Storm
00:17:789 (3) - I feel like the reverse arrow doesn't have too much feedback here, considering you follow vocals so much in this calm section. I would either consider switching this out with an extended slider + single tap, or just make a regular 1/1 slider
Mainly using the movement to create a distinction from the previous 1/1 slider 00:14:637 (3) - due to the syllables in the lyrics. I'm mainly going for instrumental focalization tho, so this is more just a palyability change for vocals, and not me actively following vocals.00:22:789 (1) - single tap + 1/2 slider instead? that way you don't skip the red tick on 00:23:389 -
https://osu.ppy.sh/ss/7497901 I prefer the more simplistic rhythm here with instrumental focus.00:35:389 - I wouldn't really leave this out either tbh
I'd say that most of the vocal sounds should be followed here, 'cause you're also making it a little more intense from 00:32:389 - , so it shouldn't be too much of an issue
Same as earlier, I prefer keeping it simple and following instruments. I think it introduces 1/2 clicking too early.00:43:389 (3,4,5) - I don't know why, but there's something off putting here - I think it's the white tick on 00:43:589 - that puts me off, but yeah, it's not really too much of an issue. You could do a single tap on 00:43:389 - and then a 1/1 slider from 00:43:589 - , but that's up to you. My idea would be something like this:
https://osu.ppy.sh/ss/7497913 and
https://osu.ppy.sh/ss/7497915 It gives the 00:41:989 (1,2) - aesthetic some repetition this way with overlaps
Prefer the focus being on that guitar00:54:989 (2,3,4,5) - Considering how many slider you use later in the following sections from 01:00:989 - and onward all the way to 01:15:589 -, i'd either add some more single taps like the 54:989 pattern between the previously mentioned interval, or add a slider like in the patterns afterwards. Reason being is due to you using a 5-in-a-row type single tap pattern twice in a row, and then make a slider + single tap mix 4 times in a row afterwards, making the rhythm/intensity a little random xd
Made some changes elsewhere to create a better balance.01:16:589 (4,5) - slider + single tap for consistency? I feel like the emphasis is basically the same as how you used it before, even if it's more intense here.
The drum on 01:16:837 - needs to be clickable though.01:38:789 (3) - #triangles (I feel like this flows and looks a little better
)
https://osu.ppy.sh/ss/7497955 Fixed with a different pattern.02:03:589 (1,2,3,4,1,2,3,4) - Since the feedback in the beginning of this isn't too big, maybe do a tiiiny SV progression (like 0,8x to 1,0x) to follow the intensity a bit better (that could have influence on the spacing too xd) (When you start hitsounding, I'd do the same with the volume)
I think SV progression is a good idea, but the sv is too low and the base sliders are too short for this effect to be noticeable.02:11:389 (1) - due to the previous slider's direction, wouldn't it be more optimal to place the slider in a place like
https://osu.ppy.sh/ss/7497977 ? (Obviously change the single taps afterwards etc if you do this x])
I want a break here, it feels good to play anyways xD. The flow from the slider to the head is still pretty good, it's a flowbreak that occurs once you click, and it does a nice job of resetting flow.02:15:589 (5) - This is the strongest beat here, so you could do a slider here, or make the 5,6 spacing lower (or 4,5 higher) to better emphasize the drum beat from 4,5.
Debatable, I think 5 and 6 are both strong.02:25:389 (4,5,1) - transition from 5 to 1 is a little awkward imo -
https://osu.ppy.sh/ss/7497987 Like this there's a small linear aesthetic too on the slider ends that might work
Agreed. Fixed another way though02:42:789 (3) - I would avoid this shape, since this is the first time you use it - It's pretty incongruous xd
I know, but i just wanted to add some variety relaly xD.02:55:589 (2,4) - same symmetry as 02:54:789 (1,3) - ? (You can also remove the 1,3 symmetry)
True. idk why i did this in retrospect.03:10:789 (1,2,3,4) - really like the way this aesthetic looks :3
Thanks!03:15:189 (3,1) - Is this overlap on purpose? I havn't seen you moving a slider off an overlap like this before - almost all of your overlaps beforehand were perfect overlaps
Not intentional, thanks. Reduced stack-leniency to 5 to account for this.03:16:789 (3,1) - oh. erm, I'd still perfectly overlap them, there's not really any significant change in the song xd (same for the third one right after)
^03:34:789 (1,2,1) - Is it just me, or are they not copy-pasted precisely? xd there seems to be less curvature on the 2nd slider. I might just be blind though who knows o.o
It's just you~03:48:689 - Just a random comment on the song - what the hell is the vocal doing here lol
Another reason why i stick with instrumental focus xD.04:06:189 (6,1,3) - I expected single taps here on some of those, considering what you did on 01:18:789 (1,2,3,4,5,6,7,8,1,2,3,4,5) - and 02:57:989 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - (especially the second)
I wanted to map the rhythm the drum was playing, which ended up having the notes on 04:06:437 - omitted etc...04:56:003 - Timing seems off by quite a bit, the slider needs to end a lot earlier than what it is atm. Lemme try something. Try 132 bpm on 04:55:679 - and end the slider on the blue tick
This is more an issue of different instruments following different offsets. The instrument I want to follow (guitar) is accurate, but I made some additional tweaks to help the slider-ends snap better to percussion. 04:56:458 (5) - in particular was off with more careful inspection.04:56:410 (5) - considering the timing, i'd stack the 5's sliderend on the long slider
The slider was ugly so i just redid the pattern, I guess i kinda fixed this too int he process.04:56:810 (1) - small aesthetic changes (If the slider is supposed to represent something specific, I don't know the reference, so pardon me if that's the case >.<):
https://osu.ppy.sh/ss/7498098 I just remapped the whole thing into a whirlpool/hurricane shape.I changed the right side a fair bit, there's one less node at 04:59:710 - ish, and I made the second before this a little more symmetric. I also fixed the gap that blankets 04:57:210 - and 04:57:010 - , so they are about the same distance apart
Also, I didn't really change it in the picture, but 04:57:410 - this is ALMOST going inward on itself, so I'd slightly adjust that too.
It's hard to mod slider art and explain it well LOL, just tell me if it doesn't make sense xD
Apart from these suggestions, there's some nazi stacks like 02:45:989 (3) - which I'd fix while applying stuff (implying that you do of course lol), but filling the mod with those is pretty vague, so yeah xd
Fixed.