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kors k feat. Yukacco - On The Beat (Akira Complex Remix)

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Topic Starter
Voxnola
I've tested this many times to see if I just wasn't getting something, but I still came to the conclusion that that specific jump plays like the ones before it from the same section and the previous section. I guess my reasoning for why I will keep it in its general form is that if the player is playing that one like they did the others, they shouldn't break on it at all. I am very confident that it doesn't majorly effect the playability of the map at that specific point. Though I did put the objects closer to match the spacing between the objects from the last slider jumps because #justtinyconsistencythings.









f-bomb counter for this thread: 19
↓fuck this guy↓
anna apple
this is f*ne
UndeadCapulet
please die bor <3
Shoutoshi
suggestion: can you make the diff name "Let's dance...in the trash". if that would be fine :3
Monstrata
Bubbled!

Future reference: hitsound checker might say sliderslide2.wav is unused, but it is actually used on some sliders. 00:54:647 (1) - for example.
Karen
placeholder'd
UndeadCapulet
aa
Side
on the mars
Topic Starter
Voxnola
Side please
_handholding
kiai times are kind of boring. Low spaced, long sliders with a slow SV in the climatic part of the song. You could have at least spaced them out a lot more to add more to the gameplay
Topic Starter
Voxnola
nah
you don't get it lol
UndeadCapulet

Naitoshi wrote:

nah
you don't get it lol
anna apple

Naitoshi wrote:

nah
you don't get it lol
Did you just say boring? exucse me? do you think you have the right to just say what ever you want whenever you want just because you don't have a solid foundation of what mapping is. DOn't just go around talking smack to my name like that dude or I'll have to hold you down and suck on you...
Yohanes
qualified
Zero__wind
Mod from my queue

Red: unrankable issues
Purple: highly recommend to fix

General
clear.

Let's Dance
00:52:882 (1,2,1,2,1,2,1) - dividing these circles into groups of 3 like this seems to fit the music better imo 00:52:882 (1,2,1) - in a comboset while 00:53:147 (2,1,2) - in another as there's keyboard sound at 00:53:147 - and 00:53:411 -
00:54:117 (1) - maybe stop this slider at 00:54:470 - as there's an obvious keyboard note on that red tick? also it will make the next jump to 00:54:647 (1) - friendlier. same for the other similar ones like 00:59:764 (1) - in the latter parts if you agree
02:01:000 (3) - maybe add a whistle? sounds good imo
02:41:588 (3) - NC for consistency
02:45:823 (1,2,1,2,1,2,1) - same as 00:52:882 (1,2,1,2,1,2,1) - , if you're not gonna change the shape, change NC usage at least
03:28:706 (3,4) - why not use a 1/4 slider to have a jump at 03:28:882 (1) - instead like 01:35:764 (7,1) - ?
03:54:294 (1,2) - lmao these nodes

probably all
call me back
UndeadCapulet
will smile this weekend
edit: smiled
Nao Tomori
not one, not two, but FOUR bns for the mapping GOD naitoshi himself

ok not 4 3 bns and a qat but same thing
Voli
placeholder
Arphimigon
placeholder
Not_Zippy
[placeholder.tmp]
diraimur
anna apple

PLACEHOLDER

[]
Karen
Let's Dance
  1. 01:34:882 (5,6,7,8,1,2,1) - mind avoiding these overlappings? http://puu.sh/utFHh/32a53ff83a.jpg this works too
  2. 01:37:353 (1,1,1) - 03:30:294 (1,1,1) - feels more like 1/4 sliders but it's up to you
  3. 01:50:059 (1,1) - i know your idea here but the spacing is just tOO far because 01:50:764 (1,2) - they're sOO closed
not even a mod

placeholdered for bubble#2
Seijiro

Nao Tomori wrote:

not one, not two, but FOUR bns for the mapping GOD naitoshi himself

ok not 4 3 bns and a qat but same thing
make that 5 o.o
UndeadCapulet
last year: fuck we have no bns
now: fuck we have too many bns

you're all beautiful snowflakes
Nao Tomori
more than all bns i ever got in my life
anna apple
ty


fine
Topic Starter
Voxnola
Zero__wind mod

Zero__wind wrote:

Mod from my queue

Red: unrankable issues
Purple: highly recommend to fix

General
clear.

Let's Dance WHY IS THIS UNRANKABLE?!
00:52:882 (1,2,1,2,1,2,1) - dividing these circles into groups of 3 like this seems to fit the music better imo 00:52:882 (1,2,1) - in a comboset while 00:53:147 (2,1,2) - in another as there's keyboard sound at 00:53:147 - and 00:53:411 - I agree, fix
00:54:117 (1) - maybe stop this slider at 00:54:470 - as there's an obvious keyboard note on that red tick? also it will make the next jump to 00:54:647 (1) - friendlier. same for the other similar ones like 00:59:764 (1) - in the latter parts if you agree Nah, I think I like it better if I held the slider for the wubo long tones
02:01:000 (3) - maybe add a whistle? sounds good imo I added the whistle that was defined within the sampleset and I liked it, but I wasn't sure if you were referring to the soft-hitwhistle or the normal or the one defined within the sampleset >.>, though I liked the one I added the most
02:41:588 (3) - NC for consistency
02:45:823 (1,2,1,2,1,2,1) - same as 00:52:882 (1,2,1,2,1,2,1) - , if you're not gonna change the shape, change NC usage at least Yeah I'll change NCs, but not stream. It's more general, so it works
03:28:706 (3,4) - why not use a 1/4 slider to have a jump at 03:28:882 (1) - instead like 01:35:764 (7,1) - ? So, when I was mapping this I thought that I should have a different (lighter) rhythm for a more intense transition to the kiai. The kiai's rhythms are different from the first kiai's rhythms, so I had to use a different variation for the entrance.
03:54:294 (1,2) - lmao these nodes lmao hell yeah

probably all
call me back

Karen mod

Karen wrote:

Let's Dance
  1. 01:34:882 (5,6,7,8,1,2,1) - mind avoiding these overlappings? http://puu.sh/utFHh/32a53ff83a.jpg this works too The stream was built around the circle placement I really like >->
  2. 01:37:353 (1,1,1) - 03:30:294 (1,1,1) - feels more like 1/4 sliders but it's up to you I think the 1/4 sliders are a bit too stressful for the build-up
  3. 01:50:059 (1,1) - i know your idea here but the spacing is just tOO far because 01:50:764 (1,2) - they're sOO closed But no I destroy these sliders D:
    it's not hard to hit or anything, and the kiai's already used similar spacings for 1/4 jumps and 1/1 gaps, like at 01:38:764 (1,2,1) - , so it shouldn't be an issue
not even a mod 

placeholdered for bubble#2

Thank you both for modding! I greatly appreciate it!


To Xilver: I decided that the 1/8 baby hair was a bit troll to map within the stream... I did however change up the spacing 03:19:176 (2,3) - , (as the visual annoyed me too) to compete with the intensity of the corresponding section. It didn't need much, the jump in the first section is less intense just because the direction of the slider is the direction of where the next slider is. And the rest is already replied too.
<3 Xilver thank you for your suggestions. You can post logs if you want.


UPDATED
Karen
Ay yo bby bubble #2
Zero__wind
Let's Dance!
Nao Tomori
gratz naitoshi

hes literally not online tho xd
anna apple
d

he is online
UndeadCapulet
yessssssss
Yohanes
Gratssssssssssssssss!
Arusamour
grass
Topic Starter
Voxnola

Zero__wind wrote:

Let's Dance!
7ambda
great map
Mint
this took you quite a while :o
gratz :3/
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