wtf I was post #3 the other day, where did all these ppl come from? O.o
Miss You []I see you've got the hang of hitsounding such as claps on snares etc, but I still think it can be improved. I really want to make another post later explaining how and why. Catch you later!
- 00:12:712 (4) - replace finish with whistle. I think this was a mistake but on the off chance it was intentional a finish isn't appropriate since there are really any distinct sounds that are supported by a finish nor is it any different from the other notes such as 00:07:906 (2,2,2) etc.
- 00:17:999 (1) - add finish on head?
- 00:21:224 (3) - making this into a 1/2 slider would not only map the held vocals that you've been doing with 00:20:242 (1,1) etc but it would also get rid of that slightly awkward pause.
- 00:25:570 (5,6) - you've used different spacing here than you have at 00:24:728 (1,2). Recommend to keep the distances the same (at least visually). Inconsistencies such as these do affect cursor movement which is something you don't want to have if you aren't particularly emphasizing anything; they can also affect the general reading of your map, something you definitely do not want. You know how they teach you use consistent DS for easy and normal diffs for the sake of reading right? Well think of it similar to that. When you have the same rhythms, patterns use different spacings in lower diffs where doesn't seem to be a justifiable reason to it (e.g. something drastic in the song it can serve to throw players off.
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Things about rhythm
You like mapping to the vocals, which is a good thing especially for a song like this where they are very dominant over ever thing else but i feel like you could follow them more accurately in some places. As you've done some overmapping for the sake of simplifying the rhythm even though you've gone all out in places such as 00:19:962 (7,8,1,2,3,1,2,3) with the use of sliders on the held vocals so it makes me think that you want to go all out and map the vocals as accurately as you can. Not only that but adding shying away from the long 1/4 circle patterns would add more variety to the map (that doesn't mean that some of said patterns don't map the music accordingly)
The places I think they could be improved would be places such as - 00:28:373 (4,5,6,7,8) - deleting 00:28:653 (6) would play cool since there isn't a vocal sound here
- 00:27:813 (3) - a rhythm such as this http://puu.sh/uSxEf/865f2f7cfa.jpg or something similar would better capture the held vocal not. Though at the same time this is also one of those minor spots where you can gloss over it like you have done and map to the background music; I just wanted to state this anyways
- 00:30:616 (4,5,6,7,8,9) - omitting 00:30:896 (6,9) would better reflect the vocal rhythm imo.
Those are just some of the places, the vocals things are all in the verse, kiai time is fine.-------------------------------------------------------------- - 00:43:513 (3,4,5) - I don't recommend overlaps such as in lower SR diffs as well as this map itself, it seems to go against the structure of the rest of your map which does break it down and look less appealing aesthetics wise
- 00:47:579 (2,3,4) - You've used increase spacing for the 1/4 beats which is fine but you should also use the same increased spacing for 00:47:719 (3,4) else players will muddle up the entire pattern. I also believe that 00:47:999 (4) should have the same emphasis as 00:47:719 (3) spacing wise
- 01:14:074 (1) - For a similar reason as to inconsistency thing earlier I recommend you to use 1x DS (or higher since this beat can be emphasized if you so please to do it) . On top of that I genuinely think it looks unappealing. This would apply to 01:32:018 (5) as well
- 01:37:065 (2,3,4) - This rhythm is really un-intuitive, it also doesn't accurately follow what's going on in the music (i.e. having an active beat on 01:37:205). how about this rhythm? http://puu.sh/uSzxt/aa68e35ccf.jpg
- 01:50:803 (1) - I'm kind of against this SV change. SV changes are normally when the music itself changes not the vocals (very rearely does the opposite happen) this is slightly because of the intuition of it. The main reason I'm against it is that the song itself is carrying on with the same intensity when you've dropped the SV. So yeah I would personally not have the SV lowered
- 01:55:289 (3) - I feel like it would flow a lot smoother rhythmically to replace this with a circle and slider ( http://puu.sh/uSzTI/82cda40017.jpg ) or to just turn it into a repeat slider
- 02:07:906 - add a timing point at the end of the spinner and reduce the volume to 5% and change it to soft sample