hihi
Just here to mod it, like youdidn't want, asked for, demanded.
Now first of all, stop being lazy (>_>) and hurry and fix those Non-Inherited Timing Sections. Non-Inherited are for Offset/BPM changes only.
Note about Inherited Sections: If you're using them to change the samples or the sample volume, then try to set it BEFORE the note it first affects, usually 1/2 work, if not go 1/4 before it.
I suggest you change each one just by selecting one and check the Inherited Timing Section box since if you do it all at once it messes them up.
Now after that, fix the timing:
BPM: 147.019
Offset: 13,089
You would be asked to set a preview point. I think 00:52:026 might sound good.
I suggest you use the third grid level for mapping this if you're not using linear patterns. View -> Grid Level -> 3.
AIMod is helpful, Ctrl+Shift+A, it tells you the most basic problems from spacing to beat snapping.
Now on to the actual modding.
[Soft Core]
I'll be honest, the beat placement is horrible, I know you don't like making an Easy, but try a bit harder please! ._.
00:37:02 (3) - Too far spacing.
01:13:05 (4) - Too close, move up 1 grid at level 1.
01:13:09 (5) - Now move this around to correctly space it because of the above change.
01:18:04 (4) - Move up one grid level 1.
01:43:03 (1) - A ten second break, this then another break? NO!
02:26:09 (5) - Redo this slider, its slightly broken.
02:44:00 (1) - No overlapping on Easy difficulties. (Just my opinion.)
02:46:01 (4) - Too far.
[Normal Style]
00:15:01 (6) - Spacing. (Fix the ones after it too.)
01:43:03 (1,2,3) - Again with the 10sec break then something small then long break. ._.
02:16:05 (1,2,3,4) - Dark notes, dark background...sadly this is not so visible. Maybe red circles instead.
02:44:09 (6) - Spacing.
02:49:04 (4,5,6) - Approach circles not so visible here too. ._.
NOTE: If you don't know how to easily use this post to check your map, just copy & paste the time xx:xx:xx (x) timing format to the left of each mod, then just paste it by clicking the box in the bottom left with the time on it.
Even though I said I'm one to easily star a map, I'm not right now, make some fixes, add a harder difficulty (psssst, jumps) then I'll come back to check up on it.
Just here to mod it, like you
Now first of all, stop being lazy (>_>) and hurry and fix those Non-Inherited Timing Sections. Non-Inherited are for Offset/BPM changes only.
Note about Inherited Sections: If you're using them to change the samples or the sample volume, then try to set it BEFORE the note it first affects, usually 1/2 work, if not go 1/4 before it.
I suggest you change each one just by selecting one and check the Inherited Timing Section box since if you do it all at once it messes them up.
Now after that, fix the timing:
BPM: 147.019
Offset: 13,089
You would be asked to set a preview point. I think 00:52:026 might sound good.
I suggest you use the third grid level for mapping this if you're not using linear patterns. View -> Grid Level -> 3.
AIMod is helpful, Ctrl+Shift+A, it tells you the most basic problems from spacing to beat snapping.
Now on to the actual modding.
[Soft Core]
I'll be honest, the beat placement is horrible, I know you don't like making an Easy, but try a bit harder please! ._.
00:37:02 (3) - Too far spacing.
01:13:05 (4) - Too close, move up 1 grid at level 1.
01:13:09 (5) - Now move this around to correctly space it because of the above change.
01:18:04 (4) - Move up one grid level 1.
01:43:03 (1) - A ten second break, this then another break? NO!
02:26:09 (5) - Redo this slider, its slightly broken.
02:44:00 (1) - No overlapping on Easy difficulties. (Just my opinion.)
02:46:01 (4) - Too far.
[Normal Style]
00:15:01 (6) - Spacing. (Fix the ones after it too.)
01:43:03 (1,2,3) - Again with the 10sec break then something small then long break. ._.
02:16:05 (1,2,3,4) - Dark notes, dark background...sadly this is not so visible. Maybe red circles instead.
02:44:09 (6) - Spacing.
02:49:04 (4,5,6) - Approach circles not so visible here too. ._.
NOTE: If you don't know how to easily use this post to check your map, just copy & paste the time xx:xx:xx (x) timing format to the left of each mod, then just paste it by clicking the box in the bottom left with the time on it.
Even though I said I'm one to easily star a map, I'm not right now, make some fixes, add a harder difficulty (psssst, jumps) then I'll come back to check up on it.