hi mega, cool map here owo
testplayed it a while ago but idk, i have some concerns about the sv (which maxus also did pointed out)
so before this map gets push forward... i think i'll give my personal opinion about it...
i just want to help so pls be easy on me ;w;from this point 04:19:688 onwards... the SV here for example: 04:21:219 - is not readable, it is hard to predict when you will hit the note... as you can see in the editor, it has a 1/1 interval... but when you play it, it looks like almost 1/4, by this, players will get confused, they will suspect that it is a 1/4 interval and will play it that way, and with that, they will surely miss... unless they memorize it ;w;
even though you planned to make something that was the same feeling like the one in the IIDX, i think it is better to make it more something better ones to be more enjoyable to play
i suggest, instead going for a slowjam, you can try this:
04:21:219 - 0.61
04:21:414 - 1.653
04:21:479 - 0.87
so... for example we used 1/4 snap divisor, so we have
4 lines (dont know what to call it xD) then we have:
(
0.7*3)+(
1.9*1)/4=1.00
but since the bpm change, so the normalized sv is 0.87, so if you multiply it to
0.7 and
1.3 you can get
0.61 and
1.653 with that, players can visualize how long the interval between those notes, it will be much more easier to predict...
what do you think?