Hi!
Oh, best color o/
Mountain of Faith
Interesting map
- 00:54:289 (1,2,3,4,1,2,3) - how about making each slider directed towards the next pattern? That will give player an idea about where the movement of their cursor will go. I know it's just a small difference but that will create a big impact on the gameplay and makes player less likely to sliderbreak, especially on sv this high. example = http://puu.sh/sCBtD/192c7d2637.jpg
- 00:56:042 (1,2,3,4,1,2,3,4,1,2,3,4) - I'd say you break this stream a little bit too much and the flow towards and from each stream is not there. I would suggest yo to make something like this or similar http://puu.sh/sCBzM/0c142ab2a6.jpg
- 00:57:796 (3) - ctrl+j this slider shape so that it have flow toward the next pattern like I mentioned on the first point?
- 00:58:380 (1,2,3,4) - This stream's angle is quite sharp considering how the previous stream flows. Rotate them by 45 degrees will be good imo. (Don't forget to re-adjust next slider if you change it)
- 00:59:744 (1,2,3,1,2,3,1,2,3,4,1,2,3,1,2,3,4,5,1,2,3,4) - This is a good example, nice
- 02:02:860 - till 02:20:782 - Adding claps on this section will really enhance the music & gameplay. I know that the sampleset used on this section is already loud, but player would still appreciate different feedback on every 2/4 and 4/4 beat. You can add it on 02:03:055 - , 02:03:445 - , 02:03:834 - , 02:04:224 - , etc
- 02:24:679 (1,1,1,1) - I'm really not a fan of this pattern since it's really easy to sliderbreak here. If you want to keep it, at least curve the curve slider more so the circular flow is more pronounced http://puu.sh/sCC5S/814464f9ad.jpg
- 02:27:211 (1,2,3,4,5,6) - uh, either make their spacing consistent or gradually decrease the spacing will be better suited this section
- 02:36:172 (1,2,3,4,1,2,3,4,1,2,3) - same thing like on 00:56:042 (1,2,3,4,1,2,3,4,1,2,3,4) -
Actually the same thing that I already mentioned keep repeating throughout the map. So, go over this map again and find them by yourself, then decide what you'll do to them
And yeah, this reminds me of Elvis's Sanae-san map. And since it seems like you're making this map based on those, i highly recommend you to take a closer look at Sanae-san map and you'll get better understanding of how things works
I'm mostly okay with this map, only the break stream part that I can't really agree with
If you need any help feel free to ask me through pm or in-game chat
I guess thats all, good luck!
Oh, best color o/
Mountain of Faith
Interesting map
- 00:54:289 (1,2,3,4,1,2,3) - how about making each slider directed towards the next pattern? That will give player an idea about where the movement of their cursor will go. I know it's just a small difference but that will create a big impact on the gameplay and makes player less likely to sliderbreak, especially on sv this high. example = http://puu.sh/sCBtD/192c7d2637.jpg
- 00:56:042 (1,2,3,4,1,2,3,4,1,2,3,4) - I'd say you break this stream a little bit too much and the flow towards and from each stream is not there. I would suggest yo to make something like this or similar http://puu.sh/sCBzM/0c142ab2a6.jpg
- 00:57:796 (3) - ctrl+j this slider shape so that it have flow toward the next pattern like I mentioned on the first point?
- 00:58:380 (1,2,3,4) - This stream's angle is quite sharp considering how the previous stream flows. Rotate them by 45 degrees will be good imo. (Don't forget to re-adjust next slider if you change it)
- 00:59:744 (1,2,3,1,2,3,1,2,3,4,1,2,3,1,2,3,4,5,1,2,3,4) - This is a good example, nice
- 02:02:860 - till 02:20:782 - Adding claps on this section will really enhance the music & gameplay. I know that the sampleset used on this section is already loud, but player would still appreciate different feedback on every 2/4 and 4/4 beat. You can add it on 02:03:055 - , 02:03:445 - , 02:03:834 - , 02:04:224 - , etc
- 02:24:679 (1,1,1,1) - I'm really not a fan of this pattern since it's really easy to sliderbreak here. If you want to keep it, at least curve the curve slider more so the circular flow is more pronounced http://puu.sh/sCC5S/814464f9ad.jpg
- 02:27:211 (1,2,3,4,5,6) - uh, either make their spacing consistent or gradually decrease the spacing will be better suited this section
- 02:36:172 (1,2,3,4,1,2,3,4,1,2,3) - same thing like on 00:56:042 (1,2,3,4,1,2,3,4,1,2,3,4) -
Actually the same thing that I already mentioned keep repeating throughout the map. So, go over this map again and find them by yourself, then decide what you'll do to them
And yeah, this reminds me of Elvis's Sanae-san map. And since it seems like you're making this map based on those, i highly recommend you to take a closer look at Sanae-san map and you'll get better understanding of how things works
I'm mostly okay with this map, only the break stream part that I can't really agree with
If you need any help feel free to ask me through pm or in-game chat
I guess thats all, good luck!