[General ]
- Difficulty Spread : +1 OD on Aurora? Cleaner OD spread from the Normal
- Background Size : these are fine but why does every diff have a different bg
- Unsnapped objects : none
- Audio bitrate over 192 kbps : good
- Metadata Issues : !source
- Timeline Issues : ok
- Combo Colors : combo 4 looks really ugly and doesnt really fit any of the bgs :/
- Unused Hitsounds : none
- Hitsounds Issues :
In places such as 00:03:093 (2) -, there's no sound support besides the keysound, which blends in too well with the song, leaving a lack of feedback (I'm looking at the Easy for this example). Most of the time, this doesn't happen, but you'll 100% need to go through and add some sort of additional support for keysounds that aren't paired with something else, such as 00:07:231 (2) -.Ranking Criteria wrote:
Avoid keysounding without hitnormal support. If hitsounds blend perfectly with the song, feedback is minimal. - Unused Files / Other : the easy looks really ugly l o l
[ Easy ]
General
- 00:03:093 (2,4) - these almost get really touchy, I'd suggest moving 4 away a bit so that way it can't be that close to an overlap.
- 00:06:196 (1,1) - these are really aggressive slidershapes in comparison to ones like 00:14:472 (1) - or 00:02:058 (1) - . The different slidershapes imply that there will be some new sound there or at the very least, something worth emphasizing, but nothing actually changes. Just use standard slidershapes.
- 00:02:058 (1,2,3) - Very disappointed in the lack of linear flow ;c looks really ugly
- 00:07:748 (3) - this slider implies there will be flow to the right, but the flow goes downwards instead, which can cause flow issues for a beginner. Try to rearrange the objects in a way that properly uses the slider to redirect the flow.
- 00:21:196 (4) - nazi, but centralize that middle point so it doesn't look lopsided
- 00:22:748 (1,2) - blanket adjustment
- 00:39:817 (4) - has finish on tail 00:43:438 (4) - does not, consistency please
- 00:42:921 (3,4) - the way 3 overlaps 4 is not very good for this level. The overlap makes the flow unclear and unintuitive. Try something like this instead
- 00:47:058 (3,4) - This rhythm might be a bit too complex for an easy. My solution would be to turn 00:47:058 (3) - into just a circle to cut down on the rhythm density.
- 00:51:714 (1) - Remove NC? You have a 2 note combo lol
[ Ultima Fox's Normal ]
General
- 00:02:058 (1,2) - wanna give these slight curves for the aesthetic :d
- 00:03:869 (1) - Remove NC, 2 note combo. Add the NC at 00:04:127 (2) - instead or remove it entirely.
- 00:05:679 (4) - Uhh not really a fan of this, the noise is pretty faint and this is the only difficulty it's used in. If you're adamant about keeping something like this, try changing it to a circle and stacking it on the head of 00:06:196 (1) - .
- 00:12:145 (1,2) - Same NC issue
- 00:16:541 (1) - Could probably remove this as well
- 00:18:610 (1,2) - whaaaaat why? Just make it 1/1 sliders, and if you want some extra density add a circle at 00:19:386 - . This is the only diff that uses 1/2 in this part.
- 00:21:455 (2,3) - 00:23:524 (2) - same sound different object usages
- 00:26:886 (1,2) - :d
- 00:28:955 (1) - strong sound on the sliderend, try to readjust the rhythm somehow. Same goes for here 00:29:731 (2) -
- 00:32:834 (1) - remove NC and make it 2 circles for the strong stuff
- 00:39:300 (1) - Remove NC
- 00:43:438 (1) - Adjust blanket (slightly off) remove NC
- 00:47:576 (1) - Remove NC
- the diff was nice apart from the fact i had to tell you to fix almost every new combo
[ Aurora ]
General
- 00:04:645 (2,1) - kill this overlap
- 00:07:231 (3,1) - this one looks intentional but it's still ugly, just stack under tail
- 00:08:783 (2) - make a triangle with 00:07:748 (4,5) - ?
- 00:16:541 (3) - line this up with the tail of 00:15:507 (3) - ?
- 00:31:541 (3,2) - spacing is off from the other overlaps you used. intended or mistake?
- 00:38:265 (3,1) - touchy ;c
- 00:46:024 (2,2) - this overlap looks intended but it makes it look messy here because this area is high density. I'd stack it tbh.
- 00:49:645 (1,2) - aggressive slidershape vs. non-aggressive on same sounds
- 00:53:783 (1,2) - instead of the slider maybe make a pattern of circles that slowly decreases in spacing timeline condensed for viewing purposes
[ Cup ]
General
- 00:07:231 (2) - x:112? seems really close to the previous object.
- 00:08:265 (5) - x:224 shows visible change in distance here for the strong sound. You can move 00:08:783 (6) - to x:96 after to adjust it.
- 00:16:541 (4) - x:368 for emphasis
- 00:21:714 (6) - x:184 ^ you know what to do for the rest of these patterns
- 00:49:645 (1,2) - aids droplets holy moly, try to reduce the curve here
[ MBomb's Salad ]
General
- 00:05:162 (3) - seems a bit far, I'd drop this 2 grids to x:168 maybe.
- 00:16:283 (5,1) - Pretty strong note with not a lot of emphasis. Even though it's not as strong as the others, maybe a small dash here would be nice
- 00:27:921 (3) - definitely a bit too far. try x:160.
good luck!