m4m
FELT's slow song... well, maybe another reason you didn't notice your distance problem is because the song's bpm is too low.
good luck
muffled voice
- 05:07:657 (4) - unsnapped.
- 00:23:298 (6,1) - overlap the arrow is unrankble, this must be fixed. same to 02:27:155 (9,1) - , 03:23:727 (5,1) -
- 00:25:655 (3,4) - well, just suggestion here: even avoid the arrow overlapping as far as you can, or that may cause reading problem.
- 00:30:584 (6,1) - same as above. also 00:44:727 (1,3) - as well.
- 01:47:298 (2,3) - this jump is too short compare to other 1/4 jumps before and after this... consider to put the slider a way from the note, like move 01:47:727 (3) - to 178,262.
- 01:48:584 (6) - this slider self-overlapped too much even can't see the track clearly and may highly considered to be unrankble, please change that to another shape style. same to 04:33:155 (6) - .
- 01:49:441 (1,2,3,1) -
nothing is snapped to 1/6 ticks here, even the really weak drum beats are not. so these objects are unsnapped, please change them into another rhythm style.ok i'm not correct, the drum beats seem ok to me for snapping at 1/6 ticks, thou i think you need more people to check this. - 02:15:155 (3) - for you did a ds pattern here, i recommend you add nc at this note. same to 02:24:799 (2) - and lots of similar patterns, won't mention them in case you don't wanna change any one of them.
- 02:15:370 (4) - this self-overlapped shape is almost questionable... ask more staff for detail...
- 03:17:298 (5) - do ctrl+g to this can have better flow and reasonable distance setting to me.
- 03:56:727 kiai from here for a really quiet part??? i think that's not appropriate...
- 04:23:727 (2) - make this slider's sv larger to avoid that really short track which technically unreadble.
- 04:26:084 (9) - nc here to avoid the long combo.
- overlaps like 01:59:298 (9,10) - can be avoided since you've set lots of 1/4 jumps everywhere in this map... and at least spread them away makes the composing more clean...
- i think you have really really good sense of flow and composing art by structured objects and slider art even with simple shape ones... and i'm sure you can do an epic work if you look deep into the distance setting and do it better to fit the song and game play settings. have my star!
good luck