Linada
thanks!Linada wrote:
Hi !General
- Offset may be a little bit late ? even if it's not really big troubles when playing not quite sure about this, seemed okay to me. will wait more more opinions
- For diffname, i could suggest Blooming Flower ? that's the only thing that i could find with the lyrics
- HP 6 or 6.5 would fit nicely imo yeah probably, going to change once it's ready
- Disable countdown ? i don't think it does anything in this case but sure
- Combo Color are ok imo
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The map is really pleasant and cool to play, except the 1/1 reversed sliders that felt really weird
- 00:19:289 (2) - It feel off, i'd suggest to make it 1/3 slider ? vocal and drum seem to be on red tick o:
- 00:53:111 (6) - I think it's 1/6 but it's really quiet so i'm not really sure 1/4 sounds fine to me and other things are all mapped as 1/4 here
- 01:20:320 (1,2,1,2,1,2) - Good job on theses, they're amazing
- 01:32:529 (1) - It's shape and velocity make it really awkward to play, i think it would be better as 1/2 sliders instead of 3 1/1 reverses prefer to fully emphasize vocal here instead, from testplays it seemed fine after the first one to others
- 01:50:669 (1) - 01:49:273 (1,1) - i can understand the extanded slider here for the vocal, but they're the same 01:51:018 (2,3,4) - here, so i think you should make the first one 1/2 ? since you're following the beat even there 01:52:064 (1) - . As i see you did apply theses on the whole map so i won't mention all of them ? i think the concept behind these is executed fine with putting more emphasis on the first vocal of these measures. making all 1/2 or 3/4 would be really weird
- 01:53:111 (1) - I think the spacing has to increase instead of reducing looking only at the circle then you are right, but in the context of the pattern this works well
- 02:02:064 (2) - If you listen closely, it start on blue tick, but the whole beats are off here so i don't really know how to deal with them ? yeah, seems better, changed the snapping here. not sure about 02:02:297 (3) - cause it seems current fits the high pitched thing better.
- 02:25:901 - You don't need to mute this slidertick imo there is only that scratching sound which is covered by the sliderslide change
- 02:58:866 (8,1) - Fix stack ? tried
- 03:18:576 (1) - Same as the first one
- 03:39:157 (1,2) - Same again
- 03:39:506 (1) - You could make this slider more appealing i changed the way it curves a bit lol
- 04:08:808 (1) - simple cuve shapes are much nicer to play for such fast repeat sliders that you have to follow
- 05:03:837 - Here's a 1/4 too there are many more 1/4, but they are not relevant to what I'm following
- 05:52:587 - It feel really empty here, you should add a circle adds more emphasis to the next vocal and beat is not very important
- 06:01:851 (1,1,1,1) - Make their sv reducing to make their body smaller and smaller ? https://osu.ppy.sh/ss/6886001 I really like how the current works and using 1x on all with lowering bpm already acts as some kind of "sv change" as it makes them feel slower to the last
- 06:03:593 (1) - it feel really off, imo offset should start at 06:03:526 - it's timed to the cymbal + high pitched thing and not the weaker drum, so idk.
- 06:14:607 (1) - make it a slider to 06:15:831 (1) - ? prefer all ending vocals clickable as that works better, the gaps allow to easily adjust to the rhythm anyways
I wish you good luck !