hello there! just mentionning you I was modding this a bit before ezek bubbled your map.. lol
General
Please delete 'tomppabeats olli' from the tags because they are both in the title and artist of your map.
battle's easy
Really nice beatmap overall. Really calm and the difficulties are neat. Hope to see this ranked soon! Here's a star.
ezek will be able to revert the bubble afterward, if he agrees.
General
Please delete 'tomppabeats olli' from the tags because they are both in the title and artist of your map.
battle's easy
- 00:25:483 (5) - For this slider, I would like to see it placed somewhere else where it would be easier to catch. First of all, the emplacement of this slider breaks the flow, so it's kinda awkward to reach this slider as it at the opposite of your previous slider's flow. What if you move this slider somewhere near x:148 y:316? If you move the slider at this point, the flow will be more natural with your previous slider and it's going to make a triangle shape with the two previous objects. As for the form of your slider, you can maybe curve it and you could face it upward. Just like this:
- 00:15:049 (4) - As for this slider, I can see on the normal that it has a whistle hitsound on it's track and to be honest, it's a very interesting sound because the song is quite creepy, it adds more effect to it. Maybe you should try it out? (The idea of adding a whistle slidertrack on this particular slider had been suggested in the mod above, but it was also in his difficulty.) *Make sure to not add a whistle at the beginning and the end of the slider!*
- 00:17:657 (2) - Same as mentioned above, except that there is a crescendo sound at this point, and it would feel more natural to have a whistle hitsound on its track.
- 00:20:266 (4) - Same as mentioned above. The same suggestion will also apply to those sliders: 00:25:483 (5) - , 00:28:092 (2) - , 00:30:701 (5) - , 00:35:918 (5) - , 00:38:527 (2) - , 00:41:135 (3) -
- 00:42:518 (1) - So there is this point I suggested on normal that would should also consider, also because it's an easy difficulty, it would be harder for beginners:
Gabe wrote:
Oh lord.. this circle is going to be hard to reach. I know there's nothing much you can do about this because the song has a sound at this point, but because of the rhythm change, it will be hard for players to reach this note at first, since they won't necessary realize the timing change at first. If you want to change anything at this point, I would suggest you to delete the circle and start your next spinner where the circle was previously placed. If you change this, it's going to be better for players as they are not going to rage for missing an object and also, it doesn't look bad to start your spinner there. That is a point you should consider. - Really nice job here!
- 00:15:049 (3) - For this slider, I would suggest you to add a whistle on the slidertrack. If we look further to the difficulty, we can see this slider 00:25:483 (3) - having a whistle on its slidertrack as well, following by 00:27:766 (2) - this slider that has one also. So, in the meaning, 00:15:049 (3) - should have a whistle on its slidertrack because first, it will sound good and second, it will be consistent with the two sliders I just pointed out.
- 00:15:701 (1,2) - I don't understand the reason why there is a new combo at this part, it's not really emphasizing anything and it's not consistent with your combos, overall. Also, since you are adding a new combo for only two objects, it feels very useless. I would suggest you to simply delete the new combo at this point.
- 00:18:309 (1,2) - Same thing as said on 00:15:701 (1,2) - Also, I can see you don't have a new combo at 00:28:744 (3,4) - , so it's just inconsistent if you keep those new combos.
- 00:41:135 (3) - I would like to see a whistle on the slidertrack of this slider aswell!
- 00:42:518 (1) - Oh lord.. this circle is going to be hard to reach. I know there's nothing much you can do about this because the song has a sound at this point, but because of the rhythm change, it will be hard for players to reach this note at first, since they won't necessary realize the timing change at first. If you want to change anything at this point, I would suggest you to delete the circle and start your next spinner where the circle was previously placed. If you change this, it's going to be better for players as they are not going to rage for missing an object and also, it doesn't look bad to start your spinner there. That is a point you should consider.
- As for the hitsounds, it was perfect. Just a little point I suggested to you earlier.
- As for the objects emplacement, it's also perfect. You are having a great flow at this point and everything reaches out well.
Really nice beatmap overall. Really calm and the difficulties are neat. Hope to see this ranked soon! Here's a star.
ezek will be able to revert the bubble afterward, if he agrees.