im not good enough to mod this godly map
ill just leave a star
ill just leave a star
ok thx xdKondou-Shinichi wrote:
im not good enough to mod this godly map
ill just leave a star
21:56 CookieBite: hi
21:56 CookieBite: can you time
21:56 Underforest: yes
21:56 CookieBite: o
21:56 CookieBite: could you help me to check the timing is correct or not
21:58 CookieBite: @Underforest
22:08 Underforest: sure
22:08 *CookieBite is listening to [https://osu.ppy.sh/b/1271208 Tenacious D - BEELZEBOSS (THE FINAL SHOWDOWN)]
22:08 CookieBite: use tming diff
22:08 CookieBite: *timimg
22:08 CookieBite: **timing
22:11 CookieBite: @Underforest
22:18 Underforest: 04:34:736 - 04:36:410 - no need for new red lines because not rhythm beats here
22:19 Underforest: other than that, good
22:19 CookieBite: post on forum
22:19 CookieBite: for bn look
22:19 CookieBite: *bn check
22:20 Underforest: k
*didn't remove as timing point should be planned before mapping and there is no need to remove itUnderforest wrote:
timing21:56 CookieBite: hi
21:56 CookieBite: can you time
21:56 Underforest: yes
21:56 CookieBite: o
21:56 CookieBite: could you help me to check the timing is correct or not
21:58 CookieBite: @Underforest
22:08 Underforest: sure
22:08 *CookieBite is listening to [https://osu.ppy.sh/b/1271208 Tenacious D - BEELZEBOSS (THE FINAL SHOWDOWN)]
22:08 CookieBite: use tming diff
22:08 CookieBite: *timimg
22:08 CookieBite: **timing
22:11 CookieBite: @Underforest
22:18 Underforest: 04:34:736 - 04:36:410 - no need for new red lines because not rhythm beats here
22:19 Underforest: other than that, good
22:19 CookieBite: post on forum
22:19 CookieBite: for bn look
22:19 CookieBite: *bn check
22:20 Underforest: k
2017-04-19 14:39 CookieBite: hi
2017-04-19 14:40 F D Flourite: hi
2017-04-19 14:40 CookieBite: so uhm, i found about 5 mods and 2 tming check
2017-04-19 14:41 CookieBite: and would you do a recheck or sth?
2017-04-19 14:41 F D Flourite: alright
2017-04-19 14:45 F D Flourite: ACTION is editing [https://osu.ppy.sh/b/1254678 Tenacious D - BEELZEBOSS (THE FINAL SHOWDOWN) [Challenge]]
2017-04-19 14:46 F D Flourite: 00:23:503 (3) - hmm, x376 y68 could make a better flow imo
2017-04-19 14:47 CookieBite: ok sure
2017-04-19 14:50 F D Flourite: 01:10:220 (6) - could stack with slider tail of 01:09:457 (4) -
2017-04-19 14:50 CookieBite: oh wow nice appiled
2017-04-19 14:55 F D Flourite: there's some distances that can be discussed, regardless of readability: 01:26:659 (4,5) - 01:33:895 (3,4) - 01:36:307 (4,5) - . I believe there were modders telling you about these jumps before
2017-04-19 14:55 CookieBite: there are no modders telling me these before rip
2017-04-19 14:56 F D Flourite: I don't really have issues with these jumps, but they seems a bit overdone (the spacing difference is huge)
2017-04-19 14:57 F D Flourite: if you are there to emphasize something as I understand
2017-04-19 14:57 F D Flourite: it should be ok
2017-04-19 15:00 CookieBite: ok adjusted it
2017-04-19 15:01 F D Flourite: put 03:39:216 (1,2) - more downward because 03:38:829 (5,1) - could be misread as a slider jump
2017-04-19 15:02 CookieBite: ok
2017-04-19 15:06 F D Flourite: I'm kinda curious that why you don't use hitfinish during 01:08:541 - to 01:21:365 - ?
2017-04-19 15:06 CookieBite: god already i'll add them
2017-04-19 15:07 CookieBite: probably i forgot
2017-04-19 15:16 CookieBite: alright could we discuss this later, I gtg
2017-04-19 15:16 CookieBite: back in like 30 min
2017-04-19 16:26 F D Flourite: you can update your map now. I'll give another quick check
2017-04-19 16:29 CookieBite: ok
2017-04-19 16:29 CookieBite: updated
thanks for modding!Mijn Aim Zuigt wrote:
Hi nm
00:26:861 (2) - move this slider a bit to the left to create a triangle with 2 and 3,it looks a bit better imo yea sure
01:10:831 (2) - this slider is ever so slightly off of the other sliders in this section ( 01:10:373 (1,4,5,1) - ) it triggers me I stacked them here so you know what I mean lol ok nice check fixed
01:40:076 (1) - I'm probably autistic but this way this slider will look a bit better Before After the circle is not perfect :w:
03:14:553 (1,2) - these sliders suddenly follow the vocals, while all the other slides in this section seem to be following the guitar actually there are guitar sound on the vocal so im just gonna map it lol
03:37:474 (1,3) - these sliders are also ever-so-slightly off-curve https://puu.sh/vqfFS/ecb2f68b97.jpg fixed
03:45:990 (3,4) - same thing https://puu.sh/vqfJG/7482f16bef.jpg fixed
Pretty good map for the rest
thanks for modding!Emilia wrote:
i try[easy]ranking this will probably be easy xd
- 00:39:075 (3,1) - this distance is pretty insane and seems kinda uncomfortable to play, suggest reduce distance reduced
- 01:04:877 (1) - i think shifting this like 1/8th back makes a better compromise to vocal and drum shifted to 1/16
- 01:06:709 (1) - ^ shifted to 1/16
- 01:13:579 (6,1) - distance with stack is a little too close for comfort fixed
- 02:01:784 (1) - i guess this isnt snapped properly, just place it on the red line (it sounds better to me that way) snapped
- 04:17:732 (1,2,3,4,5,1,2,3,4,5,1,2) - i would say space the kicks apart so its less misleading and easier to read? like this adjusted the spacing
not a lot to talk about because i can trust your consistency in mapping. really nice!
which timing point?Weber wrote:
Offset seems really off, really noticeable in auto
minus 40-50 should fix it
Hello there! I'm glad you are asking!ayygurl wrote:
Yo, here's a high quality mp3 I got from a full album download that I converted to 192khz with Reaper using the LAME mp3 encoder (maybe it has a better audio quality, i'll let you see). And also I was wondering, what are these snares at 01:58:998 (1,2,4,5) - and why is the title of the map in caps?
Loving the map and the song though mate, good luck for ranking!
Hello!CookieBite wrote:
Hello there! I'm glad you are asking!ayygurl wrote:
Yo, here's a high quality mp3 I got from a full album download that I converted to 192khz with Reaper using the LAME mp3 encoder (maybe it has a better audio quality, i'll let you see). And also I was wondering, what are these snares at 01:58:998 (1,2,4,5) - and why is the title of the map in caps?
Loving the map and the song though mate, good luck for ranking!
First of all, about the audio, i might change it to your version if i could. As for now it's not convenience to change the mp3.
The snares are there because for hitsound lol (before this i used snare to hs so i did the same thing with these too)
About the caps, check the metadata in the desc, you'll see why.
Hello!ayygurl wrote:
Hello!
After taking a lot of pictures of some other tracklistings of the album to try justificating myself that the song name wasn't in caps, I just found something interesting, take a look at this.
EDIT: Actually what the fuck, apparently Kickapoo, Classico and Baby are the only songs of the album that do not have a song title in caps, let me do some more research. Sorry for not seeing the metadata earlier by the way.
As for the snares, okay why not, but I just thought they sounded kind of useless there .
And finally for the mp3 if you want I can change it for you, with the offset and everything, just hit me up if you want me to! (Or is it because of the bubble that you don't want to change the mp3?)
Cheers,
ayygurl
Come on Kage, bring the thunder!
343,184,66709,6,0,B|296:195|263:168|263:168|247:152|238:130|238:130|220:152|199:164|199:164|193:200|202:234|202:234|238:261|238:261|231:316|231:316|193:345|193:345|149:341|149:341|120:308|120:308|124:279|124:279|100:252|100:252|59:248|59:248|34:272|34:272|29:303|29:303|46:335|46:335|84:342|84:342|116:325,1,765.000014591217,4|0,0:0|0:0,0:0:0:0:
thanks for modding!Naotoshi wrote:
hi!
you can change your mp3, i'll probably be going for bubble #1 if most of this is addressed. changed mp3 & adjusted timing
[challenge]
00:20:907 (1) - maybe you wanna add a hit addition to this thing's head since the vocals are coming in? alright sure, added clap and whistle
00:24:113 (5,6) - seems a bit small compared to other similar things which had decently sharp angles out of the 1/2 slider adjusted the distance
00:34:648 (4) - i know what you were going for but this just looks like ass lmao. can't you make it a V shaped slider for a similar motion and more consistent visual? using this many red points defeats the purpose of.. using red point sliders for the devil's part. change to a v-sharp slider
00:35:106 - audible 1/6th ignored here, make a kickslider maybe? applied
01:04:848 (1) - shouldn't this one be red points too >.> ok removed the red nod (spent almost 10 min to redid the slider art)
01:09:304 (3,4) - feels like a massive overspacing. there is no drum support on 4, nor a new guitar. adjusted the distance
01:16:632 (3,4) - same. this issue actually repeats a lot. i recommend changing all the ones where there is not a new guitar chord, since homogenizing them all is pretty unrepresentative of the song. alright all changed
01:44:900 (1) - might wanna put a gap between top and lower part here. as it's a calm part here, i want to use lower distance snap so no fix
02:08:215 (1) - tbh, why nc here? it's same instrument and everything. seems a bit unneeded.
actually this entire next part has a lot of nc spam for some reason... weird imo. ok fine i redo the NC here
02:29:283 (1) - i'd recommend changing rotation direction here instead of 02:30:657 (4) - since it's the start of a new phrase. fixed
02:42:108 (1) - red point? lol fixed
02:50:810 (8) - overspaced imo. no guitar chord, not worth a fullscreen jump even with slider leniency. adjusted the distance
03:08:531 (4,1) - blanket? sure
03:38:829 (5,1) - imo here, repeat slider into 1/2 slider starting at 03:39:022 - represents song a lot better. the overmapped circle doesn't represent the guitar sound well compared to a slider. ok all changed
03:39:796 (3) - should be 1/1 slider. it's clearly an extended guitar sound compared to 03:39:409 (2) - (and various other earlier times) but represented exact same way. im following the vocal here so not gonna change it
04:17:732 (1,1) - eek these are pretty uncomfortable to fit into a stream with perfect spacing. imo using a jump to the next notes could be better, or just making it all into a stream. also, the hitsounding on this one really drowns out the guitar you followed with the kicksliders. i recommend using a quieter volume or sample. alright all fixed
04:32:055 (2,3,1,2,1,2,3,1) - honestly could be circles / jumps. i know it's the devil's thing but this is climax after all. alright xd applied
04:38:974 (2) - meh isn't it devil's part? to be fully consistent with that theme i would use red point sliders on all of these curved ones. all fixed
meanwhile 04:51:187 (1,2) - could be grey point instead since it's not the devil speaking. etc ok lol
pm me when you respond.
thanks for modding!F D Flourite wrote:
Hi, recheck, NO KD
Remember that I did redl the whole mapset. So if you find my timing questionable, tell me and we'll find if the mp3 file is wrong.
[Timing]After discussion, several BNs reached an agreement that red lines in break time should be remained for accurate timing. So you don't have to be worried about more redundant red line issues since it's not an actual issue. But for wrong timing sections, we have to fix them.
- 01:50:589 (1) - This slider end snaps to 01:51:061 - , which means that timing line at 01:51:069 - is completely useless (and actually off-beat). So what you have to do is to remove this timing line because the current slidertail snap is completely fine (and better than the timing line) for me. deleted
- 02:01:405 - Offset of this red line should goes to 121417 instead. fixed
- 03:02:482 - Offset: 182494; BPM: 90.000 fixed
- 03:03:558 - Offset: 183525; BPM: 92.500 fixed
- 03:08:183 (4) - move it 1/16 later (snap on 03:08:221 - ) I extended the slider to be on that tick as what you have suggested doesn't match with the rhythm enough
- 03:08:802 - Offset: 188843; BPM: 89.500 fixed
- 03:10:813 (4) - shorten this slider by 1/16 after changing the timing section right above. In this way could the instrument be snapped perfectly not sure, did redid this slider length tho
- 03:22:894 - Add a red line here: Offset: 202894; BPM: 90.500 fixed
- 03:22:244 - Add a red line here: Offset: 202244; BPM: 89.500 fixed
- 03:32:874 (1) - Move it 1/16 beat later moving this to 1/16 doesn't fit with the music, so i added a timing point for that
- 04:37:497 - Offset of this red line should goes to 277515 instead. fixed
That's all timing check from my side. After reaching an agreement, I will give it a rebub. But now I have to pop it for timing issues.
For the two I remained here (something you fixed in another way), I'm trying to follow the instrument instead of vocal because instrument is easy to find the exact timing. So if you're trying to snap on vocal, tell me and I'll recheck them; otherwise I still think they are not on the best place for snapping at instrument.CookieBite wrote:
thanks for modding!F D Flourite wrote:
Hi, recheck, NO KD
Remember that I did redl the whole mapset. So if you find my timing questionable, tell me and we'll find if the mp3 file is wrong.
[Timing]
[list]
[*]03:08:183 (4) - move it 1/16 later (snap on 03:08:221 - ) I extended the slider to be on that tick as what you have suggested doesn't match with the rhythm enough
[*]03:10:813 (4) - shorten this slider by 1/16 after changing the timing section right above. In this way could the instrument be snapped perfectly not sure, did redid this slider length tho
After discussion, several BNs reached an agreement that red lines in break time should be remained for accurate timing. So you don't have to be worried about more redundant red line issues since it's not an actual issue. But for wrong timing sections, we have to fix them.
That's all timing check from my side. After reaching an agreement, I will give it a rebub. But now I have to pop it for timing issues.
For both suggestion, I'm not sure do my ear have problem or what, but what i hear is that there is no instrument appears on those points.F D Flourite wrote:
For the two I remained here (something you fixed in another way), I'm trying to follow the instrument instead of vocal because instrument is easy to find the exact timing. So if you're trying to snap on vocal, tell me and I'll recheck them; otherwise I still think they are not on the best place for snapping at instrument.
Other fixes are fine for me.
fixed (also it's best to re-download the map as i also did made some small changes)Ongaku wrote:
02:03:247 - This timing point is fine as it is.
01:25:216 - This, on the other hand, is a different situation. I went and timed it (at the request of Naotoshi), so yea. Here it is: http://puu.sh/vJWEK/b01c5397c4.txt
If you cannot point out which part feels off-beat, I don't see how to improve it.KingBranBran wrote:
i feel like the offset is off by a few milliseconds.
agree.Ongaku wrote:
02:03:247 - This timing point is fine as it is.
01:25:216 - This, on the other hand, is a different situation. I went and timed it (at the request of Naotoshi), so yea. Here it is: http://puu.sh/vJWEK/b01c5397c4.txt
I asked MrSergio to check the timing. Anyway, if there's still no other input, I'll rebub this in 3 days.CookieBite wrote:
i had asked KingBranBran about the timing problem, turns out he said never mind about it
so yea
we kinda discuss this i thinkiifrostii wrote:
03:14:089 (1,2) - dont know if this was mentioned b4 but it just feels weird you follow vocals specifically for these 2 sliders but the rest of the sliders in this section follow the guitar in the background.