forum

The Pierces - Secret

posted
Total Posts
40
Topic Starter
Gero
This beatmap was submitted using in-game submission on viernes, 30 de diciembre de 2016 at 05:22:06 p.m.

Artist: The Pierces
Title: Secret
Source: Pretty Little Liars
Tags: Ravenswood Dirty Secrets The Lying Game Pequeñas Lindas Mentirosas Sara Shepard I. Marlene King Oliver Goldstick Warner Horizon Alloy Entertainment Freeform Original Productions ABC Family Spencer Hastings Troian Bellisario Toby Cavanaugh Keegan Allen Aria Montgomery Lucy Hale Ezra Fitz Ian Harding Hanna Marin Ashley Benson Caleb Rivers Tyler Blackburn Emily Fields Shay Mitchell Alison DiLaurentis Sasha Pieterse Mona Vanderwaal Janel Parrish Jessica Mary Drake Andrea Parker Big Red Coat Black Window A.D. Uber A Bad EmojA Evil Emoji A-moji CeCe Charlotte Vanessa Ray Noel Kahn Brant Daugherty Harvey Dre Davis Jenna Marshall Tammin Sursok #PLLEndGame PLL PLLTVSeries LGBT Lesbian Gay Bisexual Transgender Queer Intersex After Death Killers MkGuh -M4x
BPM: 143
Filesize: 8657kb
Play Time: 00:38
Difficulties Available:
  1. AverAge. (1.72 stars, 53 notes)
  2. I'm still here. -A (2.81 stars, 92 notes)
  3. Max's ChAllenging. (2.7 stars, 90 notes)
  4. Mk's Difficult. (1.93 stars, 75 notes)
  5. RelAxing. (1.23 stars, 39 notes)
Download: The Pierces - Secret
Download: The Pierces - Secret (no video)
Information: Scores/Beatmap Listing
---------------
PlAy this mApset or you'll be my next victim. -A.D.



Thanks Bonsai for the timing check.
ZekeyHache
aaand the secret wasn't kept~
Mekki
I guess we should tell Gero who is A before he finds out.
-M4x
Gimme GD bro! -A

(well it was me, but A sounded cooler LUL)
Sister Jude
you can't kill me cece
Mekki

Sister Jude wrote:

you can't kill me cece
This is not cool. Gero didn't know it some days ago, imagine if he still didn't know it. XD
Topic Starter
Gero
Thanks God that I'm in the last season already xD.
Mekki
Need to be hitsounded
osu file format v14

[General]
AudioFilename: The Pierces - Secret.mp3
AudioLeadIn: 0
PreviewTime: 6
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 71,39653
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.1

[Metadata]
Title:Secret
TitleUnicode:Secret
Artist:The Pierces
ArtistUnicode:The Pierces
Creator:Gero
Version:Mk's Hard
Source:Pretty Little Liars
Tags:MkGuh -M4x
BeatmapID:1157931
BeatmapSetID:521792

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"Lying Bitches.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
491,419.58041958042,3,2,0,80,1,0
16854,-200,3,2,0,30,0,0
18742,-100,3,2,0,80,0,0
20352,419.58041958042,3,2,0,80,1,0
20772,419.58041958042,3,2,0,80,1,0
37135,-200,3,2,0,30,0,0
39023,-100,3,2,0,80,0,0


[Colours]
Combo1 : 63,152,182
Combo2 : 215,45,91
Combo3 : 88,152,139
Combo4 : 203,115,50
Combo5 : 110,110,110
Combo6 : 255,28,28

[HitObjects]
256,316,71,5,0,0:0:0:0:
140,264,491,2,0,B|104:200|144:128,1,140,4|2,0:0|0:0,0:0:0:0:
256,76,1330,2,0,B|292:76|321:99,1,70,2|0,0:0|0:0,0:0:0:0:
364,144,1749,2,0,B|416:204|496:204,1,140,2|2,0:0|0:0,0:0:0:0:
432,320,2588,1,2,0:0:0:0:
308,312,3008,6,0,B|256:304|208:328|208:328|174:312,1,140,2|2,0:0|0:0,0:0:0:0:
76,228,3847,1,2,0:0:0:0:
120,111,4267,2,0,B|188:84|256:112,1,140,2|2,0:0|0:0,0:0:0:0:
376,152,5106,2,0,L|368:221,1,70,2|0,0:0|0:0,0:0:0:0:
356,284,5525,6,0,B|312:292|296:324|280:356|237:348,1,140,2|2,0:0|0:0,0:0:0:0:
127,283,6365,2,0,B|120:248|144:212,1,70
175,164,6784,2,0,B|192:120|180:64|136:36,1,140,2|2,0:0|0:0,0:0:0:0:
40,112,7623,2,0,L|43:181,1,70,2|0,0:0|0:0,0:0:0:0:
48,244,8043,5,2,0:0:0:0:
168,208,8463,1,2,0:0:0:0:
263,287,8882,2,0,B|300:304|336:288,2,70,0|0|2,0:0|0:0|0:0,0:0:0:0:
388,68,10141,6,0,L|410:134,1,70
428,192,10560,2,0,B|412:232|372:244|372:244|330:288,1,140,2|2,0:0|0:0,0:0:0:0:
256,188,11400,1,2,0:0:0:0:
84,192,11819,2,0,B|100:232|140:244|140:244|181:288,1,140,2|2,0:0|0:0,0:0:0:0:
256,188,12658,1,0,0:0:0:0:
188,79,13078,2,0,B|256:48|324:80,2,140,2|0|2,0:0|0:0|0:0,0:0:0:0:
256,188,14337,1,2,0:0:0:0:
56,36,15176,5,0,0:0:0:0:
140,128,15595,2,0,B|152:208|112:268,1,140,2|0,0:0|0:0,0:0:0:0:
221,333,16435,2,0,B|256:348|292:332,1,70
320,320,16854,6,0,B|380:208|272:240|316:120,1,210,4|2,0:0|0:0,0:0:0:0:
156,28,18742,6,0,L|120:96,1,70,0|2,0:0|0:0,0:0:0:0:
64,116,19162,2,0,L|28:184,1,70,0|4,0:0|0:0,0:0:0:0:
312,260,20352,5,0,0:0:0:0:
256,284,20561,1,0,0:0:0:0:
200,260,20771,1,0,0:0:0:0:
256,148,21191,1,0,0:0:0:0:
312,260,21611,2,0,L|336:332,1,70
392,348,22030,2,0,B|464:324|464:240,1,140
424,120,22869,1,0,0:0:0:0:
308,164,23289,6,0,B|272:180|256:208|256:208|240:180|196:160,1,140
256,48,24128,1,0,0:0:0:0:
202,163,24548,2,0,L|106:275,1,140
196,360,25387,5,0,0:0:0:0:
256,340,25597,1,0,0:0:0:0:
316,360,25806,1,0,0:0:0:0:
388,256,26226,1,0,0:0:0:0:
356,132,26646,2,0,L|424:116,1,70
484,92,27065,2,0,B|456:16|376:16,1,140
256,52,27904,2,0,L|168:52,1,70
124,52,28324,5,0,0:0:0:0:
20,124,28744,1,0,0:0:0:0:
76,236,29163,2,0,B|136:272,1,70
196,260,29583,2,0,B|216:232|256:216|296:232|316:264,1,140
256,152,30422,5,0,0:0:0:0:
256,88,30632,1,0,0:0:0:0:
256,24,30841,1,0,0:0:0:0:
136,64,31261,2,0,B|128:144|32:180,1,140
44,296,32100,1,0,0:0:0:0:
160,252,32520,1,0,0:0:0:0:
256,332,32939,1,0,0:0:0:0:
352,252,33359,2,0,L|336:100,1,140
256,16,34198,1,0,0:0:0:0:
174,112,34618,2,0,L|160:252,1,140
256,336,35457,5,0,0:0:0:0:
324,232,35876,2,0,B|256:208|256:208|192:232,1,140
132,220,36506,1,0,0:0:0:0:
72,204,36716,2,0,L|84:120,1,70
88,104,37135,6,0,B|136:72|188:92|188:92|220:52|288:60,1,210,4|0,0:0|0:0,0:0:0:0:
456,140,39023,5,0,0:0:0:0:
456,204,39233,1,0,0:0:0:0:
396,224,39443,1,0,0:0:0:0:
340,196,39653,1,0,0:0:0:0:
Topic Starter
Gero
Updated~
BoatKrab
Good work Gero ;w;
Take my star
BoatKrab
Oops sorry for double post
Pachiru
[general]
  1. about skin, i think you can try to change the color of the border, because when you do some patterns like that (Relaxing diff) 00:25:806 (1,2) - , it's kinda hard to see where are the borders, it's probably just me, but i just wanted to point out this owo
[Relaxing]
  1. 00:34:618 (5) - for me; i think i would reverse this slider to flow better, even if it's good like that, that could be cooler, but it you do like that, i think you could try to reduce the curved shape of your two sliders.
[Average]
  1. 00:18:113 (3) - Why not splitting this slider into two sliders, for me it's weird to hear o: why not doing this instead? https://puu.sh/t0iBc/d4a6d79f79.png
  2. 00:29:583 (6,7) - in my opinion, this two notes shouldn't be stacked, because i don't see any reason to do it with the music, i would do the stack with this one instead : 00:29:163 (5) -
  3. 00:38:394 (3) - Same as I said for this one: 00:18:113 (3) -
[Mk]
  1. 00:08:882 (3) - imo, this slider isn't really nice like this, why not splitting it into, slider → circle, like this: https://puu.sh/t0iK6/c5dda2512a.png because i feel like this need to be clickable for the last return.
  2. 00:10:141 (1,2) - if you did it like that, then why you don't do the same for here? 00:11:400 (3,4) - since i don't see any difference in the music i guess
  3. 00:16:854 (1,1) - erm, i think that those two slider kinda break the flow and the rhythm of the map
[Max]
  1. 00:22:030 (3,1) - that overlap is pretty strange since the previous slider hide completly the end of this slider, because the both slidertail don't join each other;;;
  2. i really like the style you use in this diff!
[A- comeback]
  1. 00:39:443 (4) - why not trying to stack this note on this one? 00:39:023 (2) - o,o
  2. nothing else to say <3
COOL SONG <3
Good luck for rank~
Marianna
00:22 - 25/12/2016 - Merry Christmas!

General

  1. Everything seems to be in order, but there is one thing I wanted to say here.
    The frequency at which you used the normal-hitwhistle is a bit annoying considering the height of the sound, you use it often and it gets a little annoying throw it as it is louder than the beat itself, maybe you should change it, It's just a tip, but it's highly recommended, I hope you understand.

RelAxing.

  1. 00:11:819 (2,3) - I do not feel a very good flow here, even though your symmetry is perfect, the flow you used may not please you very much.
    In my view this is what happens, Maybe if you did this the flow would go perfectly and would form a very good circle for beginners.


  2. 00:19:372 (4,1) - It's too easy for a beginner, and even a veteran gets confused about it, even more so with his skin, it stifles the whole view of what's down there and can be very damaging, especially in the easiest diff of the map, maybe You use Ctrl + J from 00:20:352 (1) - you can reverse this. But that brings a conflict with DS, maybe you can find a way to change that without disabling DS.


  3. 00:30:841 (1,2) - It's not exactly a bug, just something that bothers me on some maps, I know that maybe you do not fix it, but I have to try to say, I just wanted you to move the sliders a bit so they do not touch xD

AverAge.

  1. 00:00:071 (1,1) - Maybe you want to keep the consistency between the difficulties and remove the stack between these two notes, this is the only difficulty that has this stack, maybe you can put 00:00:071 (1) - in x:256 y:96


  2. 00:28:324 (3,4) - 00:29:583 (6,7) - This is very risky to put on a low difficulty, this 00:18:113 (3,1,1) - it may even be because of the offset change, but here 00:28:324 (3,4) - and here 00:29:583 (6,7) - I think there is no very special reason to have such a complicated stack for beginners, It is highly advisable to remove the stack


  3. Not quite a mistake, again, but it's something that bothers me, the combo of some sessions may be too big, 8 is a very high number, maybe you should find a way to decrease


Mk's Difficult.

  1. 00:34:618 (10,1) - talvez inverter os NCs? pra manter a consistência entre todos os NCs da diff, esse é o único que muda :v


  2. 00:00:281 - Em toda a musica você pois um 1/2 junto com o vocal, como em 00:01:330 (3,4) - 00:05:106 (4,1) - 00:06:365 (2,3) - (...), talvez você possa por um circle aqui 00:00:281 - para seguir a consistência com 00:20:352 (1,2,3) -

Max's ChAllenging.

  1. I have a great comment about this difficulty, visually it seems much more difficult than the last diff, only loses by jumps, but it remains the only difficulty that presents real difficulty for the players, because it confuses the players with the change of speed, I do not know if I should congratulate him or alert him


  2. 00:16:854 (3) - 00:37:135 (3) - Maybe, like in Guh's diff, you should use a slower speed to emphasize the vocal and further enhance the good player experience


Thanks For The Spoiler Gero. -A

  1. 00:39:443 (4) - Maybe this should be further, not closer, because it is the last diff the difficulty should increase too, maybe because in x:280 y:192


  2. 00:16:854 (4,4) - I think here it needs a little more emphasis, it's a very important part of the song and it was ignored with a simple slider, maybe a decrease in speed or a more complicated slider make it better

01:11 - 25/12/2016

Merry Christmas and GL~
-M4x

Pachiru wrote:

[Max]
  1. 00:22:030 (3,1) - that overlap is pretty strange since the previous slider hide completly the end of this slider, because the both slidertail don't join each other;;; I actually like this pattern a lot, which is why I didnt remove the entire overlap. Though, I moved the hidden slider a bit more upwards so the player is able to see where the slider is heading. Additionally, this fixed the ugly touch of both sliders with eachother and provided a nicer blanket with 00:22:660 (4) -
  2. i really like the style you use in this diff! Thanks!

Marianna wrote:

Max's ChAllenging.

  1. I have a great comment about this difficulty, visually it seems much more difficult than the last diff, only loses by jumps, but it remains the only difficulty that presents real difficulty for the players, because it confuses the players with the change of speed, I do not know if I should congratulate him or alert him
    Exactly that was my intention! Not to entirely confuse the player, but to create a more technical source of difficulty for this mapset. I don't know if you should congratulate me or alert me instead, that decision is on you. But as far as I'm concerned, even if there are people who don't like my way of mapping this song, there will be at least as much who enjoy playing this difficulty :)

  2. 00:16:854 (3) - 00:37:135 (3) - Maybe, like in Guh's diff, you should use a slower speed to emphasize the vocal and further enhance the good player experience Yes, nice suggestion! Applied
Thanks for the mods!

code
osu file format v14

[General]
AudioFilename: The Pierces - Secret.mp3
AudioLeadIn: 1000
PreviewTime: 1
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 71,40492
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.1

[Metadata]
Title:Secret
TitleUnicode:Secret
Artist:The Pierces
ArtistUnicode:The Pierces
Creator:Gero
Version:Max's ChAllenging.
Source:Pretty Little Liars
Tags:Veus Gabe MkGuh -M4x
BeatmapID:1157646
BeatmapSetID:521792

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bAckgrounD.jpg",0,0
Video,0,"Lying Bitches.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
491,419.58041958042,3,2,1,80,1,0
2588,-125,3,2,1,80,0,0
2903,-125,3,2,1,5,0,0
3008,-100,3,2,1,80,0,0
4267,-200,3,2,1,80,0,0
5525,-100,3,2,1,80,0,0
9302,-125,3,2,1,80,0,0
10560,-100,3,2,1,80,0,0
12658,-125,3,2,1,80,0,0
12973,-125,3,2,1,5,0,0
13078,-100,3,2,1,80,0,0
14337,-200,3,2,1,80,0,0
15595,-111.111111111111,3,2,1,80,0,0
16854,-125,3,2,1,80,0,0
19372,-200,3,2,1,80,0,0
20352,419.58041958042,3,2,1,80,1,0
20772,419.58041958042,3,2,1,80,1,0
22869,-133.333333333333,3,2,1,80,0,0
23184,-133.333333333333,3,2,1,5,0,0
23289,-100,3,2,1,80,0,0
24548,-200,3,2,1,80,0,0
25806,-100,3,2,1,80,0,0
30002,-125,3,2,1,80,0,0
30841,-100,3,2,1,80,0,0
32939,-133.333333333333,3,2,1,80,0,0
33254,-133.333333333333,3,2,1,5,0,0
33359,-100,3,2,1,80,0,0
34618,-200,3,2,1,80,0,0
35876,-111.111111111111,3,2,1,80,0,0
37135,-125,3,2,1,80,0,0
39653,-200,3,2,1,80,0,0


[Colours]
Combo1 : 103,189,207
Combo2 : 227,111,142
Combo3 : 135,186,175
Combo4 : 219,156,111
Combo5 : 163,163,163
Combo6 : 255,85,85
SliderBorder : 255,0,128
SliderTrackOverride : 255,0,0

[HitObjects]
78,300,71,5,0,0:0:0:0:
150,259,281,1,0,0:0:0:0:
256,312,491,2,0,P|298:360|407:333,1,160,2|2,0:0|0:1,0:0:0:0:
78,300,1330,5,2,0:1:0:0:
150,235,1540,1,0,0:0:0:0:
256,312,1750,2,0,P|332:299|388:353,1,160,2|2,0:0|0:1,0:0:0:0:
208,376,2379,1,0,0:0:0:0:
256,312,2588,54,0,P|283:270|281:219,1,96,2|0,0:1|0:0,0:0:0:0:
373,260,3008,38,0,P|414:280|454:271,1,80,2|0,0:0|0:0,0:0:0:0:
496,221,3428,2,0,P|455:201|415:210,1,80,2|0,0:1|0:0,0:0:0:0:
370,273,3847,2,0,P|411:293|451:284,1,80,2|0,0:1|0:0,0:0:0:0:
499,208,4267,6,0,P|458:188|418:197,1,80,2|2,0:0|0:1,0:0:0:0:
425,193,5106,1,2,3:0:0:0:
375,113,5316,1,0,0:0:0:0:
215,122,5525,38,0,L|375:113,1,160,2|2,0:0|0:1,0:0:0:0:
375,113,6365,1,2,0:1:0:0:
330,38,6574,1,0,0:0:0:0:
214,122,6784,2,0,P|182:192|213:263,1,160,2|2,0:0|0:1,0:0:0:0:
213,263,7623,5,2,0:1:0:0:
266,192,7833,1,0,0:0:0:0:
352,293,8043,2,0,B|401:338|477:321|477:321|460:300,1,160,2|2,0:0|0:1,0:0:0:0:
460,300,8882,6,0,L|466:215,1,80,2|0,0:1|0:0,0:0:0:0:
456,74,9302,37,2,0:0:0:0:
447,201,9721,2,2,L|456:74,1,128,2|2,0:1|3:0,0:1:0:0:
385,13,10351,1,0,0:0:0:0:
309,113,10560,6,0,P|278:145|161:132,1,160,2|2,0:0|0:1,0:0:0:0:
455,73,11400,5,2,0:1:0:0:
385,13,11609,1,0,0:0:0:0:
309,113,11819,2,0,P|233:95|170:139,1,160,2|2,0:0|0:1,0:0:0:0:
380,156,12449,1,0,0:0:0:0:
308,113,12658,54,0,P|296:158|310:206,1,96,2|0,0:1|0:0,0:0:0:0:
368,304,13078,38,0,L|450:296,1,80,2|0,0:0|0:0,0:0:0:0:
480,217,13497,2,0,L|397:224,1,80,2|0,0:1|0:0,0:0:0:0:
358,314,13917,2,0,L|440:306,1,80,2|0,0:1|0:0,0:0:0:0:
490,207,14337,6,0,L|407:214,1,80,2|2,0:0|0:1,0:0:0:0:
399,236,15176,2,0,L|395:196,1,40,2|0,3:0|0:0,0:0:0:0:
308,209,15595,6,0,P|243:198|198:279,1,143.999995605469,2|2,0:0|0:1,0:0:0:0:
197,253,16435,21,2,0:1:0:0:
121,305,16644,1,0,0:0:0:0:
28,220,16854,2,2,L|36:82,1,128,2|2,0:0|0:1,0:0:0:0:
35,92,17693,5,2,0:1:0:0:
190,125,18113,2,0,L|197:268,1,128,2|2,0:0|0:1,0:0:0:0:
45,355,18742,5,0,0:0:0:0:
119,305,18952,1,2,0:1:0:0:
28,220,19162,1,0,0:0:0:0:
28,220,19372,6,0,L|35:96,1,120,4|0,0:0|0:1,0:0:0:0:
94,19,20352,37,0,0:0:0:0:
172,74,20561,1,0,0:0:0:0:
161,172,20771,2,0,B|179:197|179:197|211:123|162:60,1,160,2|2,0:0|0:1,0:0:0:0:
80,220,21611,5,2,0:1:0:0:
137,285,21820,1,0,0:0:0:0:
258,220,22030,2,0,P|324:213|395:287,1,160,2|2,0:0|0:1,0:0:0:0:
453,193,22660,1,0,0:0:0:0:
367,151,22869,54,0,P|358:192|382:256,1,90.0000034332277,2|0,0:1|0:0,0:0:0:0:
303,299,23289,38,0,P|310:338|302:377,1,80,2|0,0:0|0:0,0:0:0:0:
222,338,23709,2,0,P|215:299|224:261,1,80,2|0,0:1|0:0,0:0:0:0:
317,291,24128,2,0,P|324:330|316:369,1,80,2|0,0:1|0:0,0:0:0:0:
208,346,24548,6,0,P|201:307|210:269,1,80,2|2,0:0|0:1,0:0:0:0:
208,346,25387,1,2,3:0:0:0:
97,291,25597,1,0,0:0:0:0:
71,166,25806,38,0,P|146:152|194:211,1,160,2|2,0:0|0:1,0:0:0:0:
119,223,26646,5,2,0:1:0:0:
217,144,26855,1,0,0:0:0:0:
243,269,27065,2,0,P|167:282|119:223,1,160,2|2,0:0|0:1,0:0:0:0:
245,59,27904,5,2,0:1:0:0:
217,144,28114,1,0,0:0:0:0:
373,108,28324,2,0,B|491:122|491:122|453:138,1,160,2|2,0:0|0:1,0:0:0:0:
453,138,29163,54,0,P|465:176|456:215,1,80,2|0,0:1|0:0,0:0:0:0:
341,184,29583,69,2,0:0:0:0:
332,56,30002,2,2,L|341:184,1,128,2|2,0:1|3:0,0:1:0:0:
347,275,30632,1,0,0:0:0:0:
213,327,30841,6,0,B|94:306|94:306|143:299,1,160,2|2,0:0|0:1,0:0:0:0:
340,183,31681,5,2,0:1:0:0:
347,275,31890,1,0,0:0:0:0:
213,327,32100,2,0,B|148:343|89:293|89:293|131:281,1,160,2|2,0:0|0:1,0:0:0:0:
204,240,32730,1,0,0:0:0:0:
271,284,32939,54,0,P|285:328|266:376,1,90.0000034332277,2|0,0:1|0:0,0:0:0:0:
151,328,33359,38,0,L|69:320,1,80,2|0,0:0|0:0,0:0:0:0:
39,241,33778,2,0,L|122:248,1,80,2|0,0:1|0:0,0:0:0:0:
161,338,34198,2,0,L|79:330,1,80,2|0,0:1|0:0,0:0:0:0:
29,231,34618,6,0,L|112:238,1,80,2|2,0:0|0:1,0:0:0:0:
126,244,35457,2,0,P|126:217|117:197,1,40,2|0,3:0|0:0,0:0:0:0:
29,231,35876,38,0,P|34:155|96:110,1,143.999995605469,2|2,0:0|0:1,0:0:0:0:
82,113,36716,5,2,0:1:0:0:
141,41,36925,1,0,0:0:0:0:
232,137,37135,2,2,B|224:186|224:186|232:215|232:215|222:270,1,128,2|2,0:0|0:1,0:0:0:0:
223,262,37974,5,2,0:1:0:0:
198,338,38394,2,0,P|273:326|303:264,1,128,2|2,0:0|0:1,0:0:0:0:
232,137,39023,53,0,0:0:0:0:
301,204,39233,1,2,0:1:0:0:
223,262,39443,1,0,0:0:0:0:
223,262,39653,38,0,B|156:250|156:250|119:263|119:263|33:247,1,160,4|0,0:0|0:0,0:0:0:0:
Topic Starter
Gero
Pachiru
[general]
  1. about skin, i think you can try to change the color of the border, because when you do some patterns like that (Relaxing diff) 00:25:806 (1,2) - , it's kinda hard to see where are the borders, it's probably just me, but i just wanted to point out this owo I think that's not a problem at all, I'll keep it as is it for now.
[Relaxing]
  1. 00:34:618 (5) - for me; i think i would reverse this slider to flow better, even if it's good like that, that could be cooler, but it you do like that, i think you could try to reduce the curved shape of your two sliders. It flows well for me.
[Average]
  1. 00:18:113 (3) - Why not splitting this slider into two sliders, for me it's weird to hear o: why not doing this instead? https://puu.sh/t0iBc/d4a6d79f79.png 1/2 repeat fit with the vocal so it should be good enough.
  2. 00:29:583 (6,7) - in my opinion, this two notes shouldn't be stacked, because i don't see any reason to do it with the music, i would do the stack with this one instead : 00:29:163 (5) - Nice suggestion, changed.
  3. 00:38:394 (3) - Same as I said for this one: 00:18:113 (3) - Same as above.
[A- comeback]
  1. 00:39:443 (4) - why not trying to stack this note on this one? 00:39:023 (2) - o,o Changed.
  2. nothing else to say <3
COOL SONG <3
Good luck for rank~

Marianna
00:22 - 25/12/2016 - Merry Christmas!

General

  1. Everything seems to be in order, but there is one thing I wanted to say here.
    The frequency at which you used the normal-hitwhistle is a bit annoying considering the height of the sound, you use it often and it gets a little annoying throw it as it is louder than the beat itself, maybe you should change it, It's just a tip, but it's highly recommended, I hope you understand. I'll get a custom one.

RelAxing.

  1. 00:11:819 (2,3) - I do not feel a very good flow here, even though your symmetry is perfect, the flow you used may not please you very much.
    In my view this is what happens, Maybe if you did this the flow would go perfectly and would form a very good circle for beginners. Changed.


  2. 00:19:372 (4,1) - It's too easy for a beginner, and even a veteran gets confused about it, even more so with his skin, it stifles the whole view of what's down there and can be very damaging, especially in the easiest diff of the map, maybe You use Ctrl + J from 00:20:352 (1) - you can reverse this. But that brings a conflict with DS, maybe you can find a way to change that without disabling DS. It looks really weird like this way, I want to keep my pattern.


  3. 00:30:841 (1,2) - It's not exactly a bug, just something that bothers me on some maps, I know that maybe you do not fix it, but I have to try to say, I just wanted you to move the sliders a bit so they do not touch xD Fixed.

AverAge.

  1. 00:00:071 (1,1) - Maybe you want to keep the consistency between the difficulties and remove the stack between these two notes, this is the only difficulty that has this stack, maybe you can put 00:00:071 (1) - in x:256 y:96 You're right.


  2. 00:28:324 (3,4) - 00:29:583 (6,7) - This is very risky to put on a low difficulty, this 00:18:113 (3,1,1) - it may even be because of the offset change, but here 00:28:324 (3,4) - and here 00:29:583 (6,7) - I think there is no very special reason to have such a complicated stack for beginners, It is highly advisable to remove the stack I've changed it by a Pachiru's suggestion.


  3. Not quite a mistake, again, but it's something that bothers me, the combo of some sessions may be too big, 8 is a very high number, maybe you should find a way to decrease

Thanks For The Spoiler Gero. -A

  1. 00:39:443 (4) - Maybe this should be further, not closer, because it is the last diff the difficulty should increase too, maybe because in x:280 y:192 Changed.


  2. 00:16:854 (4,4) - I think here it needs a little more emphasis, it's a very important part of the song and it was ignored with a simple slider, maybe a decrease in speed or a more complicated slider make it better I don't want to add changes of SV in this difficulty.

01:11 - 25/12/2016

Merry Christmas and GL~

Updated~
ZekeyHache
Take this mod to the grave.

[General]
  1. I'm not sure if you're aware of this but.. some of the lyrics are cut in 4:3 resolutions. example~ A lot of people still use 4:3 resolutions or monitors and this is something that has the intention of being read, unlike other kind of storyboard; so I highly suggest to set your game to a 4:3 resolution and fix this~
  2. 00:39:023 - Vocals sound very off here, are you sure is fine to map them?
[RelAxing.]
  1. 00:20:352 (1) - We all know that stacks on Easy diffs are not prohibited but they're not recommended to use, but also consider unstacking because there's a timing change and the time difference between previous notes is quite noticeable and maybe this stack could throw off some beginners~
  2. 00:30:841 (1,2) - I'm not a fan of the flow in these two objects, the transition feels odd at this level (down up, down up). I would suggest a Ctrl+J but then that would ruin it for the previous object, so my suggestion will be using another shape like this one to keep a nice flow on the whole pattern~
[AverAge.]
  1. 00:35:037 (7,8) - So from (3) to (6) the cirlces land on vocals, and this feels pretty well for emphasis, but here in these two notes (7) & (8) I suggest replacing them with one slider because these are instrumental and would be a sign of change and will be less emphasized, making the previous notes with vocals feel more important~
[Mk's Difficult.]
  1. 00:16:854 (1) - & 00:37:135 (1) - I see you wanna represent the "shhhhh" with these sliders, but the change in sv is so sudden it can throw off people (it happened to me on both sliders). And also, the actual peace of the song does not change, which takes away sense from making this sv change :c This seems like a big issue for me, so if you don't wanna change this, it would be nice to get some testplays from people who haven't played this diff yet and see how they react to them on their first attempt~
[Max's ChAllenging.]
  1. 00:02:379 (4) - Why is this note a jump? It would make more sense to do the jump on 00:02:588 (1) - since is where the strong vocal lands :c
[I'm still here b***hes. -A]
Aquí todo se ve bien, perra. -ezek
-M4x

ezek wrote:

Take this mod to the grave.

[Max's ChAllenging.]
  1. 00:02:379 (4) - Why is this note a jump? It would make more sense to do the jump on 00:02:588 (1) - since is where the strong vocal lands :c should be fine now!
code for bae
osu file format v14

[General]
AudioFilename: The Pierces - Secret.mp3
AudioLeadIn: 1000
PreviewTime: 1
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 71,40492
DistanceSpacing: 1.2
BeatDivisor: 8
GridSize: 4
TimelineZoom: 1.1

[Metadata]
Title:Secret
TitleUnicode:Secret
Artist:The Pierces
ArtistUnicode:The Pierces
Creator:Gero
Version:Max's ChAllenging.
Source:Pretty Little Liars
Tags:Veus Gabe MkGuh -M4x
BeatmapID:1157646
BeatmapSetID:521792

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bAckgrounD.jpg",0,0
Video,0,"Lying Bitches.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
491,419.58041958042,3,2,1,80,1,0
2588,-125,3,2,1,80,0,0
2903,-125,3,2,1,5,0,0
3008,-100,3,2,1,80,0,0
4267,-200,3,2,1,80,0,0
5525,-100,3,2,1,80,0,0
9302,-125,3,2,1,80,0,0
10560,-100,3,2,1,80,0,0
12658,-125,3,2,1,80,0,0
12973,-125,3,2,1,5,0,0
13078,-100,3,2,1,80,0,0
14337,-200,3,2,1,80,0,0
15595,-111.111111111111,3,2,1,80,0,0
16854,-125,3,2,1,80,0,0
19372,-200,3,2,1,80,0,0
20352,419.58041958042,3,2,1,80,1,0
20772,419.58041958042,3,2,1,80,1,0
22869,-133.333333333333,3,2,1,80,0,0
23184,-133.333333333333,3,2,1,5,0,0
23289,-100,3,2,1,80,0,0
24548,-200,3,2,1,80,0,0
25806,-100,3,2,1,80,0,0
30002,-125,3,2,1,80,0,0
30841,-100,3,2,1,80,0,0
32939,-133.333333333333,3,2,1,80,0,0
33254,-133.333333333333,3,2,1,5,0,0
33359,-100,3,2,1,80,0,0
34618,-200,3,2,1,80,0,0
35876,-111.111111111111,3,2,1,80,0,0
37135,-125,3,2,1,80,0,0
39653,-200,3,2,1,80,0,0


[Colours]
Combo1 : 103,189,207
Combo2 : 227,111,142
Combo3 : 135,186,175
Combo4 : 219,156,111
Combo5 : 163,163,163
Combo6 : 255,85,85
SliderBorder : 255,0,128
SliderTrackOverride : 255,0,0

[HitObjects]
78,300,71,5,0,0:0:0:0:
150,259,281,1,0,0:0:0:0:
256,312,491,2,0,P|298:360|407:333,1,160,2|2,0:0|0:1,0:0:0:0:
78,300,1330,5,2,0:1:0:0:
150,235,1540,1,0,0:0:0:0:
256,312,1750,2,0,P|332:299|388:353,1,160,2|2,0:0|0:1,0:0:0:0:
446,274,2379,1,0,0:0:0:0:
256,312,2588,54,0,P|283:270|281:219,1,96,2|0,0:1|0:0,0:0:0:0:
373,260,3008,38,0,P|414:280|454:271,1,80,2|0,0:0|0:0,0:0:0:0:
496,221,3428,2,0,P|455:201|415:210,1,80,2|0,0:1|0:0,0:0:0:0:
370,273,3847,2,0,P|411:293|451:284,1,80,2|0,0:1|0:0,0:0:0:0:
499,208,4267,6,0,P|458:188|418:197,1,80,2|2,0:0|0:1,0:0:0:0:
425,193,5106,1,2,3:0:0:0:
375,113,5316,1,0,0:0:0:0:
215,122,5525,38,0,L|375:113,1,160,2|2,0:0|0:1,0:0:0:0:
375,113,6365,1,2,0:1:0:0:
330,38,6574,1,0,0:0:0:0:
214,122,6784,2,0,P|182:192|213:263,1,160,2|2,0:0|0:1,0:0:0:0:
213,263,7623,5,2,0:1:0:0:
266,192,7833,1,0,0:0:0:0:
352,293,8043,2,0,B|401:338|477:321|477:321|460:300,1,160,2|2,0:0|0:1,0:0:0:0:
460,300,8882,6,0,L|466:215,1,80,2|0,0:1|0:0,0:0:0:0:
456,74,9302,37,2,0:0:0:0:
447,201,9721,2,2,L|456:74,1,128,2|2,0:1|3:0,0:1:0:0:
375,16,10351,1,0,0:0:0:0:
304,137,10560,6,0,P|273:105|156:118,1,160,2|2,0:0|0:1,0:0:0:0:
455,73,11400,5,2,0:1:0:0:
375,16,11609,1,0,0:0:0:0:
304,137,11819,2,0,P|228:155|165:111,1,160,2|2,0:0|0:1,0:0:0:0:
249,45,12449,1,0,0:0:0:0:
418,142,12658,54,0,P|421:189|398:230,1,96,2|0,0:1|0:0,0:0:0:0:
367,312,13078,38,0,L|449:304,1,80,2|0,0:0|0:0,0:0:0:0:
479,225,13497,2,0,L|396:232,1,80,2|0,0:1|0:0,0:0:0:0:
357,322,13917,2,0,L|439:314,1,80,2|0,0:1|0:0,0:0:0:0:
489,215,14337,6,0,L|406:222,1,80,2|2,0:0|0:1,0:0:0:0:
398,244,15176,2,0,L|394:204,1,40,2|0,3:0|0:0,0:0:0:0:
308,209,15595,6,0,P|243:198|198:279,1,143.999995605469,2|2,0:0|0:1,0:0:0:0:
197,253,16435,21,2,0:1:0:0:
121,305,16644,1,0,0:0:0:0:
28,220,16854,2,2,L|36:82,1,128,2|2,0:0|0:1,0:0:0:0:
35,92,17693,5,2,0:1:0:0:
190,125,18113,2,0,L|197:268,1,128,2|2,0:0|0:1,0:0:0:0:
45,355,18742,5,0,0:0:0:0:
119,305,18952,1,2,0:1:0:0:
28,220,19162,1,0,0:0:0:0:
28,220,19372,6,0,L|35:96,1,120,4|0,0:0|0:1,0:0:0:0:
119,2,20352,37,0,0:0:0:0:
178,70,20561,1,0,0:0:0:0:
167,168,20771,2,0,B|185:193|185:193|217:119|168:56,1,160,2|2,0:0|0:1,0:0:0:0:
80,224,21611,5,2,0:1:0:0:
137,289,21820,1,0,0:0:0:0:
258,220,22030,2,0,P|324:213|395:287,1,160,2|2,0:0|0:1,0:0:0:0:
303,299,22660,1,0,0:0:0:0:
367,151,22869,54,0,P|358:192|382:256,1,90.0000034332277,2|0,0:1|0:0,0:0:0:0:
303,299,23289,38,0,P|310:338|302:377,1,80,2|0,0:0|0:0,0:0:0:0:
222,338,23709,2,0,P|215:299|224:261,1,80,2|0,0:1|0:0,0:0:0:0:
317,291,24128,2,0,P|324:330|316:369,1,80,2|0,0:1|0:0,0:0:0:0:
208,346,24548,6,0,P|201:307|210:269,1,80,2|2,0:0|0:1,0:0:0:0:
208,346,25387,1,2,3:0:0:0:
97,291,25597,1,0,0:0:0:0:
71,166,25806,38,0,P|146:152|194:211,1,160,2|2,0:0|0:1,0:0:0:0:
119,223,26646,5,2,0:1:0:0:
217,144,26855,1,0,0:0:0:0:
243,269,27065,2,0,P|167:282|119:223,1,160,2|2,0:0|0:1,0:0:0:0:
245,59,27904,5,2,0:1:0:0:
217,144,28114,1,0,0:0:0:0:
373,108,28324,2,0,B|491:122|491:122|453:138,1,160,2|2,0:0|0:1,0:0:0:0:
453,138,29163,54,0,P|465:176|456:215,1,80,2|0,0:1|0:0,0:0:0:0:
341,184,29583,69,2,0:0:0:0:
332,56,30002,2,2,L|341:184,1,128,2|2,0:1|3:0,0:1:0:0:
347,275,30632,1,0,0:0:0:0:
213,327,30841,6,0,B|94:306|94:306|143:299,1,160,2|2,0:0|0:1,0:0:0:0:
340,183,31681,5,2,0:1:0:0:
347,275,31890,1,0,0:0:0:0:
213,327,32100,2,0,B|148:343|89:293|89:293|131:281,1,160,2|2,0:0|0:1,0:0:0:0:
177,219,32730,1,0,0:0:0:0:
272,368,32939,54,0,P|285:326|271:284,1,90.0000034332277,2|0,0:1|0:0,0:0:0:0:
151,328,33359,38,0,L|69:320,1,80,2|0,0:0|0:0,0:0:0:0:
39,241,33778,2,0,L|122:248,1,80,2|0,0:1|0:0,0:0:0:0:
161,338,34198,2,0,L|79:330,1,80,2|0,0:1|0:0,0:0:0:0:
29,231,34618,6,0,L|112:238,1,80,2|2,0:0|0:1,0:0:0:0:
126,244,35457,2,0,P|126:217|117:197,1,40,2|0,3:0|0:0,0:0:0:0:
29,231,35876,38,0,P|34:155|96:110,1,143.999995605469,2|2,0:0|0:1,0:0:0:0:
82,113,36716,5,2,0:1:0:0:
141,41,36925,1,0,0:0:0:0:
232,137,37135,2,2,B|224:186|224:186|232:215|232:215|222:270,1,128,2|2,0:0|0:1,0:0:0:0:
223,262,37974,5,2,0:1:0:0:
198,338,38394,2,0,P|273:326|303:264,1,128,2|2,0:0|0:1,0:0:0:0:
232,137,39023,53,0,0:0:0:0:
301,204,39233,1,2,0:1:0:0:
223,262,39443,1,0,0:0:0:0:
223,262,39653,38,0,B|156:250|156:250|119:263|119:263|33:247,1,160,4|0,0:0|0:0,0:0:0:0:
Topic Starter
Gero
Pachiru
[Mk]
  1. 00:08:882 (3) - imo, this slider isn't really nice like this, why not splitting it into, slider → circle, like this: https://puu.sh/t0iK6/c5dda2512a.png because i feel like this need to be clickable for the last return. Changed.
  2. 00:10:141 (1,2) - if you did it like that, then why you don't do the same for here? 00:11:400 (3,4) - since i don't see any difference in the music i guess It'll break the symmetry, so let's keep it as is it.
  3. 00:16:854 (1,1) - erm, i think that those two slider kinda break the flow and the rhythm of the map Changed the sliders a bit.

Marianna

Mk's Difficult.

  1. 00:34:618 (10,1) - talvez inverter os NCs? pra manter a consistência entre todos os NCs da diff, esse é o único que muda :v Fixed.


  2. 00:00:281 - Em toda a musica você pois um 1/2 junto com o vocal, como em 00:01:330 (3,4) - 00:05:106 (4,1) - 00:06:365 (2,3) - (...), talvez você possa por um circle aqui 00:00:281 - para seguir a consistência com 00:20:352 (1,2,3) - Added.

ezek
Take this mod to the grave.

[General]
  1. I'm not sure if you're aware of this but.. some of the lyrics are cut in 4:3 resolutions. example~ A lot of people still use 4:3 resolutions or monitors and this is something that has the intention of being read, unlike other kind of storyboard; so I highly suggest to set your game to a 4:3 resolution and fix this~ Fixed.
  2. 00:39:023 - Vocals sound very off here, are you sure is fine to map them? Bonsy told me that some beats are off but the timing is stable, so that should be acceptable, (I want to let you know that I've asked to pishifat, but he's busy right now to handle this kind of things, so this timing is the best we got so far).
[RelAxing.]
  1. 00:20:352 (1) - We all know that stacks on Easy diffs are not prohibited but they're not recommended to use, but also consider unstacking because there's a timing change and the time difference between previous notes is quite noticeable and maybe this stack could throw off some beginners~ That's right, but it has enough of recovery time after the previous note, that's why a stack is the best choice.
  2. 00:30:841 (1,2) - I'm not a fan of the flow in these two objects, the transition feels odd at this level (down up, down up). I would suggest a Ctrl+J but then that would ruin it for the previous object, so my suggestion will be using another shape like this one to keep a nice flow on the whole pattern~ It's not a big deal at all, I prefer my current slider and flow.
[AverAge.]
  1. 00:35:037 (7,8) - So from (3) to (6) the cirlces land on vocals, and this feels pretty well for emphasis, but here in these two notes (7) & (8) I suggest replacing them with one slider because these are instrumental and would be a sign of change and will be less emphasized, making the previous notes with vocals feel more important~ Changed.
[Mk's Difficult.]
  1. 00:16:854 (1) - & 00:37:135 (1) - I see you wanna represent the "shhhhh" with these sliders, but the change in sv is so sudden it can throw off people (it happened to me on both sliders). And also, the actual peace of the song does not change, which takes away sense from making this sv change :c This seems like a big issue for me, so if you don't wanna change this, it would be nice to get some testplays from people who haven't played this diff yet and see how they react to them on their first attempt~ I'm pretty sure that this is fine as is it.
[I'm still here b***hes. -A]
Aquí todo se ve bien, perra. -ezek Perra tú. - Gero
Bonsai
ezek asked me about my opinion on those slow sliders in MkGuh's difficulty, so here it goes:
While I don't think a map requires to be sightreadable at all, especially when it's such a short map, I feel like the change from x1 to x0.5 is too extreme, and the same effect could be reached with just using x0.75, or for all I care x0.65, but it would avoid breaking the flow of this map too much - As ezek said, the song's pace is the same here as before and after the slider, but it just feels very unnatural to slow down soo much and then speed up so much again at 00:18:742 (1,2) even though the phrase is ending there and the song has a break, I just don't think it's fitting musically and doesn't really fit the map either imo.

Also, what's the meaning of those diffnames? I don't see this.. 'theme'.. resembled anywhere in the styalization of the song's title, the video, the SB, the map, or anything else, so to a regular person this just looks really awkward, not to mention the rather borderline highest diffname..

Also, using a song that is clearly too short for minimum-drain-length and just copying the song and its video there for a second way seems like a thing that most of the staff will throw a tantrum over as soon as they notice it, but that's none of my business lol
ZekeyHache
On the diffname matter, Gero explained to me why he chose that way of naming the diffs. In this series the antagonist is called "A", so what Gero wants is to highlight the antagonist by making the A's capital, which doesn't affect the original naming for the diffs; so I find this creative and makes total sense. Then on the highest difficulty, like in any other map, we're pretty much allowed to name it however we want, but I'm not using this as an excuse to keep a weird name, it actually has to do with the series as well, since is a message that was left by the antagonist on an important event of the series (and yes, the bad word is censored lol).

Now, talking about the loop, it is technically fine as Mao said since Gero found it necessary in order to gain enough drain time because the song is 22 seconds long, although this ends up being awkward lol. So let's hope the community doesn't take it as something bad~

Just waiting for Gero to do one more update~
Topic Starter
Gero
Everything's should be fine now.

Updated~
ZekeyHache
Shhhhhhh~
Marianna
oh my OCD

-M4x

Marianna wrote:

oh my OCD

wait a minute.. did that just spoil the **** out of me, or why is freakin' Alison in the intro??
ZekeyHache

-M4x wrote:

wait a minute.. did that just spoil the **** out of me, or why is freakin' Alison in the intro??
Because it's a special video edit ;)

It was Gero's idea don't blame me

Edit:

Sara, Drake & Big are repeated in tags~ so you fix that on your next update~
Topic Starter
Gero
Updated~
Doyak
with Gero
2016-12-31 04:24 Doyak: Can I IRC mod now?
2016-12-31 04:24 Gero: sure
2016-12-31 04:26 Doyak: Are you sure it's fine to not put a red line on the first note?
2016-12-31 04:26 Doyak: idk if there's any possible issues regarding this
2016-12-31 04:27 Gero: yeah it's totally fine
2016-12-31 04:27 Gero: as far as I know
2016-12-31 04:28 Doyak: While the song isn't that intense, I think those whistle sounds are way too loud, are you find with this?
2016-12-31 04:28 Doyak: There's no such big sound on the song either
2016-12-31 04:28 Gero: I can add a custom one maybe
2016-12-31 04:29 Doyak: Or reducing the overall volume is fine too
2016-12-31 04:29 Gero: right
2016-12-31 04:29 Gero: that's better
2016-12-31 04:29 Gero: around 60?
2016-12-31 04:30 Doyak: still sounds a bit loud, but well
2016-12-31 04:31 Gero: 50? xD
2016-12-31 04:31 Doyak: hmm
2016-12-31 04:31 Doyak: btw you're already using a custom one
2016-12-31 04:31 Doyak: so why not just reduce it instead xD
2016-12-31 04:31 Gero: the volume in the custom one?
2016-12-31 04:31 Gero: you mean
2016-12-31 04:32 Doyak: the volume of the sound file
2016-12-31 04:32 Gero: sure I think I can do that
2016-12-31 04:33 Doyak: don't forget to do it on sliderwhistle as well
2016-12-31 04:36 Gero: fixed both already~
2016-12-31 04:39 Doyak: on AverAge
2016-12-31 04:39 Doyak: 00:28:324 (3,4,5,6) - this stack looks weird to me, since this is a 3/4 beat song
2016-12-31 04:39 Doyak: the music should be disconnected at 5-6
2016-12-31 04:40 Doyak: not divided by 3-4 and 5-6
2016-12-31 04:40 Doyak: also the pitch of 3-4-5 are same while 6 is different, so I don't understand this kind of stack
2016-12-31 04:41 Gero: how about to stack 6 on 7? do you think it'll be fine?
2016-12-31 04:41 Gero: should be equal due the sounds are the same tho
2016-12-31 04:41 Doyak: that makes more sense
2016-12-31 04:41 Doyak: Yes
2016-12-31 04:42 Gero: fixed~
2016-12-31 04:42 Doyak: should be good with that
2016-12-31 04:44 Gero: should I update it? or there's something else to fix?
2016-12-31 04:44 Doyak: 00:35:037 (7) - is pretty controversial, I know you use this a lot but well
2016-12-31 04:44 Doyak: hmm update later maybe
2016-12-31 04:44 Gero: in which difficulty? Average?
2016-12-31 04:45 Doyak: yes
2016-12-31 04:45 Doyak: since this is only a Normal-like diff it's even more controversial
2016-12-31 04:45 Gero: that's perfectly fine imo, it doesn't holds the sliderball and I also use it a looooot, so I'd like to keep it as is, or maybe change them by two circles?
2016-12-31 04:45 Gero: what do you think about it?
2016-12-31 04:46 Doyak: nah let's keep it
2016-12-31 04:46 Doyak: if you're sure about this
2016-12-31 04:46 Gero: I do
2016-12-31 04:47 Gero: you know what, I'll change it by two circles to avoid possible issues or a possible disqualification
2016-12-31 04:47 Doyak: Are you allowed to fix Mk's diff too?
2016-12-31 04:47 Gero: Mk difficulty yes
2016-12-31 04:48 Doyak: 00:16:435 (3,1) - I see why this happened but it just looks inconsistent with other 1/2 spacings
2016-12-31 04:48 Doyak: so I might change it manually
2016-12-31 04:49 Gero: got it
2016-12-31 04:49 Gero: fixed
2016-12-31 04:49 Doyak: 00:37:135 (1) - here as well
2016-12-31 04:51 Gero: fixed both
2016-12-31 04:52 Doyak: uhh Max's diff is...
2016-12-31 04:53 Doyak: this diff needs more work imo
2016-12-31 04:53 Gero: he wanted to map it to skill players, maybe you can talk with him
2016-12-31 04:53 Gero: he's online right now
2016-12-31 04:54 Doyak: Well then let's check the rest first
2016-12-31 04:54 Gero: sure
2016-12-31 04:54 Doyak: I'll talk to him after
2016-12-31 04:55 Doyak: I guess the rest is fine
2016-12-31 04:55 Doyak: if there's no issues with skin/storyboard/metadata
2016-12-31 04:55 Doyak: gonna talk to max
2016-12-31 04:56 Gero: metadata I took it from the youtube's official video
2016-12-31 04:56 Gero: he went offline
2016-12-31 04:56 Doyak: dang
2016-12-31 04:56 Gero: I'm asking him via discord to come here now
2016-12-31 04:58 Gero: updated and fixed everything so far, let's wait for him
2016-12-31 04:59 Doyak: Alright
2016-12-31 04:59 Gero: okay he'll be here in some minutes, he's playing overwatch
2016-12-31 05:01 Doyak: gonna play some taiko till then xD
2016-12-31 05:02 Gero: sure~
2016-12-31 05:02 Gero: I'll poke you when he comes online
2016-12-31 05:05 Gero: okay he's online
2016-12-31 05:06 Gero: -M4x is his username
2016-12-31 05:07 Doyak: xD
2016-12-31 05:07 Gero: just in case that you can't find him xD
2016-12-31 05:08 Doyak: nah I already knew his username xD
2016-12-31 05:08 Gero: oh alright
2016-12-31 05:08 Gero: haha
2016-12-31 05:37 Doyak: He'll send you the fixed diff
2016-12-31 05:37 Doyak: I told him to allow you to fix further issues
2016-12-31 05:37 Gero: okay~
2016-12-31 05:38 Gero: alright, I'm waiting for his update
2016-12-31 06:22 Gero: hey
2016-12-31 06:23 Doyak: yes?
2016-12-31 06:23 Doyak: I just responded to max
2016-12-31 06:23 Gero: he told me I can make his changes, but I don't know what should I fix lol
2016-12-31 06:23 Gero: could you take a look at the changes that he just sent to me?
2016-12-31 06:23 Gero: oh lol
2016-12-31 06:23 Doyak: Alright
2016-12-31 06:24 Gero: nvm he's talking to you now so he can do it by himself
2016-12-31 06:24 Gero: xD
2016-12-31 06:55 Gero: updated~
2016-12-31 06:57 Doyak: Alright~
2016-12-31 06:58 Doyak: dang
2016-12-31 06:58 Doyak: I forgot to close Goldwave before deleting
2016-12-31 06:58 Doyak: have to refresh the list
2016-12-31 06:58 Gero: sure, take your time~
2016-12-31 07:06 Doyak: hmm
2016-12-31 07:06 Doyak: though the SR says your diff is harder
2016-12-31 07:06 Doyak: the actual difficulty doesn't feel like it at all xD
2016-12-31 07:06 Doyak: except those two jumps
2016-12-31 07:06 Doyak: Max's diff is harder
2016-12-31 07:06 Doyak: but well
2016-12-31 07:06 Gero: doesn't matter because it's a GD lol
2016-12-31 07:06 Doyak: I guess people won't really complain
2016-12-31 07:06 Doyak: I mean
2016-12-31 07:06 Doyak: the diff name
2016-12-31 07:07 Gero: it's the last difficulty so it should be fine
2016-12-31 07:07 Doyak: only the hardest one can use out-of-place name so yeah
2016-12-31 07:08 Doyak: I don't know much about skin, do you confirm it's fine?
2016-12-31 07:08 Doyak: at least I don't see an issue
2016-12-31 07:09 Gero: took from my other ranked mapset
2016-12-31 07:13 Doyak: http://puu.sh/t69aD/16ab0825cf.png
2016-12-31 07:14 Doyak: hmm do we need lightning.png here
2016-12-31 07:15 Gero: oh right
2016-12-31 07:15 Gero: added now
2016-12-31 07:15 Gero: ohhhh but
2016-12-31 07:15 Gero: there's no kiai time
2016-12-31 07:15 Gero: do we really need it?
2016-12-31 07:15 Doyak: ohhhh
2016-12-31 07:15 Doyak: then I guess we don't need it?
2016-12-31 07:15 Gero: no
2016-12-31 07:16 Gero: I don't think so lol
2016-12-31 07:16 Gero: yeah I just noticed why I didn't added it
2016-12-31 07:16 Doyak: btw
2016-12-31 07:16 Doyak: reversearrow.png
2016-12-31 07:16 Doyak: is included in slider set
2016-12-31 07:16 Doyak: but is it fine to stand alone?
2016-12-31 07:16 Gero: totally fine, why it shouldn't be?
2016-12-31 07:16 Gero: D:
2016-12-31 07:17 Doyak: idk
2016-12-31 07:17 Doyak: I just quote RC that all skin elements of the set should be skinned
2016-12-31 07:17 Doyak: idk if this is the case
2016-12-31 07:17 Gero: as far as I know it's fine to has only that fine alone
2016-12-31 07:19 Gero: I'm checking my other ranked skills atm and yeah, I have it alone
2016-12-31 07:19 Doyak: hmm okay wait a sec
2016-12-31 07:26 Doyak: http://puu.sh/t69Oz/c5f544960c.jpg
2016-12-31 07:26 Gero: whut
2016-12-31 07:26 Gero: soo what should I add then?
2016-12-31 07:27 Doyak: https://osu.ppy.sh/wiki/Skinning_Standard#Slider
2016-12-31 07:27 Doyak: All these?
2016-12-31 07:27 Doyak: I think this rule exists because
2016-12-31 07:28 Doyak: it could not work well with players' custom skin sets
2016-12-31 07:28 Doyak: not sure if there can be exceptions
2016-12-31 07:28 Gero: http://puu.sh/t69Y5/995b981f84.png these are not used anymore in skins
2016-12-31 07:29 Gero: I've talked with Monstrata about it when he qualified my xmas set
2016-12-31 07:29 Gero: sliderbn.png is the ball but I'm not using it so I don't need to add it
2016-12-31 07:30 Doyak: you're using the default one
2016-12-31 07:30 Gero: http://puu.sh/t6a1T/75c83ae12c.png should I add these then?
2016-12-31 07:30 Doyak: but it can be user's custom skin's one too
2016-12-31 07:30 Doyak: hmm maybe?
2016-12-31 07:31 Doyak: I brought this up on a nominators' server too
2016-12-31 07:31 Doyak: hope someone would see it
2016-12-31 07:31 Gero: alright
2016-12-31 07:31 Doyak: anyway the RC says
2016-12-31 07:32 Doyak: "If you didn't intend to skin an element in the set, then using the templateskin's version is okay. Setting a SkinPreference is also acceptable (e.g. forcing the default skin)."
2016-12-31 07:32 Doyak: So even if you don't specifically add some elements
2016-12-31 07:32 Doyak: you should still add default skin's elements manually
2016-12-31 07:33 Gero: setting a skin preference is also acceptable? sooo
2016-12-31 07:33 Gero: did he/she means about do this http://puu.sh/t6aeJ/5a53c40bf4.jpg?
2016-12-31 07:34 Doyak: this RC is old so idk if it has changed
2016-12-31 07:34 Doyak: I don't know how it works though xD
2016-12-31 07:34 Gero: it uses the current osu!official skin
2016-12-31 07:34 Doyak: but wouldn't it be like
2016-12-31 07:34 Gero: I mean it forces to use that when you're playing
2016-12-31 07:34 Doyak: change all other elements that are not included
2016-12-31 07:34 Doyak: to default skin
2016-12-31 07:35 Gero: pretty much
2016-12-31 07:35 Gero: yeah
2016-12-31 07:35 Doyak: hmm idk if people want it
2016-12-31 07:35 Doyak: but at least the RC allows it I guess
2016-12-31 07:35 Gero: now I'm confused
2016-12-31 07:35 Gero: xD
2016-12-31 07:35 Doyak: me too xD
2016-12-31 07:35 Doyak: I've never skinned on my maps
2016-12-31 07:36 Doyak: except hitsounds
2016-12-31 07:36 Gero: I do
2016-12-31 07:37 Gero: let me ask irreversible
2016-12-31 07:38 Doyak: Yeah tell me when you get the answer
2016-12-31 07:38 Doyak: I'm confused too xD
2016-12-31 07:46 Gero: Irre doesn't know about it either
2016-12-31 07:46 Doyak: lmao
2016-12-31 07:46 Gero: but see this, http://puu.sh/t6aYy/72cce954b2.png this is one of my ranked mapsets and I don't even added those elements you've told me about it
2016-12-31 07:46 Doyak: there are too few people who exactly knows about this thing
2016-12-31 07:47 Doyak: You know, previous ranked maps can't be excuse
2016-12-31 07:47 Doyak: since they still can be against the rules
2016-12-31 07:48 Doyak: Did Irre say "it's fine"?
2016-12-31 07:48 Gero: he don't know about skinning
2016-12-31 07:48 Gero: so he couldn't say it
2016-12-31 07:49 Gero: as far as I understand about sets is not all the elements of for example "slider" for me this is one set http://puu.sh/t6b9j/7d6e68d163.png
2016-12-31 07:49 Doyak: Try asking Okorin then? I'm not sure if he answered knowing exactly about this
2016-12-31 07:49 Gero: he didn't lol
2016-12-31 07:50 Gero: sure let me ask him
2016-12-31 07:51 Doyak: http://puu.sh/t6bgl/357001618d.png
2016-12-31 07:52 Doyak: http://puu.sh/t6blx/d46551e422.png
2016-12-31 07:54 Gero: I'm talking with Oko right now
2016-12-31 08:02 Gero: wait a second lol
2016-12-31 08:02 Doyak: I'm ready to rebubble when this is solved
2016-12-31 08:02 Gero: https://osu.ppy.sh/wiki/File:Hitcircle.png
2016-12-31 08:02 Gero: when I click the "slider things"
2016-12-31 08:02 Gero: it shows me this
2016-12-31 08:02 Gero: and if you check my skin them all are added
2016-12-31 08:03 Doyak: slider things?
2016-12-31 08:04 Gero: just the slider ball/follow circle slider point are not added, but the reverse arrow is there
2016-12-31 08:04 Gero: yeah
2016-12-31 08:04 Gero: see
2016-12-31 08:04 Gero: wait
2016-12-31 08:04 Gero: http://puu.sh/t6c1m/22914d74d2.png
2016-12-31 08:04 Gero: these
2016-12-31 08:05 Gero: are http://puu.sh/t6c3E/4191756412.png these basically
2016-12-31 08:05 Gero: so they are in the skin, so I see no problems with it
2016-12-31 08:06 Doyak: Yeah you did say these are no longer used
2016-12-31 08:06 Doyak: but anyway you need other things
2016-12-31 08:06 Gero: like sliderballs?
2016-12-31 08:06 Gero: that is one set
2016-12-31 08:06 Doyak: sliderb and point, followcircle, scorepoint I guess
2016-12-31 08:07 Doyak: uhh is it like that?
2016-12-31 08:07 Doyak: idk
2016-12-31 08:07 Doyak: I wanna ask Wafu but he went offline
2016-12-31 08:07 Gero: yep
2016-12-31 08:07 Doyak: So what did Okorin say?
2016-12-31 08:07 Gero: the same as we've talked about it
2016-12-31 08:07 Doyak: So it's fine as it is?
2016-12-31 08:08 Gero: yeah
2016-12-31 08:08 Gero: it should be fine
2016-12-31 08:09 Gero: let me check what you mentionted I think I should add the score point
2016-12-31 08:09 Doyak: Hmmmmm yeah let's do that
2016-12-31 08:12 Doyak: https://docs.google.com/spreadsheets/d/ ... 2074725196
2016-12-31 08:12 Doyak: whew I finally found this
2016-12-31 08:12 Doyak: I heard that this is more up-to-date
2016-12-31 08:12 Gero: that what monstrata showed me
2016-12-31 08:17 Gero: okay should I update it?
2016-12-31 08:17 Doyak: Yup
2016-12-31 08:18 Doyak: btw what's with all those tags lol
2016-12-31 08:19 Gero: show characters
2016-12-31 08:20 Doyak: so many
2016-12-31 08:20 Gero: some spin-off that are related to the serie
2016-12-31 08:20 Gero: I've added just the main characters
2016-12-31 08:20 Doyak: I don't think this much is needed but well it's only tags so should be fine
2016-12-31 08:21 Gero: they're fine xd
2016-12-31 08:22 Doyak: For some reason I should refresh the list again
2016-12-31 08:24 Gero: ripperino
2016-12-31 08:24 Gero: haha
2016-12-31 08:25 Doyak: Uhh did you tell me something?
2016-12-31 08:25 Doyak: I heard getting message
2016-12-31 08:25 Doyak: but the screen didn't show up at all
2016-12-31 08:25 Doyak: so I force closed
2016-12-31 08:25 Gero: I've just said "rip"
2016-12-31 08:25 Gero: haha
2016-12-31 08:26 Doyak: xD

with -M4x
2016-12-31 05:06 -M4x: so, im here
2016-12-31 05:06 -M4x: gero said it was urgent
2016-12-31 05:06 Doyak: lol
2016-12-31 05:07 Doyak: urgent, yeah xD
2016-12-31 05:07 -M4x: he literally spammed me everywhere
2016-12-31 05:07 -M4x: discord twitter
2016-12-31 05:07 -M4x: lol
2016-12-31 05:07 Doyak: Alright so you got some to IRC mod with me?
2016-12-31 05:07 -M4x: i guess yea
2016-12-31 05:07 Doyak: ofc you know which map I'm talking about
2016-12-31 05:08 -M4x: uhm wait, is it freedom dive?
2016-12-31 05:08 -M4x: XD
2016-12-31 05:08 -M4x: ofc
2016-12-31 05:08 -M4x: yea
2016-12-31 05:08 Doyak: xD
2016-12-31 05:08 -M4x: give it ot me
2016-12-31 05:08 -M4x: to*
2016-12-31 05:09 Doyak: ACTION is editing [http://osu.ppy.sh/b/1157646 The Pierces - Secret [Max's ChAllenging.]]
2016-12-31 05:09 Doyak: give?
2016-12-31 05:09 -M4x: i mean
2016-12-31 05:09 -M4x: tell me what i need to fix :D
2016-12-31 05:09 Doyak: ah okay
2016-12-31 05:09 Doyak: so I'm concerned about some consistencies
2016-12-31 05:09 -M4x: alrighty
2016-12-31 05:09 Doyak: first
2016-12-31 05:09 Doyak: 00:02:379 (4) -
2016-12-31 05:10 Doyak: this one is in question
2016-12-31 05:10 Doyak: why is this here, while 00:01:120 - has nothing?
2016-12-31 05:10 Doyak: They're musically the same
2016-12-31 05:10 -M4x: i actually talked with ezek about this one
2016-12-31 05:10 -M4x: this was the nicest way of arranging things we could come up with
2016-12-31 05:10 -M4x: vocal
2016-12-31 05:10 -M4x: "tsss"
2016-12-31 05:11 -M4x: more lioke
2016-12-31 05:11 -M4x: it - swear
2016-12-31 05:11 Doyak: then how about 00:12:449 (4) -
2016-12-31 05:11 -M4x: when you look at the lyrics in the SB
2016-12-31 05:12 -M4x: constistancy with the rhyhtm from 00:01:750 (3,4,1) -
2016-12-31 05:12 -M4x: additionally it just plays better imo :)
2016-12-31 05:12 Doyak: That contradicts though
2016-12-31 05:12 Doyak: You put the note for the tsss sound on the start
2016-12-31 05:12 Doyak: but used it on a "different" one too
2016-12-31 05:13 Doyak: it's rather, inconsistent with 00:11:190 -
2016-12-31 05:13 -M4x: if i dont map it there you would tell me the same thing :D
2016-12-31 05:13 -M4x: that it is incosistant
2016-12-31 05:13 -M4x: i dont see it that way tbh
2016-12-31 05:13 -M4x: o wow
2016-12-31 05:13 Doyak: Well if you're insistent with it, can't force you xD
2016-12-31 05:14 -M4x: i didnt even realize that while mapping it
2016-12-31 05:14 -M4x: listen closely
2016-12-31 05:14 -M4x: there is a vocal sound :D
2016-12-31 05:14 Doyak: vocal on where?
2016-12-31 05:14 -M4x: an "uuh"
2016-12-31 05:14 -M4x: 00:12:449 (4) -
2016-12-31 05:14 Doyak: lmao
2016-12-31 05:14 Doyak: but you should differentiate thing
2016-12-31 05:14 Doyak: s
2016-12-31 05:14 Doyak: that should be clickable
2016-12-31 05:15 Doyak: and the ones that are just passing-by
2016-12-31 05:15 Doyak: tsss sound, is one of those passing-by sounds
2016-12-31 05:15 -M4x: alright im in
2016-12-31 05:15 -M4x: will change it
2016-12-31 05:15 Doyak: good to hear that
2016-12-31 05:15 -M4x: more like delete the uhh note
2016-12-31 05:16 -M4x: btw
2016-12-31 05:16 -M4x: ill move 00:11:609 (2) - down a little for consistancy with the earlier pattern
2016-12-31 05:17 -M4x: alright moving on
2016-12-31 05:18 Doyak: okay
2016-12-31 05:18 Doyak: 00:05:106 (2,3,1,2,3,4,1,2,3,1) - I wanna listen to your explanation of the NC logic here
2016-12-31 05:18 Doyak: what are they based on?
2016-12-31 05:18 -M4x: 00:05:525 (1) - sv change
2016-12-31 05:18 -M4x: 00:06:365 (2) - forgot this
2016-12-31 05:18 -M4x: ill nc it
2016-12-31 05:18 Doyak: 2,3 are already circles
2016-12-31 05:18 Doyak: if you're sticking to the lyrics
2016-12-31 05:19 Doyak: then you could just NC on 00:05:106 -
2016-12-31 05:19 Doyak: and 00:06:365 - too
2016-12-31 05:19 Doyak: if it's based on downbeats, then you know what to do
2016-12-31 05:19 -M4x: 00:05:525 (1) - so delete nc here?
2016-12-31 05:20 Doyak: In this part, yes but
2016-12-31 05:20 Doyak: this will create some other consistency issues
2016-12-31 05:20 Doyak: cuz in 00:15:176 (2) - this part you actualy used a slowed down slider
2016-12-31 05:20 Doyak: So there are some things you need to consider
2016-12-31 05:21 Doyak: First, if you're gonna stick to the vocals
2016-12-31 05:21 Doyak: then you should consider changing 00:15:176 (2) - these to stick to the later patterns, rather than 00:14:337 (1) -
2016-12-31 05:22 Doyak: If what you're gonna follow with the notes are the downbeats
2016-12-31 05:22 Doyak: then you need rework on NC patterning
2016-12-31 05:22 Doyak: Well, you're the one who knows best about your map
2016-12-31 05:22 Doyak: so it's up to you how you'll adjust this
2016-12-31 05:23 Doyak: just fix them to make more sense
2016-12-31 05:24 Doyak: Aside that, can we talk about other things first?
2016-12-31 05:24 -M4x: yea im thinking of something atm
2016-12-31 05:24 Doyak: You can fix those later
2016-12-31 05:24 -M4x: sure
2016-12-31 05:24 Doyak: 00:19:372 (1) - So about this slider
2016-12-31 05:24 Doyak: the sliderend holds no sound
2016-12-31 05:24 Doyak: but it just straight up ended
2016-12-31 05:25 Doyak: on an offbeat
2016-12-31 05:25 Doyak: The easiest way is to just use a circle, but you might not want that
2016-12-31 05:25 -M4x: let it end on the downbeat before?
2016-12-31 05:25 -M4x: nah since the sound goes on
2016-12-31 05:26 Doyak: I'd rather
2016-12-31 05:26 Doyak: extend it more
2016-12-31 05:26 Doyak: until it gets really close to the next note
2016-12-31 05:26 Doyak: and mute the sliderend
2016-12-31 05:26 Doyak: the sliderend hitsound is what triggers me most
2016-12-31 05:27 -M4x: i think muting it and keep the lenght should be fine as well
2016-12-31 05:27 -M4x: o:
2016-12-31 05:28 Doyak: Well if you want that, at least do that please
2016-12-31 05:28 -M4x: done
2016-12-31 05:28 Doyak: next one
2016-12-31 05:28 Doyak: 00:25:387 (2,3,1) -
2016-12-31 05:28 Doyak: Why is this inconsistent
2016-12-31 05:28 Doyak: with the first parts?
2016-12-31 05:28 Doyak: in first part, 2 and 3 were much closer
2016-12-31 05:28 Doyak: and only 3 to 1 was a big jump
2016-12-31 05:29 Doyak: 00:26:646 (1,2,3) - as well
2016-12-31 05:29 Doyak: 00:27:904 (1,2,3) - is good
2016-12-31 05:31 -M4x: i did that to provide nice patterns but you are right
2016-12-31 05:31 Doyak: next concern
2016-12-31 05:31 Doyak: 00:32:939 (1,1) - this is only 1/4 gap
2016-12-31 05:31 Doyak: but the spacing is way too large
2016-12-31 05:31 Doyak: and you didn't do this on other parts
2016-12-31 05:32 -M4x: fixed
2016-12-31 05:33 Doyak: Now you can fix those NCs and give it to Gero
2016-12-31 05:33 Doyak: Can I let Gero to fix your diff if more issues are found?
2016-12-31 05:33 -M4x: yes
2016-12-31 05:34 Doyak: Alright, good luck with fixing it!
2016-12-31 05:34 -M4x: 00:39:653 (1) - what about that end?
2016-12-31 05:34 Doyak: Well it has a clear point
2016-12-31 05:35 Doyak: when the sound suddenly start to disappear
2016-12-31 05:35 Doyak: so it makes sense
2016-12-31 05:35 Doyak: but you can mute it as well
2016-12-31 05:35 Doyak: if you want
2016-12-31 05:35 -M4x: ill stick with it then
2016-12-31 06:04 -M4x: so if you have a minute again
2016-12-31 06:05 -M4x: [http://puu.sh/t65j8/65f2e98235.osu this] is the fixed version i did come up with
2016-12-31 06:22 Doyak: oh
2016-12-31 06:23 Doyak: I was away
2016-12-31 06:25 -M4x: i think i balanced the ncs pretty well
2016-12-31 06:25 -M4x: it mainly follows the vocals
2016-12-31 06:25 -M4x: but there is also nc when the sv changes
2016-12-31 06:25 -M4x: 00:19:372 (1) - idk about this one
2016-12-31 06:25 -M4x: but i guess thats kinda what you wanted :D
2016-12-31 06:25 -M4x: 00:25:387 (1,2,1,1,2,3) - this one was a pain in the ass to fix
2016-12-31 06:26 Doyak: that one looks good
2016-12-31 06:26 -M4x: but i guess it looks and plays decent
2016-12-31 06:26 Doyak: looks good too
2016-12-31 06:26 -M4x: 00:32:730 - removed these circles
2016-12-31 06:26 Doyak: but hmm
2016-12-31 06:26 -M4x: 00:32:939 (1,1,2) - reduced spacing here
2016-12-31 06:27 Doyak: what I'm feeling bad is
2016-12-31 06:27 -M4x: 00:39:653 (1) - and extended that a bit since the real sound ends on the red tick
2016-12-31 06:27 Doyak: 00:05:525 (1) - you have NC here
2016-12-31 06:27 Doyak: but not on 00:06:784 (3) -
2016-12-31 06:27 Doyak: and 00:08:043 (3) -
2016-12-31 06:27 -M4x: exactly
2016-12-31 06:27 -M4x: as i said
2016-12-31 06:28 -M4x: 00:05:525 (1) - here wouldnt be a nc
2016-12-31 06:28 -M4x: but since its changing in sv
2016-12-31 06:28 -M4x: i put a nc there
2016-12-31 06:28 Doyak: but what I mean
2016-12-31 06:28 -M4x: i follow the vocals with nc'ing but also put nc's on sv changes
2016-12-31 06:28 Doyak: is that you don't need to NC the very first 'slider' to represent that
2016-12-31 06:29 -M4x: oh dont i? o:
2016-12-31 06:29 Doyak: 00:05:106 (1) - this NC
2016-12-31 06:29 Doyak: already gives players some idea
2016-12-31 06:29 Doyak: that it has different pattern than the previous slider
2016-12-31 06:29 -M4x: true o.o
2016-12-31 06:29 -M4x: alright!
2016-12-31 06:29 -M4x: 00:10:560 (1) - removed
2016-12-31 06:29 Doyak: and what matters is
2016-12-31 06:29 -M4x: 00:16:854 (1) - removed
2016-12-31 06:30 Doyak: 00:15:176 (2) -
2016-12-31 06:30 Doyak: I'd suggest
2016-12-31 06:30 Doyak: to use two circles instead
2016-12-31 06:30 Doyak: like others
2016-12-31 06:30 -M4x: hell no :D
2016-12-31 06:30 -M4x: i really want to keep them
2016-12-31 06:30 Doyak: then how about
2016-12-31 06:30 Doyak: increasing the sv there already
2016-12-31 06:30 Doyak: to bind 00:15:176 (2,1) - as one pattern
2016-12-31 06:30 -M4x: i dont wanna do that either
2016-12-31 06:30 Doyak: as that's what you're following (vocal)
2016-12-31 06:31 Doyak: it contradicts though
2016-12-31 06:31 Doyak: you're following vocals
2016-12-31 06:31 Doyak: but follows only this one downbeat
2016-12-31 06:31 Doyak: while the vocal is just repeating itself?
2016-12-31 06:32 -M4x: well thats basicly destroying the catchy part of the map but
2016-12-31 06:32 -M4x: if you insist on it ill change it
2016-12-31 06:33 Doyak: I insist because I have concerns
2016-12-31 06:33 Doyak: I want you to 'agree' with me
2016-12-31 06:33 Doyak: or show me how it is fine
2016-12-31 06:33 Doyak: the current way of NC looks really spammy
2016-12-31 06:33 Doyak: and inconsistent
2016-12-31 06:37 -M4x: http://puu.sh/t6789/a39890db6b.osu
2016-12-31 06:37 -M4x: i hope you are happy with it
2016-12-31 06:37 -M4x: cuz ill never be :D
2016-12-31 06:38 Doyak: 00:09:721 (2,3) - how about NCing on either of them?
2016-12-31 06:39 -M4x: done on 3
2016-12-31 06:39 Doyak: and do it same for 00:30:002 (2,3,1) -
2016-12-31 06:40 -M4x: done too
2016-12-31 06:40 Doyak: about the last slider
2016-12-31 06:40 Doyak: imo it sounds better at 00:40:597 -
2016-12-31 06:40 -M4x: think so too
2016-12-31 06:41 -M4x: changed
2016-12-31 06:41 Doyak: now it should be good
2016-12-31 06:41 -M4x: 00:39:023 (1) - i also moved this up a little since 00:39:023 (1,2) - is too small otherwise imo
2016-12-31 06:41 Doyak: I'll tell you when some major thing needs to be changed
2016-12-31 06:42 -M4x: alright
2016-12-31 06:42 Doyak: yea that's fine too
2016-12-31 06:42 -M4x: ill fix combo colors and send it to gero
2016-12-31 06:42 -M4x: thanks for the mod
2016-12-31 06:42 Doyak: np~

There were some skin element/hitsound changes, some improvement on -M4x's diff and other minor changes. So take this rebubble~

EDIT: WHERE'S MY KUDOSU

edit2: Thanks~
ZekeyHache
~Gero is a liar~
Topic Starter
Gero
Lanturn
-Sh1n1-
Gratz Gerito >.<
HappyRocket88
Congratulations and Happy new year, Gero! >w<)/

Just a little doubt. o:

Is it possible to omit the sliderb.png custom fiile while skinning the slider-nature? /u\

Topic Starter
Gero
Yes it's possible to omit it, as I've discussed with Doyak and ezek that isn't obligatory to be added, since we've decided to use the default ones that are already in osu! And it's really useless because I didn't wanted to make custom ones in this set to avoid more weight, or either add them again since they're already in the default osu!skin.
ZekeyHache
Right ^
Nyukai
Fk, I've been out these days so I couldn't do your request, feel free to call me if you need something else, congratz.
Mint
omg pll
Firetruck
emison is my life man
Aurele
Congratulation babe! <3

Lanturn wrote:

I just lost it here LOL.
show more
Please sign in to reply.

New reply