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tomppabeats - i want to tell you i love you but i can't (ft.

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Ora
battle's diff:

00:21:570 (1) - Maybe make the second part of this curve more symmetrical to blanket 00:22:875 (2) - better.
00:39:831 (4,5) - This could easily just be a blanket. The curve you have now is kind of random https://osu.ppy.sh/ss/6830868


IRC with Renumi :^)
14:00 Renumi: oraroaoraoraoraorafroraroaroaroara
14:00 Renumi: do you do m4m im desperate
14:00 Ora: ay
14:00 Ora: yeah sure why not
14:00 Renumi: oh really
14:00 Ora: I havent modded in like a month tho
14:01 Renumi: i modded my first map in a month today too
14:01 Renumi: that makes too of us
14:01 Renumi: two*
14:02 Renumi: so which map are you taking?
14:02 Ora: xD
14:02 Ora: what do you mean?
14:02 Ora: Im trying to rank this
14:02 *Ora is listening to [https://osu.ppy.sh/b/1119826 Kotringo - Harmonia]
14:02 Renumi: i mean adfsd
14:03 Renumi: oh that one o:
14:03 Ora: whats your map?
14:03 Renumi: uhhm sec
14:04 Renumi: long title beware
14:04 *Renumi is listening to [http://osu.ppy.sh/b/1157430 tomppabeats - i want to tell you i love you but i can't (ft. olli)]
14:04 Renumi: going to try to push this
14:05 Ora: I can just irc mod for you right now
14:06 Renumi: that works too
14:06 Renumi: :d
14:06 Ora: lol what is that kiai time
14:07 Renumi: i just want a burst
14:07 Renumi: no real kiai in this
14:07 Renumi: lol
14:07 Ora: I see
14:07 Ora: 00:37:222 - is pretty much the same
14:07 Ora: but i guess you just want 1 burst
14:08 Renumi: yeahp
14:08 Renumi: one burst into the next section of the song
14:10 Ora: hmm well the diff is basically an easy
14:11 Ora: has anyone complained about the DS?
14:11 Renumi: not really
14:12 Ora: I just say that because they usually want consistent DS throughout the entire map for lower diffs
14:12 Ora: i dont think it's a big problem but be ready for others to mention it
14:13 Renumi: alriight
14:13 Ora: 00:17:331 (2,1) -
14:13 Renumi: isn't ds consistent enough?
14:13 Ora: yeah yours is only changing at some parts by 1.0DS
14:13 Ora: thats why I didnt think it was a big deal
14:14 Ora: i mean
14:14 Ora: 0.1DS
14:14 Ora: not 1.0
14:14 Renumi: yeah alright
14:14 Ora: like if you look at 00:17:331 (2) -
14:14 Renumi: i should look over and fix those things
14:14 Ora: it says the previous is 1.08 and the next is .97]
14:15 Renumi: yeahyeah
14:15 Renumi: this is helpful o:
14:16 Ora: Im not saying it needs to be changed tbh
14:16 Ora: because there are circumstances where it's fine to do
14:16 Ora: and it's really not that big of a change
14:16 Ora: 0.1 is nothing
14:16 Renumi: exactly
14:16 Renumi: which is why i did that in the first place
14:17 Renumi: not saying it was intentional, just "should be fine"
14:17 Ora: yeah it's just for easy diffs, beginners are more comfortable where DS feels the same
14:17 Ora: like in battle's diff he only uses 1.3DS
14:17 Ora: for everything
14:18 Ora: k so for 00:17:331 (2,1) -
14:18 Ora: I think you could curve that slider better into 1
14:19 Ora: its just a tiny bit off
14:19 Ora: you do better at 00:13:744 (1,2) -
14:19 Renumi: i can see that :o
14:19 Renumi: repositioned
14:19 Ora: should be easy fix
14:19 Ora: k ^_^
14:20 Renumi: yea =w=
14:21 Ora: 00:22:875 (3,4,1) -
14:21 Ora: wait
14:21 Ora: yeah
14:21 Ora: spacing is a bit off there
14:22 Renumi: yeah
14:22 Ora: just use 1.0DS like you do for 00:33:309 (3,4,1) -
14:22 Renumi: will do ;w;7
14:22 Renumi: did it
14:24 Ora: like this stuff that Im modding is just polishing the map
14:24 Ora: your patterns and flow look great to me
14:25 Ora: just making sure everything is consistent
14:26 Ora: 00:20:918 (3) -
14:26 Ora: another really small easy change
14:26 Ora: 1.0ds like you do at 00:25:483 (2,3) -
14:26 Ora: and everythwere else for that same pattern
14:29 Ora: have you started looking for BNs for this yet?
14:29 Ora: it looks really good
14:30 Renumi: i've decided to get a few mods and opinions, even if it looks good
14:30 Renumi: better to be safe than sorry
14:31 Ora: yeah bns usually want like +12 SP before looking for one
14:31 Renumi: yea
14:31 Renumi: i'll get mods then i'll start looking for one
14:31 Renumi: when i reach a comfy sp that is
14:32 Ora: i mean it shouldnt be that long really lol
14:32 Ora: its like modding 1 diff of a tv size mapset
14:33 Ora: that timing point at 00:42:518 - did you make that?
14:33 Renumi: make as in..?
14:33 Renumi: ;w;
14:34 Ora: put it there xd
14:34 Renumi: o xd
14:34 Ora: Its fine how it is but I think you could have also just put the last note on 00:42:521 -
14:34 Ora: the 1/8 tick
14:35 Renumi: spinner and bpm in play panel
14:35 Renumi: i think?
14:35 Renumi: but then timing would be weird
14:35 Renumi: :d
14:35 Ora: I mean the offset you put is only -3MS offset
14:35 Ora: 42518
14:36 Ora: vs 42521
14:36 Ora: not that huge of a difference
14:36 Ora: but im not good with timing
14:36 Ora: so if thats the offset then keep it
14:36 Renumi: it's pretty solid
14:36 Renumi: yea
Topic Starter
Renumi

Ora wrote:

IRC with Renumi :^)
14:00 Renumi: oraroaoraoraoraorafroraroaroaroara
14:00 Renumi: do you do m4m im desperate
14:00 Ora: ay
14:00 Ora: yeah sure why not
14:00 Renumi: oh really
14:00 Ora: I havent modded in like a month tho
14:01 Renumi: i modded my first map in a month today too
14:01 Renumi: that makes too of us
14:01 Renumi: two*
14:02 Renumi: so which map are you taking?
14:02 Ora: xD
14:02 Ora: what do you mean?
14:02 Ora: Im trying to rank this
14:02 *Ora is listening to [https://osu.ppy.sh/b/1119826 Kotringo - Harmonia]
14:02 Renumi: i mean adfsd
14:03 Renumi: oh that one o:
14:03 Ora: whats your map?
14:03 Renumi: uhhm sec
14:04 Renumi: long title beware
14:04 *Renumi is listening to [http://osu.ppy.sh/b/1157430 tomppabeats - i want to tell you i love you but i can't (ft. olli)]
14:04 Renumi: going to try to push this
14:05 Ora: I can just irc mod for you right now
14:06 Renumi: that works too
14:06 Renumi: :d
14:06 Ora: lol what is that kiai time
14:07 Renumi: i just want a burst
14:07 Renumi: no real kiai in this
14:07 Renumi: lol
14:07 Ora: I see
14:07 Ora: 00:37:222 - is pretty much the same
14:07 Ora: but i guess you just want 1 burst
14:08 Renumi: yeahp
14:08 Renumi: one burst into the next section of the song
14:10 Ora: hmm well the diff is basically an easy
14:11 Ora: has anyone complained about the DS?
14:11 Renumi: not really
14:12 Ora: I just say that because they usually want consistent DS throughout the entire map for lower diffs
14:12 Ora: i dont think it's a big problem but be ready for others to mention it
14:13 Renumi: alriight
14:13 Ora: 00:17:331 (2,1) -
14:13 Renumi: isn't ds consistent enough?
14:13 Ora: yeah yours is only changing at some parts by 1.0DS
14:13 Ora: thats why I didnt think it was a big deal
14:14 Ora: i mean
14:14 Ora: 0.1DS
14:14 Ora: not 1.0
14:14 Renumi: yeah alright
14:14 Ora: like if you look at 00:17:331 (2) -
14:14 Renumi: i should look over and fix those things
14:14 Ora: it says the previous is 1.08 and the next is .97]
14:15 Renumi: yeahyeah
14:15 Renumi: this is helpful o:
14:16 Ora: Im not saying it needs to be changed tbh
14:16 Ora: because there are circumstances where it's fine to do
14:16 Ora: and it's really not that big of a change
14:16 Ora: 0.1 is nothing
14:16 Renumi: exactly
14:16 Renumi: which is why i did that in the first place
14:17 Renumi: not saying it was intentional, just "should be fine"
14:17 Ora: yeah it's just for easy diffs, beginners are more comfortable where DS feels the same
14:17 Ora: like in battle's diff he only uses 1.3DS
14:17 Ora: for everything
14:18 Ora: k so for 00:17:331 (2,1) -
14:18 Ora: I think you could curve that slider better into 1
14:19 Ora: its just a tiny bit off
14:19 Ora: you do better at 00:13:744 (1,2) -
14:19 Renumi: i can see that :o
14:19 Renumi: repositioned
14:19 Ora: should be easy fix
14:19 Ora: k ^_^
14:20 Renumi: yea =w=
14:21 Ora: 00:22:875 (3,4,1) -
14:21 Ora: wait
14:21 Ora: yeah
14:21 Ora: spacing is a bit off there
14:22 Renumi: yeah
14:22 Ora: just use 1.0DS like you do for 00:33:309 (3,4,1) -
14:22 Renumi: will do ;w;7
14:22 Renumi: did it
14:24 Ora: like this stuff that Im modding is just polishing the map
14:24 Ora: your patterns and flow look great to me
14:25 Ora: just making sure everything is consistent
14:26 Ora: 00:20:918 (3) -
14:26 Ora: another really small easy change
14:26 Ora: 1.0ds like you do at 00:25:483 (2,3) -
14:26 Ora: and everythwere else for that same pattern
14:29 Ora: have you started looking for BNs for this yet?
14:29 Ora: it looks really good
14:30 Renumi: i've decided to get a few mods and opinions, even if it looks good
14:30 Renumi: better to be safe than sorry
14:31 Ora: yeah bns usually want like +12 SP before looking for one
14:31 Renumi: yea
14:31 Renumi: i'll get mods then i'll start looking for one
14:31 Renumi: when i reach a comfy sp that is
14:32 Ora: i mean it shouldnt be that long really lol
14:32 Ora: its like modding 1 diff of a tv size mapset
14:33 Ora: that timing point at 00:42:518 - did you make that?
14:33 Renumi: make as in..?
14:33 Renumi: ;w;
14:34 Ora: put it there xd
14:34 Renumi: o xd
14:34 Ora: Its fine how it is but I think you could have also just put the last note on 00:42:521 -
14:34 Ora: the 1/8 tick
14:35 Renumi: spinner and bpm in play panel
14:35 Renumi: i think?
14:35 Renumi: but then timing would be weird
14:35 Renumi: :d
14:35 Ora: I mean the offset you put is only -3MS offset
14:35 Ora: 42518
14:36 Ora: vs 42521
14:36 Ora: not that huge of a difference
14:36 Ora: but im not good with timing
14:36 Ora: so if thats the offset then keep it
14:36 Renumi: it's pretty solid
14:36 Renumi: yea
thanks !!
Battle
denied all, I don't want a blanket on the second one and the first one is so that the sound on the white tick has emphasis
Mir
Hi Ren-chan!~

Short mod for this map.~ Battle's diff is mainly some small aesthetics that are personal bugs tho.

[General]
  1. All good!

[]

Battle's Easy
[Easy]
  1. 00:18:962 (3) - If you move this closer to 2 you can get it equidistant from 00:17:657 (2,4) - without breaking DS.
  2. 00:21:570 (1,2) - Could improve this blanket.
  3. 00:23:853 (3,5) - :thinking: Might not be a huge deal, but I'll point it out so you're aware of this slight overlap.

Normal
[Normal]
  1. 00:18:962 (1) - This is the only place you skip the snare. I recommend mapping it for consistency.
The rest is fine.

Good luck!~
Battle
denied last point, it's not even visible in gameplay

please stop poking me, I know when mods come.
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Topic Starter
Renumi

Mir wrote:

Hi Ren-chan!~ >w<!~

Short mod for this map.~ Battle's diff is mainly some small aesthetics that are personal bugs tho.

[General]
  1. All good! :D

[Normal]
  1. 00:18:962 (1) - This is the only place you skip the snare. I recommend mapping it for consistency. well, i can see where you're coming from, but i also mapped this with the vocals in mind so i don't know... if more people point this out i'll reconsider changing it to something else; i'd like to keep this as long as it's not unrankable.
The rest is fine.

Good luck!~ thanks mir!~
also updated i'll stop poking battle lol
beaw
[battle's easy]
00:21:570 (1,2) - dad please blanket this better
00:39:831 (4,5) - this is nice but please make it less curvy

[normal]
00:30:701 (3,1) - dad please blanket this better
Topic Starter
Renumi

Stingy wrote:

[normal]
00:30:701 (3,1) - dad please blanket this better blanketed better and fixed some stuff that was bugging me personally around that part onward~
thanks curlee stingy >w>) /
Battle
fixed all
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381,237,39831,2,0,B|423:251|423:251|494:238,2,90,2|0|0,3:0|0:0|0:0,0:0:0:0:
337,173,41135,2,0,P|275:194|257:261,1,120,2|8,3:0|0:0,0:0:0:0:
255,240,42518,5,6,3:0:0:0:
256,192,42681,12,0,47735,0:0:0:0:
Topic Starter
Renumi
upd8ed
ZekeyHache
Hiiii ^^

[General]
  1. Seems you provided soundcloud and bandcamp from the artist... but I wasn't able to find this specific song anywhere there :c So, is there any reliable source for your metadata?
  2. Delete Thumbs.db from your SB folder~ In case you can't see this file, redownload your map and it should appear, then delete it and submit, I've seen this happen before~
  3. Your SB can be optimized. I'm pretty sure you don't need a blank 1366x768 image, since is just one color you can even make it 854x480 and it will look the same while needing less power, then you got a lot of unused space in the glow images, you can cut out the unused pixels :c
[Battle's Easy]
  1. 00:42:518 (1) - Well, I gotta say that it fits the music, but it's hard for beginners to understand this stack, it's pretty much a no no here. Even I got a 100 when hitting it :c
[Normal]
  1. 00:19:614 - Seems here is the only part where you ignored this kind of beat, so I recommend you to not ignore it to be more consistent~
  2. 00:37:222 (1,2) - I'm not a fan of how this feels, it would feel a lot better if you make (1)'s curve the opposite direction imo, like this
  3. 00:42:518 (1) - Just as in Easy, I believe this stack may be challenging, but it's more optional here~
Nice~
Topic Starter
Renumi
sankyu
Battle
fixed
osu file format v14

[General]
AudioFilename: dedicated to a certain someone.mp3
AudioLeadIn: 0
PreviewTime: 10157
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 22819
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.3

[Metadata]
Title:i want to tell you i love you but i can't (ft. olli)
TitleUnicode:i want to tell you i love you but i can't (ft. olli)
Artist:tomppabeats
ArtistUnicode:tomppabeats
Creator:Renumi
Version:battle's easy
Source:
Tags:beats tomppabeats helsinki olli!!! olli battle theduckmask
BeatmapID:1157430
BeatmapSetID:546432

[Difficulty]
HPDrainRate:3.5
CircleSize:4
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"huh.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
11136,652.173913043478,4,2,1,40,1,0
32005,-100,4,2,1,40,0,1
32168,-100,4,2,1,40,0,0
42518,652.173913043478,4,2,1,40,1,0
46431,-100,4,2,1,30,0,0
47083,-100,4,2,1,20,0,0
47735,-100,4,2,1,10,0,0


[Colours]
Combo1 : 255,147,147
Combo2 : 122,236,89
Combo3 : 157,157,255
SliderBorder : 188,202,224

[HitObjects]
78,156,11136,6,0,B|129:145|168:172|168:172|240:114,1,180,2|0,3:3|0:0,0:0:0:0:
242,40,12440,2,0,P|298:70|309:146,1,120,2|8,3:0|0:0,0:0:0:0:
257,266,13744,2,0,B|232:307|232:307|253:371,2,90,2|0|0,3:0|0:0|0:0,0:0:0:0:
319,219,15049,2,0,B|374:243|374:243|452:221,1,120,2|8,0:3|0:0,0:0:0:0:
355,90,16353,6,0,B|300:66|300:66|172:98,1,180,2|0,3:0|0:0,0:0:0:0:
148,164,17657,2,0,P|106:111|119:51,1,120,0|8,0:0|0:0,0:0:0:0:
225,169,18962,2,0,L|219:265,2,90,0|0|0,3:0|0:0|0:0,0:0:0:0:
302,163,20266,2,0,P|324:96|289:35,1,120,2|8,3:0|0:0,0:0:0:0:
160,2,21570,6,0,B|111:20|84:83|84:83|61:44|8:44,1,180,6|0,3:0|0:0,0:0:0:0:
16,122,22875,2,0,P|-3:191|32:246,1,120,2|8,3:0|0:0,0:0:0:0:
81,275,23853,1,0,3:0:0:0:
150,239,24179,2,0,B|156:191|156:191|186:153,2,90,2|0|0,3:0|0:0|0:0,0:0:0:0:
72,227,25483,2,0,B|91:85,1,120,2|8,3:0|0:0,0:0:0:0:
236,59,26788,6,0,P|290:127|265:214,1,180,2|0,3:0|0:0,0:0:0:0:
226,277,28092,2,0,B|275:304|275:304|355:288,1,120,0|8,0:0|0:0,0:0:0:0:
384,228,29070,1,0,0:0:0:0:
449,271,29396,2,0,L|450:363,2,90,2|0|0,3:0|0:0|0:0,0:0:0:0:
506,217,30701,2,0,P|517:157|472:118,1,120,2|8,3:0|0:0,0:0:0:0:
322,108,32005,6,0,B|253:133|253:133|220:82|154:90,1,180,6|0,3:0|0:0,0:0:0:0:
94,128,33309,2,0,P|63:180|73:253,1,120,2|8,3:0|0:0,0:0:0:0:
92,311,34288,1,0,3:0:0:0:
164,276,34614,2,0,L|257:278,2,90,2|0|0,3:0|0:0|0:0,0:0:0:0:
144,200,35918,2,0,L|16:199,1,120,2|8,3:0|0:0,0:0:0:0:
134,88,37222,6,0,B|234:89|234:89|252:96|252:96|266:89|266:89|316:89,1,180,2|0,3:0|0:0,0:0:0:0:
337,15,38527,2,0,P|387:71|379:129,1,120,0|8,0:0|0:0,0:0:0:0:
337,173,39505,1,0,0:0:0:0:
381,237,39831,2,0,B|423:251|423:251|494:238,2,90,2|0|0,3:0|0:0|0:0,0:0:0:0:
337,173,41135,2,0,P|275:194|257:261,1,120,2|8,3:0|0:0,0:0:0:0:
387,355,42518,5,6,3:0:0:0:
256,192,42681,12,0,47735,0:0:0:0:

too bad the track seems to be deleted from soundcamp and unavailable in bandcamp, the best bet to find metadata confirmation is messaging tomppabeats and questioning the metadata
TheDuckMask
Storyboard stuff for Renumi~

Thanks for the help! Hopefully I fixed it just fine.
Sorose
remap
thank kds pls
Topic Starter
Renumi

ezek wrote:

Hiiii ^^

[General]
  1. Seems you provided soundcloud and bandcamp from the artist... but I wasn't able to find this specific song anywhere there :c So, is there any reliable source for your metadata? we talked over this in irc, will explain what conclusion we came to at the end of this post
  2. Delete Thumbs.db from your SB folder~ In case you can't see this file, redownload your map and it should appear, then delete it and submit, I've seen this happen before~ fixed now :3
  3. Your SB can be optimized. I'm pretty sure you don't need a blank 1366x768 image, since is just one color you can even make it 854x480 and it will look the same while needing less power, then you got a lot of unused space in the glow images, you can cut out the unused pixels :c duck fixed ;w;7
[Normal]
  1. 00:19:614 - Seems here is the only part where you ignored this kind of beat, so I recommend you to not ignore it to be more consistent~ fixed since this is the second time someone suggests it (at the cost of some serious remapping)
  2. 00:37:222 (1,2) - I'm not a fan of how this feels, it would feel a lot better if you make (1)'s curve the opposite direction imo, like this not a problem anymore since ^
  3. 00:42:518 (1) - Just as in Easy, I believe this stack may be challenging, but it's more optional here~ fixed
Nice~ sankyuu~
Ok so, me and ezek came to the conclusion that the metadata here is fine, since looking up the same name as the map here will give you this, which is the same song on tomppabeats' soundcloud (note that it got taken down). But luckily, the good old search engine managed to keep the page of the song, regardless that it's no longer possible to listen to it. And so, we can conclude that the metadata is correct.

Updated all!

GhostZ wrote:

remap irony~~~~~
thank kds pls u first
ZekeyHache
~Nice~
Topic Starter
Renumi
holyholyholyholyholyholyholyholyholyholyholyholyholyholyholyholyholyholyholyholyholyholyholyholyholyholyholyholyholyholy
Ancelysia
^^
Battle
much faster than my first bubble tbh
Aurele
hello there! just mentionning you I was modding this a bit before ezek bubbled your map.. lol

General
Please delete 'tomppabeats olli' from the tags because they are both in the title and artist of your map.

battle's easy
  1. 00:25:483 (5) - For this slider, I would like to see it placed somewhere else where it would be easier to catch. First of all, the emplacement of this slider breaks the flow, so it's kinda awkward to reach this slider as it at the opposite of your previous slider's flow. What if you move this slider somewhere near x:148 y:316? If you move the slider at this point, the flow will be more natural with your previous slider and it's going to make a triangle shape with the two previous objects. As for the form of your slider, you can maybe curve it and you could face it upward. Just like this:
  2. 00:15:049 (4) - As for this slider, I can see on the normal that it has a whistle hitsound on it's track and to be honest, it's a very interesting sound because the song is quite creepy, it adds more effect to it. Maybe you should try it out? (The idea of adding a whistle slidertrack on this particular slider had been suggested in the mod above, but it was also in his difficulty.) *Make sure to not add a whistle at the beginning and the end of the slider!*
  3. 00:17:657 (2) - Same as mentioned above, except that there is a crescendo sound at this point, and it would feel more natural to have a whistle hitsound on its track.
  4. 00:20:266 (4) - Same as mentioned above. The same suggestion will also apply to those sliders: 00:25:483 (5) - , 00:28:092 (2) - , 00:30:701 (5) - , 00:35:918 (5) - , 00:38:527 (2) - , 00:41:135 (3) -
  5. 00:42:518 (1) - So there is this point I suggested on normal that would should also consider, also because it's an easy difficulty, it would be harder for beginners:

    Gabe wrote:

    Oh lord.. this circle is going to be hard to reach. I know there's nothing much you can do about this because the song has a sound at this point, but because of the rhythm change, it will be hard for players to reach this note at first, since they won't necessary realize the timing change at first. If you want to change anything at this point, I would suggest you to delete the circle and start your next spinner where the circle was previously placed. If you change this, it's going to be better for players as they are not going to rage for missing an object and also, it doesn't look bad to start your spinner there. That is a point you should consider.
  6. Really nice job here!
normal
  1. 00:15:049 (3) - For this slider, I would suggest you to add a whistle on the slidertrack. If we look further to the difficulty, we can see this slider 00:25:483 (3) - having a whistle on its slidertrack as well, following by 00:27:766 (2) - this slider that has one also. So, in the meaning, 00:15:049 (3) - should have a whistle on its slidertrack because first, it will sound good and second, it will be consistent with the two sliders I just pointed out.
  2. 00:15:701 (1,2) - I don't understand the reason why there is a new combo at this part, it's not really emphasizing anything and it's not consistent with your combos, overall. Also, since you are adding a new combo for only two objects, it feels very useless. I would suggest you to simply delete the new combo at this point.
  3. 00:18:309 (1,2) - Same thing as said on 00:15:701 (1,2) - Also, I can see you don't have a new combo at 00:28:744 (3,4) - , so it's just inconsistent if you keep those new combos.
  4. 00:41:135 (3) - I would like to see a whistle on the slidertrack of this slider aswell!
  5. 00:42:518 (1) - Oh lord.. this circle is going to be hard to reach. I know there's nothing much you can do about this because the song has a sound at this point, but because of the rhythm change, it will be hard for players to reach this note at first, since they won't necessary realize the timing change at first. If you want to change anything at this point, I would suggest you to delete the circle and start your next spinner where the circle was previously placed. If you change this, it's going to be better for players as they are not going to rage for missing an object and also, it doesn't look bad to start your spinner there. That is a point you should consider.
  6. As for the hitsounds, it was perfect. Just a little point I suggested to you earlier.
  7. As for the objects emplacement, it's also perfect. You are having a great flow at this point and everything reaches out well.
Keep the good work!

Really nice beatmap overall. Really calm and the difficulties are neat. Hope to see this ranked soon! Here's a star.
ezek will be able to revert the bubble afterward, if he agrees.
Topic Starter
Renumi
basically fixed all since it was mostly consistency issues such as hitsounds or combo colours; thanks gabe!!
waiting on battle now (also redownload since i removed the tags)
VINXIS
btw turn on stack view and chek ur ds boi -_
Battle
g

Gabe wrote:

battle's easy
  1. 00:25:483 (5) - For this slider, I would like to see it placed somewhere else where it would be easier to catch. First of all, the emplacement of this slider breaks the flow, so it's kinda awkward to reach this slider as it at the opposite of your previous slider's flow. What if you move this slider somewhere near x:148 y:316? If you move the slider at this point, the flow will be more natural with your previous slider and it's going to make a triangle shape with the two previous objects. As for the form of your slider, you can maybe curve it and you could face it upward. Just like this: While the example you give does provide better flow, I prefer the aesthetics of how it is right now. It's easier to catch if it's moved there yeah, but the bpm is incredibly low here to the point where it's pretty hard to miss. I feel like either way it would work fine so it should be fine to keep this
    Example
  2. 00:15:049 (4) - As for this slider, I can see on the normal that it has a whistle hitsound on it's track and to be honest, it's a very interesting sound because the song is quite creepy, it adds more effect to it. Maybe you should try it out? (The idea of adding a whistle slidertrack on this particular slider had been suggested in the mod above, but it was also in his difficulty.) *Make sure to not add a whistle at the beginning and the end of the slider!*
  3. 00:17:657 (2) - Same as mentioned above, except that there is a crescendo sound at this point, and it would feel more natural to have a whistle hitsound on its track.
  4. 00:20:266 (4) - Same as mentioned above. The same suggestion will also apply to those sliders: 00:25:483 (5) - , 00:28:092 (2) - , 00:30:701 (5) - , 00:35:918 (5) - , 00:38:527 (2) - , 00:41:135 (3) -
  5. 00:42:518 (1) - So there is this point I suggested on normal that would should also consider, also because it's an easy difficulty, it would be harder for beginners:

    Gabe wrote:

    Oh lord.. this circle is going to be hard to reach. I know there's nothing much you can do about this because the song has a sound at this point, but because of the rhythm change, it will be hard for players to reach this note at first, since they won't necessary realize the timing change at first. If you want to change anything at this point, I would suggest you to delete the circle and start your next spinner where the circle was previously placed. If you change this, it's going to be better for players as they are not going to rage for missing an object and also, it doesn't look bad to start your spinner there. That is a point you should consider.
    One of the things I've learned through modding a lot of lower diffs is something I never really thought of. I learned from happy30 a different way of thinking things other than "beginners will only follow the beat if it's consistent" or something to that effect, and it's the fact that he stated that beginners most often look at the approach circle rather than just clicking. That makes sense since beginners are focusing on trying to hit beats properly, so given that, I feel like even though there's a timing change here, beginners should be able to properly click it
  6. Really nice job here!

Thanks

d
osu file format v14

[General]
AudioFilename: dedicated to a certain someone.mp3
AudioLeadIn: 0
PreviewTime: 10157
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 22819
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.3

[Metadata]
Title:i want to tell you i love you but i can't (ft. olli)
TitleUnicode:i want to tell you i love you but i can't (ft. olli)
Artist:tomppabeats
ArtistUnicode:tomppabeats
Creator:Renumi
Version:battle's easy
Source:
Tags:beats helsinki battle theduckmask
BeatmapID:1157430
BeatmapSetID:546432

[Difficulty]
HPDrainRate:3.5
CircleSize:4
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"huh.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
11136,652.173913043478,4,2,1,40,1,0
32005,-100,4,2,1,40,0,1
32168,-100,4,2,1,40,0,0
42518,652.173913043478,4,2,1,40,1,0
46431,-100,4,2,1,30,0,0
47083,-100,4,2,1,20,0,0
47735,-100,4,2,1,10,0,0


[Colours]
Combo1 : 255,147,147
Combo2 : 122,236,89
Combo3 : 157,157,255
SliderBorder : 188,202,224

[HitObjects]
78,156,11136,6,0,B|129:145|168:172|168:172|240:114,1,180,2|0,3:3|0:0,0:0:0:0:
242,40,12440,2,0,P|298:70|309:146,1,120,2|8,3:0|0:0,0:0:0:0:
257,266,13744,2,0,B|232:307|232:307|253:371,2,90,2|0|0,3:0|0:0|0:0,0:0:0:0:
319,219,15049,2,2,B|374:243|374:243|452:221,1,120,0|8,0:3|0:0,0:0:0:0:
355,90,16353,6,0,B|300:66|300:66|172:98,1,180,2|0,3:0|0:0,0:0:0:0:
148,164,17657,2,2,P|106:111|119:51,1,120,0|8,0:0|0:0,0:0:0:0:
225,169,18962,2,0,L|219:265,2,90,0|0|0,3:0|0:0|0:0,0:0:0:0:
302,163,20266,2,2,P|324:96|289:35,1,120,2|8,3:0|0:0,0:0:0:0:
160,2,21570,6,0,B|111:20|84:83|84:83|61:44|8:44,1,180,6|0,3:0|0:0,0:0:0:0:
16,122,22875,2,0,P|-3:191|32:246,1,120,2|8,3:0|0:0,0:0:0:0:
81,275,23853,1,0,3:0:0:0:
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72,227,25483,2,2,B|91:85,1,120,2|8,3:0|0:0,0:0:0:0:
236,59,26788,6,0,P|290:127|265:214,1,180,2|0,3:0|0:0,0:0:0:0:
226,277,28092,2,2,B|275:304|275:304|355:288,1,120,0|8,0:0|0:0,0:0:0:0:
384,228,29070,1,0,0:0:0:0:
449,271,29396,2,0,L|450:363,2,90,2|0|0,3:0|0:0|0:0,0:0:0:0:
506,217,30701,2,2,P|517:157|472:118,1,120,2|8,3:0|0:0,0:0:0:0:
322,108,32005,6,0,B|253:133|253:133|220:82|154:90,1,180,6|0,3:0|0:0,0:0:0:0:
94,128,33309,2,0,P|63:180|73:253,1,120,2|8,3:0|0:0,0:0:0:0:
92,311,34288,1,0,3:0:0:0:
164,276,34614,2,0,L|257:278,2,90,2|0|0,3:0|0:0|0:0,0:0:0:0:
144,200,35918,2,2,L|16:199,1,120,2|8,3:0|0:0,0:0:0:0:
134,88,37222,6,0,B|234:89|234:89|252:96|252:96|266:89|266:89|316:89,1,180,2|0,3:0|0:0,0:0:0:0:
337,15,38527,2,2,P|387:71|379:129,1,120,0|8,0:0|0:0,0:0:0:0:
337,173,39505,1,0,0:0:0:0:
381,237,39831,2,0,B|423:251|423:251|494:238,2,90,2|0|0,3:0|0:0|0:0,0:0:0:0:
337,173,41135,2,2,P|275:194|257:261,1,120,2|8,3:0|0:0,0:0:0:0:
387,355,42518,5,6,3:0:0:0:
256,192,42681,12,0,47735,0:0:0:0:
Topic Starter
Renumi
thank vinxis for pointing out ds was bad
fixed ds in my diff and updated battle, we're good now
ZekeyHache
i want to tell you tell you that this map looks fine but i can't (ft. gabe)
Topic Starter
Renumi

thanks for the rebub aa
Aurele

ezek wrote:

i want to tell you tell you that this map looks fine but i can't (ft. gabe)
#bye
Ancelysia
one of my favorite maps tbh
HappyRocket88

iiOkward wrote:

one of my favorite maps tbh
Shooting stars before this gets ranked! >o<

go go
Aurele
where are you hiding, chocolat cookies
Topic Starter
Renumi
:thinking:

;w;
Ora
Just happen already ><
Aurele
why isn't this ranked already??
Sonnyc
general.
epilipsy warning? no, this isn't the case. uncheck it please. it is for quick strobings.
00:41:788 - any plans to add a black out here?

easy.
00:17:657 (2) - 00:28:092 (2) - 00:38:527 (2) - consider removing whistle at the path. maybe it is musically right, but along the storyboard, making it appearing only before the black out feels more organized.

normal.
00:17:331 (2) - 00:27:766 (2) - 00:38:201 (2) - same as easy.

fine map
Battle
fixed all thx bae lol (should b able to get to your map this weekend cuz i'm p free)
d
osu file format v14

[General]
AudioFilename: dedicated to a certain someone.mp3
AudioLeadIn: 0
PreviewTime: 10157
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 22819
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.3

[Metadata]
Title:i want to tell you i love you but i can't (ft. olli)
TitleUnicode:i want to tell you i love you but i can't (ft. olli)
Artist:tomppabeats
ArtistUnicode:tomppabeats
Creator:Renumi
Version:battle's easy
Source:
Tags:beats helsinki battle theduckmask
BeatmapID:1157430
BeatmapSetID:546432

[Difficulty]
HPDrainRate:3.5
CircleSize:4
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"huh.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
11136,652.173913043478,4,2,1,40,1,0
32005,-100,4,2,1,40,0,1
32168,-100,4,2,1,40,0,0
42518,652.173913043478,4,2,1,40,1,0
46431,-100,4,2,1,30,0,0
47083,-100,4,2,1,20,0,0
47735,-100,4,2,1,10,0,0


[Colours]
Combo1 : 255,147,147
Combo2 : 122,236,89
Combo3 : 157,157,255
SliderBorder : 188,202,224

[HitObjects]
78,156,11136,6,0,B|129:145|168:172|168:172|240:114,1,180,2|0,3:3|0:0,0:0:0:0:
242,40,12440,2,0,P|298:70|309:146,1,120,2|8,3:0|0:0,0:0:0:0:
257,266,13744,2,0,B|232:307|232:307|253:371,2,90,2|0|0,3:0|0:0|0:0,0:0:0:0:
319,219,15049,2,2,B|374:243|374:243|452:221,1,120,0|8,0:3|0:0,0:0:0:0:
355,90,16353,6,0,B|300:66|300:66|172:98,1,180,2|0,3:0|0:0,0:0:0:0:
148,164,17657,2,0,P|106:111|119:51,1,120,0|8,0:0|0:0,0:0:0:0:
225,169,18962,2,0,L|219:265,2,90,0|0|0,3:0|0:0|0:0,0:0:0:0:
302,163,20266,2,2,P|324:96|289:35,1,120,2|8,3:0|0:0,0:0:0:0:
160,2,21570,6,0,B|111:20|84:83|84:83|61:44|8:44,1,180,6|0,3:0|0:0,0:0:0:0:
16,122,22875,2,0,P|-3:191|32:246,1,120,2|8,3:0|0:0,0:0:0:0:
81,275,23853,1,0,3:0:0:0:
150,239,24179,2,0,B|156:191|156:191|186:153,2,90,2|0|0,3:0|0:0|0:0,0:0:0:0:
72,227,25483,2,2,B|91:85,1,120,2|8,3:0|0:0,0:0:0:0:
236,59,26788,6,0,P|290:127|265:214,1,180,2|0,3:0|0:0,0:0:0:0:
226,277,28092,2,0,B|275:304|275:304|355:288,1,120,0|8,0:0|0:0,0:0:0:0:
384,228,29070,1,0,0:0:0:0:
449,271,29396,2,0,L|450:363,2,90,2|0|0,3:0|0:0|0:0,0:0:0:0:
506,217,30701,2,2,P|517:157|472:118,1,120,2|8,3:0|0:0,0:0:0:0:
322,108,32005,6,0,B|253:133|253:133|220:82|154:90,1,180,6|0,3:0|0:0,0:0:0:0:
94,128,33309,2,0,P|63:180|73:253,1,120,2|8,3:0|0:0,0:0:0:0:
92,311,34288,1,0,3:0:0:0:
164,276,34614,2,0,L|257:278,2,90,2|0|0,3:0|0:0|0:0,0:0:0:0:
144,200,35918,2,2,L|16:199,1,120,2|8,3:0|0:0,0:0:0:0:
134,88,37222,6,0,B|234:89|234:89|252:96|252:96|266:89|266:89|316:89,1,180,2|0,3:0|0:0,0:0:0:0:
337,15,38527,2,0,P|387:71|379:129,1,120,0|8,0:0|0:0,0:0:0:0:
337,173,39505,1,0,0:0:0:0:
381,237,39831,2,0,B|423:251|423:251|494:238,2,90,2|0|0,3:0|0:0|0:0,0:0:0:0:
337,173,41135,2,2,P|275:194|257:261,1,120,2|8,3:0|0:0,0:0:0:0:
387,355,42518,5,6,3:0:0:0:
256,192,42681,12,0,47735,0:0:0:0:
Topic Starter
Renumi
goodbye rebubble #2

changelog after sonnyc's check/mod/thing

  1. disabled epilepsy warning
  2. added one more fade near the end for consistency (thank theduckmask)
  3. removed whistles and manipulated to only appear after the fades
thanksu
TheDuckMask
.osb for Renumi~

I thought it wasn't necessary then because it was just gonna fade out afterwards, but looking at it now I probably shouldn't have overlooked that. >~>|||

Added a fade there now, should be good.
Topic Starter
Renumi
updated here we go to wait
Sonnyc
Nominated.
show more
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