:813 (4) - shorten this slider by 1/16 after changing the timing section right above. In this way could the instrument be snapped perfectly
  8. 03:22:894 - Add a red line here: Offset: 202894; BPM: 90.500
  9. 03:22:244 - Add a red line here: Offset: 202244; BPM: 89.500
  10. 03:32:874 (1) - Move it 1/16 beat later
  11. 04:37:497 - Offset of this red line should goes to 277515 instead.
After discussion, several BNs reached an agreement that red lines in break time should be remained for accurate timing. So you don't have to be worried about more redundant red line issues since it's not an actual issue. But for wrong timing sections, we have to fix them.

That's all timing check from my side. After reaching an agreement, I will give it a rebub. But now I have to pop it for timing issues.
Topic Starter
CookieBite

F D Flourite wrote:

Hi, recheck, NO KD

Remember that I did redl the whole mapset. So if you find my timing questionable, tell me and we'll find if the mp3 file is wrong.

[Timing]
  1. 01:50:589 (1) - This slider end snaps to 01:51:061 - , which means that timing line at 01:51:069 - is completely useless (and actually off-beat). So what you have to do is to remove this timing line because the current slidertail snap is completely fine (and better than the timing line) for me. deleted
  2. 02:01:405 - Offset of this red line should goes to 121417 instead. fixed
  3. 03:02:482 - Offset: 182494; BPM: 90.000 fixed
  4. 03:03:558 - Offset: 183525; BPM: 92.500 fixed
  5. 03:08:183 (4) - move it 1/16 later (snap on 03:08:221 - ) I extended the slider to be on that tick as what you have suggested doesn't match with the rhythm enough
  6. 03:08:802 - Offset: 188843; BPM: 89.500 fixed
  7. 03:10:813 (4) - shorten this slider by 1/16 after changing the timing section right above. In this way could the instrument be snapped perfectly not sure, did redid this slider length tho
  8. 03:22:894 - Add a red line here: Offset: 202894; BPM: 90.500 fixed
  9. 03:22:244 - Add a red line here: Offset: 202244; BPM: 89.500 fixed
  10. 03:32:874 (1) - Move it 1/16 beat later moving this to 1/16 doesn't fit with the music, so i added a timing point for that
  11. 04:37:497 - Offset of this red line should goes to 277515 instead. fixed
After discussion, several BNs reached an agreement that red lines in break time should be remained for accurate timing. So you don't have to be worried about more redundant red line issues since it's not an actual issue. But for wrong timing sections, we have to fix them.

That's all timing check from my side. After reaching an agreement, I will give it a rebub. But now I have to pop it for timing issues.
thanks for modding!
F D Flourite

CookieBite wrote:

F D Flourite wrote:

Hi, recheck, NO KD

Remember that I did redl the whole mapset. So if you find my timing questionable, tell me and we'll find if the mp3 file is wrong.

[Timing]
[list]
[*]03:08:183 (4) - move it 1/16 later (snap on 03:08:221 - ) I extended the slider to be on that tick as what you have suggested doesn't match with the rhythm enough
[*]03:10:813 (4) - shorten this slider by 1/16 after changing the timing section right above. In this way could the instrument be snapped perfectly not sure, did redid this slider length tho

After discussion, several BNs reached an agreement that red lines in break time should be remained for accurate timing. So you don't have to be worried about more redundant red line issues since it's not an actual issue. But for wrong timing sections, we have to fix them.

That's all timing check from my side. After reaching an agreement, I will give it a rebub. But now I have to pop it for timing issues.
thanks for modding!
For the two I remained here (something you fixed in another way), I'm trying to follow the instrument instead of vocal because instrument is easy to find the exact timing. So if you're trying to snap on vocal, tell me and I'll recheck them; otherwise I still think they are not on the best place for snapping at instrument.

Other fixes are fine for me.
Topic Starter
CookieBite

F D Flourite wrote:

For the two I remained here (something you fixed in another way), I'm trying to follow the instrument instead of vocal because instrument is easy to find the exact timing. So if you're trying to snap on vocal, tell me and I'll recheck them; otherwise I still think they are not on the best place for snapping at instrument.

Other fixes are fine for me.
For both suggestion, I'm not sure do my ear have problem or what, but what i hear is that there is no instrument appears on those points.
Instead, I can clearly hear that there are strong vocals. Therefore, I'm not sure whether it's good to fix it or not.
F D Flourite
After discussion ingame and listen to the music over, we decided to fix the slidertail in the second point. The first point that I doubted isn't really an issue because the slider snaps to vocal correctly.

Timing is fine now.

#1 back
<3
Nao Tomori
changed another snap or two and added pp jumps

#2
Izzywing
edit - jk im stupid

love this map, cant wait for qualy!
fieryrage
this is a topical meme but there is VERY noticeable ms delay during many parts of the song (which I'm assuming is mostly inevitable since Jack Black can't strum a guitar worth fucking shit) but 02:03:247 (1) - this timing point sounds way earlier than it should be and 01:25:216 (1) - there should be several more timing points during this section here instead of just one consistent bpm cuz acoustic timing is aids

can't give timing rn but if you want me to time those sections just tell me to since I love this entire album and if you ever map the rest of it make me gd xd
Ongaku
02:03:247 - This timing point is fine as it is.

01:25:216 - This, on the other hand, is a different situation. I went and timed it (at the request of Naotoshi), so yea. Here it is: http://puu.sh/vJWEK/b01c5397c4.txt
KingBranBran
i feel like the offset is off by a few milliseconds.
Topic Starter
CookieBite

Ongaku wrote:

02:03:247 - This timing point is fine as it is.

01:25:216 - This, on the other hand, is a different situation. I went and timed it (at the request of Naotoshi), so yea. Here it is: http://puu.sh/vJWEK/b01c5397c4.txt
fixed (also it's best to re-download the map as i also did made some small changes)
F D Flourite

KingBranBran wrote:

i feel like the offset is off by a few milliseconds.
If you cannot point out which part feels off-beat, I don't see how to improve it.

Ongaku wrote:

02:03:247 - This timing point is fine as it is.

01:25:216 - This, on the other hand, is a different situation. I went and timed it (at the request of Naotoshi), so yea. Here it is: http://puu.sh/vJWEK/b01c5397c4.txt
agree.

Rechecked. The timing issue pointed out by fieryrage is addressed from my side.

I'll wait for a bit of time to see if there're other input of timing.
Topic Starter
CookieBite
i had asked KingBranBran about the timing problem, turns out he said never mind about it
so yea
F D Flourite

CookieBite wrote:

i had asked KingBranBran about the timing problem, turns out he said never mind about it
so yea
I asked MrSergio to check the timing. Anyway, if there's still no other input, I'll rebub this in 3 days.

EDIT: rebubbled since no else input here.
Nao Tomori
2
Frostium
03:14:089 (1,2) - dont know if this was mentioned b4 but it just feels weird you follow vocals specifically for these 2 sliders but the rest of the sliders in this section follow the guitar in the background.
Topic Starter
CookieBite

iifrostii wrote:

03:14:089 (1,2) - dont know if this was mentioned b4 but it just feels weird you follow vocals specifically for these 2 sliders but the rest of the sliders in this section follow the guitar in the background.
we kinda discuss this i think
there also have guitar sound so I decided to keep it
Seijiro
the map is currently self popped but I better put my icon here to make sure no one qualifies the map in its current state:
there was a timing issue so we have to pop for that

the issue was for 03:14:089 (1,2) - these two guys.

Timing is now fine, since we got a bit of time to irc mod it, but the bubble count needs to restart, so please get the bubbles again and then call me back~
logs
09:46 CookieBite: hello
09:47 CookieBite: just want to know if you are willing to check my map or not c:
09:50 MrSergio: link,cause I no longer have it
09:50 *CookieBite is listening to [https://osu.ppy.sh/b/1254678 Tenacious D - BEELZEBOSS (THE FINAL SHOWDOWN)]
09:54 MrSergio: 02:04:087 (4) - this feels a bit too intense out of nowhere, since it is similar to 02:03:171 (1) - in rhythm
09:54 MrSergio: I was expecting one more 1/1 slider there too
09:55 MrSergio: 02:05:766 (3,4) - also, this part is inconsistent with the stack at 02:03:934 (3,4) - . Since it is a short part at least make it more consistent, since it is really the same rhythm twice here
09:57 MrSergio: 02:58:247 - this is kiai time o.O?
09:57 MrSergio: why lol
09:57 MrSergio: 03:14:089 (1,2) - how come this isn't on that slight guitar in backgroun too, as the rest of this part
09:58 MrSergio: it seems to me you went for vocals here, but it sounds off imo
09:59 CookieBite: the first one fixed
10:00 MrSergio: 03:14:089 (1,2) - ok, I tried fixing this one and I have no clue myself
10:00 MrSergio: it feels off, but guitar and vocals are two different things, aka two different timings
10:00 MrSergio: so I can't fix it unless there is a timing for the guitar and not for the vocal
10:01 MrSergio: out of 03:02:418 (1,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2) - only 03:14:089 (1,2) - are not following that guitar in any way
10:01 MrSergio: which definitely seems strange to me
10:01 CookieBite: omg that object code
10:02 MrSergio: how that even got approved tho, it throws me off a lot omg
10:03 CookieBite: ok
10:03 CookieBite: just point me which point makes you throw off the most
10:03 CookieBite: tho i'll try to fix all of them
10:04 MrSergio: I can fix timing tho
10:04 MrSergio: if you want
10:04 MrSergio: to match the guitar I mentioned
10:05 CookieBite: ok i want that please :)
10:05 MrSergio: 03:13:972 - the stuff here
10:05 MrSergio: those 2 sliders
10:05 CookieBite: i know
10:08 MrSergio: oho, fixed and looks way nicer now
10:08 MrSergio: wait, lemme tell you the process
10:08 CookieBite: ok
10:09 MrSergio: take the timing points at 03:14:926 - 03:14:589 - 03:14:089 - and delete all of them
10:09 MrSergio: then.... add new timing points at 03:14:130 - 03:14:764 -
10:10 MrSergio: 03:14:130 - BPM is 94,500
10:10 MrSergio: 03:14:764 - BPM is 83,500
10:10 MrSergio: add on each of them a green timing section with x0.50 SV and you shouldn;t need much more than that
10:10 MrSergio: obviously, resnap them
10:11 MrSergio: tell me how it looks and if it fits
10:12 MrSergio: I will go ahead and check the rest meanwhile
10:12 CookieBite: i feel like the second one the bpm is early
10:12 CookieBite: im not 100% sure
10:13 MrSergio: I would say some of yours timings felt a bit late by themselves, so maybe it;s just an impression
10:13 MrSergio: that way it feels on pitch to me, but you can make it slower or faster if you think it shouldn't be there
10:13 MrSergio: I mean, the offset
10:13 CookieBite: ok
10:13 MrSergio: in any case, this change resets the bubble count, so ask the other BNs for an opinion perhaps
10:14 CookieBite: i should unstack these two right? 03:14:764 (2,3) -
10:14 CookieBite: ok
10:14 MrSergio: (yes, the timing is a huge change here and I have to make you get the bubbles again)
10:14 MrSergio: I liked the stack tbh
10:14 MrSergio: if you want to move things around, go ahead
10:14 MrSergio: I'm fine with it tho
10:15 CookieBite: ok
10:16 MrSergio: 03:41:849 (1,2,3) - rip emphasis
10:16 MrSergio: I think that 2 is the one having the most emphasis in the song here
10:16 MrSergio: so the shorter jump on 2 makes a bit "wut"
10:17 CookieBite: shouldn't make 03:41:849 (1,2) - to have larger spacing?
10:17 MrSergio: you could turn 03:42:043 (2,3) - into a slider and place it like...https://osu.ppy.sh/ss/8141151
10:18 MrSergio: the strong beat is on 2, so the biggest jump should be on it, not on 1
10:18 MrSergio: but you can change things around with a proper flow, as shown in the screen
10:18 CookieBite: like this? sorry im bad at understanding things https://puu.sh/vWMYt/742f91124d.jpg
10:19 MrSergio: the jump on 1 is still bigger tho
10:19 MrSergio: 03:41:462 (5,1) - this is bigger than 03:41:849 (1,2) - this
10:19 MrSergio: but it should be that 03:41:849 (1,2) - is bigger than 03:41:462 (5,1) -
10:19 MrSergio: either do jumps as this ^ or take my screen and use it as is
10:20 MrSergio: also, I'm considering every instrument in that part, not only vocals
10:20 MrSergio: if you follow vocals it might be you feel like 1 is stronger, but it isn't
10:21 MrSergio: since there is the guitar and the drum playing way more strongly on 2
10:21 MrSergio: I would highly prefer a slider for 03:42:043 (2,3) - tho, to keep consistency with the rest
10:21 CookieBite: ok
10:21 MrSergio: that way you also fix the emphasis issue
10:22 MrSergio: 03:47:462 (5) - what do you think of stacking this on 03:47:849 (1) - ?
10:22 MrSergio: that beat is really strong, but you use a normal spacing which is meh imo
10:23 MrSergio: https://osu.ppy.sh/ss/8141178 example
10:24 CookieBite: well that is a cool idea
10:24 CookieBite: applied
10:24 MrSergio: 03:50:365 (6,7,8) - a slight spacing increase in these would be cool to keep the spacing consistency of your combo 03:47:849 (1,2,3,4,5) -
10:25 MrSergio: 03:57:913 (3,4,5,6) - this seems to be a somewhat special pattern, since it is the first time I see it, but is there anything special in the song to support it? .-.
10:25 MrSergio: if I were to listen to the song a couple of times, I would end up thinking that 03:57:913 (3,4) - could be a slider instead
10:25 CookieBite: something this is ok? https://puu.sh/vWNcC/ebb095a215.jpg
10:25 MrSergio: to follow the guitar once again
10:26 MrSergio: ye, looks good
10:26 MrSergio: you could have kept the triangle tho xD
10:26 MrSergio: it feels a bit random now
10:26 CookieBite: oh
10:26 CookieBite: im not monstraxx
10:27 CookieBite: idc
10:27 CookieBite: xd
10:27 MrSergio: lmao
10:27 MrSergio: well, try to make it more organized anyway
10:27 CookieBite: lol ok
10:27 MrSergio: maybe move 8 a bit down
10:27 MrSergio: to make the 5-tail, 6, 7 and 8 a sort of rhombus
10:28 MrSergio: or something
10:28 MrSergio: don;t give me anime patterns on rock songs please xd
10:28 MrSergio: 04:31:591 (2,3,1,2,1,2,3,1,2,3,1,2,3,1) - great job here
10:28 CookieBite: thx
10:28 MrSergio: the 1/3 jump part is kinda hard, but the introduction works nicely
10:29 MrSergio: so it;s pretty cool
10:29 CookieBite: :) nice to hear that
10:29 MrSergio: hey, but you are not monstrata, why do you have triangles? :^)
10:29 CookieBite: so is this ok? https://puu.sh/vWNjr/587647020f.png
10:29 CookieBite: because
10:29 MrSergio: joking lol
10:29 CookieBite: im monstraxx not monstrata
10:29 CookieBite: i know d
10:30 MrSergio: and you could rotate that a little counterclock-wise imo
10:30 MrSergio: to avoide the lame visual spacing between the slider tail and 7
10:31 CookieBite: ok
10:31 MrSergio: 04:49:140 (4,5) - this jump might be a bit hard to interpret as a 1/4 snap imo, since your 1/4 jumps so far were shorter, like 04:48:078 (1,2,3) -
10:32 CookieBite: WAIT WHERES MY COLORHAX
10:32 MrSergio: http://osu.ppy.sh/ss/8141218 just moved down that triangle a bit
10:32 MrSergio: ?
10:32 CookieBite: lol i just messed up the colorhax
10:32 CookieBite: now fixed the colorhax so yea
10:33 MrSergio: 05:19:405 - break?
10:33 MrSergio: I mean, that feels like a long pause, so maybe add a break effect?
10:34 CookieBite: hmm
10:34 CookieBite: so i want it kinda fake the person
10:35 CookieBite: and i want to have some sort of effect
10:35 CookieBite: ok you know what
10:35 MrSergio: really deep explanation right there :^)
10:35 CookieBite: is this ok? https://puu.sh/vWNvX/74894fe730.jpg
10:35 MrSergio: sure
10:35 CookieBite: sorry i don't have a wide range of vocab lol
10:35 CookieBite: :O
10:36 MrSergio: I care about the break there, mainly
10:36 MrSergio: so how you do it doesn't erally matter that much to me
10:36 MrSergio: ok... so....
10:36 CookieBite: but does it rankable
10:36 MrSergio: I should check the folder and other meta stuff, but you need to get the bubbles again
10:36 MrSergio: yes, it is rankable, sdw
10:36 MrSergio: dw*
10:37 CookieBite: ok
10:37 MrSergio: so get the bubbles back and come to me again once that's done
10:37 CookieBite: gotta
10:37 CookieBite: the meta got checked by kwan
10:37 MrSergio: I will post this log with a bubble pop icon to make the notice clear to other BNs
10:37 MrSergio: good
Ongaku

MrSergio wrote:

the map is currently self popped but I better put my icon here to make sure no one qualifies the map in its current state:
there was a timing issue so we have to pop for that

the issue was for 03:14:089 (1,2) - these two guys.

Timing is now fine, since we got a bit of time to irc mod it, but the bubble count needs to restart, so please get the bubbles again and then call me back~
logs
09:46 CookieBite: hello
09:47 CookieBite: just want to know if you are willing to check my map or not c:
09:50 MrSergio: link,cause I no longer have it
09:50 *CookieBite is listening to [https://osu.ppy.sh/b/1254678 Tenacious D - BEELZEBOSS (THE FINAL SHOWDOWN)]
09:54 MrSergio: 02:04:087 (4) - this feels a bit too intense out of nowhere, since it is similar to 02:03:171 (1) - in rhythm
09:54 MrSergio: I was expecting one more 1/1 slider there too
09:55 MrSergio: 02:05:766 (3,4) - also, this part is inconsistent with the stack at 02:03:934 (3,4) - . Since it is a short part at least make it more consistent, since it is really the same rhythm twice here
09:57 MrSergio: 02:58:247 - this is kiai time o.O?
09:57 MrSergio: why lol
09:57 MrSergio: 03:14:089 (1,2) - how come this isn't on that slight guitar in backgroun too, as the rest of this part
09:58 MrSergio: it seems to me you went for vocals here, but it sounds off imo
09:59 CookieBite: the first one fixed
10:00 MrSergio: 03:14:089 (1,2) - ok, I tried fixing this one and I have no clue myself
10:00 MrSergio: it feels off, but guitar and vocals are two different things, aka two different timings
10:00 MrSergio: so I can't fix it unless there is a timing for the guitar and not for the vocal
10:01 MrSergio: out of 03:02:418 (1,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2) - only 03:14:089 (1,2) - are not following that guitar in any way
10:01 MrSergio: which definitely seems strange to me
10:01 CookieBite: omg that object code
10:02 MrSergio: how that even got approved tho, it throws me off a lot omg
10:03 CookieBite: ok
10:03 CookieBite: just point me which point makes you throw off the most
10:03 CookieBite: tho i'll try to fix all of them
10:04 MrSergio: I can fix timing tho
10:04 MrSergio: if you want
10:04 MrSergio: to match the guitar I mentioned
10:05 CookieBite: ok i want that please :)
10:05 MrSergio: 03:13:972 - the stuff here
10:05 MrSergio: those 2 sliders
10:05 CookieBite: i know
10:08 MrSergio: oho, fixed and looks way nicer now
10:08 MrSergio: wait, lemme tell you the process
10:08 CookieBite: ok
10:09 MrSergio: take the timing points at 03:14:926 - 03:14:589 - 03:14:089 - and delete all of them
10:09 MrSergio: then.... add new timing points at 03:14:130 - 03:14:764 -
10:10 MrSergio: 03:14:130 - BPM is 94,500
10:10 MrSergio: 03:14:764 - BPM is 83,500
10:10 MrSergio: add on each of them a green timing section with x0.50 SV and you shouldn;t need much more than that
10:10 MrSergio: obviously, resnap them
10:11 MrSergio: tell me how it looks and if it fits
10:12 MrSergio: I will go ahead and check the rest meanwhile
10:12 CookieBite: i feel like the second one the bpm is early
10:12 CookieBite: im not 100% sure
10:13 MrSergio: I would say some of yours timings felt a bit late by themselves, so maybe it;s just an impression
10:13 MrSergio: that way it feels on pitch to me, but you can make it slower or faster if you think it shouldn't be there
10:13 MrSergio: I mean, the offset
10:13 CookieBite: ok
10:13 MrSergio: in any case, this change resets the bubble count, so ask the other BNs for an opinion perhaps
10:14 CookieBite: i should unstack these two right? 03:14:764 (2,3) -
10:14 CookieBite: ok
10:14 MrSergio: (yes, the timing is a huge change here and I have to make you get the bubbles again)
10:14 MrSergio: I liked the stack tbh
10:14 MrSergio: if you want to move things around, go ahead
10:14 MrSergio: I'm fine with it tho
10:15 CookieBite: ok
10:16 MrSergio: 03:41:849 (1,2,3) - rip emphasis
10:16 MrSergio: I think that 2 is the one having the most emphasis in the song here
10:16 MrSergio: so the shorter jump on 2 makes a bit "wut"
10:17 CookieBite: shouldn't make 03:41:849 (1,2) - to have larger spacing?
10:17 MrSergio: you could turn 03:42:043 (2,3) - into a slider and place it like...https://osu.ppy.sh/ss/8141151
10:18 MrSergio: the strong beat is on 2, so the biggest jump should be on it, not on 1
10:18 MrSergio: but you can change things around with a proper flow, as shown in the screen
10:18 CookieBite: like this? sorry im bad at understanding things https://puu.sh/vWMYt/742f91124d.jpg
10:19 MrSergio: the jump on 1 is still bigger tho
10:19 MrSergio: 03:41:462 (5,1) - this is bigger than 03:41:849 (1,2) - this
10:19 MrSergio: but it should be that 03:41:849 (1,2) - is bigger than 03:41:462 (5,1) -
10:19 MrSergio: either do jumps as this ^ or take my screen and use it as is
10:20 MrSergio: also, I'm considering every instrument in that part, not only vocals
10:20 MrSergio: if you follow vocals it might be you feel like 1 is stronger, but it isn't
10:21 MrSergio: since there is the guitar and the drum playing way more strongly on 2
10:21 MrSergio: I would highly prefer a slider for 03:42:043 (2,3) - tho, to keep consistency with the rest
10:21 CookieBite: ok
10:21 MrSergio: that way you also fix the emphasis issue
10:22 MrSergio: 03:47:462 (5) - what do you think of stacking this on 03:47:849 (1) - ?
10:22 MrSergio: that beat is really strong, but you use a normal spacing which is meh imo
10:23 MrSergio: https://osu.ppy.sh/ss/8141178 example
10:24 CookieBite: well that is a cool idea
10:24 CookieBite: applied
10:24 MrSergio: 03:50:365 (6,7,8) - a slight spacing increase in these would be cool to keep the spacing consistency of your combo 03:47:849 (1,2,3,4,5) -
10:25 MrSergio: 03:57:913 (3,4,5,6) - this seems to be a somewhat special pattern, since it is the first time I see it, but is there anything special in the song to support it? .-.
10:25 MrSergio: if I were to listen to the song a couple of times, I would end up thinking that 03:57:913 (3,4) - could be a slider instead
10:25 CookieBite: something this is ok? https://puu.sh/vWNcC/ebb095a215.jpg
10:25 MrSergio: to follow the guitar once again
10:26 MrSergio: ye, looks good
10:26 MrSergio: you could have kept the triangle tho xD
10:26 MrSergio: it feels a bit random now
10:26 CookieBite: oh
10:26 CookieBite: im not monstraxx
10:27 CookieBite: idc
10:27 CookieBite: xd
10:27 MrSergio: lmao
10:27 MrSergio: well, try to make it more organized anyway
10:27 CookieBite: lol ok
10:27 MrSergio: maybe move 8 a bit down
10:27 MrSergio: to make the 5-tail, 6, 7 and 8 a sort of rhombus
10:28 MrSergio: or something
10:28 MrSergio: don;t give me anime patterns on rock songs please xd
10:28 MrSergio: 04:31:591 (2,3,1,2,1,2,3,1,2,3,1,2,3,1) - great job here
10:28 CookieBite: thx
10:28 MrSergio: the 1/3 jump part is kinda hard, but the introduction works nicely
10:29 MrSergio: so it;s pretty cool
10:29 CookieBite: :) nice to hear that
10:29 MrSergio: hey, but you are not monstrata, why do you have triangles? :^)
10:29 CookieBite: so is this ok? https://puu.sh/vWNjr/587647020f.png
10:29 CookieBite: because
10:29 MrSergio: joking lol
10:29 CookieBite: im monstraxx not monstrata
10:29 CookieBite: i know d
10:30 MrSergio: and you could rotate that a little counterclock-wise imo
10:30 MrSergio: to avoide the lame visual spacing between the slider tail and 7
10:31 CookieBite: ok
10:31 MrSergio: 04:49:140 (4,5) - this jump might be a bit hard to interpret as a 1/4 snap imo, since your 1/4 jumps so far were shorter, like 04:48:078 (1,2,3) -
10:32 CookieBite: WAIT WHERES MY COLORHAX
10:32 MrSergio: http://osu.ppy.sh/ss/8141218 just moved down that triangle a bit
10:32 MrSergio: ?
10:32 CookieBite: lol i just messed up the colorhax
10:32 CookieBite: now fixed the colorhax so yea
10:33 MrSergio: 05:19:405 - break?
10:33 MrSergio: I mean, that feels like a long pause, so maybe add a break effect?
10:34 CookieBite: hmm
10:34 CookieBite: so i want it kinda fake the person
10:35 CookieBite: and i want to have some sort of effect
10:35 CookieBite: ok you know what
10:35 MrSergio: really deep explanation right there :^)
10:35 CookieBite: is this ok? https://puu.sh/vWNvX/74894fe730.jpg
10:35 MrSergio: sure
10:35 CookieBite: sorry i don't have a wide range of vocab lol
10:35 CookieBite: :O
10:36 MrSergio: I care about the break there, mainly
10:36 MrSergio: so how you do it doesn't erally matter that much to me
10:36 MrSergio: ok... so....
10:36 CookieBite: but does it rankable
10:36 MrSergio: I should check the folder and other meta stuff, but you need to get the bubbles again
10:36 MrSergio: yes, it is rankable, sdw
10:36 MrSergio: dw*
10:37 CookieBite: ok
10:37 MrSergio: so get the bubbles back and come to me again once that's done
10:37 CookieBite: gotta
10:37 CookieBite: the meta got checked by kwan
10:37 MrSergio: I will post this log with a bubble pop icon to make the notice clear to other BNs
10:37 MrSergio: good
Blame nao for not popping before hand.
F D Flourite
Some small points need reconsideration.

[CHALLENGE]
  1. 01:48:507 (1) - In fact 01:48:519 - is the more accurate timing point. You can change or keep the BPM whatever since it doesn't matter.
  2. 01:48:822 - accurate timing should be at 01:48:834 -
  3. 01:58:540 (1,2) - kinda curious what are you following here. If you're just merely following vocal, adding a finish there sounds kinda frustrating
  4. 03:32:755 (1) - should go for 03:32:789 -
  5. 03:50:558 (7) - no hitsound? at least a clap
call me back
Topic Starter
CookieBite

F D Flourite wrote:

Some small points need reconsideration.

[CHALLENGE]
  1. 01:48:507 (1) - In fact 01:48:519 - is the more accurate timing point. You can change or keep the BPM whatever since it doesn't matter. // fixed
  2. 01:48:822 - accurate timing should be at 01:48:834 - // fixed
  3. 01:58:540 (1,2) - kinda curious what are you following here. If you're just merely following vocal, adding a finish there sounds kinda frustrating // actually im following the instrument
  4. 03:32:755 (1) - should go for 03:32:789 - // fixed
  5. 03:50:558 (7) - no hitsound? at least a clap // fixed
call me back
thanks for recheck!
ah2190
I've been having a look at it, and while I suspect you intend this to be for the main OSU mode, it seems to work very well in both Takio and Mania modes. Especially Takio, as the BPM changes means certain notes move towards the point where you have to hit them at various rates, meaning some may go over others. Which for a challenging map, is something I am happy with.
Topic Starter
CookieBite

ah2190 wrote:

I've been having a look at it, and while I suspect you intend this to be for the main OSU mode, it seems to work very well in both Takio and Mania modes. Especially Takio, as the BPM changes means certain notes move towards the point where you have to hit them at various rates, meaning some may go over others. Which for a challenging map, is something I am happy with.
I made this intend for osu std because this is the only mode i could map lol
to be honest after what you said I kinda surprise it works well for other modes too
F D Flourite
Did another irc chat.

Hope this is the last timing check ;_;
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