no do not use the top diff name
General
timing is off on the first couple lyrics, move the first offset to around 1085 (idk did that in like 5 seconds), add another at 00:06:917 (1) -
Hitsound the opening section with whistles
00:54:103 (1) - kiai starts here since it's identical to the next one. if you want to do that emphasis thing you can turn it off for like half a beat between kiais
bg could really use a change. This song is really meant to represent the happier parts of the anime (like, it was played in the final episode too). Could really use a BG which is more happier.
would highly suggest you take the ending of the full version and stick it in here, spinner ends way too quickly
Normal
00:01:019 (1) - why aren't you follow the vocals here? nothing changes for the entire first 10 seconds
00:39:910 (3) - note density may be too high around here but fine
01:25:069 (1) - spinner starts and ends way too soon, thing about full version ending would fix
good normal k_hand:
Hard
00:12:815 (1) - This pattern gets really repetitive quickly, change it up a bit with different directions rather than just using the same rotation every time
00:18:713 (1) - Odd flow angle, breaks flow a bit https://puu.sh/uXUqn/6051ca6545.png
00:36:039 (4) - flows better if this is to the left more, could move stuff around
00:51:154 (1) - Add more flair to these sliders, could use some red slider points
00:55:024 (4,1) - flow doesn't emphasise vocals here, since your rhythm follows it
https://puu.sh/uXUdQ/d07b3e6fff.png
4 has higher pitch so needs more emphasis, but the angle used on it is wide, like 120 degrees ish. Slider head of 1 however has 60 degree which is much sharper, but the vocal is much softer so it needs less emphasis
01:01:291 (1,2) - flows too well with other parts for important vocal, can emphasise a bit
01:07:190 (1,2,3) - feels odd to play this
01:13:825 (3) - missed this, remove if there aren't any others like this
01:24:884 (6) - more spacing for final note
Insnae
00:03:783 (1,2) - These don't flow well, move 2 up a bit
00:20:004 (1) - could change a bit so slider is easier to follow with just a straight movement to the right. move up maybe
00:52:444 (1,1) - really uncomfortable in far right corner, move to x460 (01:11:798 (1,2) - same) also, overlap with UI is unrankable https://puu.sh/uXUST/fefa6a8d94.png
00:59:079 (2) - this 3/4 slider wasn't introduced well, had no idea it was there. Need to overlap with 3 for it to be readable, since your rules of flow are overlaps = 1/4 and not overlap/stack = 1/2 (01:14:009 (4,5) - same)
01:02:213 (4,5) - ya in a lot of places i'm feeling questionable about flow using curved sliders, since 5 is breaking it and not too sure why
01:09:954 (5) - overshot, move further away
01:15:853 (3) - hitsound
01:21:751 (5,1,2) - m feel like the need for you to use overlaps is killing spacing a bit in other sections as well, 1,2 is too big.
01:23:225 (6) - remove NC it really messes readability
01:23:963 (1) - slidertail is a bit of an overmap
expert
00:03:783 (1) - flow is dictating that tail should be the head imo but whatever
00:06:548 (2,1) - these curves will trigger people
00:26:086 (1) - overmapped, shouldn't have a jump for almost no sound. use a slider end
00:29:772 (1) - would flow a lot better if rotated more
00:32:906 (1) - this really doesn't follow the flow from the previous slider body
00:52:444 (2,3,1) - really difficult to follow bc cursor has to slow down while in the middle of big jumps. stack
01:16:221 (1,2,3,4) - too many objects on x261
01:20:276 (4,5,1) - spacing issue, 4,5 is way larger than 5,1 but 1 has the finish
a lot of these 3/4s could just be simplified to 1/2, noticable in kiai. There is a really clear guitar than can be heard on basically every 1/2 which makes me feel more of them should end on the 1/2s
General
timing is off on the first couple lyrics, move the first offset to around 1085 (idk did that in like 5 seconds), add another at 00:06:917 (1) -
Hitsound the opening section with whistles
00:54:103 (1) - kiai starts here since it's identical to the next one. if you want to do that emphasis thing you can turn it off for like half a beat between kiais
bg could really use a change. This song is really meant to represent the happier parts of the anime (like, it was played in the final episode too). Could really use a BG which is more happier.
would highly suggest you take the ending of the full version and stick it in here, spinner ends way too quickly
Normal
00:01:019 (1) - why aren't you follow the vocals here? nothing changes for the entire first 10 seconds
00:39:910 (3) - note density may be too high around here but fine
01:25:069 (1) - spinner starts and ends way too soon, thing about full version ending would fix
good normal k_hand:
Hard
00:12:815 (1) - This pattern gets really repetitive quickly, change it up a bit with different directions rather than just using the same rotation every time
00:18:713 (1) - Odd flow angle, breaks flow a bit https://puu.sh/uXUqn/6051ca6545.png
00:36:039 (4) - flows better if this is to the left more, could move stuff around
00:51:154 (1) - Add more flair to these sliders, could use some red slider points
00:55:024 (4,1) - flow doesn't emphasise vocals here, since your rhythm follows it
https://puu.sh/uXUdQ/d07b3e6fff.png
4 has higher pitch so needs more emphasis, but the angle used on it is wide, like 120 degrees ish. Slider head of 1 however has 60 degree which is much sharper, but the vocal is much softer so it needs less emphasis
01:01:291 (1,2) - flows too well with other parts for important vocal, can emphasise a bit
01:07:190 (1,2,3) - feels odd to play this
01:13:825 (3) - missed this, remove if there aren't any others like this
01:24:884 (6) - more spacing for final note
Insnae
00:03:783 (1,2) - These don't flow well, move 2 up a bit
00:20:004 (1) - could change a bit so slider is easier to follow with just a straight movement to the right. move up maybe
00:52:444 (1,1) - really uncomfortable in far right corner, move to x460 (01:11:798 (1,2) - same) also, overlap with UI is unrankable https://puu.sh/uXUST/fefa6a8d94.png
00:59:079 (2) - this 3/4 slider wasn't introduced well, had no idea it was there. Need to overlap with 3 for it to be readable, since your rules of flow are overlaps = 1/4 and not overlap/stack = 1/2 (01:14:009 (4,5) - same)
01:02:213 (4,5) - ya in a lot of places i'm feeling questionable about flow using curved sliders, since 5 is breaking it and not too sure why
01:09:954 (5) - overshot, move further away
01:15:853 (3) - hitsound
01:21:751 (5,1,2) - m feel like the need for you to use overlaps is killing spacing a bit in other sections as well, 1,2 is too big.
01:23:225 (6) - remove NC it really messes readability
01:23:963 (1) - slidertail is a bit of an overmap
expert
00:03:783 (1) - flow is dictating that tail should be the head imo but whatever
00:06:548 (2,1) - these curves will trigger people
00:26:086 (1) - overmapped, shouldn't have a jump for almost no sound. use a slider end
00:29:772 (1) - would flow a lot better if rotated more
00:32:906 (1) - this really doesn't follow the flow from the previous slider body
00:52:444 (2,3,1) - really difficult to follow bc cursor has to slow down while in the middle of big jumps. stack
01:16:221 (1,2,3,4) - too many objects on x261
01:20:276 (4,5,1) - spacing issue, 4,5 is way larger than 5,1 but 1 has the finish
a lot of these 3/4s could just be simplified to 1/2, noticable in kiai. There is a really clear guitar than can be heard on basically every 1/2 which makes me feel more of them should end on the 1/2s