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TO-MAS feat. Chima - FLIP FLAP FLIP FLAP

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Topic Starter
VINXIS
waiting game
Nozhomi
Okay first yes I'm sorry for using words who could be interpreted like I'm rude, but that's just how I want to show how bad it looks, tho if explanations about issues are good enough then k that's fine. Sorry for that.

@RLC : yes I said I disliked the map due to the "technical" style from your mapping, tho that was not the main issue when I did this mod. You can have your style and done it perfectly, and that's subjective to say if I like it or not. But I saw here issues who at least wasn't subective to me that's why. No offense ;w;
About the mod itself :
  • 01:09:203 (3,4,1) - The problem is not about flow or anything, it's about the spacing between the two 1/4 circles who is highly different from the next one 01:10:229 (3,4,1) - who have the same intensity and map same music elements, or even the same kind of pattern just after at 01:13:305 (3,4,1) - , and I don't see why you break your consistency for no real reason here.
  1. 01:23:562 (2,1) - I said abuse, because you can play that since the slider end authorize you to play it since you don't have to go until the end to jump to that stream (sliders are lenient in terms of hitwindow), but in fact there's not enough time (just a 1/4 rhythm) to do that big jump. That's why it should be reduced a bit.
  2. 01:50:100 (2) - I still don't agree with that additive mapping. You probably have your reasons to do so, but the fact than we can hear a music element on 01:49:972 - makes it off and a bit weird to catch ingame. Even if was an extended slider as Irre said, it would skip it and wouldn't resolve that issue. Add objects on nothing just don't work in that case sorry :c
@VINXIS :
  1. 00:22:023 (2,3,4) - Just the opposite movement from the slider after 00:22:023 (2,3) - was a bit weird, but that's more subjective so if you don't want to change it that's still k.
  2. 00:30:485 (4,5) - If you effectivelly emphasized the pitch, why 00:29:715 (1,2,3,4) - is not too like RLC did 00:46:126 (1,2,3,4,5) - ?
  3. 01:04:587 (1,1) - Then at least stack them and do a real symetric pattern. It really look like you did a sort of random placement or a mistake.
Topic Starter
VINXIS
u need to realize tht wot ur saying is 100% subjective theres no objectivity in wot u r saying because skipping and using (ghost) notes are completely fine depending on context,, i feel like u didnt read wot rlc wrote lol


as for my parts, the 2nd point doenst rly say much considering both cases are different, similar sounds but they r def not the same so its like ????
the third point is d cuz 01:04:587 (1,2,1,2) - are symmetrical anyway so ??????????????????????
Okoratu
dudes wtf there were 2 pages of complete shitposts on here

lol

im not quite following most of the concerns because on higher bpm maps the way 1/4 spacing is handled would probably lead to this playing really damn awkwardly but this isnt so uh
the additive mapping is actually mapping sounds or am i delusional
Nozhomi
Things I would really like to see fixed are 01:09:203 (3,4,1) - / 01:50:100 (2) - / 01:04:587 (1,1) - .
But if you continue to disagree well what I can say ? Not like I'm blocking anything, I just think that's not what we're supposed to see in ranked section as it is that's all.

About the additive mapping, even if there's smth at this place, that's not worth to be mapped since there's a more dominant sound who make the rhythm way less akward to play on the red tic.
RLC
once again, you say "fixed" as if to suggest these are "objective" issues. (Hint: they're not.) I don't know why you continue to address them as errors, when I have made it clear that they aren't.

About the additive mapping, even if there's smth at this place, that's not worth to be mapped since there's a more dominant sound who make the rhythm way less akward to play on the red tic.
recall what additive means

the point is that (2) isn't following the sound on the red tick or the sound on the blue tick (both of which are pretty insignificant anyway). What does it follow then, you might ask? It follows itself. It follows the rhythm laid out by the objects/hitsounding, which is intended to complement the song. And I think it does so pretty well.

I just think that's not what we're supposed to see in ranked section as it is that's all.
bro0o if you dont wanna see it just close your eyes 👀
Topic Starter
VINXIS
i was supposed to go get a haircut LOOL

i think ur not being reasonable anymore tho cuz that just sounds like "no!!!!! fix it i dont LIKE IT!!!!!!" becasue in all 3 points theres nothing objectively bad or fucked about the map at such sections and they play completely fine at this low of a bpm Lol so : /





anyway since the discussion is assumingly done can the map go str8 2 qual since we only moved 1 note a few pixels haha : d
Cheesecake
Really fun map guys! Keep up the good work :)
Okoratu
Warning: stop shitposting

if i have to clean this thread up from useless memes it'll incurr punishments you've been warned
Cryptic
Since theres discussion, here goes a few things I noticed with a quick check:

  1. 01:23:562 (2,1,2,3,4,5,6,7,8,1) - Reads heavily as 1/2 (the 01:23:562 (2,1) - ) but is actually 1/4th. No real justification for spacing this large, for comparison if you look at 03:25:612 (2,1,2,3,4,5,6,7,8,1) - it's the polar opposite.
  2. 03:25:612 (2,1,2,3,4,5,6,7,8,1) - This reads as 1/4 and is 1/2, 03:25:612 (2,1) - that part specifically. What are you even doing here..?
  3. 03:12:279 (3,4,1) - 03:16:382 (3,4,1) - 03:28:689 (3,4,1) - etc, why? They're not in the first kiai at all and the change in spacing makes no sense. I get the whole concept of variation, but that increased spacing is not only variation but an entirely different feel.
Overall I think the additive mapping is a bit heavy but it's consistent so, I can't really complain. And it never truly conflicts with the song...
Also, I think the slider into triple things Nozhomi talked about play fine.

Oh yeah, and after quickly re-reading, I see that 1:23 has already been mentioned, but if you don't decide to change it, at least make the spacing representations between 1:23 and 3:25 consistent in some way, right now they're completely contradictory which I can only interpret as poor mapping based on the consistency surrounding the map.
RLC
vinxis really likes his pattern at 3:25 so i guess i'll change the design of mine

I don't see a problem with the spaced 1/4 in the 2nd kiai playing differently from the first.
Cryptic
The real reason I bring it up is because while it's fine to have something play differently, the difference between stacked 1/4 and spaced 1/4 is pretty large. If they were partially overlapped I doubt I would have cared and just considered it a "movement quality" you're trying to add to make it less boring the second time around, but to me it just seems like a fairly large increase in difficulty (respectively). Of course, thats subjective, but I'm just referring to the relationship that that pattern has with the song, versus the previous pattern you used.
Topic Starter
VINXIS
yo fam im home wasgud

i changed the slider of 03:49:715 (1) - cuz i noticed it



03:12:279 (3,4,1) - 03:16:382 (3,4,1) - 03:28:689 (3,4,1) - its not as difficult as ur making it out to be tbh,, the difficulty doesnt rly come from the intensity side of things but more so from a "control" side to players because its not something that a player would misread or misaim so easily but its moreso of how a player "reacts" and snaps to it which honestly doesnt rly conflict with the first kiai in a severe way (at least concerning intensity difficulty) considering the 1/2 wide angle and uncomfortable circle patterns throughout both kiais bring the same kind of difficulty as well lol,, u see this done in (most evidently) ntr's maps where the same kind of idea and emphasis works out in the same kind of way,


i did move 03:12:664 (4) - under 03:12:279 (3,1) - tho cuz som1 suggested it ebfopre and i did it but it made it worse >: /


anyway updated bos
Halfslashed
May I get a mod reply before this gets nominated again?
RLC
May I get a mod reply before this gets nominated again?
apparently vinxis fell asleep and lost the mod response; i will edit this post later with one

dfdghdfs:

00:05:100 - the change might be visually big but it's nothing in play. I considered making the SV change at 00:04:587 (5) - instead, but that seemed confusing
00:05:100 (1) - 2/1 slider looks degenerate Lol
00:06:382 - the instruments in this section all waver a bit, but for the sake of playability having "expected" snapping is better
00:06:895 - that's surely more than "barely audible" (I'm following the lower-pitched melody, not the same layer that was in the 0.25x at the start)
00:09:203 (3,4) - I prefer this because it separates the guitar 00:09:459 (4,5) - from the triple
00:36:895 (6,7) - I don't see how the placement of 7 conflicts with the functionality of the 3/4 slider
00:36:639 (5) - the pattern that this was a part of was later adjusted to look more unified (00:35:869 (1,4,5,6) - )
00:51:767 (2,3,4,5,1) - increasing the spacing seems unnecessary
02:59:715 (2,3,4,5,6) - I wasn't sure what you were referring to when I first looked at this mod a while ago, but I see now you're probably talking about relative to 02:58:946 (8) - ; fixed ty
04:04:330 - I don't want that kind of emphasis on (2)
04:19:458 (6,7,8,9,1) - seems fine? the spacing at 04:19:971 (8,9,1) - is no worse than at 04:19:458 (6,7,8) -
Topic Starter
VINXIS
i swear i replied befor tho


anywy heres for my parts
00:23:049 (1,2) - and all other consecutive 1/4s r mapped to the flure idk wot string ur talking about Lop making them circles is kinda : / / / / /
00:33:818 (1,2,3,4) - thats fine cuz the emphasis is suposssd 2 b on 00:35:869 (1) - anyawy
01:06:639 (1) - it was to continue the pattern from before with the 2 sliders before it so Lol but lik i do kinda agree tht ther a bit underemphasized, not a lot tho
02:04:074 (1,2,3,4) - i Hate Tripolete + rather have movement onto the white tick isntead of the last purpl Tik
02:06:126 (1,2,3,4) - not changing rhythm but i spaced them out more u difficutly lovin Biccch (dont remember if i did this alrdy Lol)
02:36:382 (2,2,3,4) - 75% of the "mappers" on osu! dont even use stack view because they have no brain its ok tbh did it anyway
02:39:203 (2,3) - y is it a lack of emphasis just cuz of spacing Lol
02:47:151 (1,2,3,4) - note 00:29:715 (1,2,3,4,5) - same idea
03:18:946 (1,2,3,4) - Yall got no AESSS >:///// y doenst it work tho the same idea of wide angles and spacing was used before 2 01:16:895 (1,2,3,4,5,6) - 01:18:946 (1,2,3,4,5,6) - 01:32:023 (4,5,1,2,3,4) - etc :/
03:22:279 (7) - not even bad doe cuz u didnt notice 03:20:228 (7) - 03:30:484 (2) - etc
03:23:048 (1,1) - its kinda weird dat u pointed ths out and not the other isntance tht happens int he first kiai >: \ anyway
04:03:561 (1) - dis is RLC who done it
04:21:510 (4,5,6,7,8) - tbh lik personally i feel that the ending is the most intense part of this entire song/map so i wanted to go with the same relative intesnity with the song Lol

changed a few little things from the mod Doe
Irreversible
Oki dokes! Let's get it back rolling
Topic Starter
VINXIS
sikk
Karen
2
Topic Starter
VINXIS
O
Gero
May I?
Topic Starter
VINXIS
yee
defiance
please add "Thanks" in the tags
Topic Starter
VINXIS
use of the username thanks had less significance than gratz
Battle
Noz said it was ok
fieryrage
Thanks
Topic Starter
VINXIS
O
Monstrata
Isn't Battle not allowed to qualify this set cuz of our new and improved rules?
Topic Starter
VINXIS
oH NO
Battle
It applies to things that got DQ'd? I thought if it was bubbled before I'm still allowed to qualify
I Must Decrease


Did you really think we'd let you get away with that Battle?
pishifat
reverted to karen's bubble

get a tier 2 bn (like gero, who seemed like he was about to qualify)
I Must Decrease
gotta wait 24 hours tho!
RLC

Xexxar wrote:

gotta wait 24 hours tho!
thanks for mod, no changed
Topic Starter
VINXIS
we dont need 2 cuz its 24 hrs after karen's bubbl

whers a tier 2 dat can qual..................................
Shiirn
hit up that bn phone
byfar
beatmap "nominators" LUL
Natteke desu
ac8129464363

EvilElvis wrote:

Gero
As far as I know we should wait 24 hours, due that pishifat has reverted the Karen's bubble; which means that the counter has been reduced back to 0 hours, therefore I'll be back in 15 hours to Requalify this.
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