m4m from my queue C:
General
-you might need to change the lower 2 diff names to Normal and Hard. (i dont know much about naming exceptions, but Peckish is...not exactly standard vocabulary XD)
-i had a hard time following the BPM. i dont know if it was because the offset, or because of strings? anyways i think its worth noting that sometimes the drum is early such as around here 01:00:377
Peckish
00:09:057 - no instrument really stands out here, remove whistle
00:30:997 (1) - not consistent with the 1/2 slider rhythm used before
00:34:308 (1) - ^
00:39:273 (3) - 00:40:514 (5) - fix blanket
00:45:894 (3,4,5) - could make an equilateral triangle with slidertail3-4-5
00:47:549 (1,2) - blanket?
00:54:170 (1,2) - this has the sharpest flow change in sections similar to this. places like here 00:24:377 (1,2) - 00:57:480 (1,2) - have pretty smooth flow so make it consistent at least to that extent
01:30:583 (1,2,3,4,5) - this rhythm is slightly more intense than the Famished diff, the Famished diff has reverse sliders to follow the melody. BUT this diff has clicks on 01:31:203 (2) - 01:32:031 (4) - while Famished has slider ends for those. rhythm suggestion: https://puu.sh/tq43J/9ab9820778.jpg this is a slightly simpler rhythm than Famished, has all clicks on white ticks. you can apply this to all similar rhythms.
Famished
00:08:850 - no significant note here, remove whistle
00:09:885 (4,1) - you could adjust the pattern a bit to get a jump
00:30:170 - i think it would be better to put a 1/1 slider here rather than skipping over the drum
00:45:894 (1,2,3,4) - its not clear how these slider angles fit together. suggestion: copy 2, rotate by 90 degrees -> new 3. copy new 3, ctrl+h -> new 4. (hopefully it should look a bit better)
00:56:445 (3,1,2) - how about increasing the jump of 3-1 to match 1-2? they have about the same intensity
00:58:514 (5,1) - this jump isnt consistent with the rest of the pattern, none of these have it 01:01:825 (5,1) - 00:57:066 (2,1) - 01:00:377 (4,1)
01:29:127 (1) - this spinner is pretty short, its also inconsistent with the rest of the diffs. i would just add another triple and a 3/2 slider.
01:42:997 (1) - remove NC
01:43:824 (3) - add NC (keeps the 2-measure NC pattern going, as well as mark the end of kiai)
Ravenous
00:17:748 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - pattern is ok, but it doesnt do a lot of good for emphasizing the 3 of each combo. so you could try a different variant of the square pattern (such as ctrl+g 3-4 of each combo)
00:30:584 (2,1) - could make a jump
00:32:032 (6,7,1) - this pattern does not work well for reading, theyre all stacked but the time spacing is different from 6-7 and 7-1
00:36:790 (1,2,1) - could make the jump bigger from 2-1 to be at least as big as 1-2, its more intense
Good luck~
General
-you might need to change the lower 2 diff names to Normal and Hard. (i dont know much about naming exceptions, but Peckish is...not exactly standard vocabulary XD)
-i had a hard time following the BPM. i dont know if it was because the offset, or because of strings? anyways i think its worth noting that sometimes the drum is early such as around here 01:00:377
Peckish
00:09:057 - no instrument really stands out here, remove whistle
00:30:997 (1) - not consistent with the 1/2 slider rhythm used before
00:34:308 (1) - ^
00:39:273 (3) - 00:40:514 (5) - fix blanket
00:45:894 (3,4,5) - could make an equilateral triangle with slidertail3-4-5
00:47:549 (1,2) - blanket?
00:54:170 (1,2) - this has the sharpest flow change in sections similar to this. places like here 00:24:377 (1,2) - 00:57:480 (1,2) - have pretty smooth flow so make it consistent at least to that extent
01:30:583 (1,2,3,4,5) - this rhythm is slightly more intense than the Famished diff, the Famished diff has reverse sliders to follow the melody. BUT this diff has clicks on 01:31:203 (2) - 01:32:031 (4) - while Famished has slider ends for those. rhythm suggestion: https://puu.sh/tq43J/9ab9820778.jpg this is a slightly simpler rhythm than Famished, has all clicks on white ticks. you can apply this to all similar rhythms.
Famished
00:08:850 - no significant note here, remove whistle
00:09:885 (4,1) - you could adjust the pattern a bit to get a jump
00:30:170 - i think it would be better to put a 1/1 slider here rather than skipping over the drum
00:45:894 (1,2,3,4) - its not clear how these slider angles fit together. suggestion: copy 2, rotate by 90 degrees -> new 3. copy new 3, ctrl+h -> new 4. (hopefully it should look a bit better)
00:56:445 (3,1,2) - how about increasing the jump of 3-1 to match 1-2? they have about the same intensity
00:58:514 (5,1) - this jump isnt consistent with the rest of the pattern, none of these have it 01:01:825 (5,1) - 00:57:066 (2,1) - 01:00:377 (4,1)
01:29:127 (1) - this spinner is pretty short, its also inconsistent with the rest of the diffs. i would just add another triple and a 3/2 slider.
01:42:997 (1) - remove NC
01:43:824 (3) - add NC (keeps the 2-measure NC pattern going, as well as mark the end of kiai)
Ravenous
00:17:748 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - pattern is ok, but it doesnt do a lot of good for emphasizing the 3 of each combo. so you could try a different variant of the square pattern (such as ctrl+g 3-4 of each combo)
00:30:584 (2,1) - could make a jump
00:32:032 (6,7,1) - this pattern does not work well for reading, theyre all stacked but the time spacing is different from 6-7 and 7-1
00:36:790 (1,2,1) - could make the jump bigger from 2-1 to be at least as big as 1-2, its more intense
Good luck~