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Nusha - Moy Zaychik

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Topic Starter
ZLOdeuka-
This beatmap was submitted using in-game submission on 13 декабря 2010 г. at 10:19:20

Artist: Nusha
Title: Moy Zaychik
Tags: odaril russian
BPM: 137,01
Filesize: 6558kb
Play Time: 03:37
Difficulties Available:
  1. Hard (4,79 stars, 395 notes)
  2. Odaril's Normal (2,3 stars, 196 notes)
Download: Nusha - Moy Zaychik
Information: Scores/Beatmap Listing
---------------
written by BG "I love you"
Aspect_old
nice song, love it.
~star~
Louis Cyphre
00:54:646 - короткий брейк.
Я бы настоятельно порекомндовал бы увеличить велосити до 1,8 и поставить Distance Snap Devisor на 1.0x.
И переспейсить, будет лучше.

А так гуд. =P
Topic Starter
ZLOdeuka-

Louis Cyphre wrote:

00:54:646 - короткий брейк.
Я бы настоятельно порекомндовал бы увеличить велосити до 1,8 и поставить Distance Snap Devisor на 1.0x.
И переспейсить, будет лучше.

А так гуд. =P

спасибо ^^

сделаю~
Louis Cyphre
Блин... эта песня застряла у меня в башке *_*

И кстати. Nusha - Moy Zaychik.
Topic Starter
ZLOdeuka-

Louis Cyphre wrote:

Блин... эта песня застряла у меня в башке *_*

И кстати. Nusha - Moy Zaychik.

хах)

не ты один такой... Да я давно хочу переимаеновать...всё никак руки не дойдут...
Shiro
Finally done >_< sorry for taking so long

Download: Nusha - Moy Zaychik (ZLOdeuka) [Odaril's Normal].osu
Topic Starter
ZLOdeuka-

Odaril wrote:

Finally done >_< sorry for taking so long

[attachment=0:3bd01]Nusha - Moy Zaychik (ZLOdeuka) [Odaril's Normal].osu[/attachment:3bd01]

Thx Odaril ~ nice normal
nuisible
awesome ~
Garven
Sorry for the delays. D:

[General]
Please set a preview point, and make sure it's the same on all difficulties. Usually right before a chorus works well, so maybe at 00:55:083?
You have hitsounds for custom set 1 that aren't being used. Please remove these files and full resubmit.
Is this mapset complete? If so, please move it to Pending instead of WIP.

[Storybaord]
Do you think you could get rid of this white noise around the heart image?

[Odaril's Normal]
00:42:384 (1) - Remove new combo
00:49:390 (1) - ^
01:02:966 (4,1) - As nice as this is, I'm wary of an anti-jump in the easiest of a set.
01:45:883 (1) - Worryingly soon after a spinner for the easiest of the set.
01:53:765 (2) - I found this to flow better on the opposite side of the screen.
02:25:077 (1) - Didn't feel like a good spot for a spinner, imo.
02:31:427 (1) - ^
03:30:328 (2) - Spacing?
Nice flow in this diff. :D

[Hard]
Add Odaril to tags in this difficulty.
It doesn't make sense to have a higher OD than AR. Please set AR and OD to the same rate (I found reducing OD 1 worked best) and reduce HP drain by at least 1. Such a slow dong doesn't really feel like it demands a high drain.
00:53:551 (2) - This anti-jump doesn't play well to me.
02:25:515 (1,2) - This spacing intentional?
02:34:492 - Hrm, maybe start the break here where the kiai ends?
02:52:666 (1,7) - These aren't very visually appealing. Think you can smooth out the curve a bit better?
Really nice. Wish there wasn't those little bits of over-mapping, but the flow is pretty good.
IceBeam
звезда
Shiro

Garven wrote:

Sorry for the delays. D:

[General][Odaril's Normal]
00:42:384 (1) - Remove new combo The new combo is here to warn for the slight speed change. So, nope.
00:49:390 (1) - ^ same
01:02:966 (4,1) - As nice as this is, I'm wary of an anti-jump in the easiest of a set. ;_; let's say that it can be fine because it's a new combo. We'll see :/
01:45:883 (1) - Worryingly soon after a spinner for the easiest of the set. Agreed, removed.
01:53:765 (2) - I found this to flow better on the opposite side of the screen. o.O ? okay
02:25:077 (1) - Didn't feel like a good spot for a spinner, imo. Lazily changed.
02:31:427 (1) - ^ Changed.
03:30:328 (2) - Spacing? For 0,04x ;_;
Nice flow in this diff. :D I thought the diff was terrible, appears it's not as terrible as I thought. :)
Thanks for the mod.

Download: Nusha - Moy Zaychik (ZLOdeuka) [Odaril's Normal].osu
Topic Starter
ZLOdeuka-

Garven wrote:

Sorry for the delays. D:

[General]
Please set a preview point, and make sure it's the same on all difficulties. Usually right before a chorus works well, so maybe at 00:55:083?
You have hitsounds for custom set 1 that aren't being used. Please remove these files and full resubmit.
Is this mapset complete? If so, please move it to Pending instead of WIP.

[Storybaord]
Do you think you could get rid of this white noise around the heart image?

[Odaril's Normal]
00:42:384 (1) - Remove new combo
00:49:390 (1) - ^
01:02:966 (4,1) - As nice as this is, I'm wary of an anti-jump in the easiest of a set.
01:45:883 (1) - Worryingly soon after a spinner for the easiest of the set.
01:53:765 (2) - I found this to flow better on the opposite side of the screen.
02:25:077 (1) - Didn't feel like a good spot for a spinner, imo.
02:31:427 (1) - ^
03:30:328 (2) - Spacing?
Nice flow in this diff. :D

[Hard]
Add Odaril to tags in this difficulty.
It doesn't make sense to have a higher OD than AR. Please set AR and OD to the same rate (I found reducing OD 1 worked best) and reduce HP drain by at least 1. Such a slow dong doesn't really feel like it demands a high drain.
00:53:551 (2) - This anti-jump doesn't play well to me.
02:25:515 (1,2) - This spacing intentional?
02:34:492 - Hrm, maybe start the break here where the kiai ends?
02:52:666 (1,7) - These aren't very visually appealing. Think you can smooth out the curve a bit better?
Really nice. Wish there wasn't those little bits of over-mapping, but the flow is pretty good.


thanks, done :)
Aleks719
Приветы. всё есть чисто пожелания, естественно.
[Hard]
00:38:223 (1,2,3) - я бы сделал в одной точке, т.к. по мне переход сложноват с быстрых битов на медленный слайдер.в точке это не так заметно.
00:45:778 (5) - закончить его здесь 00:46:325 , на белой палочке)
00:47:201 (1,2) - поближе бы D:
00:48:734 - в этом тайминг поинте громкие клэпы. Да, громкость средняя. Но блин, мои наушники лажают на низах, и если в них мне так лупит по ушам, то в нормальных наушниках тем более. сбавить на 1.5-2 пункта, имхо.
00:57:711 (5,6) - эм. такая дистанция правда задумана? переназначь (6)-слайдер в реверс, будет играбельно.
01:23:986 (7) - в музыку, но что-то не то.Мб громкость попробуй уменьшить для 7го или 6го и 7го битов.
01:48:964 - спиннер зажал звук, я негодую. предлагая поставить бит, а спиннер сдвинуть хоть на 1/4 с сохранением конца, естессно.
02:58:578 (1) - я бы бит добавил, вот.
03:31:641 (1,2) - тоже аццкая дистанция, я б делал симметрию не такой симметричной)

вот и всё, удачи в продвижении, звезда.
Topic Starter
ZLOdeuka-

Aleks719 wrote:

Приветы. всё есть чисто пожелания, естественно.
[Hard]
00:38:223 (1,2,3) - я бы сделал в одной точке, т.к. по мне переход сложноват с быстрых битов на медленный слайдер.в точке это не так заметно. Нормально) не исправленно
00:45:778 (5) - закончить его здесь 00:46:325 , на белой палочке)не уверена что так лучше но подправила..
00:47:201 (1,2) - поближе бы D: самый раз)
00:48:734 - в этом тайминг поинте громкие клэпы. Да, громкость средняя. Но блин, мои наушники лажают на низах, и если в них мне так лупит по ушам, то в нормальных наушниках тем более. сбавить на 1.5-2 пункта, имхо.не исправленно
00:57:711 (5,6) - эм. такая дистанция правда задумана? переназначь (6)-слайдер в реверс, будет играбельно.ноу.
01:23:986 (7) - в музыку, но что-то не то.Мб громкость попробуй уменьшить для 7го или 6го и 7го битов.не тронуто.
01:48:964 - спиннер зажал звук, я негодую. предлагая поставить бит, а спиннер сдвинуть хоть на 1/4 с сохранением конца, естессно.ууу..тут ты совсем не прав)
02:58:578 (1) - я бы бит добавил, вот.ноу
03:31:641 (1,2) - тоже аццкая дистанция, я б делал симметрию не такой симметричной)нетронуто.

вот и всё, удачи в продвижении, звезда.
спасибо )
galvenize
Just a quick note in odaril's diff:

01:02:966 (4,1) - As nice as this is, I'm wary of an anti-jump in the easiest of a set. ;_; let's say that it can be fine because it's a new combo. We'll see :/
Sounds funny but I crashed on that part the first time I played it. Well it is NORMAL difficulty so like you said, wait and see.

Hard
:

00:45:668 (4,5): Just saying but instead of

I'd make it:

It follows the flow of the song better and sounds less harsh methinks. But whatever you do, it'll still be fine.
03:21:569 (1): remove new combo
03:28:576 (1): ^

Well, I don't really know what else needs modding, everything looks fine to me in both diffs + it's a nice song.
Go harass some MATs, maybe they've got a lot to say.
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


Hard

00:23:991 (5,6) - spacing. the distance here should be the same as that between 00:22:896 (1,2)
00:27:713 (1,2) - it feels not good that player wait such a long time before hitting the next note. and I think note 2 should be 1/4 earlier. I recommand you using the note 2 as end of a slider and changing 1 into a single circle.
00:31:655 (5,6) - spacing. make them not touch each other.
00:45:011 (1) - new combo?
00:50:485 (1) - remove new combo
00:50:923 (2) - add new combo
00:59:025 (7) - new combo? or make it farther away from 00:58:149 (6)
01:14:790 (9) - new combo
01:15:009 (1) - remove new combo
01:39:423 (4) - this note hears bad. remove it.


Normal

02:07:779 - add a note?
02:09:531 - ^
02:22:887 (5) - add a repeat?
03:21:569 (1,2,3,4) - it's kiai time and I think there should be more notes
03:29:452 (1,2,1) - bad end...more notes here.


nice song and good sb 8-)
Crazy Jay
[Hard]
00:45:778 (5) - move the end(00:46:325) to (00:46:216)
00:59:025 (7) - change dis plz
02:54:418 (1) - exchange the begin & end (ctrl+alt+r)

smooth song
star
Topic Starter
ZLOdeuka-
Hard[/b]:

00:45:668 (4,5): Just saying but instead of

I'd make it:
~you are right, so much better~thx
It follows the flow of the song better and sounds less harsh methinks. But whatever you do, it'll still be fine.
03:21:569 (1): remove new combo~corrected
03:28:576 (1): ^ ~corrected

Well, I don't really know what else needs modding, everything looks fine to me in both diffs + it's a nice song.
Go harass some MATs, maybe they've got a lot to say.[/quote]


Thx~
Topic Starter
ZLOdeuka-
Hard

00:23:991 (5,6) - spacing. the distance here should be the same as that between 00:22:896 (1,2) ~ok
00:27:713 (1,2) - it feels not good that player wait such a long time before hitting the next note. and I think note 2 should be 1/4 earlier. I recommand you using the note 2 as end of a slider and changing 1 into a single circle. ~ok
00:31:655 (5,6) - spacing. make them not touch each other. ~ok
00:45:011 (1) - new combo? ~ok
00:50:485 (1) - remove new combo ~ok
00:50:923 (2) - add new combo ~ok
00:59:025 (7) - new combo? or make it farther away from 00:58:149 (6) ~ok
01:14:790 (9) - new combo ~ok
01:15:009 (1) - remove new combo ~ok
01:39:423 (4) - this note hears bad. remove it. ~ok


nice song and good sb 8-)[/quote]


Thx~
Topic Starter
ZLOdeuka-

Crazy Jay wrote:

[Hard]
00:45:778 (5) - move the end(00:46:325) to (00:46:216) I'm confused by this ... Leaving aside the so
00:59:025 (7) - change dis plz o.o no
02:54:418 (1) - exchange the begin & end (ctrl+alt+r) ~no

smooth song
star
Thx
Hitomi May
STAR
думаю модинг попробую сделать
хоть не особо умею)
Topic Starter
ZLOdeuka-

Hitomi May wrote:

STAR
думаю модинг попробую сделать
хоть не особо умею)

просто хотябы просмотри что тебе не нрав?
мб подправлю)
Vass_Bass
Привет
В след. раз пиши Mod4mod пожалуйста

Odaril's Normal
00:44:135 (1,2,3,4,5,1,1,2,1,2,3,4,5,6,7) - look through this combos
01:52:452 (1,2,3) - ^ same problem
01:58:801 (1,2,3,4,5) - ^

В остальном вроде хорошая мапа, интересный Сб
стар~
Shiro
A mod for the Hard... You should add another diff imo. My Normal isn't much beginner-friendly, so add an Easy.
A few things to fix beforehand:
- no preview point is set
- the high speed warning also displays on my diff, although there's no speed change then. Make it difficulty specific.

Anyway:
The hitsounds are too low. Make them louder. Right now it's hard to play because there's no sound to base one's timing on.
Generally, avoid slow downs to match notes held by the singer (like 00:24:648 (6) - or 00:32:092 (6) - or 00:38:880 (5) - etc) because it is always surprising, especially when the speed is cut by half (like here), and stops the movement of the mouse. Moreover, if there are notes after said slider, the spacing still is the same, and so is the mouse movement: you go from fast to slow to fast again, and it's really confusing.
00:24:648 (6,1) - This overlap is easily avoidable (you'd need to change the shape of the slider to keep the spacing consistent, maybe a circle that goes to the right, and the circle placed on the left), and that particular pattern would look a lot better.
00:30:779 (3,4,5) - Spacing here is inconsistent (the notes aren't spaced evenly and there is the same time difference) and the overlap makes the pattern look bad.
01:20:374 (5,6) - Although it is nice, the overlap with (3) makes it pretty much not possible to see.
01:20:483 (6,7) - This jump is unexpected because the spacing was regular so far. Remove it ?


I'm adding a fixed version of my dff, too:
Download: Nusha - Moy Zaychik (ZLOdeuka) [Odaril's Normal].osu
Topic Starter
ZLOdeuka-

Vass_Bass wrote:

Привет
В след. раз пиши Mod4mod пожалуйста

Odaril's Normal
00:44:135 (1,2,3,4,5,1,1,2,1,2,3,4,5,6,7) - look through this combos
01:52:452 (1,2,3) - ^ same problem
01:58:801 (1,2,3,4,5) - ^

В остальном вроде хорошая мапа, интересный Сб
стар~
спасибо :)учту
Leorda
Privet my friend!

Sorry for delay :(

[General]
1) If you make a fade in/out, you should open OSB and find "0.0" like 0.002917588. you should change this, otherwise the the frame will be lost.
2) I have 2 OSB, delete the wrong one
3) All diff are not set the preview point

[Oda-chan's Normal]
00:44:135 (1,2,3,4,5,1,1,2,1,2,3,4,5,6,7) - This thingy are disaster. The problem is the notes in timeline, not at beat placement. You should re-arrange the circle and slider at timeline, otherwise, the player will be chaos to play this, especially there's some two notes at same tick and wrong sound
01:52:452 (1,2,3) - ^
01:58:801 (1,2,3,4,5) - ^

03:10:840 (2) - Stack with 03:09:088 (4)?

[Hard]
On design mode, warning.png should enable the Diff. Specific in this diff. Otherwise warning.png will display on Oda-chan's Normal.

01:00:339 (1,2,3,4,5,6) - These pattern are uncomfortable for me, maybe?
01:14:790 (1,2,3,4,5,6,7) - ^
01:43:693 (2,3,4,5,6,7,8,9) - ^


Not Bad
STAR
Topic Starter
ZLOdeuka-

Leorda wrote:

Privet my friend!

Sorry for delay :(

[General]
1) If you make a fade in/out, you should open OSB and find "0.0" like 0.002917588. you should change this, otherwise the the frame will be lost.
2) I have 2 OSB, delete the wrong one
3) All diff are not set the preview point



[Hard]
On design mode, warning.png should enable the Diff. Specific in this diff. Otherwise warning.png will display on Oda-chan's Normal. ups~ Thx ^^

01:00:339 (1,2,3,4,5,6) - These pattern are uncomfortable for me, maybe?
01:14:790 (1,2,3,4,5,6,7) - ^
01:43:693 (2,3,4,5,6,7,8,9) - ^


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
left as is

Not Bad
STAR
thx =*
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