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Shimotsuki Haruka - Niji no Mahou

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Topic Starter
Lily Bread

[ Abhor ] wrote:

怕他萌钦点神图,射星!
thanks
[Kamiya]
前来模图

怕他萌说的对
[Hard]
01:15:597 (3,4,5) - 没叠好
01:47:501 (3) - 嗯 想来想去这里可不可以加个finish呀;w;
02:09:406 (4,1) - 没完全的包好lwl

摸完啦~
Yorita Yoshino
hard
02:09:644 (1) - blanket
02:12:263 (2,3,4,1) - 感觉摆的太随意了
.....看了看真的没啥好摸的,射星跑 :?
Topic Starter
Lily Bread

[Kamiya] wrote:

前来模图

怕他萌说的对
[Hard]
01:15:597 (3,4,5) - 没叠好
//修了

01:47:501 (3) - 嗯 想来想去这里可不可以加个finish呀;w;
//这里没有finish, 倒是 - 01:47:263 (2) - 可以考虑加一个..

02:09:406 (4,1) - 没完全的包好lwl
//懒弄了,既要DS还要对称还要包好,太麻烦..

摸完啦~

-ClariS- wrote:

hard
02:09:644 (1) - blanket
02:12:263 (2,3,4,1) - 感觉摆的太随意了
//呃...

.....看了看真的没啥好摸的,射星跑 :?
//thanks!
Topic Starter
Lily Bread
thanks for 二妹's kds!
MatsumotoRise
Looking forward to be ranked and waiting for HIVER ;)
Topic Starter
Lily Bread

MatsumotoRise wrote:

Looking forward to be ranked and waiting for HIVER ;)
^^
moonlightleaf
[Easy]

01:15:120 和 01:17:025 一样音 音效却不同 要说不同,应该是音量

01:45:597 和 01:47:263 ^

break有点长, 加转盘? 00:30:597 - 00:32:501 和 00:43:930 - 00:46:549

结束有点奇怪, 试试 加map那个 kira kira ,感觉还可以

[Normal]

00:53:454 (1) - 考虑换2个单点,挺不错的

01:02:978 (1) - 这开始有点太长了,塞爆很累

01:08:216 (4) - ^
01:15:120 (2) - 试试改2单点
01:26:549 (2) - 改单点
01:30:358 (2) - 改2单点
01:41:549 (2) - 改单点
01:45:596 (2) - 改2单点

...后面的自己查了...真的很累,塞爆,

02:08:216 (2,3) - 换成折返很好,毕竟02:08:454这个加上顺很多

blanket之类的....

[Hard]

00:22:501 - 空了一下感觉有点奇怪,试试追加节奏

00:29:644 - ^

00:47:740 (1) - 没必要NC吧

00:49:406 (1) - 折返听起来很违和(大白线的锅),试试换单点+滑条 后面有好多相似的,可能你就想这么做

01:17:740 (6) - 打击感比较强适合2个单点

01:48:692 (1) - 位置好奇葩,不如7的直线上方

01:58:216 (1,2) - 打击感很弱适合滑条

02:09:406 (4,1) - blanket依旧是很随意,很多能挑的,blanket搞好图看起来很清爽啊,不要忽略这点,嘛,个人习惯

很不舒服之类↓自己查查吧

美丽 :)
Topic Starter
Lily Bread

moonlightleaf wrote:

[Easy]

01:15:120 和 01:17:025 一样音 音效却不同 要说不同,应该是音量

01:45:597 和 01:47:263 ^
//这...我听起来不是一样的音...

break有点长, 加转盘? 00:30:597 - 00:32:501 和 00:43:930 - 00:46:549
//转盘NG..不过加一个还行吧,我试试看

结束有点奇怪, 试试 加map那个 kira kira ,感觉还可以
//不要,下面一段不想map

[Normal]

00:53:454 (1) - 考虑换2个单点,挺不错的
//太轻,而且滑条中间还有一些音

01:02:978 (1) - 这开始有点太长了,塞爆很累

01:08:216 (4) - ^
01:15:120 (2) - 试试改2单点
01:26:549 (2) - 改单点
01:30:358 (2) - 改2单点
01:41:549 (2) - 改单点
01:45:596 (2) - 改2单点
//不要,考虑到难度分布,我不想让这个难度里出现两个1/2 gap的圈

...后面的自己查了...真的很累,塞爆,
/*
为什么kiai不能塞爆呢..
而且,我觉得后面肯定会有人建议我把- 01:07:978 - 之类的地方也塞上
*/
02:08:216 (2,3) - 换成折返很好,毕竟02:08:454这个加上顺很多
//可以

blanket之类的....

[Hard]

00:22:501 - 空了一下感觉有点奇怪,试试追加节奏

00:29:644 - ^
//太轻,不支持map

00:47:740 (1) - 没必要NC吧
//统一一小节一NC

00:49:406 (1) - 折返听起来很违和(大白线的锅),试试换单点+滑条 后面有好多相似的,可能你就想这么做
//嗯是故意的。人声多好嘛,不想理钢琴,像现在这样用滑条中间或者尾巴带过去算不错的了

01:17:740 (6) - 打击感比较强适合2个单点
//好

01:48:692 (1) - 位置好奇葩,不如7的直线上方
//不想解释了

01:58:216 (1,2) - 打击感很弱适合滑条
//不,音乐里有这么重的鼓点,为什么说打击感很弱..

02:09:406 (4,1) - blanket依旧是很随意,很多能挑的,blanket搞好图看起来很清爽啊,不要忽略这点,嘛,个人习惯

很不舒服之类↓自己查查吧

美丽 :)
//thanks for mod!
wasin
m4m from your q

easy
There is a vocal at 00:20:120 - , 00:27:740 - add some circles ?
01:43:930 (5) - This slider is too close with 01:42:978 (4) - please move slider a bit from Y:272 to Y:276

normal
01:09:406 (6,7,8,1,2,3,4) - I think these patterns are confused because all of these notes stack at the same place, so it's not good idea, please if it possible remake the whole.
01:13:930 (5) - Broken flow, adjust this slider slightly from X:156 Y:40 to X:160 Y:20
01:15:835 (3,4,5) - The reason same as the first suggestion
01:33:454 (1) - Use "Finish" hs instead "Whistle" hs
01:47:501 (5) - Use "Finish" hs instead "Clap" hs like these sliders 01:44:882 (1,2) -

hard
01:13:692 (5,6,7,1) - These are the worst part of this diff, I definitely sure these are unrankable pls fix by moving the end of this repeat slider 01:13:930 (7) - to X:120, if you want a pretty shape also move the end of this slider 01:13:216 (4) - to X:168
01:25:835 (1) - Use Finish hs
01:28:930 (5,6,7,1) - The reason same as the first suggestion
01:32:263 (3,4) - Make this pattern to following vocals correctly
01:32:978 (4,1) - The reason same as the first suggestion
01:46:073 (3,4,5,1) - The reason same as the first suggestion
01:47:978 (4,5,6,1) - ^^
01:55:596 (4,5,6,1) - ^^
01:58:930 (4,5,6,7,1) - ^^
02:05:120 (4,5,6,1) - ^^

hopefully it helps. goodluck~
Topic Starter
Lily Bread

wasinkingspeedq wrote:

m4m from your q

easy
There is a vocal at 00:20:120 - , 00:27:740 - add some circles ?
//hmm.. i think current rhythm is better.

01:43:930 (5) - This slider is too close with 01:42:978 (4) - please move slider a bit from Y:272 to Y:276
//this is because i turned Grid Snap on.

normal
01:09:406 (6,7,8,1,2,3,4) - I think these patterns are confused because all of these notes stack at the same place, so it's not good idea, please if it possible remake the whole.
//okay

01:13:930 (5) - Broken flow, adjust this slider slightly from X:156 Y:40 to X:160 Y:20
//changed in above mod

01:15:835 (3,4,5) - The reason same as the first suggestion
//this is common in Normal diff.

01:33:454 (1) - Use "Finish" hs instead "Whistle" hs
//whistle is for vocal.

01:47:501 (5) - Use "Finish" hs instead "Clap" hs like these sliders 01:44:882 (1,2) -
//here doesn't have finish in music.

hard
01:13:692 (5,6,7,1) - These are the worst part of this diff, I definitely sure these are unrankable pls fix by moving the end of this repeat slider 01:13:930 (7) - to X:120, if you want a pretty shape also move the end of this slider 01:13:216 (4) - to X:168
//see my user page.

01:25:835 (1) - Use Finish hs
//whether whistle or finish is okay imo.

01:28:930 (5,6,7,1) - The reason same as the first suggestion
01:32:263 (3,4) - Make this pattern to following vocals correctly
//listen to drum.

01:32:978 (4,1) - The reason same as the first suggestion
01:46:073 (3,4,5,1) - The reason same as the first suggestion
01:47:978 (4,5,6,1) - ^^
01:55:596 (4,5,6,1) - ^^
01:58:930 (4,5,6,7,1) - ^^
02:05:120 (4,5,6,1) - ^^

hopefully it helps. goodluck~
//thanks for mod!
Shurelia
I'm doing this for Shimotsuki

[General]
  1. source should be : "FLOWERS -Le Volume sur Automne-" . Because "FLOWERS 秋篇" is not the original title of the game.
  2. here you go, a complete tags for you : Innocent Grey , yuri , the of autumn , opening , MANYO , Visual Novel , VN
  3. add video op pls


[Easy]
  1. 00:57:263 (2) - distance problem
  2. 01:05:835 (5) - x:344 y:228 for a perfect distance snapping
  3. 01:16:311 (2) - add finish on the repeat since you did that on the previous repeat
  4. 01:31:549 (2) - same ^
  5. 01:46:787 (2) - this too
  6. 01:33:454 (1) - here should be an end of the kiai because the intensity of the song reduced quite a bit at here. next kiai should be at 01:48:692 (1) -
  7. 02:02:025 (2) - finiiish on repeat

[Normal]
  1. 00:57:263 (3) - there should be a repeat on this slider so it'll follow the vocal much better imo. and of course you need to do something about the next object if you agree with this
  2. 01:17:025 (5) - finish on the head , it'll feel better
  3. 01:32:263 (5) - ^^
  4. same kiai suggestion like Easy diff.
  5. 01:47:501 (5) - finish.exe
  6. 02:02:740 (5) - ^^
  7. 02:03:930 (1) - clean cymbal's sound can be heared at here therefore add finish at this cirlce
  8. 02:05:835 (5) - same ^^ on the head
  9. 02:08:454 - try to add a circle at here so the whole "soraaa" voice can be covered
  10. 02:13:454 (4,5) - blanket :(

[Hard]
  1. same kiai suggestion like the previous diffs
  2. same finish suggestions like the previous diffs
  3. 01:52:025 (6) - move a tiny bit right so it'll become straight with (5)
Topic Starter
Lily Bread

Shurelia wrote:

I'm doing this for Shimotsuki
//first, thanks for you free mod!

[General]
  1. source should be : "FLOWERS -Le Volume sur Automne-" . Because "FLOWERS 秋篇" is not the original title of the game.
    //okey. also add 秋篇 to tag.
  2. here you go, a complete tags for you : Innocent Grey , yuri , the of autumn , opening , MANYO , Visual Novel , VN
    //okay
  3. add video op pls
    //the music is not the opening ver, so..


[Easy]
  1. 00:57:263 (2) - distance problem
    //fixed
  2. 01:05:835 (5) - x:344 y:228 for a perfect distance snapping
    //fixed
  3. 01:16:311 (2) - add finish on the repeat since you did that on the previous repeat
  4. 01:31:549 (2) - same ^
  5. 01:46:787 (2) - this too
    //but i think they are not same in music.
  6. 01:33:454 (1) - here should be an end of the kiai because the intensity of the song reduced quite a bit at here. next kiai should be at 01:48:692 (1) -
    //i don't agree, the kiai is continued in my view, because both vocal and drums are similar as above.
  7. 02:02:025 (2) - finiiish on repeat
    //same as above

[Normal]
  1. 00:57:263 (3) - there should be a repeat on this slider so it'll follow the vocal much better imo. and of course you need to do something about the next object if you agree with this
    //changed a bit.
  2. 01:17:025 (5) - finish on the head , it'll feel better
  3. 01:32:263 (5) - ^^
  4. same kiai suggestion like Easy diff.
  5. 01:47:501 (5) - finish.exe
  6. 02:02:740 (5) - ^^
  7. 02:03:930 (1) - clean cymbal's sound can be heared at here therefore add finish at this cirlce
  8. 02:05:835 (5) - same ^^ on the head
    //all finishes are same as above.
  9. 02:08:454 - try to add a circle at here so the whole "soraaa" voice can be covered
    //hmm.. this is not a strong vocal imo.
  10. 02:13:454 (4,5) - blanket :(

[Hard]
  1. same kiai suggestion like the previous diffs
  2. same finish suggestions like the previous diffs
    //same as above
  3. 01:52:025 (6) - move a tiny bit right so it'll become straight with (5)
    //changed - 01:51:311 (4) - 's tail.
//thanks for mod!
Shurelia
You can try to use this one : https://www.youtube.com/watch?v=f1IVEaQs7xI

And cut it until 2:13 or so
Topic Starter
Lily Bread

Shurelia wrote:

You can try to use this one : https://www.youtube.com/watch?v=f1IVEaQs7xI

And cut it until 2:13 or so
//thanks.
but i don't know how to edit and add video
//i will try to ask someone for help.
El SolarBeam
star because best yuri drama of all time
Topic Starter
Lily Bread

El SolarBeam wrote:

star because best yuri drama of all time
thanks for star!
I love this drama, too.
jj986544591
[hard]

00:20:597 (3) - 移下一点吧,或者可以弄个弯点

00:20:597 (3) - 怎么这里空这么多,这里是有音的

00:27:740 (2,3,4) - 不平行,差评

01:17:263 (5,6) - 间距可以小一点

01:27:263 (6) - 往前移一点

01:32:978 (5) - 移到x:272 y:136会好一点

好图!!!
我图的链接https://osu.ppy.sh/s/512440这图还没坟
Topic Starter
Lily Bread

jj986544591 wrote:

[hard]

00:20:597 (3) - 移下一点吧,或者可以弄个弯点
//好

00:20:597 (3) - 怎么这里空这么多,这里是有音的
//呃,哪里?如果你是说 - 00:22:263 - 后面那一段的话,那些轻飘飘的音我不想跟..

00:27:740 (2,3,4) - 不平行,差评
//算是故意的..

01:17:263 (5,6) - 间距可以小一点
//好

01:27:263 (6) - 往前移一点
//好

01:32:978 (5) - 移到x:272 y:136会好一点
//好

好图!!!
我图的链接https://osu.ppy.sh/s/512440这图还没坟
//thanks for mod!
Garden
那就来射个星了 这歌挺好听
Topic Starter
Lily Bread
thanks for star~
Topic Starter
Lily Bread

IamKwaN wrote:

下次圖臨近rank才找我吧。。
1
Unicode Title: 紅ノ葉
Romanised Title: Aka no Ha
Unicode Artist: 仲村芽衣子
Romanised Artist: Nakamura Meiko

References:
http://syncarts.jp/sp/sacd4007/
http://nakamurameiko.net/%E3%83%97%E3%8 ... %E3%83%AB/
2
Unicode Title: 虹の魔法
Romanised Title: Niji no Mahou
Unicode Artist: 霜月はるか
Romanised Artist: Shimotsuki Haruka
Source: FLOWERS - Le volume sur automne - (這跟你現在的source不同)

References:
https://www.youtube.com/watch?v=ceKGAh0R2tk
3
Title: ASH TO ASH
Unicode Artist: 岡田さとる
Romanised Artist: Okada Satoru
Source: スーパーロボット大戦OG ORIGINAL GENERATIONS

References:
http://www.lantis.jp/release-item/LACA-9094
http://media.vgm.io/albums/72/6527/6527-1213053707.jpg
https://www21.atwiki.jp/gamemusicbest10 ... /1779.html (關於作曲的唯一資料)
http://www.suparobo.jp/srw_lineup/srw_o ... index.html
http://www.suparobo.jp/srw_lineup/srw_ogps/

gl
thanks for IamKwan's metadata check! (by fourm PM)
Shurelia
i forgot to star this.

Star because Shimo.
Topic Starter
Lily Bread
thanks for star!
Kencho
[Hard]
  1. 有些地方實在不好看,我索性把代碼也給你了,刪掉物件然後把代碼加到.osu文件就好
  2. 00:59:168 (1,2) - 這個……好難看啊,而且又不包好,可以試試這樣
    117,276,59168,6,0,B|189:258|189:258|263:275|263:275|336:255,1,225,2|0,0:0|0:0,0:0:0:0:
    315,167,60120,2,0,P|245:248|297:338,1,225,2|0,0:0|0:0,0:0:0:0:
  3. 01:13:692 (5,6,7,1) - 這樣的也不美觀,試試這樣
    96,172,74406,6,0,P|107:91|81:13,1,165.000005035401,4|8,0:0|0:0,0:0:0:0:
    11,63,75120,2,0,P|24:101|18:142,1,82.5000025177003,4|8,0:0|0:0,0:0:0:0:
  4. 01:28:930 (5,6,7,1) - 這個和上面說的有點像,但是起碼01:29:644 (1,2) - 用同樣的滑條吧,我是覺得這樣比較好
    223,129,89644,6,0,P|221:96|235:41,2,82.5000025177003,4|0|8,0:0|0:0|0:0,0:0:0:0:
    288,216,90359,2,0,P|290:249|276:304,1,82.5000025177003,4|0,0:0|0:0,0:0:0:0:
  5. 01:32:978 (5,1) - 和01:13:692 (5,6,7,1) - 一樣的情況,這個自己改吧
  6. 02:09:406 (4,1,2) - 包好點,而且要統一樣式
  7. 滑條放梗的時候多用同形狀的,不要每一個都手拉這樣會顯得圖很亂的感覺,還有一些像是幾何梗的地方但一看就是手擺的也是很不好,比如01:08:692 (1,2,3,4,5,6) - 01:23:930 (1,2,3,4,5,6) - 這種,你可以運用複製貼上和DS來排對稱的
Easy和Normal是貪吃蛇排列我就不多說了,大概沒什麼問題,就是Hard在美觀方面可以進步一下,我個人喜歡注重整潔的排列
Topic Starter
Lily Bread

Kencho wrote:

[Hard]
  1. 有些地方實在不好看,我索性把代碼也給你了,刪掉物件然後把代碼加到.osu文件就好
  2. 00:59:168 (1,2) - 這個……好難看啊,而且又不包好,可以試試這樣
    117,276,59168,6,0,B|189:258|189:258|263:275|263:275|336:255,1,225,2|0,0:0|0:0,0:0:0:0:
    315,167,60120,2,0,P|245:248|297:338,1,225,2|0,0:0|0:0,0:0:0:0:
  3. 01:13:692 (5,6,7,1) - 這樣的也不美觀,試試這樣
    96,172,74406,6,0,P|107:91|81:13,1,165.000005035401,4|8,0:0|0:0,0:0:0:0:
    11,63,75120,2,0,P|24:101|18:142,1,82.5000025177003,4|8,0:0|0:0,0:0:0:0:
  4. 01:28:930 (5,6,7,1) - 這個和上面說的有點像,但是起碼01:29:644 (1,2) - 用同樣的滑條吧,我是覺得這樣比較好
    223,129,89644,6,0,P|221:96|235:41,2,82.5000025177003,4|0|8,0:0|0:0|0:0,0:0:0:0:
    288,216,90359,2,0,P|290:249|276:304,1,82.5000025177003,4|0,0:0|0:0,0:0:0:0:
  5. 01:32:978 (5,1) - 和01:13:692 (5,6,7,1) - 一樣的情況,這個自己改吧
  6. 02:09:406 (4,1,2) - 包好點,而且要統一樣式
  7. 滑條放梗的時候多用同形狀的,不要每一個都手拉這樣會顯得圖很亂的感覺,還有一些像是幾何梗的地方但一看就是手擺的也是很不好,比如01:08:692 (1,2,3,4,5,6) - 01:23:930 (1,2,3,4,5,6) - 這種,你可以運用複製貼上和DS來排對稱的
Easy和Normal是貪吃蛇排列我就不多說了,大概沒什麼問題,就是Hard在美觀方面可以進步一下,我個人喜歡注重整潔的排列
//we discussed a lot things about mapping, and i fixed many patterns.
Gust
无条件支持Flowers的图
Topic Starter
Lily Bread

Ultimate Madoka wrote:

无条件支持Flowers的图
thanks!
Kencho
recheck
[General]
  1. 這種副歌比較長的歌,kiai可以利用反復開關來達到強調效果,比如這樣:
    01:18:097 - 取消kiai
    01:18:216 - 加上kiai
    01:33:335 - 取消kiai
    01:33:454 - 加上kiai
    01:48:573 - 取消kiai
    01:48:692 - 加上kiai
    02:03:811 - 取消kiai
    02:03:930 - 加上kiai
    如果嫌太頻密的話,只改掉01:18:097 - 01:18:216 - 和01:48:573 - 01:48:692 - 也可以
  2. OD方面,Easy用2,Normal用4比較好,也更符合spread (ENH 2->4->6)
[Easy]
  1. 02:14:406 (2) - 這個滑條尾unsnap了1ms,正確位置是02:15:359,目前是02:15:358,只要重新拉一下就可以了
Topic Starter
Lily Bread

Kencho wrote:

recheck
[General]
  1. 這種副歌比較長的歌,kiai可以利用反復開關來達到強調效果,比如這樣:
    01:18:097 - 取消kiai
    01:18:216 - 加上kiai
    01:33:335 - 取消kiai
    01:33:454 - 加上kiai
    01:48:573 - 取消kiai
    01:48:692 - 加上kiai
    02:03:811 - 取消kiai
    02:03:930 - 加上kiai
    如果嫌太頻密的話,只改掉01:18:097 - 01:18:216 - 和01:48:573 - 01:48:692 - 也可以
    //get
  2. OD方面,Easy用2,Normal用4比較好,也更符合spread (ENH 2->4->6)
    //这个不太想改呢...因为BPM比较低,所以OD也低一点感觉比较好
[Easy]
  1. 02:14:406 (2) - 這個滑條尾unsnap了1ms,正確位置是02:15:359,目前是02:15:358,只要重新拉一下就可以了
    //ok
//thanks for recheck
Kencho
ok now looks good
Bubbled!
Topic Starter
Lily Bread
thanks!
Natsu
placeholder! 8-)

General
[]
  1. Metadata source pls!
  2. I don't understand your break, you can map it easily specially in a short song like this one, specially because you are mapping to the vocals mainly.
  3. Almost all your map is kiai, is that really necessary? explain why
Hard
[]
  1. OD is too low for a hard diff, specially with your current AR, use OD6.
  2. 00:53:930 (3,4) - blanket can be improved, since the map is really clean, blanket should be better
  3. 01:02:025 (4) - this a really weird rhythm, can you follow the music better? try this:
  4. 01:30:358 (2,3) - this looks really weird atm, try a blanket instead or something that looks visually better
  5. 02:07:740 (1) - 35% volume sounds better, the current one is way too low
Normal
[]
  1. 02:07:740 (1) - same as hard
  2. The constant 1/2s need more AR imo, also your OD is really low, use AR 5 OD 4
Easy
[]
  1. HP 1 and OD 1 are really low, HP 2 and OD 2 is better
  2. 02:07:740 (1) - same as hard
Topic Starter
Lily Bread
meta source:

IamKwaN wrote:

下次圖臨近rank才找我吧。。
1
Unicode Title: 紅ノ葉
Romanised Title: Aka no Ha
Unicode Artist: 仲村芽衣子
Romanised Artist: Nakamura Meiko

References:
http://syncarts.jp/sp/sacd4007/
http://nakamurameiko.net/%E3%83%97%E3%8 ... %E3%83%AB/
2
Unicode Title: 虹の魔法
Romanised Title: Niji no Mahou
Unicode Artist: 霜月はるか
Romanised Artist: Shimotsuki Haruka
Source: FLOWERS - Le volume sur automne - (這跟你現在的source不同)

References:
https://www.youtube.com/watch?v=ceKGAh0R2tk
3
Title: ASH TO ASH
Unicode Artist: 岡田さとる
Romanised Artist: Okada Satoru
Source: スーパーロボット大戦OG ORIGINAL GENERATIONS

References:
http://www.lantis.jp/release-item/LACA-9094
http://media.vgm.io/albums/72/6527/6527-1213053707.jpg
https://www21.atwiki.jp/gamemusicbest10 ... /1779.html (關於作曲的唯一資料)
http://www.suparobo.jp/srw_lineup/srw_o ... index.html
http://www.suparobo.jp/srw_lineup/srw_ogps/

gl
thanks for IamKwan's metadata check! (by fourm PM)

Natsu wrote:

placeholder! 8-)

General
[]
  1. Metadata source pls!
    //above
  2. I don't understand your break, you can map it easily specially in a short song like this one, specially because you are mapping to the vocals mainly.
    //um, the break part doesn't have any impressive music imo, so made a break. but if you think this is not suitable, i can map this part with some sliders.
  3. Almost all your map is kiai, is that really necessary? explain why
    //i cut the mp3 file, and paste one chorus part after another. i used kiai to express chorus part.
Hard
[]
  1. OD is too low for a hard diff, specially with your current AR, use OD6.
    //ok
  2. 00:53:930 (3,4) - blanket can be improved, since the map is really clean, blanket should be better
    //ok
  3. 01:02:025 (4) - this a really weird rhythm, can you follow the music better? try this:

    //if you said piano, the piano is 1/8 in this part, that is not easy to map. so i ignored all piano this time, mapped drums only. but if you insist on this, i can change.
  4. 01:30:358 (2,3) - this looks really weird atm, try a blanket instead or something that looks visually better
    //ok
  5. 02:07:740 (1) - 35% volume sounds better, the current one is way too low
    //ok
Normal
[]
  1. 02:07:740 (1) - same as hard
    //ok
  2. The constant 1/2s need more AR imo, also your OD is really low, use AR 5 OD 4
    //ar5 is ok, but od4 is too high for a 126 bpm normal imo.
Easy
[]
  1. HP 1 and OD 1 are really low, HP 2 and OD 2 is better

    //hmm..... generally i prefer OD1 HP1 on easy, because it's an easy (you can check my previous mapsets). we shouldn't do anything to make easy diff hard, also to make beginners play easier.
  2. 02:07:740 (1) - same as hard
    //ok
//thanks for mod!
Natsu
seems fine~
Topic Starter
Lily Bread
thanks a lot!
thiago-kun_old
8-)
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