Modding legend:
Unrankable.
Major issues in the map: it is highly recommended to fix them.
Minor issue in the map: you don't have to follow them exactly, but I recommend you to.
Suggestions: those are personal opinions, feel free to follow them or not.
Possible fix suggestion.
If there's one black bold line in the whole mod post, I won't star the map. PLEASE NOTE THAT THIS DOESN'T MEAN I WILL STAR THE MAP IF THERE IS NO BLACK BOLD LINE. Learn to mathematical implication.
Before the mod, let me remind you that you can deny any of the errors/advice listed below.
Easy:
First thoughts: whistles are really annoying. They're not so noisy, but most of the sounds in the maps are whistles and it IS annoying. The whole mapped is overlapped with something else and it is aestetically meh.
03:15:658 (1,1,1,1) - You don't need all those new combos. It's ugly.
Normal+:
First thoughts: whistles, once again. Also, you can either turn this diff into a Hard diff by making the difficulty settings a little harder, either into a regular Normal diff by applying the following mod. But please do either of them, difficulty names with "+" or "-" shouldn't exist. What isn't is the box applies whichever you decide.
00:01:720 (5,1) - New combo stacks look really ugly.
01:08:601 (4,5,1) - ^
03:02:423 (3,1) - ^
03:05:246 (8,1) - ^
03:14:776 (1,1,2,1,1,1,1) - You don't need all these new combos.
Hard:
First thoughts: huh... You can call that Insane and name your Normal+ Hard without any problem. There's no need for all those sudden jumps. The parts of the song aren't different enough to justify these. I'll count them as spacing errors.
00:02:955 (4,1) - Spacing.
00:04:543 (6,1) - ^
00:04:720 (1,2,3) - Really ugly overlap.
00:07:367 (7,1) - Spacing.
00:08:779 (6,1) - This is really confusing to play, make (6) two circles.
00:10:014 (3,4,1) - Stacked new combos are ugly imo.
00:13:014 (5,1) - Spacing.
00:15:661 (6,1) - ^
00:16:896 (4,1) - ^
00:18:837 (1,2,3) - Why should their spacing be wider than the rest ? You can make them actual jumps, but don't space them out like that (fix 00:19:543 (1,2,3,4) - if you fix it).
00:22:190 (4,5,6) - Reverse (4) and (6), then fix the spacing issue.
00:22:720 (7,1) - Spacing.
00:23:073 (1,2,3,4,5,6,7) - Hardly readable with the AR this low, and confusing in any case.
00:24:132 (7,1) - Spacing.
00:25:808 (5,1) - Stacked new combo are ugly imo.
00:26:955 (3,1) - Spacing.
00:28:543 (5,1) - ^
00:32:955 (1,2) - Confusing.
00:34:014 (3,1) - Spacing.
00:34:367 (1,2,3,4) - This is confusing, too.
00:39:661 (6,1) - Spacing.
00:41:073 (3,1) - ^
00:41:426 (1,2,3) - Don't space them differently so suddenly.
00:56:249 (2,3,4) - Why is this space wider than the notes after ?
01:07:807 (4,1) - Stacked new combos are ugly imo.
01:10:013 (1) - Starting from here, the slow sliders are really unexpected, even when you know they're here, you don't know when they'll appear. It is playable, but it really removes some fun.
01:10:984 (4,1) - Stacked new combos are ugly imo.
01:12:131 (1,2,3,4,5,6) - This was actually really fun to play.
01:18:395 (5,1) - Stacked new combos are ugly imo.
01:19:366 (3,1) - Spacing.
01:38:424 (6,1) - ^
01:41:248 (5,1) - ^
01:41:424 (1,2,3,4) - huh... this is REALLY confusing and unreadable.
01:44:248 (1,2,3) - This is clearly a big spacing issue. (1) and (2) are spaced the same way as (2) and (3), and the time gap between (1) and (2) is twice the one between (2) and (3).
01:46:542 (7,1) - This doesn't play well and is confusing, make (7) two circles.
01:46:895 (2,3) - Why are these spaced differently ?
01:49:542 (6,1,2) - Spacing. (1) and (2) should be spaced the same way as (2) and (3).
01:51:130 (5,1) - Spacing.
01:55:365 (4,1) - ^
01:58:012 (8,1) - ^
02:01:101 (6,1) - Stacked new combos are ugly imo.
02:06:660 (8,1) - Spacing.
02:20:064 (4,1) - ^
02:22:182 (4,1) - ^
02:24:300 (4,1) - ^
02:27:129 (8,1) - ^
02:52:717 (1) - Reverse it, the pattern will be less confusing.
02:56:776 (7,1) - Spacing.
03:02:423 (7,1) - ^
03:14:246 (1,1,1,1,1,1,1) - You don't need all those new combos.
ignore's Hard:
First thoughts: All the stacked new combos make the diff look meh.
00:30:043 (5,1) - Stacked new combos look ugly.
00:32:867 (9,1) - ^
00:35:602 (4,1) - ^
00:52:632 (9,1) - ^
00:55:455 (5,1) - ^ (and avoid using finishes in streams)
01:49:807 (9,1) - ^
01:55:365 (8,1) - ^
01:58:277 (7,1) - ^
02:09:483 (11,1) - ^
02:18:041 (8,1) - ^
Unrankable.
Major issues in the map: it is highly recommended to fix them.
Minor issue in the map: you don't have to follow them exactly, but I recommend you to.
Suggestions: those are personal opinions, feel free to follow them or not.
Possible fix suggestion.
If there's one black bold line in the whole mod post, I won't star the map. PLEASE NOTE THAT THIS DOESN'T MEAN I WILL STAR THE MAP IF THERE IS NO BLACK BOLD LINE. Learn to mathematical implication.
Before the mod, let me remind you that you can deny any of the errors/advice listed below.
Easy:
First thoughts: whistles are really annoying. They're not so noisy, but most of the sounds in the maps are whistles and it IS annoying. The whole mapped is overlapped with something else and it is aestetically meh.
03:15:658 (1,1,1,1) - You don't need all those new combos. It's ugly.
Normal+:
First thoughts: whistles, once again. Also, you can either turn this diff into a Hard diff by making the difficulty settings a little harder, either into a regular Normal diff by applying the following mod. But please do either of them, difficulty names with "+" or "-" shouldn't exist. What isn't is the box applies whichever you decide.
00:01:720 (5,1) - New combo stacks look really ugly.
01:08:601 (4,5,1) - ^
03:02:423 (3,1) - ^
03:05:246 (8,1) - ^
03:14:776 (1,1,2,1,1,1,1) - You don't need all these new combos.
If you want to make this diff a Normal diff
01:01:896 (3,4,5,6,7,8) - This whole pattern is really confusing for new players, consider changing it.
Besides that, what you can try to do is remove the repeat slider with more than one repeat and avoid stacks.
02:28:364 (1) - This part for example should be changed if you want this to become a Normal. (until 02:37:187 (1) - )
02:44:952 (2,3,4,5) - This too.
02:47:070 (1,2,1,2,3,4,5) - And THIS.
02:52:717 (1,2,3,1) - ^
03:06:129 (2,3,4,5,6) - ^
Besides that, what you can try to do is remove the repeat slider with more than one repeat and avoid stacks.
02:28:364 (1) - This part for example should be changed if you want this to become a Normal. (until 02:37:187 (1) - )
02:44:952 (2,3,4,5) - This too.
02:47:070 (1,2,1,2,3,4,5) - And THIS.
02:52:717 (1,2,3,1) - ^
03:06:129 (2,3,4,5,6) - ^
Hard:
First thoughts: huh... You can call that Insane and name your Normal+ Hard without any problem. There's no need for all those sudden jumps. The parts of the song aren't different enough to justify these. I'll count them as spacing errors.
00:02:955 (4,1) - Spacing.
00:04:543 (6,1) - ^
00:04:720 (1,2,3) - Really ugly overlap.
00:07:367 (7,1) - Spacing.
00:08:779 (6,1) - This is really confusing to play, make (6) two circles.
00:10:014 (3,4,1) - Stacked new combos are ugly imo.
00:13:014 (5,1) - Spacing.
00:15:661 (6,1) - ^
00:16:896 (4,1) - ^
00:18:837 (1,2,3) - Why should their spacing be wider than the rest ? You can make them actual jumps, but don't space them out like that (fix 00:19:543 (1,2,3,4) - if you fix it).
00:22:190 (4,5,6) - Reverse (4) and (6), then fix the spacing issue.
00:22:720 (7,1) - Spacing.
00:23:073 (1,2,3,4,5,6,7) - Hardly readable with the AR this low, and confusing in any case.
00:24:132 (7,1) - Spacing.
00:25:808 (5,1) - Stacked new combo are ugly imo.
00:26:955 (3,1) - Spacing.
00:28:543 (5,1) - ^
00:32:955 (1,2) - Confusing.
00:34:014 (3,1) - Spacing.
00:34:367 (1,2,3,4) - This is confusing, too.
00:39:661 (6,1) - Spacing.
00:41:073 (3,1) - ^
00:41:426 (1,2,3) - Don't space them differently so suddenly.
00:56:249 (2,3,4) - Why is this space wider than the notes after ?
01:07:807 (4,1) - Stacked new combos are ugly imo.
01:10:013 (1) - Starting from here, the slow sliders are really unexpected, even when you know they're here, you don't know when they'll appear. It is playable, but it really removes some fun.
01:10:984 (4,1) - Stacked new combos are ugly imo.
01:12:131 (1,2,3,4,5,6) - This was actually really fun to play.
01:18:395 (5,1) - Stacked new combos are ugly imo.
01:19:366 (3,1) - Spacing.
01:38:424 (6,1) - ^
01:41:248 (5,1) - ^
01:41:424 (1,2,3,4) - huh... this is REALLY confusing and unreadable.
01:44:248 (1,2,3) - This is clearly a big spacing issue. (1) and (2) are spaced the same way as (2) and (3), and the time gap between (1) and (2) is twice the one between (2) and (3).
01:46:542 (7,1) - This doesn't play well and is confusing, make (7) two circles.
01:46:895 (2,3) - Why are these spaced differently ?
01:49:542 (6,1,2) - Spacing. (1) and (2) should be spaced the same way as (2) and (3).
01:51:130 (5,1) - Spacing.
01:55:365 (4,1) - ^
01:58:012 (8,1) - ^
02:01:101 (6,1) - Stacked new combos are ugly imo.
02:06:660 (8,1) - Spacing.
02:20:064 (4,1) - ^
02:22:182 (4,1) - ^
02:24:300 (4,1) - ^
02:27:129 (8,1) - ^
02:52:717 (1) - Reverse it, the pattern will be less confusing.
02:56:776 (7,1) - Spacing.
03:02:423 (7,1) - ^
03:14:246 (1,1,1,1,1,1,1) - You don't need all those new combos.
ignore's Hard:
First thoughts: All the stacked new combos make the diff look meh.
00:30:043 (5,1) - Stacked new combos look ugly.
00:32:867 (9,1) - ^
00:35:602 (4,1) - ^
00:52:632 (9,1) - ^
00:55:455 (5,1) - ^ (and avoid using finishes in streams)
01:49:807 (9,1) - ^
01:55:365 (8,1) - ^
01:58:277 (7,1) - ^
02:09:483 (11,1) - ^
02:18:041 (8,1) - ^