No reply OR blue reply means = APPLIED
green reply means = Not applied with reasoning.
Thank you so much for those mods, guys! Much appreciated
13th, 14th, 15th and 16th mod applied and... UPDATED!
green reply means = Not applied with reasoning.
ArcherLove wrote:
in behalf of protastic101
I will give you my rust mod wheee
if I can even see errors ;_; owo)basdadgnjankey=1~7 1~4
4k easy
00:12:455 (12455|0) - move to 2?
00:14:133 (14133|3) - move to 3?
7K Easy
01:21:476 (81476|2) - move to 4?
also I have problem with 00:22:420 (22420|2,22734|4,23049|6) - something like this, why not http://puu.sh/qVGfF/59f37a7959.jpg? the reason is that the guitar long sound of strum is only 1/2 long, if listened at 50% you'll hear it has no sound gap every guitar strums.
00:24:098 (24098|4,24413|2,24727|0) - 00:25:776 (25776|2,26091|4,26406|6) - 00:29:133 (29133|0,29448|3,29762|6) -
00:30:811 (30811|6,31126|3,31441|0) - 00:32:490 (32490|0,32804|6,33119|3) - etc ;w; it's so hard to acc ;~;
if not helped no kds please, let prot mod this later ;w; really helped, thanks!
dudehacker wrote:
From your modding QHitsoundYour hitsound is pretty good, but I think you missed a cymbal part starting at 00:42:560
I have made a hitsound difficulty by copying all your hitsounds from 7K Maximum Genestella difficulty, then added my suggestion on it.
The part I added is :
Cymbal:
00:42:560 (42560|3,42979|3,43399|3,43818|3,44238|3,44657|3,45077|3,45497|3,45916|3,46336|3,46755|3,47175|3,47595|3) - added cymbol sound here at red lines. listen to the music without hitsound and you can hear it.
00:49:483 (49483|2,49535|2,49588|2,49640|2,49692|2,49745|2,49797|2,49850|2,49902|6,49955|6,50007|6,50060|6,50112|6,50164|6,50217|6,50269|6,50322|6) - I made 2 new hitsound from your soft-hitwhistle and made it Left and Right channel only, to fit the actual instrument.
01:21:790 (81790|4) - I added a clap here.
Last note drum:
01:23:888 (83888|6,83888|0) - moved your finish here, and added a drum hit
It is kinda wierd that your song would end on a blue line, I suggest you add notes here for all difficulties. I apologize if I am wrong about this, I sorta have bad hearing.
Download: http://puu.sh/qWUV1/e736be5000.zip
Use a hitsound copy program to apply it to your other difficulties.
If you aren't familiar with this , I can copy the hitsound to your other difficulties.
Thank you very much for the hitsounds! Very much appreciated, Sir!
Track
1|2|3|4|5|6|77K Easy00:24:413 (24413|2) - This is 1 tick early i think, should be on the red line at 00:24:518 because the beat is here. And vocal starts on the white line before at 00:24:308 following the guitar's strum here.
00:38:154 (38154|3) - Dont follow vocal here please, you have been following instrument the whole section here 00:35:217 (35217|6,35532|5,35846|4,36161|3,36476|2,36685|4,36895|0,37210|1,37525|2,37734|5,37944|1,38154|3,38574|6) -
Make it as 2 notes , 00:38:154 on track 4 and 00:38:364 on track 5 I think I'll keep the LN, sure it follows the vocal but it is along the other instrument. The LN is just for the emphasis of the long sound vocal which is really easy to execute and quite satisfying for the Easy-level players.
I honestly think this easy difficulty is one of the hardest "easy" I seen for 7K, you ,might scare newbies away from touching 7K. Personally, I don't think a linear difficulty progression across difficulty is good, because the easy difficulty is what people use to learn the game, you should let it boost their confidence instead of making them feel depressed. I am saying this because I had failed many times to make my std friends get into 7K.
Pattern 1
00:21:790 (21790|6,22000|5,22210|4,22420|2,22734|4,23049|6) -
I think it would be easier for beginners to follow drum beats instead of this sound 00:21:790 (21790|6,22000|5,22210|4) - this is too quiet.
00:22:420 (22420|2,22734|4,23049|6) - Beginners are not good with LN at all, I don't think you should put so many vertically close to each other.
Suggestion
I think it is better to make 1 LN followed by 4 notes
Idk what position it would be good just randomly placed them.
Apply this from 00:21:790 to 00:33:119
00:33:958 (33958|2,34797|4) - I would remove this 2 notes, it is very hard for beginner to hit a note while holding LN.
Applied some parts in Suggestion #1 and pretty much comfortable to play now
Pattern 2
00:35:217 (35217|6,35532|5,35846|4,36161|3,36476|2,36685|4,36895|0,37210|1,37525|2,37734|5,37944|1,38154|3,38364|4,38574|6,38888|0,39203|4,39518|2,39832|3,40042|4,40252|1,40567|5,40881|3,41091|0,41301|4,41511|1,41720|5) -
You should follow 1 instrument consistently for easy
Suggestion
I would do something like this
00:35:217 (35217|6,35532|5,35846|4,36161|3,36476|2,36685|4,36895|0,37210|1,37525|2,37839|3,38154|4,38364|2,38574|6,38888|5,39203|4,39518|3,39832|2,40042|4,40252|0,40567|1,40881|2,41196|3,41511|4,41720|2) - I think I'll be keeping this as I have no problem with its comfortability and note placements. Following 1 instruments are applied on Normal I believe.
Pattern 3
00:41:930 (41930|0,42140|3,42350|6,42560|1,42769|2,42979|5,43189|4,43609|0,43818|3,44028|1,44238|4,44448|2,44657|5,44867|3,45287|6,45602|2,45916|5,46231|1,46546|5,46755|3,46965|0,47175|2,47385|4,47595|6) -
This section is sorta calm, right before the kiai mode filled with fast drum. having lots of slow LN would be fitting for music and as well as give player a breathing room before the hard part comes. hmm.. I do not find the guitar strums to be consistent with mini LNs. Though if I will add LN, it will be on the parts where the vocal has 1/2 long sound. But yeah, I think I'll keep it short single notes.
Suggestion
01:00:287 (60287|4,60392|0,60811|3,61126|6,61231|2,61651|3,62070|4,62490|0,62699|2) -
This feels weird, idk how to fix it. At least don't put make player hit another column while holding a LN please Fixed, no more note with LNs. Though holding while hitting 1/1 is no problem imo. Even my gf which actually an Easy-level player (actually she does not actually a player in osu lol) can hit it without problem. So I believe it is not forbidden to add a note or 1/1 note with a very long LN.
01:13:818 (73818|0,74028|3) - same don't put a note while there is a LN, remove 01:14:028 (74028|3) -7K NormalAs mentioned before in 7K easy, I still don't like the white and red line pattern for the following section:
00:41:930 to 00:48:644
Suggetsion: Put double LN
double LN is quite overkill for Normal imo. I'll keep it single note as I see no problem with it owo
01:03:853 (63853|2) - this note is too close to 01:03:748 (63748|0,63748|1) - , you should move it to another column , like column 4
you have always had 1 horizontal space between the 2 timing as seen here: 00:59:867 (59867|2,59972|4,59972|5) - 00:58:189 (58189|4,58294|2,58294|1) -7K Hard00:21:790 (21790|0,21790|2,21790|1) - don't put a 3 chords together like this, spread them out a bit
suggestion:
applied on a different approach
00:28:084 (28084|6,28504|4,28504|5,28504|3) - you should remove 1 note here and re arrange the pattern because this 00:28:609 (28609|2) - is hard to play
and I don't understand why is there 4 at this time when other is only 3 keeping. This is actually not that hard to execute as it is not stressing both hands. And it is 3 = 3 keypresses which is also the same as before. Do not count the end of a long note as a note as it is a 'release' and not a 'press' that initiate a note representing an instrument.
suggestion:
00:49:483 (49483|0) - The slow motion right before this note, your SV makes the quiet part seems way too long, I think you should slowly accelerate more as you approach this note.
your SV starts at 00:48:748 at 0.25 speed and becomes 0.80 at 00:49:483 the reason here is hear is that: 0.25 is the 'pull string effect' while 0.8 is the start of that 1/8th sound that will be noted for the harder difficulty. Applying 0.45 will give an headache to the player as it is really hard to play 0.5 below speeds with timing.
Suggestion:
I am not expert on SV, but I think it would be better if you change the 0.25 to 0.45 speed
The 7K maximum Genestella is too hard for me, can't testplay it still thanks!
stryver12 wrote:
For Contract Signing
I have a bad feeling modding this really.... since it's already well made....Focus more on 7K if possibleColumn notation: 1-7
7Easy
00:58:713 (58713|6,58818|3,59133|3,59343|0,59448|3) - https://puu.sh/qUVxw/dfc25ae981.PNG (for column balancing :p, might be too hard however)
01:00:811 (60811|3,61651|3) - Uhh... I suggest not putting these at the spacebar, let each hand focus only on one job if you know what I mean (assuming left spacebar player...)
01:14:972 (74972|3) - hmmm... move to 5th column (better comfortability for beginners imo)
01:15:916 (75916|1,76021|3,76336|6,76755|4) - http://puu.sh/qZByU/05108857e6.jpg (for PR)
01:21:476 (81476|2) - the only 1/2 jack here... maybe you want to move it, but since the song has action oriented feel.... up to you then
7Normal
00:19:692 (19692|0,19692|3,19902|0,19902|3) - hmm... spread it out? (1st & 7th column would be fine) keeping as they are the same sounds
00:41:930 - add a note (should be fine imo)
7Hard
Somewhat nazi symmetrism mod incoming.... (Because this diff contains lots of nice symmetric patterning here...)
00:08:783 (8783|6) - Shift 1 column to the left
00:17:699 (17699|4) - Shift 1 column to the right
00:20:532 (20532|3) - Shift 1 column to the left
01:00:287 - Missing note?
01:21:790 (81790|6,81790|5,81895|3,82000|0,82000|1) - was planning to propose this (for patterning style consistency at current measure) - http://puu.sh/r0hwU/c305eaba9d.png but... rearranged in a different approach
7Insane
01:15:916 (75916|4,75916|5,76021|3,76021|0) - ctrl-H ? (imo it looks better) nicee
01:22:630 - add a note here should be fine imo... decided to keep it doubles
7Asterisk (Maximum Genestella)
other than 00:42:245 (42245|1,42245|2) - ghost note? (not quite sure, since the guitar sound feels there but it sounds like echoes of the guitar from 00:42:140 - ) quite audible so I decided to add note there
and 01:23:678 (83678|1,83678|0,83678|2) - move the LN to the first column nice one~!
the rest is fine...
Adiopulse wrote:
Adiopulse's #requests Mod all diffs 4K1,2,3,4
4k Easy---------------------------------------------------------
add:
00:49:063 add ln col 2 avoiding vocal mapping without any instrument along it
change:
00:00:497 thats where 00:00:811 (811|3) should start white line is where the sound is being very audible
00:45:602 (45602|2,45916|1,46231|0) what are these mapped too? it is the chime-like sound at the background, I can hear it clearly
00:47:595 (47595|3) ln ends here 00:48:224 The LN is for that long sound phase of guitar and raising sound which fits as the sound stops there.
4k Normal---------------------------------------------------------
add:
00:01:651 doubles to piano sounds
01:09:413 note for vocal I'll leave it empty
change:
00:00:497 ln starts here stated as previous
del:
00:34:797 (34797|3) i dont see it mapped to a sound really its for that distorted-like sound
4k Hard---------------------------------------------------------
add:
00:01:651 doubles to piano sounds
change:
u know what 00:00:602 ,00:00:811 (811|2)
01:04:692 (64692|3,64692|2,65007|2,65007|3,65532|3,65532|2,65846|3,65846|2,66161|2,66161|3) u gatta do some varierty man, this is pretty boring you're the first one to say that lol as most other says its awesome. anyway, this is for the drum feeling for left and right hand. Sure let say its quite repetitive but I find it really fun to play. Though I agree that it is boring for players who are way beyond in this level.
01:08:049 (68049|0,68049|1,68364|1,68364|0,68678|1,68678|0,69203|0,69203|1,69518|1,69518|0) yawn
try going for like doubles in col 1,3 2,4 ect yawn... my style
4k Insane:---------------------------------------------------------
add:
00:07:944 note col 2 keeping it single
00:49:063 ln for vocal stated as previous
00:49:063 -
change:
u know 00:00:602 stated as previous
00:08:364 hella repetative patterning man No problems with being repetitive if it is fun and very comfy and deal accordingly with the instruments. Most of my test players find this difficulty the best one as it have the balance and drum feeling. Players who find it boring can just play shitmaps or spam dumps
00:50:322 AHHHHHHHHHHHHHHH
why are these here? 00:42:140 (42140|0,42140|1,42560|0,42560|1,42979|2,42979|1,43399|1,43399|0) but not 00:45:287 - the guitars are emphasized on the first part + hihat which results doubles. The 2nd part emphasizes the hihat and the guitar sounds became quite inaudible.
4k Max---------------------------------------------------------
change:
u know 00:00:602 - stated as previous
better watch your usage of words and try to explain further. Just an advice if you are ever going to apply for BN
though still thanks since some of those suggestions helped me to notice some minor mistakes o/
13th, 14th, 15th and 16th mod applied and... UPDATED!