谢谢楼上的建议~~已按楼上修改过了,但是rap部分还是不知道怎么改比较好~
ps:需要太鼓的建议……本人主攻太鼓……
ps:需要太鼓的建议……本人主攻太鼓……
不是……你应该看看Auto君打图,你就明白我说的是什么了(你应该会看到Auto君鼠标不停变速)……现在这不是人打的cmn_891127 wrote:
说实话……我开了
至于为什么出现如此多的……spacing,好像是我最后调个一下难度,才蹦出来的……
不是……*sigh* spacing指的是东西在屏幕上的位置,不是时间轴 你还是看一遍Auto吧,一般来讲Hard和以下难度鼠标移动都应该大部分等速,你现在这个……cmn_891127 wrote:
嗯~我发现了……
应该是这个问题吧
Two objects exist 181ms apart (less than 200ms)
o_O?cmn_891127 wrote:
改好了……
我才看到有第二页……
还有问题……
1 那个绿色的线是不用改了么
2 降低难度不减分啊,分太多了会有什么问题么,我太舍得删
thx for Faust
but if i change the artist, this map cannot be downloaded
How to complete it?
0989596108 wrote:
給個提示...已經2個Taiko diff了,這樣很難rank
1.說到Fire 當然是暖色了...你把其中一種冷色換掉好了cmn_891127 wrote:
有2个问题……
1. 我觉得我选的颜色不好看,你能再找一下别的颜色么
2. 视频的分辨率太低了……怎么压才比较清楚呢
need further mod, thxwmfchris wrote:
[taiko]
- rrrb bbrrbbrr -> rrrb rrbbrrbb
fixed
-take away all duplets like 2:10, replace with 1/1
fixed
-take away rrrbbbrrr, replace by bbbbbbbbr or bbbbbbbbb
all replace by bbbbbbbbr
-bbbrr a bit strange?
all replace by bbbbr
-ending: use a single b
fixed
nice trial
[hard] - hitsound too loud?
volume↓
0:48:095 (4,5) up 1 grid
fixed
1:08:878 (1) this is unrankable since the direction of slider is unknown, use SB to denote or replace it.
all replace by spinner
1:20:445 (1) ^
...wait you're just copying the previous section?
Try more different patterns :/
fixed
^ so I'll skip modding of 2nd section since it's just the same as the first section
[Normal]
fine
need an easier diff? :/
the short diff is not enough easy?
这首歌感觉难度降不下来,大概是因为太激烈了,无法忍受半天才出现一个note,或slider又慢又长,求帮助~Sandpig wrote:
hi
(>'(oo)')> my mod <('(oo)'<)
Hard
前边一直SOFT感觉很不给力,一半的时候用了NORMAL感觉给点力了,结果后面又SOFT了,最后才又加了NORMAL……
感觉这歌实在是适合NORMAL[妹红纯爷们(^(oo)^)/]
而且你没感觉音乐本身的鼓点都盖过你做的了么……
全改成normal+降低音量
00:57:854 (2,3) - spacing
01:00:204 - kiai mode设置在这里开始……而且敢用NORMAL么- -
02:18:818 (2,3) - spacing
02:21:890 - 从这里开始既然用了NORMAL就加点FINISH吧……感觉应该给力的地方各种软……
04:08:155 - 这地方开始的加速感觉很卧槽因为前边节奏很慢,你自己从头打一下就知道了……完全无征兆
04:16:830 (1) - 这SILDER是挺好看的但是这图是给人打的……
取消加速和slider,变成常速加难,因为这段的视频很好看
Normal
我要没看错这NORMAL比HARD的最高得分都要高- -?
01:00:960 (4) - 这个建议做成3个音的slider,后面对应的地方也是
04:19:394 - 结束kiai mode
hard改后分比normal高了,主要是hard多了两段休息时间,slider&kiai也改了
Short
把后面没用的Timing Section都删掉
这图应该是NORMAL,但是看长度和难度设置又有点像EASY。还有我感觉不用特意做一个SHORT版
没用的Timing Section删掉了,不过听说没有简单难度的不能rank,所以才做的short
除此,NORMAL感觉是个NORMAL+
HARD感觉是个HARD,除了最后那里有点鬼畜了,但是分数比NORMAL还低,说明你的NOTE太少了。
声音啥的好好调一调,HARD节奏稍微再密一点
没了
Thank for your suggestion, it have me find so many limitations in may maps.lepidopodus wrote:
Overall
- Do we really need that 'Crazy!!!' SB in every diff? In 'Hard', that part is particulary hard but others are not.
Short
00:21:924 (2) - Well, if you follow the lyrics, Maybe slider from 00:21:744 ~ 00:22:647 might work.
fixed
00:33:491 (2) - Same as above.
fixed
00:37:105 (1) - Add finish in the start of the slider?
fixed
00:48:671 (1) - ^
fixed
Normal
- Generally, I think you can add more hitsound in this one. (Consider using normal-normal with soft-normal or custom hitsound sound similar with drum in this song?)
00:31:684 (2) - Clap in the start of the slider? (This applies to every counterpart in this difficulty.)
01:46:503 (1,2,3) - As drum beats are quite strong here, how about somewhat 'stronger' hitsound than now?
01:47:226 (3) - shorthen this by 1/2?
fixed
01:47:769 (1) - How about finish instead of clap?
02:07:828 (X) - Add circle here?
fixed
02:34:936 (3) - Remove repeat of this slider, then add a slider from 02:35:298 ~ 02:35:659?
fixed
03:49:393 (1) - Remove new combo?
fixed
Taiko Stage
- Nobody likes sudden, especially long 1/4 streams. (Actually it's not that serious in this map, but it's occurs quite too much these days.)
00:15:489 (9,10) - When I first here this, I thought this two 1/4 notes are somewhat strange, well, I'm not that sure though. (This applies to every counterpart in this difficulty.)
add a d before the original 9 at the white line, and all same to this are fixed
00:21:272 (9) - Remove?
fixed
00:22:356 (20) - Remove, then add 'ddd' (d means red note so this is triple 1/4 dons, a. k. a red notes.) in 00:22:446.
fixed
00:24:073 (32~40) - I think it would be better if you split these. (This apears again in 00:35:638 and you don't need to split this one.)
change as kdd_kdd_k
00:32:838 (9~20) - Same as 00:21:272 (9) & 00:22:356 (20).
fixed
00:37:446 (2,4,8) - Remove? (Or remove only 4,8?)
remove only 4,8
00:38:712 (4) - Add k? (Kat, a. k. a. blue note.)
fixed
00:48:651 (1,2,3,4,5,6,7,8) - Same as 00:37:446 (2,4,8) & 00:38:712 (4).
fixed
00:58:139 (21,22,23,1) - Misplaced by 1/4.
fixed
00:58:681 (1) - Shorthen this by 1/4.
fixed
01:01:663 (9~17) - This is kinda too 'radical' pattern for here, try something others, like, uh... ddddk ddk?
fixed
01:02:928 (19) - Change to k?
fixed
01:04:555 (32,33,34,35) - Remove 33, 34, 35 and change 32 to drum roll lasting for 3 beats.
fixed
01:13:230 (7~15) - Same as 01:01:663 (9~17).
fixed
01:16:121 (31,32,33,34) - Same as 01:04:555 (32,33,34,35).
fixed
01:34:916 ~ 02:45:398 - This is almost same with first part. All of my suggestions are applied to here too.
fixed
02:21:904 (3,4,5,1) - ddddk?
fixed
02:22:447 (2) - Remove?
fixed
03:04:193 (41) - Change to d?
fixed
03:05:278 (50) - ^
fixed
03:15:127 (4) - move to 03:15:037.
fixed
03:33:109 ~ 03:55:880 - This part is almost same as previous kiai parts. All of my suggestion above about kiai part is also applied to here.
fixed
Hard
- Why volumes are so low particulary in this diff?
- More hitsound, as I said in 'Normal'?
00:19:722 (1) - Spacing?
fixed
00:48:094 (4) - How about moving a grid right?
fixed
00:48:275 (5) - How about moving a grid down?
fixed
01:10:685 (X) - Add a circle here?
fixed
01:22:252 (X) - ^
fixed
01:37:794 (1,2) - Remove clap in return point of 1 and add clap in 2?
01:46:469 (1) - Add finish in the start of the slider?
01:46:830 (2) - ^
01:47:192 (3,4) - Add finish?
01:47:553 (5) - Add finish in the end of the slider?
01:58:035 (X) - add a circle?
02:09:058 (4,5) - Same as 00:48:094 (4) & 00:48:275 (5).
00:48:275 (X) - add a circle?
00:33:095? fixed
02:44:661 (X) - ^
fixed
02:45:746 (X) - ^
fixed
04:19:451 (3,4) - Remove?
fixed
Well, suggestion is just suggestion. (Some misplaced note issues in Taiko map are exceptions. I'm serious about those.)
Standard maps don't have serious problem, I think.
About Taiko map, well, you are at least better than someone I know, but still...
这是修改的kanpakyin wrote:
Hey..Here my mod.
-----------------------------------
Red=I think you should fix this
BluE=Suggestion only
*The major issue are in Blod
-----------------------------------
[Short]
00:15:057(x)add a note here?
00:37:828(1)use a clap instead of whistle?
00:39:274(2)^
00:59;515(4)add a whistle?
01:22:286(2)Probably you should following the distance snap here?
maybe you mapping this diff in full and re-name to easy is better than now?
remap
[Normal+]
The new combo is really mess in this diff..
00:15:204(1)Remove new combo
fixed
00:23:878(2)Remove 1 slider repeat
fixed
00:34:902(3)^
fixed
00:58:577(3)Change to x1 BPM
fixed
01;03:095(4~7)spacing
fixed
01:35:264(2)up 1 grid
fixed
02:21:167(1)hairlike spacing
fixed
02:29:119(3)^
fixed
02:34:541(2.3.4)spacing
fixed
02:27:432(5)^
fixed
04:00:204(7)New combo
no
04:03:905(3)add a clap
fixed
04:04:179(6)^
fixed
04:11:770(7)New combo
no
It a bit weird because it not crazy..So you may remove Crasy after 04:05:264
Caz' I am lazy.so.I skip HaRD DIFF![]()
[Taiko Stage]
Set CV to 1.4...Taiko diff usually use this CV
K=blue notes
D=Red notes
00:17:025(24)change to k
00:19:013(38~42)change to ddkkd?
00:25:157(1.2)Remove it and use 1 big note to instead of that
00:28:230(21)change to k?
00:30:578(38~42)chang to ddddk?
01:19:555(x)add a note here?
01:44:314(30-34)change to ddddd?
01:46:121(1.2)Remove it and use 1 big note to instead of that
02:09:615(1)finish here?
all fixed
Fine..overall is nice
因为要期末考试了……大概要两周以后了kanpakyin wrote:
如果改完後還想要mod的話就發個forums pm給我把
唉唉~慢慢的奋斗……下周就考试了,不想活了ShikiEiki503624133 wrote:
这首很不错啦 不过 太鼓完全可以做的难一点 而且 我个人觉得重复的地方有些多了 我做图很少啦 所以不会很专业 希望可以RANK吧 不过下次记得要让别人打太鼓的时候很有干劲 打完之后又很想打的那种 就像那个senpuu no mai AC ver taiko oni一样 加油
STAR~
thanks~but recently, I don' t have enough time, since the final examSander-Don wrote:
EDIT..... nevermind star~~
good luck on getting it ranked :3
Tenshi-nyan wrote:
Hey, is this still being worked on? I hope it does, because
~random mod!
Easy
ADD HITSOUNDS!!!
Add Kiai times :
00:37:105 (x) - add note
01:23:009 (4) - add repeat
02:19:575 (8) - end on 02:20:840 - and remove the note.
04:16:864 (x) - end the spinner on 04:19:394 (x) - and remove the note.
Normal+
Hitsounds...
00:37:071 (1) - add finish
01:23:336 (5) - add note + finish
01:58:035 (1) - add finish
02:26:951 (8) - and so on - remove the claps?
02:45:746 (1) - add finish
all fixed
Hard
Those are some weird difficulty settings. Maybe make it like this?
00:37:071 (1) - add note + finish
01:58:035 (10) - ^ - stack it under the previous notes.
02:45:746 (1) - add finish
all fixed
Cool map, go on, finish it
I'd prefer it you'd remove the clap sounds in the Kiai parts. Just a suggestion though.
loveFantasy wrote:
你好
[General]
- 這首歌不太好map, 由於唱法的關係, 很多拖音以及起始點不在拍點上的歌詞, 可以用50% playback聽一次看看
很糾結
- source和tags要加一下
tags加了,但是source不知道怎麽填,不可以空麽
[Normal]
<00:01:929> 這兩個slider和spinner感覺挺怪的, 建議直接移除了, 00:09:927才開始
我也覺得很詭異。。改成長的spinner
<00:48:322> (3,4) 把3,4合併成一個slider
fixed
<00:49:693> (1~5) 這段糟透了, 1歌手唱的點其實更接近00:49:807也就是晚1/4拍, 2,3,4大致上歌手慢了1/8拍, 5卻又早了1/4拍, 因為歌手的關係, 我也不知道要怎麼改, 目前只能請你先把1往後移到00:49:807並把5移到00:52:093...你需要找更有經驗的人給你建議, 這串combo必須改
fixed
<01:00:892> (1~6) 跟上面一樣...目前我覺得1,2,3都往後移1/4拍 (01:01:006), 5,6往前移1/4拍 (01:02:834), 刪除4, 聽起來好些, 但這兩段這樣改變成都在藍線上, 是不可能被接受的normal, 你需要找更有經驗的人給你建議
fixed
<01:23:060> (3) 不要重疊
fixed
<01:52:541> (1) remove slider, add notes at 01:52:770 instead, 你可能會想一起改2,3,4 讓hitsounds聽起來好些
fixed
<02:02:825> (1~) 這段歌手也都是唱慢略多於1/8拍的...跟前面一樣
fixed
[Hard]
<00:00:000> Normal 中提到的三段一樣有問題
同上spinner
<01:51:399> (7,8,9) 有點突兀, 考慮移除這三個note
移除后會聽到音樂的鼓點。。。感覺有點空,沒有刪
<02:05:796> (1) delete this
因爲是給前面一樣的,感覺這樣形式比較統一就沒有刪
<02:36:192> (1~5) 雖然你可能是要符合背景樂器, 我個人不太喜歡, 而且這實在也不好打, 02:38:249這串兩個slider的效果就好
因為是Hard,所以要有難點。。應該不算鬼畜
<02:43:620> (1~5) ^
同上
<02:50:818> (1~5) ^ 這串與上面兩個不同, 可以用slider
這串就算不打上也不會立刻死的。。。所以還是保留了
<02:58:189> (1~5) ^
同上
<03:21:786> (8) 我認為刪掉效果較好
fixed
<03:51:038> (8) ^
fixed
<04:07:836> (3,4) 改排成左右吧, 比較好看
fixed
去掉我很介意的那三段, 很不錯的map! 我稍後會再來recheck一次
mod非常認真~~~~
太感謝啦~
Tonoicutzu wrote:
hello there :3
here's my mod
[General]
in both diffs this slider 00:03:757 is too long, i suggest you should change it's lengh to end here : 00:04:671
that spinner sounds bad, i think you should mute the end and change it's length to end here : 00:09:470
all change to long spinner
good map, nice storyboarding
[Normal]
I think you need to delete all timing points from here : 03:18:814
fixed
[Hard]
01:28:545 : this slider sounds really bad (imo), change it's length to end here : 01:29:459 , not here 01:29:687
01:57:569: this slider sounds bad (imo), change it's length to end here : 01:58:026
01:58:026: add circle
these all fixed
02:27:051: this slider sounds bad (imo), change it's length to end here : 02:27:965
03:09:102: this slider sounds bad (imo), change it's length to end here : 03:10:473
03:25:556: this slider sounds bad (imo), change it's length to end here : 03:26:470
03:54:809: this slider sounds bad (imo), change it's length to end here : 03:55:723
the blue, i think they are my style, not the mistake or error
nice song, relaxin~. Great job, Star
gdeath wrote:
[Hard]
00:01:929 (1) - 这个高slidertick,长slider,无伴奏。到这这里拉slider的时候滴滴滴有点犯耳...
要不把这个slider中间一段设置成静音要不用cutsom silent tick, 不过考虑到后面也有有些同样的情况,还是用slient tick比较省事省心。
我帮你弄好了,顺便降低了些开头的音量。因为觉得稍微有点响。你看看
已经改好了
[Normal]
如果觉得还行的话,也可以同样操作Hard的建议。
已经改成spinner了。。不过声音改了
非常感谢~~~
Starrrrrrrrrr.
loveFantasy wrote:
hi~ this is recheck
[Normal]
<01:02:491> 你忘了砍掉這個(4)
fixed
<02:02:825> (1~) 仍然感覺不好啊..大約是(1,2,3)三個notes都得延1/8 beat 但是這在normal不可行, 目前這樣我若跟著節奏去打不專心看圈圈是很容易打出100的, 而且打的時候很不對勁..
这个,之前两个modder都没有提,虽然我也打得很郁闷,但是还是不知道应该怎么办,需要再找modder
[Hard]
上一個貼中的 "Normal 中提到的三段一樣有問題" 我指的是00:49:693, 01:00:892和02:02:825
汗
<00:49:693> (1~6) 全部往後移1/8 beat (1位在00:49:750), 由於這是Hard而且這段和前後兩段有些距離, 我個人認為不會因為移到1/8 line造成誤解, 不過如果你要Rank, 可能得找個BAT/MAT問一下
有机会一定问一下
<01:00:892> (1~6) 地獄般的難改啊...(1)的正確點要後移1/8 beat, 01:01:349有一個明顯的背景伴奏音, 但歌手的音遲了些才出來(比較接近01:01:406), 也就是(2)非常難下, 更麻煩的是(3,4)基本上是準的 (也就是你用1/8 line去遷就(1,2)的話, 一般水平的玩家打(3,4)的時候就會很憤怒~~什麼MAPPER啊!), 由於色這個音歌手拖很長, 所以實際上你會發現(5)按下去後過了將近1/4拍歌手才唱出來, (6)則是還沒打出來1/8拍前歌手就唱出來了, 我試著擺了很多種, 但實在對這段沒輒...
[/color]
請你慎重考慮一下在00:39:409~01:06:834 remap成跟樂器不要跟歌詞
我需要仔细研究
<02:02:597> delete
这样很好看,所以就不删了
<02:02:825> (1,2,3) 後移1/8拍, 一樣你得請問BAT/MAT這能不能被接受
好的
<02:05:796> (1) delete, 改放note在02:06:025
还是不要了,之前一段也是五个字,但提前在白线放了slider,为了统一形式,不改了
其他部分我試玩了兩次, 應該沒什麼大問題
实在是太感谢了,提了好多有用的建议
star for you now
我也超喜欢,虽然rank之路是很难的。。但是我会加油的kathy4006 wrote:
:D
很喜欢这首歌 于是果断Star
抱歉无法给出什么建议,
AFK已久的沙包路过...
嗯LaunchedthousandShip wrote:
很多时候rank很难不是由于图不好,而是关系问题,不过加油吧,这么多star,别浪费了
表示这句话是经典LaunchedthousandShip wrote:
很多时候rank很难不是由于图不好,而是关系问题,不过加油吧,这么多star,别浪费了
Colin Hou wrote:
[General]:fixed
- Artist: Moming Qimiao
[Timing]:改Artist参照http://osu.ppy.sh/forum/viewtopic.php?f=56&t=24443
- BPM: 131.280
fixed- Offset: 1026
fixed- 我也不太清楚 因为开始有的地方还是需要前后移1/8才听起来像一回事... 但是原来的很多地方都有问题 (我是渣timing啊
先不用给kudosu了 timing修一下之后再继续 ^^/
我手欠的给了。。。。怎么办啊。。。我错了
弃坑改歌什么的被抓住可是会被说的哟...//啊!...
我以为就会酱紫的坑掉的,原来还有人看啊,太感谢啦~DarkRingSystem wrote:
;) kira~Chinese song!
noob mod
[Timing]
就打的来说131.280的bpm 就中间一段很准 前后都有少许偏差.后面还是131? 老实说问题不大
这首歌的time太纠结了
[skin]
强烈建议加入scorebar-ki scorebar-kidanger 和 scorebar-kidanger2 水墨风格的皮肤元素 就算只改成个水墨色也行
原始的皮肤紅黄的太违和了 orz
大概是比较懒吧。。。我再找点图片去
[hard]
HP -2
这样会变成4.5,不过想在这个样子实在是比较容易死掉
只说说建议 很多slider 回转都在蓝线上 这样打起来因为是slider 可能问题不大 但是节奏上
来讲 就不是那么好听 建议把她们拉长到下一个白线上 如:
00:44:673 (8)
00:59:298 (8)
01:28:548 (2)
等等..
话说 后面没歌词了?//这个,因为今天用同学电脑上的,已经做完了,过几天传
good luck
不适合呢~normal音效感觉太硬了,还是柔和点好~LKs wrote:
不用normal音效吗
all fixed.Jarby wrote:
Beautiful map.
Normal:
02:36:201 (1) - This also feels a bit out because of how the instrument isn't precisely consistent like that and there's no lead in to it. It's about as good as it will fit as is, but I suggest simply removing it here. The future cases similar to it are fine.
04:15:271 (1) - End this 1/4 sooner to better fit the piano there.
Hard:
Please raise stack leniency to at least allow objects that are 1/2 apart to be stacked.
00:01:939 (1,2,1) - This plays really strangely because the opening rhythm doesn't exactly fit with the song's BPM and is a bit hard to lay out for a map in the first place.
02:36:201 (1) - This also feels a bit out because of how the instrument isn't precisely consistent like that and there's no lead in to it. It's about as good as it will fit as is, but I suggest simply removing it here. The future cases similar to it are fine.
03:20:308 (6) - This falls under the screen in gameplay. Please adjust it.
04:15:271 (1) - End this 1/4 sooner to better fit the piano there.
Please get in contact with me once changes have been made.
TTTTTTTTTTTT wrote:
;)
~thanks for your stars~qihanzhang wrote:
good map,star~
fixed and thanksKatsuri wrote:
Make your prev points consistent
Make your Lead Ins consistent
No star~
*Edit* I'll give you star after a full mod(coming)