Thanks a lot for the last minute mod assdongles. You are finally relieved from your debt to meAscendance wrote:
[General ]
- Difficulty Spread : +1 OD on Aurora? Cleaner OD spread from the Normal I upped it to 5, since I feel 5.5 is too harsh an OD for a map of this difficulty
- Background Size : these are fine but why does every diff have a different bg Why not, it's all official artwork from the game, so why not have a bit of variety with each diff. I don't think this break any rules and the diff all work together, since it's all the same art style
- Unsnapped objects : none
- Audio bitrate over 192 kbps : good
- Metadata Issues : !source Yeaaaaahhh, this one is pretty awkward. In all my research (and trust me, I've been looking before the map was uploaded, while it was and I still tried to look today) I couldn't find sources which contained the From a Flock of Crows song. Sadly, the only official source ,meaning the Coeur de Pirate album, isn't the complete album. http://musique.coeurdepirate.com/album/child-of-light
- Timeline Issues : ok
- Combo Colors : combo 4 looks really ugly and doesnt really fit any of the bgs :/ Changed to a more fitting green colour
- Unused Hitsounds : none
- Hitsounds Issues :
In places such as 00:03:093 (2) -, there's no sound support besides the keysound, which blends in too well with the song, leaving a lack of feedback (I'm looking at the Easy for this example). Most of the time, this doesn't happen, but you'll 100% need to go through and add some sort of additional support for keysounds that aren't paired with something else, such as 00:07:231 (2) -. SinnohRanking Criteria wrote:
Avoid keysounding without hitnormal support. If hitsounds blend perfectly with the song, feedback is minimal.- Unused Files / Other : the easy looks really ugly l o l
[Easy ]General
- 00:03:093 (2,4) - these almost get really touchy, I'd suggest moving 4 away a bit so that way it can't be that close to an overlap. Move a bit higher up so it wasn't so close
- 00:06:196 (1,1) - these are really aggressive slidershapes in comparison to ones like 00:14:472 (1) - or 00:02:058 (1) - . The different slidershapes imply that there will be some new sound there or at the very least, something worth emphasizing, but nothing actually changes. Just use standard slidershapes. Fixed
- 00:02:058 (1,2,3) - Very disappointed in the lack of linear flow ;c looks really ugly Redid this part slightly
- 00:07:748 (3) - this slider implies there will be flow to the right, but the flow goes downwards instead, which can cause flow issues for a beginner. Try to rearrange the objects in a way that properly uses the slider to redirect the flow. Fixed
- 00:21:196 (4) - nazi, but centralize that middle point so it doesn't look lopsided Fixed
- 00:22:748 (1,2) - blanket adjustment Fixed
- 00:39:817 (4) - has finish on tail 00:43:438 (4) - does not, consistency please Changed
- 00:42:921 (3,4) - the way 3 overlaps 4 is not very good for this level. The overlap makes the flow unclear and unintuitive. Try something like this instead Did the change, but not exactly the same way since your suggestion doesn't indicate the direction of the next section at all, and this could be confusing
- 00:47:058 (3,4) - This rhythm might be a bit too complex for an easy. My solution would be to turn 00:47:058 (3) - into just a circle to cut down on the rhythm density. Fixed
- 00:51:714 (1) - Remove NC? You have a 2 note combo lol Foxed lol
I also went back and did a bunch of small fixes to make the diff more aesthetically appealing. Basically just a bunch of angle rearrangements and slider shape changes[Aurora ]General
- 00:04:645 (2,1) - kill this overlap
- 00:07:231 (3,1) - this one looks intentional but it's still ugly, just stack under tail Fixed
- 00:08:783 (2) - make a triangle with 00:07:748 (4,5) - ? H I G H L E V E L A E S T H E T I C S
- 00:16:541 (3) - line this up with the tail of 00:15:507 (3) - ? imo doing that wouldn't be a big enough spacing to correctly emphasize the beat on 00:16:541 - Instead I overlapped correctly 00:15:507 (3,2) - and lined up the 00:16:541 (3) -
- 00:31:541 (3,2) - spacing is off from the other overlaps you used. intended or mistake? overlapped to be consistent with the rest
- 00:38:265 (3,1) - touchy ;c Touch me ;c
- 00:46:024 (2,2) - this overlap looks intended but it makes it look messy here because this area is high density. I'd stack it tbh.
- 00:49:645 (1,2) - aggressive slidershape vs. non-aggressive on same sounds changed the first shape
- 00:53:783 (1,2) - instead of the slider maybe make a pattern of circles that slowly decreases in spacing timeline condensed for viewing purposes Good idea, applied
[Cup ]General
- 00:07:231 (2) - x:112? seems really close to the previous object. x:124 because I don't want the spacing to be very high here
- 00:08:265 (5) - x:224 shows visible change in distance here for the strong sound. You can move 00:08:783 (6) - to x:96 after to adjust it. v
- 00:16:541 (4) - x:368 for emphasis v
- 00:21:714 (6) - x:184 ^ you know what to do for the rest of these patterns Changed all of them to have 1.5ds over 1.2 so that they stand out more
- 00:49:645 (1,2) - aids droplets holy moly, try to reduce the curve here reduced the curve
good luck!
Sinnoh wrote:
Just went over easy and cup, the circle Ascendance pointed out is the only one missing a whistle xP just add one there Fixed
Wew, seems like everything is ready now. Let's see what happens ^_^