Shiro-neechan wrote:
i really like those camelia songs so i think i can mod this one even it's marathon...i hope i can mod this one ASAP
Shiro-neechan wrote:
i really like those camelia songs so i think i can mod this one even it's marathon...i hope i can mod this one ASAP
Would be cool if you mod this!Shiro-neechan wrote:
Shiro-neechan wrote:
i really like those camelia songs so i think i can mod this one even it's marathon...i hope i can mod this one ASAP
Thanks for your mod, accepted all kinda[ -Ryuki- ] wrote:
oh another chart of this song
alright then
I like this song too so I figured I drop by and give a random mod on this[General]
OD 9 is quite harsh especially with the amount of LNs present in this map, 8.5 is probably better
HP 9 is probably ok for this since you don’t want people to mash through everything
Hitsounds are also really loud to my ear, so you probably want to lower it
Some tag suggestions as well: masaya oya cametek かめるかめりあ
This map seems a little bit emptier than expected, but it is for rank so I won’t complain
Keep in mind that all are suggestions so you’re ok to reject them[Lightning]
00:28:032 (28032|1) - the jack before the LN is a bit uncomfortable to play, you might want to shift the LN to 3
00:28:547 (28547|2,28632|1,28718|3,28718|0) - I kinda feel like this sound can be emphasized more, suggestion?
00:39:518 (39518|2,39604|3,39690|2,39690|0) - same here, my suggestion but this kinda fits better again
00:53:404 (53404|3,53918|1) - ctrl+h? The sound seems to be going up for me
00:56:147 - this section is not really consistent, I suggest that from 01:07:118 - that you use the pattern you used for the start
01:18:090 - same goes for this part, watch out for consistency errors
01:43:804 (103804|0,103890|1,103975|3,104061|2) - similar to the one before, I would use this for the intended effect
01:45:861 (105861|2,106032|2,106204|2,106547|2,106718|2,106890|2) - unless there is an effect you want to bring up I don’t see why you should use this because it’s not advisable for playability’s sake
01:49:975 (109975|3,110147|1,110318|2,110490|0) - a suggestion for pitch relevance
01:53:404 (113404|2) - this note seems to be a ghost
01:53:490 - add notes to bring up these sounds?
01:53:747 - there should be an LN here for consistency, it’s the only part without one
01:58:890 - same as above ^
02:00:261 - I guess for this part you can probably use this
02:04:375 - same as I mentioned
02:07:804 - to 02:10:204 - since the pitch is relatively the same you can probably use jacks here?
02:30:004 - you can probably add a note here to cover this soundif you take that suggestion then here are some othersEven so there is already a note 02:31:632 (151632|1) - here so it makes sense to put one 02:31:632 (151632|1) - here. The notes I mentioned make the section a bit more comfortable to play since you’re avoiding the unorthodox rhythms02:30:261 -
02:30:690 -
02:30:947 -
02:31:375 -
02:32:061 -
02:31:632 (151632|1) - consistency thing comes back in this section
02:57:690 (177690|1,177861|2,178032|3) - ctrl+j for pitch relevance?
03:04:032 (184032|2,184204|1) - ^
03:07:804 - something something consistency again
03:30:775 (210775|1,210947|1,211118|1,211290|1) - I don’t see anything that makes sense to put these
03:33:004 (213004|1,213175|1,213347|1,213861|1,214032|1,214204|1,214204|2,214375|2,214547|2) - same for these
03:35:232 (215232|2,215404|2,215575|2,215575|1,215747|1,215918|1,216604|2,216775|2,216947|2,216947|1,217118|1,217290|1) - aaaaa
of course if you do decide to change it please be consistent across that section
03:44:490 (224490|0,224575|1,224661|3,224747|2) - this again apparently
03:46:204 - I’m ok with this i guess, just for this section here 03:47:575 - this is my take on it, it’s also more comfortable to play
03:50:661 (230661|1,230832|2,231004|0,231175|3) - this for pitch/vocal relevance again if you want to
03:51:347 (231347|1) - don’t see why you should reduce to a single note when there’s 01:50:661 (110661|2,110661|3) -
whew time for the stream, clocking in at an hour and a half now…
03:51:518 (231518|2,231775|2) - not a big fan of shields but it’s ok I guess…
some parts of the stream are quite awkward to play, but I won’t get to them much because it’s hard to pinpoint where exactly
but generally stuff like 03:52:290 (232290|2,232375|1,232375|3,232461|0,232547|2,232632|3) - and 03:54:947 (234947|2,235032|1,235118|3,235118|0,235204|1,235290|2,235375|0,235461|1,235461|3,235547|2) - are quite hard to hit and they feel a bit strange, so keep that in mind
04:01:290 (241290|0,241290|2,241461|2,241461|0,241632|0,241632|2,241804|1,241975|0,241975|2,242147|3,242318|2,242318|1) - don’t break the stream because of this, it makes players lose momentum
Here's a suggestion
04:02:832 (242832|2,243004|2,243175|2) - don’t see why you should do this
04:23:232 (263232|1,263232|0,263404|1,263404|0,263575|0,263575|1,263747|2,263918|0,263918|1,264090|3,264261|2,264261|1) - here too, the suggestion is similar but I highlighted a few notes below because I changed it to achieve that pattern
04:31:461 (271461|0,271547|1,271632|3,271718|2,271804|3,271804|1,271804|0) - to give that effect again
04:49:461 (289461|2) - move to 1, players are not going to like hitting that after rolling everything below
04:52:032 - rhythm starts to become unorthodox again, so I’ll put a box to show where to add a fewfixing weird stuff04:52:204 -
04:53:575 -add notes to fill in missing sounds and make the stream smoother to play05:13:975 (313975|1,313975|2,313975|0,314147|1,314147|3,314147|0,314318|2,314318|0,314318|3,314490|3,314490|1,314490|2,314661|2,314661|0,314661|1,314832|0,314832|3,314832|1,315004|0,315004|2,315004|3,315175|1,315175|3,315175|2,315347|1,315347|0,315347|2,315518|3,315518|1,315518|2,315690|0,315690|2,315690|3,315861|1,315861|3,315861|0,316032|0,316032|1,316032|2,316204|1,316204|2,316204|3,316375|0,316375|1,316375|3,316547|1,316547|3,316547|2) - feels as if this entire chunk can be replaced with a jumpstream, but that’s for you to decide05:09:604 -
05:09:775 -
05:12:347 -
05:12:518 -
05:24:775 (324775|1,324861|2,324947|3,324947|0) - same thing as earlier apparently
if you wish to follow that then move 05:25:290 (325290|2) - to 1 and 05:25:461 (325461|1,325632|0) - 1 column to the right for both
05:26:661 (326661|2,326661|3) - I thought you used a single LN for this one earlier, be consistent
05:36:175 (336175|1,336347|1,336518|1) - I think I’ll let this one slide
woo I’m done~
though I must admit that most of these Camellia charts tend to end up stale if they want to be ranked, but I may be shunned by my own chart so I will not complain much
the minijacks I pointed out are still very subjective, but I wanted to bring out an effect, it is up to you whether or not you want to include them
props to Zen/Evening for the SVs, this map looks enjoyable too
Good luck!
Thanks for your mod!arvinkent098 wrote:
Hello, I'm arvinkent098 and I saw that you want me to help you on your map. Thanks for choosing me as one of your modders!
I played your map and I was pretty shocked on the SV changes. It's so compatible on the song that really gave the excitement to play further. <3
Here's my play. It's a sightread play. :3
Anyway, here's my mod.
0|1|2|3
00:56:147 - the notes around are bit off pitch.
this is how it looks like.
how about making it this way?
01:31:461 - is it okay for you if you mirror this part?
01:51:861 - I felt that it seems to be off on this part. REJECTED
try turning it into this one. REJECTED
02:02:832 - the same goes for this one. REJECTED
do it this way. REJECTED
02:17:575 (137575|2) - move this to 0
02:44:832 - I guess you must move the notes that they will be on the same column. (pitch based)
03:37:804 (217804|0) - move this to 2
03:37:975 (217975|1) - move this to 0
03:37:975 (217975|2) - move this to 1
05:50:318 (350318|3) - move this to 1
06:03:004 (363004|2) - move this to 0 (just for some purpose. I looks cool for me that way.)
Sorry for the mod I did. I can't find a strange flaw on your map. :3
Good luck on this map! Hope you'll be able to rank this. I don't know why but, we need more dubstep.
Thanks for your mod. Applied all of it exept for this Part:Garalulu wrote:
Hi, Hiranaka! Sorry to late ;o;Team Symphony Mania Modding Queue
CAMELLIA HYPE FOREVER
[Lightning]
This map is overrated because of 1/4 trill & 1/8 stair. plz add more notes other part!
00:01:632 (1632|2,1632|3,1632|1) - first your drum kick note start with triple note. but after entering 00:23:232 , drum kick downgrade to double.
I think triple is too much. Let me send to you an example how to change that pattern.
First, maintain drum kick for double add more note for background drum. if you use them, you can make complex stream pattern.Example
00:01:290 - 00:04:032
That's an exemple how to add note, not for pattern xd
Second, add some melody line started at 00:15:004 - .
They don't effect SR rating but make map more harder. plz consider it for overall map pattern >w<
00:20:490 - 00:23:232 - put these LNs at melody and it have a chance for adding more LNs.
add LN at 00:21:004 - 00:21:861 and stretch this 00:21:861 (21861|0) to 00:23:232 , add LN at 00:22:375 - 00:23:232 .
that melody was changed at 00:22:375 . So that fits better.
00:35:061 (35061|3,35061|2) - if you want voice for two note, add 1 note 00:36:347 and 00:36:432. (also 00:39:090 00:39:175 00:40:204 00:40:290 and etc)
00:45:175 - 01:18:090 - too long too easy. try some LN and melody note.
01:40:032 - 01:40:890 - you can change that more complex. (also 01:41:404 - 01:42:261 and etc)
01:51:261 - it had drum sound. add 1 note.
01:51:690 - 01:52:204 - I think 01:51:861 (111861|3) should be deleted and add 1 note at 01:51:947, 01:52:204 .
01:52:718 - 01:53:318 - how about this?
01:56:232 - add 1 note for drum.
01:56:318 - ^
okay. That's a good map but you should concentrate for pattern. My mod is end here. then, Good Luck!
edit : I didn't write for duplicated part.
I changed that one part and fixed the hitsounds, thanks[ -Ryuki- ] wrote:
Just wanna chip in again and say that after you changed the beginning your hitsounds have become inconsistent, so you may wanna check that again
Also,
01:55:804 - I actually found this part a bit weird to play after retrying in the editor for like a dozen times, I can never seem to nail that section properly
So I tried this and it seemed to work out better, it might not be the best suggestion in the world so maybe you can think of something similar to this that is comfortable
Up to you to give kds, I'll throw in a star too
Good luck!
Applied!Protastic101 wrote:
indeed I am insane riprandom hitsound checkno kds and stuff, rank pls02:12:947 (132947|0) - Needs a whistle and finish.
02:29:918 (149918|0) - Mute snare at 30% using sample import. Control + Shift + I, select the sample, hit apply.
03:04:032 (184032|1,184204|2) - Control J the notes, F#7 should be at 03:04:032 and G#7 should be at 03:04:204 -
03:28:718 (208718|3) - Needs a whistle
04:08:147 (248147|1,248404|0,248918|2,249175|0,249347|1,249518|2,249775|1,250290|2,250547|1,250718|0,250890|3,251147|0,251575|1,251832|2,252090|3,252261|0,252518|3,252775|1) - Needs finishes (sorry, I must have missed all that when I was hitsounding qq)
04:27:690 (267690|0) - Finish
05:25:632 (325632|0) - Whistle
05:25:975 (325975|0) - Whistle + clap
Thank you <3[ A v a l o n ] wrote:
Hi Hiranaka ~
sorry for wait
[General]
- Your "Bass Growl" hitsound has 5ms more delayed . . . so here is my fix http://puu.sh/rlJFw/afe78846ca.wav Fixed!
- I'm not sure your "soft-hitfinish" has delay or not, since it have really small wave on it too http://puu.sh/rlJLs/91dd51a094.png you can ask QAT for confirm this then
- Metadata has been confirmed on this official website http://cametek.jp/crystallized/
|1|2|3|4|
[Lightning]- 00:01:290 - until here 00:20:490 - didn't those pattern are too complicated just for opening/warm up parts for this song? well, i highly recommended you to reduce them since you've only use very simple pattern for afterwards part like start on here 00:23:232 - I remapped the opening to make it more easy
- 00:33:518 - that would be more tasty to play if you arrange them like this http://puu.sh/rlIjr/313e886068.jpg since they're have same vocal type (based on song itself) Changed!
- 00:44:532 (44532|1,44575|0,44618|3,44661|2) - swap them into 1 2 3 4 column, i feel they would be more fit if you did the burst transition start on this timing 00:44:490 - since actually the burst feeling has changed on that part too Changed!
- 02:17:061 (137061|3,137061|1,137232|1,137232|3,137404|1,137404|3,137575|0,137747|3,137747|1,137918|2) - that would be more interesting to plays if you give some SV for vocal effect imo Added!
- 02:28:032 - 04:01:290 - 04:23:232 - 05:12:604 - same reason as above ^ Added!
- 03:51:690 - i really fucking love the pattern on kiai part . . . good job there =w=)b THANKS!
- well, on here 05:43:375 - 05:43:890 - i feel you've just missing same sound like 05:43:547 (343547|1,343718|1) - seriously Changed
- 05:48:861 - 05:49:375 - same reason as above ^ Changed!
[Hitsound]- 03:21:518 - you have doubled whistle hitsound here . . . please delete one of them Fixed!
- 03:29:061 (209061|2) - why you decide to using "soft-hitwhistle" as sample here ? you can just use "W" instead of that imo Fixed!
- 05:09:004 (309004|3,309090|0) - missing sample hitsound on here ? Fixed!
- 05:26:661 (326661|3) - missing whistle and clap sound for a instrument sound like 05:25:975 - Fixed!
Call me back after you finished checking that ~
Yo o/Critical_Star wrote:
Hola Hiranaka
General looks good, just some suggestion here
Lightning
- 01:17:918 - add for kick? Added
- 01:29:404 - if u like u can layer triple for all these sound at this part I don't like this one(not added)
- 01:38:661 (98661|2,98661|0,98832|0,98832|2,99004|2,99004|0,99175|3,99347|2,99347|0,99518|1) - could be nice to use sv like u did at > 02:17:061 (137061|1,137061|3,137232|3,137232|1,137404|3,137404|1,137575|0,137747|3,137747|1,137918|2) - Added
- 01:57:175 - missing W Added
- 02:06:775 (126775|0,126947|3,127118|1,127204|0,127290|3,127290|2) - how about this > http://puu.sh/sonjg/b65c1eaf27.jpg ? i just thing making the - normal note closer together could give a better pattern readability here with sv Changed
- 02:11:575 - could add another note here too Added
- 02:58:547 (178547|2) - move to 1 and 02:58:718 (178718|1) - move to 3 for PR? Changed
- 03:19:118 - same suggestion like previous chorus if u agree
- 03:28:375 (208375|3,208375|2,208547|3,208547|2,208718|3,208718|2,208890|0,209061|3,209061|2,209232|1) - like before u can use sv for the vocal sound here Added
- 03:32:147 (212147|0,212318|3) - u can make this into LN too Changed
- 04:34:890 (274890|0,274975|2,275061|1,275147|3,275232|0,275318|2,275404|1,275490|3) - i just thought that u can make something different here instead the same alternative pattern , example > http://puu.sh/sonKc/1b45d39cac.jpg Changed
- 04:35:918 - and yea if u agree like previous one
- 04:57:518 - u can add another note for crash here Added
- 06:03:004 - how about quad note? it is good for ending hit Added
call me back again
Hi !Protastic101 wrote:
boi no kudosuhiHitsounds
[Lightning]01:53:747 (113747|3) - Missing whistle Added
01:56:232 (116232|2) - Add whistle Added
02:02:318 (122318|0) - Missing whistle Added
02:19:118 (139118|1) - Missing whistle Added
02:23:918 (143918|0) - Missing whistle Added
02:23:918 (143918|1) - Missing finish Added
02:26:661 (146661|3) - Missing whistle Added
02:29:747 (149747|1) - Missing whistle Added
04:25:290 (265290|2) - Missing whistle AddedLightning
00:41:832 (41832|2,41918|1) - I'd consider control J here to make this a continuous left->right roll like 00:41:490 (41490|0,41575|1,41661|2) - is Changed
01:12:090 - Aren't you missing a note here for the background synth? Added
05:43:632 (343632|2,343718|3,343804|0,343804|1,343804|2,343890|3,343975|1) - Idk, I found this a bit awkward to hit. Maybe try this instead? https://osu.ppy.sh/ss/6655576 Changed
05:54:261 - 05:54:604 - 05:54:947 - Why not add notes for the synth here? You've been mapping them this whole section, why stop it here? Added
05:59:747 - 06:00:090 - 06:00:432 - Similar to the above. Added
okay applied the changes!Protastic101 wrote:
Ahh, sorry to delay the qualify, but there's a few quick things and then it'll be ready to go.Last thing, I promise01:52:375 (112375|1) - Need to add a whistle here. Added
02:29:404 (149404|0) - whistle Added
02:29:404 (149404|1) - finish Added
05:41:575 - 05:41:918 - 05:42:261 - 05:42:604 - 05:42:947 - Doesn't make sense to leave these empty and then map 1/2 for the rest of the song, so add notes? Added
05:54:347 - 05:54:518 - 05:54:690 - 05:54:861 - Add notes here for the synth sounds similar to 05:48:861 (348861|2,349032|3,349204|1,349375|1) - Added
05:59:832 - 06:00:004 - 06:00:175 - 06:00:347 - Similar to the above, but it sounds pretty close to 1/2 in my opinion, so while I'd suggest you add 1/4 here for consistency, if you decide to keep it as 1/2, I'd be fine with that too. Not Added
2016-11-29 18:31 Hiranaka: Hi :) Could you help me requalifying my map real quick? Looks like protastic cant :/
2016-11-29 18:31 Hiranaka: Map: https://osu.ppy.sh/s/455164
2016-11-29 18:31 Kuo Kyoka: i can't do that "real quick"
2016-11-29 18:32 Kuo Kyoka: let's me take a look
2016-11-29 18:32 Hiranaka: ok thanks
2016-11-29 18:33 Kuo Kyoka: SV map x.x
2016-11-29 18:34 Hiranaka: Do you not like SVs? ^^
2016-11-29 18:34 Kuo Kyoka: SV is fine
2016-11-29 18:34 Kuo Kyoka: but i don't like to use it much
2016-11-29 18:34 Hiranaka: ah ok
2016-11-29 18:34 Kuo Kyoka: overmap is fine
2016-11-29 18:35 Kuo Kyoka: i will just take a deep look at other main stuffs
2016-11-29 18:35 Hiranaka: ok :)
2016-11-29 18:36 Kuo Kyoka: 01:31:461 -
2016-11-29 18:36 Kuo Kyoka: what do you think about here
2016-11-29 18:36 Kuo Kyoka: i think it's 1/8
2016-11-29 18:38 Hiranaka: Sounds like 1/6 for me
2016-11-29 18:38 Kuo Kyoka: 1/6 too slow
2016-11-29 18:38 Kuo Kyoka: it have like 9 sounds on here
2016-11-29 18:38 Kuo Kyoka: 1/6 wouldn't fit with these sound imo
2016-11-29 18:39 Hiranaka: So change that to 1/8 right?
2016-11-29 18:39 Kuo Kyoka: yes
2016-11-29 18:41 Kuo Kyoka: 02:21:175 - you following vocal here?
2016-11-29 18:42 Hiranaka: No
2016-11-29 18:42 Kuo Kyoka: ok
2016-11-29 18:43 Kuo Kyoka: 02:50:661 (170661|3,170832|1,171004|2,171175|0) - change them to long notes
2016-11-29 18:43 Kuo Kyoka: for the sound you are following
2016-11-29 18:43 Kuo Kyoka: 02:49:632 (169632|2,170318|0) - etc
2016-11-29 18:43 Kuo Kyoka: make it different with other single bg sound
2016-11-29 18:48 Kuo Kyoka: 03:21:232 (201232|1,201290|2,201347|3,201404|0,201461|1) - 1/8
2016-11-29 18:48 Hiranaka: ok changed it
2016-11-29 18:49 Hiranaka: I changed these everywhere
2016-11-29 18:49 Kuo Kyoka: 03:32:061 - missing a note, an echo sound on here but hearable
2016-11-29 18:49 Kuo Kyoka: 03:37:632 (217632|1,217804|2) - change to long note, according to 03:32:147 (212147|0,212318|3) -
2016-11-29 18:50 Hiranaka: Added
2016-11-29 18:50 Hiranaka: ok
2016-11-29 18:52 Kuo Kyoka: 03:48:947 (228947|0,228990|1,229032|3,229075|2,229118|0,229161|1,229204|3,229247|2,229290|0,229332|1,229375|3,229418|2,229461|0,229504|1,229547|3,229590|2,229632|0,229675|1,229718|2,229761|3,229804|0,229847|1,229890|2,229932|3,229975|0,230018|1,230061|2,230104|3,230147|0,230190|1,230232|2,230275|3,230318|1,230318|0) -
2016-11-29 18:52 Kuo Kyoka: feel like 01:48:261 (108261|3,108304|2,108347|1,108390|0,108432|3,108475|2,108518|1,108561|0,108604|3,108647|2,108690|1,108732|0,108775|3,108818|2,108861|1,108904|0,108947|3,108990|2,109032|1,109075|0,109118|3,109161|2,109204|1,109247|0,109290|2,109332|3,109375|0,109418|1,109461|2,109504|3,109547|0,109590|1,109632|3,109632|2) - but different
2016-11-29 18:52 Kuo Kyoka: you did like: 3/4 of the part here with 4321 (for the kick)
2016-11-29 18:53 Kuo Kyoka: the the left 1/4 you going 1234, changed due to pitch, isn't it?
2016-11-29 18:53 Kuo Kyoka: 03:48:947 - so i think this is same
2016-11-29 18:54 Hiranaka: ah yes
2016-11-29 18:54 Kuo Kyoka: snare, kick different if im corrected
2016-11-29 18:57 Kuo Kyoka: 03:47:575 (227575|0,227575|1,227661|3,227747|1,227747|2,227832|0,227918|2,227918|3,228004|0,228090|1,228090|3,228175|2,228261|1,228261|0,228347|3,228432|2,228432|0,228518|1,228604|3,228604|2,228690|1,228775|0,228775|3,228861|2,228947|0) - this part is soft and going on, i would recomended to remove 1 notes each 1/2 and keep 2 notes on 1/1, example: http://puu.sh/sygk7/f76a30233e.jpg
2016-11-29 18:58 Kuo Kyoka: 03:50:490 (230490|3) - make it jack for vocal too, like other: http://puu.sh/syglX/593666ca19.jpg
2016-11-29 19:00 Kuo Kyoka: 05:10:890 (310890|0) - extend till 05:11:232 - for the drop sound
2016-11-29 19:02 Kuo Kyoka: 06:03:004 (363004|2,363004|3,363004|1,363004|0) - make them all into long note and end on 06:03:347 - which help it more interesting on recym sound
2016-11-29 19:02 Kuo Kyoka: ok that's all from me
2016-11-29 19:03 Hiranaka: ok thank you!
2016-11-29 19:03 Kuo Kyoka: fix it
2016-11-29 19:03 Kuo Kyoka: also i just found a delayed hitsound
2016-11-29 19:03 Kuo Kyoka: fixing
2016-11-29 19:06 Kuo Kyoka: soft-hitfinish.wav is delayed for up than 10ms
2016-11-29 19:06 Kuo Kyoka: http://puu.sh/sygCG/d5c54fed97.wav here is your fix
2016-11-29 19:07 Hiranaka: Thanks :D
2016-11-29 19:08 Kuo Kyoka: after update call me again
2016-11-29 19:08 Hiranaka: Okay
The map has to be taken down. I found a massive issue:Kuo Kyoka wrote:
Camellia - Light It Up [OsuMania modding]
[Generals]
- BPM: Okay
- Offset: Okay
- AiMod: Okay
- Tags: Okay
- BG: Okay
- Kiai: Okay
- Metadata: Okay
- Folder’s problem: None
- Hitsound: Okay
- Timing: Okay
- Other: Okay
Approved
Congratulations!IRC2016-11-29 18:31 Hiranaka: Hi :) Could you help me requalifying my map real quick? Looks like protastic cant :/
2016-11-29 18:31 Hiranaka: Map: https://osu.ppy.sh/s/455164
2016-11-29 18:31 Kuo Kyoka: i can't do that "real quick"
2016-11-29 18:32 Kuo Kyoka: let's me take a look
2016-11-29 18:32 Hiranaka: ok thanks
2016-11-29 18:33 Kuo Kyoka: SV map x.x
2016-11-29 18:34 Hiranaka: Do you not like SVs? ^^
2016-11-29 18:34 Kuo Kyoka: SV is fine
2016-11-29 18:34 Kuo Kyoka: but i don't like to use it much
2016-11-29 18:34 Hiranaka: ah ok
2016-11-29 18:34 Kuo Kyoka: overmap is fine
2016-11-29 18:35 Kuo Kyoka: i will just take a deep look at other main stuffs
2016-11-29 18:35 Hiranaka: ok :)
2016-11-29 18:36 Kuo Kyoka: 01:31:461 -
2016-11-29 18:36 Kuo Kyoka: what do you think about here
2016-11-29 18:36 Kuo Kyoka: i think it's 1/8
2016-11-29 18:38 Hiranaka: Sounds like 1/6 for me
2016-11-29 18:38 Kuo Kyoka: 1/6 too slow
2016-11-29 18:38 Kuo Kyoka: it have like 9 sounds on here
2016-11-29 18:38 Kuo Kyoka: 1/6 wouldn't fit with these sound imo
2016-11-29 18:39 Hiranaka: So change that to 1/8 right?
2016-11-29 18:39 Kuo Kyoka: yes
2016-11-29 18:41 Kuo Kyoka: 02:21:175 - you following vocal here?
2016-11-29 18:42 Hiranaka: No
2016-11-29 18:42 Kuo Kyoka: ok
2016-11-29 18:43 Kuo Kyoka: 02:50:661 (170661|3,170832|1,171004|2,171175|0) - change them to long notes
2016-11-29 18:43 Kuo Kyoka: for the sound you are following
2016-11-29 18:43 Kuo Kyoka: 02:49:632 (169632|2,170318|0) - etc
2016-11-29 18:43 Kuo Kyoka: make it different with other single bg sound
2016-11-29 18:48 Kuo Kyoka: 03:21:232 (201232|1,201290|2,201347|3,201404|0,201461|1) - 1/8
2016-11-29 18:48 Hiranaka: ok changed it
2016-11-29 18:49 Hiranaka: I changed these everywhere
2016-11-29 18:49 Kuo Kyoka: 03:32:061 - missing a note, an echo sound on here but hearable
2016-11-29 18:49 Kuo Kyoka: 03:37:632 (217632|1,217804|2) - change to long note, according to 03:32:147 (212147|0,212318|3) -
2016-11-29 18:50 Hiranaka: Added
2016-11-29 18:50 Hiranaka: ok
2016-11-29 18:52 Kuo Kyoka: 03:48:947 (228947|0,228990|1,229032|3,229075|2,229118|0,229161|1,229204|3,229247|2,229290|0,229332|1,229375|3,229418|2,229461|0,229504|1,229547|3,229590|2,229632|0,229675|1,229718|2,229761|3,229804|0,229847|1,229890|2,229932|3,229975|0,230018|1,230061|2,230104|3,230147|0,230190|1,230232|2,230275|3,230318|1,230318|0) -
2016-11-29 18:52 Kuo Kyoka: feel like 01:48:261 (108261|3,108304|2,108347|1,108390|0,108432|3,108475|2,108518|1,108561|0,108604|3,108647|2,108690|1,108732|0,108775|3,108818|2,108861|1,108904|0,108947|3,108990|2,109032|1,109075|0,109118|3,109161|2,109204|1,109247|0,109290|2,109332|3,109375|0,109418|1,109461|2,109504|3,109547|0,109590|1,109632|3,109632|2) - but different
2016-11-29 18:52 Kuo Kyoka: you did like: 3/4 of the part here with 4321 (for the kick)
2016-11-29 18:53 Kuo Kyoka: the the left 1/4 you going 1234, changed due to pitch, isn't it?
2016-11-29 18:53 Kuo Kyoka: 03:48:947 - so i think this is same
2016-11-29 18:54 Hiranaka: ah yes
2016-11-29 18:54 Kuo Kyoka: snare, kick different if im corrected
2016-11-29 18:57 Kuo Kyoka: 03:47:575 (227575|0,227575|1,227661|3,227747|1,227747|2,227832|0,227918|2,227918|3,228004|0,228090|1,228090|3,228175|2,228261|1,228261|0,228347|3,228432|2,228432|0,228518|1,228604|3,228604|2,228690|1,228775|0,228775|3,228861|2,228947|0) - this part is soft and going on, i would recomended to remove 1 notes each 1/2 and keep 2 notes on 1/1, example: http://puu.sh/sygk7/f76a30233e.jpg
2016-11-29 18:58 Kuo Kyoka: 03:50:490 (230490|3) - make it jack for vocal too, like other: http://puu.sh/syglX/593666ca19.jpg
2016-11-29 19:00 Kuo Kyoka: 05:10:890 (310890|0) - extend till 05:11:232 - for the drop sound
2016-11-29 19:02 Kuo Kyoka: 06:03:004 (363004|2,363004|3,363004|1,363004|0) - make them all into long note and end on 06:03:347 - which help it more interesting on recym sound
2016-11-29 19:02 Kuo Kyoka: ok that's all from me
2016-11-29 19:03 Hiranaka: ok thank you!
2016-11-29 19:03 Kuo Kyoka: fix it
2016-11-29 19:03 Kuo Kyoka: also i just found a delayed hitsound
2016-11-29 19:03 Kuo Kyoka: fixing
2016-11-29 19:06 Kuo Kyoka: soft-hitfinish.wav is delayed for up than 10ms
2016-11-29 19:06 Kuo Kyoka: http://puu.sh/sygCG/d5c54fed97.wav here is your fix
2016-11-29 19:07 Hiranaka: Thanks :D
2016-11-29 19:08 Kuo Kyoka: after update call me again
2016-11-29 19:08 Hiranaka: Okay