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Shimotsuki Haruka - Niji no Mahou

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Topic Starter
Lily Bread

El SolarBeam wrote:

star because best yuri drama of all time
thanks for star!
I love this drama, too.
jj986544591
[hard]

00:20:597 (3) - 移下一点吧,或者可以弄个弯点

00:20:597 (3) - 怎么这里空这么多,这里是有音的

00:27:740 (2,3,4) - 不平行,差评

01:17:263 (5,6) - 间距可以小一点

01:27:263 (6) - 往前移一点

01:32:978 (5) - 移到x:272 y:136会好一点

好图!!!
我图的链接https://osu.ppy.sh/s/512440这图还没坟
Topic Starter
Lily Bread

jj986544591 wrote:

[hard]

00:20:597 (3) - 移下一点吧,或者可以弄个弯点
//好

00:20:597 (3) - 怎么这里空这么多,这里是有音的
//呃,哪里?如果你是说 - 00:22:263 - 后面那一段的话,那些轻飘飘的音我不想跟..

00:27:740 (2,3,4) - 不平行,差评
//算是故意的..

01:17:263 (5,6) - 间距可以小一点
//好

01:27:263 (6) - 往前移一点
//好

01:32:978 (5) - 移到x:272 y:136会好一点
//好

好图!!!
我图的链接https://osu.ppy.sh/s/512440这图还没坟
//thanks for mod!
Garden
那就来射个星了 这歌挺好听
Topic Starter
Lily Bread
thanks for star~
Topic Starter
Lily Bread

IamKwaN wrote:

下次圖臨近rank才找我吧。。
1
Unicode Title: 紅ノ葉
Romanised Title: Aka no Ha
Unicode Artist: 仲村芽衣子
Romanised Artist: Nakamura Meiko

References:
http://syncarts.jp/sp/sacd4007/
http://nakamurameiko.net/%E3%83%97%E3%8 ... %E3%83%AB/
2
Unicode Title: 虹の魔法
Romanised Title: Niji no Mahou
Unicode Artist: 霜月はるか
Romanised Artist: Shimotsuki Haruka
Source: FLOWERS - Le volume sur automne - (這跟你現在的source不同)

References:
https://www.youtube.com/watch?v=ceKGAh0R2tk
3
Title: ASH TO ASH
Unicode Artist: 岡田さとる
Romanised Artist: Okada Satoru
Source: スーパーロボット大戦OG ORIGINAL GENERATIONS

References:
http://www.lantis.jp/release-item/LACA-9094
http://media.vgm.io/albums/72/6527/6527-1213053707.jpg
https://www21.atwiki.jp/gamemusicbest10 ... /1779.html (關於作曲的唯一資料)
http://www.suparobo.jp/srw_lineup/srw_o ... index.html
http://www.suparobo.jp/srw_lineup/srw_ogps/

gl
thanks for IamKwan's metadata check! (by fourm PM)
Shurelia
i forgot to star this.

Star because Shimo.
Topic Starter
Lily Bread
thanks for star!
Kencho
[Hard]
  1. 有些地方實在不好看,我索性把代碼也給你了,刪掉物件然後把代碼加到.osu文件就好
  2. 00:59:168 (1,2) - 這個……好難看啊,而且又不包好,可以試試這樣
    117,276,59168,6,0,B|189:258|189:258|263:275|263:275|336:255,1,225,2|0,0:0|0:0,0:0:0:0:
    315,167,60120,2,0,P|245:248|297:338,1,225,2|0,0:0|0:0,0:0:0:0:
  3. 01:13:692 (5,6,7,1) - 這樣的也不美觀,試試這樣
    96,172,74406,6,0,P|107:91|81:13,1,165.000005035401,4|8,0:0|0:0,0:0:0:0:
    11,63,75120,2,0,P|24:101|18:142,1,82.5000025177003,4|8,0:0|0:0,0:0:0:0:
  4. 01:28:930 (5,6,7,1) - 這個和上面說的有點像,但是起碼01:29:644 (1,2) - 用同樣的滑條吧,我是覺得這樣比較好
    223,129,89644,6,0,P|221:96|235:41,2,82.5000025177003,4|0|8,0:0|0:0|0:0,0:0:0:0:
    288,216,90359,2,0,P|290:249|276:304,1,82.5000025177003,4|0,0:0|0:0,0:0:0:0:
  5. 01:32:978 (5,1) - 和01:13:692 (5,6,7,1) - 一樣的情況,這個自己改吧
  6. 02:09:406 (4,1,2) - 包好點,而且要統一樣式
  7. 滑條放梗的時候多用同形狀的,不要每一個都手拉這樣會顯得圖很亂的感覺,還有一些像是幾何梗的地方但一看就是手擺的也是很不好,比如01:08:692 (1,2,3,4,5,6) - 01:23:930 (1,2,3,4,5,6) - 這種,你可以運用複製貼上和DS來排對稱的
Easy和Normal是貪吃蛇排列我就不多說了,大概沒什麼問題,就是Hard在美觀方面可以進步一下,我個人喜歡注重整潔的排列
Topic Starter
Lily Bread

Kencho wrote:

[Hard]
  1. 有些地方實在不好看,我索性把代碼也給你了,刪掉物件然後把代碼加到.osu文件就好
  2. 00:59:168 (1,2) - 這個……好難看啊,而且又不包好,可以試試這樣
    117,276,59168,6,0,B|189:258|189:258|263:275|263:275|336:255,1,225,2|0,0:0|0:0,0:0:0:0:
    315,167,60120,2,0,P|245:248|297:338,1,225,2|0,0:0|0:0,0:0:0:0:
  3. 01:13:692 (5,6,7,1) - 這樣的也不美觀,試試這樣
    96,172,74406,6,0,P|107:91|81:13,1,165.000005035401,4|8,0:0|0:0,0:0:0:0:
    11,63,75120,2,0,P|24:101|18:142,1,82.5000025177003,4|8,0:0|0:0,0:0:0:0:
  4. 01:28:930 (5,6,7,1) - 這個和上面說的有點像,但是起碼01:29:644 (1,2) - 用同樣的滑條吧,我是覺得這樣比較好
    223,129,89644,6,0,P|221:96|235:41,2,82.5000025177003,4|0|8,0:0|0:0|0:0,0:0:0:0:
    288,216,90359,2,0,P|290:249|276:304,1,82.5000025177003,4|0,0:0|0:0,0:0:0:0:
  5. 01:32:978 (5,1) - 和01:13:692 (5,6,7,1) - 一樣的情況,這個自己改吧
  6. 02:09:406 (4,1,2) - 包好點,而且要統一樣式
  7. 滑條放梗的時候多用同形狀的,不要每一個都手拉這樣會顯得圖很亂的感覺,還有一些像是幾何梗的地方但一看就是手擺的也是很不好,比如01:08:692 (1,2,3,4,5,6) - 01:23:930 (1,2,3,4,5,6) - 這種,你可以運用複製貼上和DS來排對稱的
Easy和Normal是貪吃蛇排列我就不多說了,大概沒什麼問題,就是Hard在美觀方面可以進步一下,我個人喜歡注重整潔的排列
//we discussed a lot things about mapping, and i fixed many patterns.
Gust
无条件支持Flowers的图
Topic Starter
Lily Bread

Ultimate Madoka wrote:

无条件支持Flowers的图
thanks!
Kencho
recheck
[General]
  1. 這種副歌比較長的歌,kiai可以利用反復開關來達到強調效果,比如這樣:
    01:18:097 - 取消kiai
    01:18:216 - 加上kiai
    01:33:335 - 取消kiai
    01:33:454 - 加上kiai
    01:48:573 - 取消kiai
    01:48:692 - 加上kiai
    02:03:811 - 取消kiai
    02:03:930 - 加上kiai
    如果嫌太頻密的話,只改掉01:18:097 - 01:18:216 - 和01:48:573 - 01:48:692 - 也可以
  2. OD方面,Easy用2,Normal用4比較好,也更符合spread (ENH 2->4->6)
[Easy]
  1. 02:14:406 (2) - 這個滑條尾unsnap了1ms,正確位置是02:15:359,目前是02:15:358,只要重新拉一下就可以了
Topic Starter
Lily Bread

Kencho wrote:

recheck
[General]
  1. 這種副歌比較長的歌,kiai可以利用反復開關來達到強調效果,比如這樣:
    01:18:097 - 取消kiai
    01:18:216 - 加上kiai
    01:33:335 - 取消kiai
    01:33:454 - 加上kiai
    01:48:573 - 取消kiai
    01:48:692 - 加上kiai
    02:03:811 - 取消kiai
    02:03:930 - 加上kiai
    如果嫌太頻密的話,只改掉01:18:097 - 01:18:216 - 和01:48:573 - 01:48:692 - 也可以
    //get
  2. OD方面,Easy用2,Normal用4比較好,也更符合spread (ENH 2->4->6)
    //这个不太想改呢...因为BPM比较低,所以OD也低一点感觉比较好
[Easy]
  1. 02:14:406 (2) - 這個滑條尾unsnap了1ms,正確位置是02:15:359,目前是02:15:358,只要重新拉一下就可以了
    //ok
//thanks for recheck
Kencho
ok now looks good
Bubbled!
Topic Starter
Lily Bread
thanks!
Natsu
placeholder! 8-)

General
[]
  1. Metadata source pls!
  2. I don't understand your break, you can map it easily specially in a short song like this one, specially because you are mapping to the vocals mainly.
  3. Almost all your map is kiai, is that really necessary? explain why
Hard
[]
  1. OD is too low for a hard diff, specially with your current AR, use OD6.
  2. 00:53:930 (3,4) - blanket can be improved, since the map is really clean, blanket should be better
  3. 01:02:025 (4) - this a really weird rhythm, can you follow the music better? try this:
  4. 01:30:358 (2,3) - this looks really weird atm, try a blanket instead or something that looks visually better
  5. 02:07:740 (1) - 35% volume sounds better, the current one is way too low
Normal
[]
  1. 02:07:740 (1) - same as hard
  2. The constant 1/2s need more AR imo, also your OD is really low, use AR 5 OD 4
Easy
[]
  1. HP 1 and OD 1 are really low, HP 2 and OD 2 is better
  2. 02:07:740 (1) - same as hard
Topic Starter
Lily Bread
meta source:

IamKwaN wrote:

下次圖臨近rank才找我吧。。
1
Unicode Title: 紅ノ葉
Romanised Title: Aka no Ha
Unicode Artist: 仲村芽衣子
Romanised Artist: Nakamura Meiko

References:
http://syncarts.jp/sp/sacd4007/
http://nakamurameiko.net/%E3%83%97%E3%8 ... %E3%83%AB/
2
Unicode Title: 虹の魔法
Romanised Title: Niji no Mahou
Unicode Artist: 霜月はるか
Romanised Artist: Shimotsuki Haruka
Source: FLOWERS - Le volume sur automne - (這跟你現在的source不同)

References:
https://www.youtube.com/watch?v=ceKGAh0R2tk
3
Title: ASH TO ASH
Unicode Artist: 岡田さとる
Romanised Artist: Okada Satoru
Source: スーパーロボット大戦OG ORIGINAL GENERATIONS

References:
http://www.lantis.jp/release-item/LACA-9094
http://media.vgm.io/albums/72/6527/6527-1213053707.jpg
https://www21.atwiki.jp/gamemusicbest10 ... /1779.html (關於作曲的唯一資料)
http://www.suparobo.jp/srw_lineup/srw_o ... index.html
http://www.suparobo.jp/srw_lineup/srw_ogps/

gl
thanks for IamKwan's metadata check! (by fourm PM)

Natsu wrote:

placeholder! 8-)

General
[]
  1. Metadata source pls!
    //above
  2. I don't understand your break, you can map it easily specially in a short song like this one, specially because you are mapping to the vocals mainly.
    //um, the break part doesn't have any impressive music imo, so made a break. but if you think this is not suitable, i can map this part with some sliders.
  3. Almost all your map is kiai, is that really necessary? explain why
    //i cut the mp3 file, and paste one chorus part after another. i used kiai to express chorus part.
Hard
[]
  1. OD is too low for a hard diff, specially with your current AR, use OD6.
    //ok
  2. 00:53:930 (3,4) - blanket can be improved, since the map is really clean, blanket should be better
    //ok
  3. 01:02:025 (4) - this a really weird rhythm, can you follow the music better? try this:

    //if you said piano, the piano is 1/8 in this part, that is not easy to map. so i ignored all piano this time, mapped drums only. but if you insist on this, i can change.
  4. 01:30:358 (2,3) - this looks really weird atm, try a blanket instead or something that looks visually better
    //ok
  5. 02:07:740 (1) - 35% volume sounds better, the current one is way too low
    //ok
Normal
[]
  1. 02:07:740 (1) - same as hard
    //ok
  2. The constant 1/2s need more AR imo, also your OD is really low, use AR 5 OD 4
    //ar5 is ok, but od4 is too high for a 126 bpm normal imo.
Easy
[]
  1. HP 1 and OD 1 are really low, HP 2 and OD 2 is better

    //hmm..... generally i prefer OD1 HP1 on easy, because it's an easy (you can check my previous mapsets). we shouldn't do anything to make easy diff hard, also to make beginners play easier.
  2. 02:07:740 (1) - same as hard
    //ok
//thanks for mod!
Natsu
seems fine~
Topic Starter
Lily Bread
thanks a lot!
thiago-kun_old
8-)
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