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ARM - Mobbyca [OsuMania]

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Joenen
Nice map, :D hope its get even better and get ranked :oops:
Topic Starter
_Stan

Gravey- wrote:


Untick > Song setup > Design > 'Widescreen Support' (Only be used for storyboards) | ok
|1|2|3|4|
[EZ]
00:25:609 (25609|3,25984|0) - Ctrl + G for pattern consistency | nope
01:59:359 (119359|3) - Move to |3| for pattern consistency, notice the next pattern. | ok
[NM]
00:45:671 (45671|3) - Move to |3| to give more expressible pattern such in this part the 2 noted Left - right | Right - left rhythmic pattern as you did. | ok
[HD]
00:42:671 (42671|1,42671|2,42671|0) - Move to the right by 1 column for consistency | ok
Lol i am speechless. . Nice map! Good luck!
You may not warrant this post a kudos if my MOD doesn't helps~ I just can't lmao imo it's all good af the consistency, the pattern arrangement skldsjkldsaljk
thank you for modding and star~ :D

Joenen wrote:

Nice map, :D hope its get even better and get ranked :oops:
I'm trying my best~ :) thx
Davin Fortune
Hello, request from queue
Column : 1-2-3-4

NM
00:30:109 - make it 2, since this sound is similar with 00:24:484 (24484|0,24484|2) - (just take one sample), i am not taking it as seeing it's snare or drum anything else, but see this as a consistency rhythm with first time pattern
00:32:734 - add a note here, make it consistent like 00:20:734 (20734|3,20734|0,21109|2,21109|3) - (one of a sample)
00:35:921 (35921|3,36015|2,36109|1) - the usage of narrow stair pattern at here inconsistent with pattern in 00:20:359 (20359|1,20546|2) - while at 00:20:359 (20359|1,20546|2) - should use narrow stair pattern too but you don't, this not only happen in this part but many of it!
00:43:421 (43421|1,43515|0) - make them like 00:40:421 (40421|0,40515|1) -
00:44:359 - until 00:45:015 - they have same sound and you make notes at 00:44:734 (44734|0,44827|1,44921|2) - , suggest you to delete them and just make them into break time for a moment
00:48:109 - at here make it 2 and the LN should be start at 00:48:296 - ; 2 because to make it consistent like other pattern
00:53:734 (53734|1) - consider move this note to 00:53:827 - at the same column since i think 2 note it's not necessary with the sound
00:57:109 - consider you to make this 2 , i think it's a nice pattern and fit with the song is 2 note 1 note 2 note
00:58:609 - ^
01:00:109 - ^
01:01:609 - ^
01:07:984 - Arrange like this the LN, I think this 01:08:359 (68359|0) - (click after u apply) is a sound that appear sudden and happen a moment and then still continue with the main LN 01:07:984 (67984|2) - and continue with the violin sound
01:09:859 - until 01:10:046 - add LN here, just like i do in my screenshoot(this LN take sound "tek tek tek")
01:11:359 - until 01:11:546 - ^
01:23:171 (83171|0) - make this into a pattern with 01:23:359 (83359|2,83546|1,83734|0,83734|3) - just like you do in 01:20:171 (80171|3,80359|2,80546|1) -
01:29:265 - add a note at column 2, i guess these notes 01:29:077 (89077|3,89171|2) - feel lose a note after it, that they shouldn't be seperated with 01:29:359 (89359|0,89452|1) -
01:29:921 (89921|3) - move to 1 to make it into a pattern with 01:29:640 (89640|3,89734|2,89827|1) -
01:30:296 (90296|0,90390|1,90577|2,90671|3,90859|1,90952|0,91140|3) - i can't understand the pattern with the song :(
01:45:671 - add a note at column 3, feel lose connection with the note
02:03:109 (123109|1,123109|0) - this part should be the continue with 02:02:827 (122827|1,122921|2,123015|3) - , feel kinda of it
02:06:765 - add a note at column 1 to make it consistent with 02:08:265 (128265|2,128359|1,128452|2,128546|1) -
02:09:015 (129015|2,129109|1,129296|2) - ^(make it consistent)
02:09:859 (129859|1,129952|2,130046|3) - ^
02:10:609 (130609|3) - move to 02:10:796 - at same column, feel not get if it 2 2 2

EZ
00:23:359 (23359|1,23734|2) - ctrl H them , they should not connect with 00:19:609 (19609|3,19984|0) - just like 00:15:859 (15859|1,16234|2,16609|0,16984|3,17359|1,17734|2) -
00:37:796 (37796|0,38171|2) - change them to LN
00:45:109 (45109|0) - just like NM
00:55:890 (55890|0) - shouldn't this should be place at 00:55:984 -
01:27:296 (87296|0,87671|2) - change to LN (until 01:27:484 - and until 01:27:859 - )
01:39:296 (99296|0,99671|2) - ^
Topic Starter
_Stan

Davin Fortune wrote:

Hello, request from queue
Column : 1-2-3-4

NM
00:30:109 - make it 2, since this sound is similar with 00:24:484 (24484|0,24484|2) - (just take one sample), i am not taking it as seeing it's snare or drum anything else, but see this as a consistency rhythm with first time pattern | ok
00:32:734 - add a note here, make it consistent like 00:20:734 (20734|3,20734|0,21109|2,21109|3) - (one of a sample) | ok
00:35:921 (35921|3,36015|2,36109|1) - the usage of narrow stair pattern at here inconsistent with pattern in 00:20:359 (20359|1,20546|2) - while at | changed00:20:359 (20359|1,20546|2) - should use narrow stair pattern too but you don't, this not only happen in this part but many of it! | nope, I catch another sound
00:43:421 (43421|1,43515|0) - make them like 00:40:421 (40421|0,40515|1) - | ok
00:44:359 - until 00:45:015 - they have same sound and you make notes at 00:44:734 (44734|0,44827|1,44921|2) - , suggest you to delete them and just make them into break time for a moment | ok
00:48:109 - at here make it 2 and the LN should be start at 00:48:296 - ; 2 because to make it consistent like other pattern | no, it's absolutely started at 00:48:103 -
00:53:734 (53734|1) - consider move this note to 00:53:827 - at the same column since i think 2 note it's not necessary with the sound | no it's a beat here and 00:53:827 have no sound, why I make a note here?
00:57:109 - consider you to make this 2 , i think it's a nice pattern and fit with the song is 2 note 1 note 2 note | no it's good now
00:58:609 - ^ | ^
01:00:109 - ^ | ^
01:01:609 - ^ | ^
01:07:984 - Arrange like this the LN, I think this 01:08:359 (68359|0) - (click after u apply) is a sound that appear sudden and happen a moment and then still continue with the main LN 01:07:984 (67984|2) - and continue with the violin sound | that seems great
01:09:859 - until 01:10:046 - add LN here, just like i do in my screenshoot(this LN take sound "tek tek tek") | For NM , it's not neccesery
01:11:359 - until 01:11:546 - ^ | ^
01:23:171 (83171|0) - make this into a pattern with 01:23:359 (83359|2,83546|1,83734|0,83734|3) - just like you do in 01:20:171 (80171|3,80359|2,80546|1) - | ok
01:29:265 - add a note at column 2, i guess these notes 01:29:077 (89077|3,89171|2) - feel lose a note after it, that they shouldn't be seperated with 01:29:359 (89359|0,89452|1) - | no, I catch the light music sounds here
01:29:921 (89921|3) - move to 1 to make it into a pattern with 01:29:640 (89640|3,89734|2,89827|1) - | no, accroding to the music tone, it's high and put it at col 4 is good
01:30:296 (90296|0,90390|1,90577|2,90671|3,90859|1,90952|0,91140|3) - i can't understand the pattern with the song :( | it's another music, you can hear it cuz it's so light and high
01:45:671 - add a note at column 3, feel lose connection with the note | ok
02:03:109 (123109|1,123109|0) - this part should be the continue with 02:02:827 (122827|1,122921|2,123015|3) - , feel kinda of it | ok
02:06:765 - add a note at column 1 to make it consistent with 02:08:265 (128265|2,128359|1,128452|2,128546|1) -
02:09:015 (129015|2,129109|1,129296|2) - ^(make it consistent) | ok
02:09:859 (129859|1,129952|2,130046|3) - ^ | ok
02:10:609 (130609|3) - move to 02:10:796 - at same column, feel not get if it 2 2 2 | no, i wanna keep same pattern

EZ
00:23:359 (23359|1,23734|2) - ctrl H them , they should not connect with 00:19:609 (19609|3,19984|0) - just like 00:15:859 | ok(15859|1,16234|2,16609|0,16984|3,17359|1,17734|2) -
00:37:796 (37796|0,38171|2) - change them to LN | ok
00:45:109 (45109|0) - just like NM| it's same with NM already...
00:55:890 (55890|0) - shouldn't this should be place at 00:55:984 - | no it is, it's bg sounds.. the pads
01:27:296 (87296|0,87671|2) - change to LN (until 01:27:484 - and until 01:27:859 - ) | ok
01:39:296 (99296|0,99671|2) - ^ | ok
thx you so much ! :)
Topic Starter
_Stan
UPDATED
Critical_Star
Hai Stan, 不好意思来晚了 :(


General

Metadata

hmm, i can't find the song source, could u link me where do you get it?

HP/OD suggestion
EZ 7 7
NM 7.5 7.5
HD 8 8
MX 8.5 8.5
this would be much balance for all difficulty

-possible unused hitsound > cymbal whistle.wav
if u do have, can you tell me where did u apply?

EZ

00:37:796 (37796|0,38171|2) - missing LR_Snare Hit
01:03:109 (63109|0) - the long sound end at 01:04:046 - i think is better to end here
01:06:109 (66109|0) - end at 01:07:046 -
01:27:859 (87859|3) - how about http://puu.sh/sxhmn/8cb48505ff.jpg ? it gives another pattern variation here
01:39:859 (99859|3) - same thing u can apply here > http://puu.sh/sxhpX/ac565800d9.jpg
01:45:671 - missing note? sound are pretty obvious here
01:53:359 (113359|1,113359|2) - 01:54:859 (114859|1,114859|3) - 01:56:359 (116359|2,116359|3) - 01:57:859 (117859|3,117859|1) - missing hitsound
02:17:171 (137171|3,137171|0) - maybe make them into 2-3 to differentiate the crash sound here with 02:16:609 (136609|0,136609|3) -


NM

00:27:671 (27671|1,27765|2,27859|3,27952|2,28046|1,28421|2,28515|1,28609|0,28702|1,28796|2) - i found a little inconsistency here, i see u follow a short 1/4 sound here but u did not follow the same thing again at 00:30:671 (30671|3,30765|2,30859|1,31421|1,31515|2,31609|0) - < for example, but actually i will suggest to reduce 1/4 here to make it a little more friendly for novice player.
00:35:921 (35921|3,36015|2,36109|1,36671|1,36765|2,36859|1,37421|2,37515|1,37609|2) - ^ for example this part is nice for NM
00:44:359 - would be better to add a note here, can't see any difference sound from 00:44:452 (44452|1,44546|2,44640|3,44734|0,44827|1,44921|2) - also player tend to catch the timing at white line easier
00:50:359 - feels a little off to ignore the kick sound here like 00:50:452 (50452|2,50546|3,50640|2) - , would highly suggest to add a note
01:08:359 (68359|2) - to make it simple for NM, i suggest to end at 01:08:546 -
01:28:984 - there is the same sound u are catching here, better not to miss it
01:31:609 - 01:34:984 - same here ^
01:40:609 - till 01:51:109 - i think that sound like 01:41:359 (101359|3,101359|0) - etc could be reduced to single note. i know it is suitable to use double note but i think it would be better to reduce the note density here compared with HD diff and also here is a calm piano part.
02:06:671 - feels a sudden pattern flow break here, i would had expect a 1/2 note here while playing
02:09:015 (129015|2,129109|1) - how about making them into 2-4? just suggestion
02:09:671 - could add another note here like before


HD

00:29:452 - missing note?
00:32:827 - why not add the 1/4 sound here?
00:34:702 (34702|2) - remove? is just the wub sound here.
00:49:046 (49046|1,49140|2,49234|3,49234|0,49327|1,49421|2,49515|1,49609|2,49609|0,49609|3) - maybe just CTRL+H to make a mirror pattern from 00:43:046 (43046|1,43140|2,43234|0,43234|3,43327|1,43421|2,43515|1,43609|3,43609|2,43609|0) -
00:55:609 - add another note? sound is a little special here
01:39:484 - would be nice to have a single or double note here for kick
02:02:921 - should be double note here too for kick

MX

00:43:515 (43515|2,43609|2) - feels a little uncomfortable to catch it with sv here since this is a 1/4 jack. i would have suggest to remove a LN at 00:43:609 (43609|2) - for a better playabilty, but still it is fine for me play either way
00:48:015 (48015|2,48109|2) - here too, maybe remove 00:48:109 (48109|2) -
00:49:515 (49515|1,49609|1) - and so on if u agree
01:15:015 (75015|3,75109|3) - like before, feels a little uncomfortable for me but still your choice to change it or not
01:19:796 (79796|2,79796|1) - shouldnt here to be a break like 01:16:796 - ? it could be nice with a sv break here
01:25:796 (85796|1,85796|2) - like before if u agree ^
01:46:609 - how about reduce a note here? triple hit here should be enough
Topic Starter
_Stan

Critical_Star wrote:

Hai Stan, 不好意思来晚了 :(


General
HP/OD suggestion
NM 7.5 7.5 |ok
this would be much balance for all difficulty

-possible unused hitsound > cymbal whistle.wavok, delete it

EZ

00:37:796 (37796|0,38171|2) - missing LR_Snare Hit
01:03:109 (63109|0) - the long sound end at 01:04:046 - i think is better to end here
01:06:109 (66109|0) - end at 01:07:046 -
01:27:859 (87859|3) - how about http://puu.sh/sxhmn/8cb48505ff.jpg ? it gives another pattern variation here
01:39:859 (99859|3) - same thing u can apply here > http://puu.sh/sxhpX/ac565800d9.jpg
01:45:671 - missing note? sound are pretty obvious here
01:53:359 (113359|1,113359|2) - 01:54:859 (114859|1,114859|3) - 01:56:359 (116359|2,116359|3) - 01:57:859 (117859|3,117859|1) - missing hitsound
02:17:171 (137171|3,137171|0) - maybe make them into 2-3 to differentiate the crash sound here with 02:16:609 (136609|0,136609|3) -

all fixed

NM

00:27:671 (27671|1,27765|2,27859|3,27952|2,28046|1,28421|2,28515|1,28609|0,28702|1,28796|2) - i found a little inconsistency here, i see u follow a short 1/4 sound here but u did not follow the same thing again at 00:30:671 (30671|3,30765|2,30859|1,31421|1,31515|2,31609|0) - < for example, but actually i will suggest to reduce 1/4 here to make it a little more friendly for novice player.
00:35:921 (35921|3,36015|2,36109|1,36671|1,36765|2,36859|1,37421|2,37515|1,37609|2) - ^ for example this part is nice for NM
00:44:359 - would be better to add a note here, can't see any difference sound from 00:44:452 (44452|1,44546|2,44640|3,44734|0,44827|1,44921|2) - also player tend to catch the timing at white line easier
00:50:359 - feels a little off to ignore the kick sound here like 00:50:452 (50452|2,50546|3,50640|2) - , would highly suggest to add a note
01:08:359 (68359|2) - to make it simple for NM, i suggest to end at 01:08:546 -
01:28:984 - there is the same sound u are catching here, better not to miss it
01:31:609 - 01:34:984 - same here ^
01:40:609 - till 01:51:109 - i think that sound like 01:41:359 (101359|3,101359|0) - etc could be reduced to single note. i know it is suitable to use double note but i think it would be better to reduce the note density here compared with HD diff and also here is a calm piano part.
02:06:671 - feels a sudden pattern flow break here, i would had expect a 1/2 note here while playing
02:09:015 (129015|2,129109|1) - how about making them into 2-4? just suggestion
02:09:671 - could add another note here like before

all fixed

HD

00:29:452 - missing note?
00:32:827 - why not add the 1/4 sound here?
00:34:702 (34702|2) - remove? is just the wub sound here.
00:49:046 (49046|1,49140|2,49234|3,49234|0,49327|1,49421|2,49515|1,49609|2,49609|0,49609|3) - maybe just CTRL+H to make a mirror pattern from 00:43:046 (43046|1,43140|2,43234|0,43234|3,43327|1,43421|2,43515|1,43609|3,43609|2,43609|0) -
00:55:609 - add another note? sound is a little special here
01:39:484 - would be nice to have a single or double note here for kick
02:02:921 - should be double note here too for kick

all fixed

MX

00:43:515 (43515|2,43609|2) - feels a little uncomfortable to catch it with sv here since this is a 1/4 jack. i would have suggest to remove a LN at 00:43:609 (43609|2) - for a better playabilty, but still it is fine for me play either way | same part in diff HD have 3 notes, so MX should keep it same, and I think it's fine, no too much jacks here
00:48:015 (48015|2,48109|2) - here too, maybe remove 00:48:109 (48109|2) - | ^
00:49:515 (49515|1,49609|1) - and so on if u agree | ^
01:15:015 (75015|3,75109|3) - like before, feels a little uncomfortable for me but still your choice to change it or not | ^
01:19:796 (79796|2,79796|1) - shouldnt here to be a break like 01:16:796 - ? it could be nice with a sv break here | there have FX sounds so I keep it, and I do sv at middle of this part. the position you said have continuous FX sounds so I keep and no change
01:25:796 (85796|1,85796|2) - like before if u agree ^ | ^
01:46:609 - how about reduce a note here? triple hit here should be enough | it's right
超级感谢CS!还有关于hitsound的摸!detail and helpful !!! :)
Critical_Star
Recheck

EZ
00:44:734 (44734|2) - add LR_Kick Drop Wet Fast
01:02:171 (62171|1,62546|1,62921|3) - ^
01:08:359 (68359|2,68546|3) - ^
01:09:671 (69671|1) - ^
01:11:171 (71171|2) - ^

NM
00:22:421 (22421|1) - add LR_Kick Drop Wet Fast
00:44:734 - ^
00:44:359 (44359|0,44452|1,44546|2,44640|3,44734|0) - u missed all the hitsound here, u can refer to your MX diff
00:47:171 (47171|3) - add LR_Kick Hard Fast
00:51:765 (51765|2,51952|2) - add LR_Snare Hit
00:53:265 (53265|1,53452|3) - ^
00:54:765 (54765|1,54952|1) - ^
00:56:265 (56265|2,56452|0) - ^
01:28:609 - till 01:37:609 - maybe at least layer LR_Kick Drop Wet Fast for white tick note
01:58:890 (118890|2) - 02:00:390 (120390|1) - add LR_Kick Drop Wet Fast
02:01:890 (121890|2) - 02:02:921 (122921|2,123015|3) - ^

HD
00:12:109 (12109|3) - overlap note
00:28:796 (28796|3) - add LR Kick Hard Fast
00:31:796 (31796|3) - ^
00:34:796 (34796|2) - add LR_Kick Drop Wet Fast
00:36:296 (36296|2) - ^
00:36:952 (36952|2) - add LR_Snare Hit
02:00:390 (120390|2) - 02:01:890 (121890|3) - add LR_Kick Drop Wet Fast
02:02:921 - here should be double too for kick
02:03:015 (123015|1) - add LR_Kick Drop Wet Fast
02:06:109 - add LR_Kick Drop Wet Fast + LR_kick bass
02:06:859 - 02:07:609 - 02:08:359 - ^
02:08:734 - 02:09:484 - 02:10:234 - LR_Drum Hit Echo

MX
00:28:796 (28796|3) - add LR_Kick Hard Fast
00:31:796 (31796|0) - ^
00:34:796 (34796|3) - add LR_Kick Drop Wet Fast
00:36:296 - ^
01:02:921 (62921|0) - add LR_Kick Drop Wet Fast

u might wanna recheck the hitsound again :o
Topic Starter
_Stan

Critical_Star wrote:

Recheck

EZ
00:44:734 (44734|2) - add LR_Kick Drop Wet Fast
01:02:171 (62171|1,62546|1,62921|3) - ^
01:08:359 (68359|2,68546|3) - ^
01:09:671 (69671|1) - ^
01:11:171 (71171|2) - ^

NM
00:22:421 (22421|1) - add LR_Kick Drop Wet Fast
00:44:734 - ^
00:44:359 (44359|0,44452|1,44546|2,44640|3,44734|0) - u missed all the hitsound here, u can refer to your MX diff
00:47:171 (47171|3) - add LR_Kick Hard Fast
00:51:765 (51765|2,51952|2) - add LR_Snare Hit
00:53:265 (53265|1,53452|3) - ^
00:54:765 (54765|1,54952|1) - ^
00:56:265 (56265|2,56452|0) - ^
01:28:609 - till 01:37:609 - maybe at least layer LR_Kick Drop Wet Fast for white tick note
01:58:890 (118890|2) - 02:00:390 (120390|1) - add LR_Kick Drop Wet Fast
02:01:890 (121890|2) - 02:02:921 (122921|2,123015|3) - ^

HD
00:12:109 (12109|3) - overlap note
00:28:796 (28796|3) - add LR Kick Hard Fast
00:31:796 (31796|3) - ^
00:34:796 (34796|2) - add LR_Kick Drop Wet Fast
00:36:296 (36296|2) - ^
00:36:952 (36952|2) - add LR_Snare Hit
02:00:390 (120390|2) - 02:01:890 (121890|3) - add LR_Kick Drop Wet Fast
02:02:921 - here should be double too for kick
02:03:015 (123015|1) - add LR_Kick Drop Wet Fast
02:06:109 - add LR_Kick Drop Wet Fast + LR_kick bass
02:06:859 - 02:07:609 - 02:08:359 - ^
02:08:734 - 02:09:484 - 02:10:234 - LR_Drum Hit Echo

MX
00:28:796 (28796|3) - add LR_Kick Hard Fast
00:31:796 (31796|0) - ^
00:34:796 (34796|3) - add LR_Kick Drop Wet Fast
00:36:296 - ^
01:02:921 (62921|0) - add LR_Kick Drop Wet Fast

u might wanna recheck the hitsound again :o
all hitsounds problems are fixed and I make EZ NM HD hitsound same like MX, fixed other problems about hitsounds that you do not point out here, look through all the map and now, they 4 diffs have identical hitsounds

fix the HD's overlap and make some pattern reasonable

thank you so much ! cstar~ :) :) :) :) :) REALLY
Aruel
Call me when MOE ET CS gave you bubble

2016-12-08 21:29 _Stan: hey~ fresh chicken~
2016-12-08 21:30 _Stan: I wonder that can I req a mod from you ( try my lucky~ )
2016-12-08 21:31 Fresh Chicken: oh sorry I removed your chatting
2016-12-08 21:31 Fresh Chicken: could you tell me again what you said
2016-12-08 21:32 _Stan: mod req if you are free~ ;w;
2016-12-08 21:37 Fresh Chicken: just a mod?
2016-12-08 21:38 _Stan: yes~
2016-12-08 21:38 _Stan: but if you're so busy I can try next month
2016-12-08 21:38 Fresh Chicken: hmm not next month
2016-12-08 21:39 Fresh Chicken: next week
2016-12-08 21:39 _Stan: ok~
2016-12-08 21:39 _Stan: <3 thx
2016-12-08 21:40 Fresh Chicken: o/~
2016-12-18 14:31 _Stan: hello~ mod req~ last week :D
2016-12-18 14:31 _Stan: so I req you again~ are you free :D
2016-12-18 14:32 Fresh Chicken: that was just normal req right?
2016-12-18 14:32 _Stan: yep but I prefer if you can have bn check
2016-12-18 14:32 _Stan: up to you~ :D
2016-12-18 14:35 Fresh Chicken: can we do irc?
2016-12-18 14:36 _Stan: yes
2016-12-18 14:37 Fresh Chicken: oh u back
2016-12-18 14:37 Fresh Chicken: go
2016-12-18 14:37 Fresh Chicken: let's get start from EZ
2016-12-18 14:37 Fresh Chicken: ACTION is editing [https://osu.ppy.sh/b/1087187 ARM - Mobbyca [EZ]]
2016-12-18 14:37 _Stan: ACTION is listening to [https://osu.ppy.sh/b/1087187 ARM - Mobbyca]
2016-12-18 14:37 _Stan: thank you~ :3
2016-12-18 14:37 Fresh Chicken: Is CS's mod a bubble check or just mod?
2016-12-18 14:39 _Stan: she tells me ishe will check again when she's free
2016-12-18 14:39 Fresh Chicken: 01:11:171 (71171|2) - I don't know this HS is fit in this place, it seems too awkward for me
2016-12-18 14:39 Fresh Chicken: I see
2016-12-18 14:39 _Stan: if have not anything wrong will bubble for me
2016-12-18 14:39 _Stan: which diff? :0
2016-12-18 14:39 Fresh Chicken: I said EZ toh
2016-12-18 14:40 _Stan: sorry //
2016-12-18 14:40 Fresh Chicken: Looks you don't have any ranked map so I and CS can help to push this map to ranked
2016-12-18 14:40 Fresh Chicken: which means I will give you icon
2016-12-18 14:40 _Stan: thanks REALLY
2016-12-18 14:41 Fresh Chicken: Now reply on my mod lol
2016-12-18 14:41 Fresh Chicken: and preview time looks unsnapped for me, it's not 1/16, please re-snap those all
2016-12-18 14:42 _Stan: ok 01:11:171 (71171|2) - ? but I think it's ok
2016-12-18 14:42 Fresh Chicken: ok then
2016-12-18 14:42 _Stan: ok
2016-12-18 14:42 Fresh Chicken: ez is fine
2016-12-18 14:42 _Stan: i'll resnap them
2016-12-18 14:43 Fresh Chicken: ok
2016-12-18 14:43 Fresh Chicken: ACTION is editing [https://osu.ppy.sh/b/1089442 ARM - Mobbyca [NM]]
2016-12-18 14:44 Fresh Chicken: 00:41:734 (41734|0,41827|3,41921|0,42015|3) - This pattern will trigger to really hard pattern in Normal difficulty
2016-12-18 14:44 Fresh Chicken: I never suggest using trill in NM
2016-12-18 14:45 _Stan: ok fixed them
2016-12-18 14:46 Fresh Chicken: 02:08:265 (128265|2,128359|1,128452|2,128546|1) - too, I recommand to move 02:08:359 (128359|1) - this to 1
2016-12-18 14:46 Fresh Chicken: 1/2/3/4
2016-12-18 14:47 Fresh Chicken: and
2016-12-18 14:47 Fresh Chicken: ACTION is editing [https://osu.ppy.sh/b/1087189 ARM - Mobbyca [HD]]
2016-12-18 14:47 _Stan: ok done
2016-12-18 14:48 Fresh Chicken: 00:27:109 (27109|1) - Move to 1 for more balance with 00:26:984 (26984|1,26984|0) - here, let's make more structure
2016-12-18 14:48 Fresh Chicken: oh
2016-12-18 14:48 Fresh Chicken: you don't need to
2016-12-18 14:49 _Stan: ok
2016-12-18 14:50 Fresh Chicken: HD is good
2016-12-18 14:50 Fresh Chicken: ACTION is editing [https://osu.ppy.sh/b/1087188 ARM - Mobbyca [MX]]
2016-12-18 14:51 Fresh Chicken: let me suggest SVs
2016-12-18 14:52 Fresh Chicken: 00:15:109 - this one
2016-12-18 14:52 Fresh Chicken: 0.4 + 0.8 + 1.2 + 1.6 +1 = 4.6
2016-12-18 14:52 Fresh Chicken: 4.6 =/= 5
2016-12-18 14:53 Fresh Chicken: Which means interval of notes are shorter
2016-12-18 14:53 Fresh Chicken: Actually you can just 00:15:109 - 0.2 00:15:296 - 1.6 00:15:484 - 1
2016-12-18 14:53 Fresh Chicken: *0.2 -> 0.4
2016-12-18 14:54 _Stan: you mean use 3 green line to replace now 5 green lines?
2016-12-18 14:55 Fresh Chicken: yes but hmm
2016-12-18 14:55 Fresh Chicken: well
2016-12-18 14:55 Fresh Chicken: just let thmrm
2016-12-18 14:55 Fresh Chicken: them
2016-12-18 14:55 Fresh Chicken: it will be really looooong mod so just let your SVs
2016-12-18 14:55 Fresh Chicken: let me just suggest on pattern
2016-12-18 14:56 _Stan: ok~ :o
2016-12-18 14:56 Fresh Chicken: 00:39:109 (39109|1) - move it to 4, this one will pretty good balance
2016-12-18 14:56 Fresh Chicken: 00:43:609 (43609|1) - ^
2016-12-18 14:56 Fresh Chicken: 00:49:609 (49609|1) - ^
2016-12-18 14:57 00:49:609 (49609|2) - *
2016-12-18 14:58 _Stan: last 2 move to col [1] [2] make them [1 2 4] ?
2016-12-18 14:58 Fresh Chicken: 01:15:015 (75015|3) - this one is pretty useless, I know what you just followed but it could be remove, that will make more structure patterns.
2016-12-18 14:58 Fresh Chicken: yap
2016-12-18 14:59 _Stan: done
2016-12-18 14:59 Fresh Chicken: ok its all
2016-12-18 14:59 Fresh Chicken: update it
2016-12-18 15:00 _Stan: let me play it again
2016-12-18 15:01 _Stan: so about SVs
2016-12-18 15:01 _Stan: should I change or not?
2016-12-18 15:01 Fresh Chicken: don't need to change
2016-12-18 15:03 _Stan: 02:03:859 (123859|3) - can I remove this note?
2016-12-18 15:03 Fresh Chicken: yes
2016-12-18 15:03 _Stan: I feel so hard to play
2016-12-18 15:04 _Stan: ok I'll update this thank you so much chicken~
2016-12-18 15:04 _Stan: :D
2016-12-18 15:04 Fresh Chicken: u r welcome
Critical_Star
Recheck again and seems fine for me BB
Topic Starter
_Stan

Critical_Star wrote:

Recheck again and seems fine for me BB
thanks CS so much!
Aruel
hooowe
Feerum
Reverted to Critical_Star's Bubble

You have to wait 24h after the bubble post before you can qualify it
(Since this is a reverted bubble and CS' bubble was already 19h old, you have to wait 5 more hours before you can re-qualify it.)
Aruel
ok
Topic Starter
_Stan

Fresh Chicken wrote:

ok
thanks you~ :) :) :) :) :)
IamKwaN
Would you link me the metadata source? As I couldn't find any in your post replying Critical_Star's mod.
Topic Starter
_Stan

IamKwaN wrote:

Would you link me the metadata source? As I couldn't find any in your post replying Critical_Star's mod.
I'm so sorry that I forget reply but I connect with CS offline about the source but I do not find.

This song I catch from 17mg but this website broken ( it's a private server of o2jam ) :? :? :?
IamKwaN
I guess I should just leave it because I couldn't find anything on the web and seems like this song does not exist in this universe. lol

Congratulations on qualification!
HXJ_Crafter
Congratz :D
Aruel

IamKwaN wrote:

I guess I should just leave it because I couldn't find anything on the web and seems like this song does not exist in this universe. lol

Congratulations on qualification!
lol same
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