fixed =D thx alot xDVass_Bass wrote:
Hi~
General
No sources?
Boring
01:22:250 (3) - mb end of the slider to 01:23:250 ?
Normal
Good
Weird
00:51:000 - add circle?
02:44:250 (3) - 1 grid right
Very good map, star
fixed =D thx alot xDVass_Bass wrote:
Hi~
General
No sources?
Boring
01:22:250 (3) - mb end of the slider to 01:23:250 ?
Normal
Good
Weird
00:51:000 - add circle?
02:44:250 (3) - 1 grid right
Very good map, star
Thx ^^Vikon wrote:
[General]
seems the strong countdown doesn't fit this soft song, consider to disable it.
[Boring]
01:49:500 (1) - make a fade out effect of sound here?
02:41:250 (1,1) - the slider is too near the spinner for [Easy], may be end the spinner at 02:46:750 ?k
02:47:750 (1,2,3) - spacing?fixed
[Normal]
from 00:17:250, the "soft-hitwhistle" seems too loud for this part, consider to turn down the sound?
02:24:750 (1) - remove new combo
02:32:625 (1) - it is easy for newbie to miss this 1/4 note, may be remove 1 reverse of 02:31:500 (1) and add a slider start at 02:32:250 end at 02:32:625 and add a reverse also ?
02:38:000 (1,2,3) - spacing?
02:41:230 the kiai time should start and end with a hitobject. so move this timing point to 02:41:250 ?
done
[Weird]
01:04:250 (1,2,3,4) - these whistle is too loud for me.
01:28:750 (3,1,2,3) - spacing
02:10:730 move this timing point to 02:10:625
02:24:750 (2) - change clap to finish ?It's fine here imo
02:41:230 move this timing point to 02:41:250
all fixed
star~
Thx a lot ^^NatsumeRin wrote:
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.
[General]
why the "ding" is set as whistle XD
becuz "ding" sound mysterious xD
[Boring]
default clap...= =...emm... better to find sth instead. but good enough now. nothing need to point out.
[Normal]
00:37:250 (1) - emm... the finish at the end is on purpose? if not better to remove imo.my bad>fixed
02:32:000 (6,1,2) - emm... change these notes to a circle + a 3/4 reverse slider...? feel better to me, just a suggestion. your choise.hm.. ok u r the second telling me so
[Weird]
01:35:250 (6,1) - can't agree the spacing here. though i saw a new combo T T.fixed
01:43:250 (8,1) - ^^
01:50:500 (3) - a nazi spacing. should be 1 grid up to keep symmetry.k
01:52:500 (3,4) - add whistle?uhm i saw what u mean, then it must be (5)
02:32:000 (1) - 1 grid right? or rotate this square note?
02:38:500 (3,4) - 3: 1 grid left, 4: 1 grid up.
02:40:750 (4) - new combo to prevent misreadingall fixed
very nice done, sry to be nazi but can't find sth really a big problem... = =
also here's some hitsounds, don't know if they're useful to you but i just put them here.... btw, default soft-hitwhistle is really good why not use = =
want to save some kud so no kud star for you, forgive me.
[/color]
Thx =3Bikko wrote:
Why short version? I want full version because this map is awesome I want to play till the end ugh
IMO, you should find a famous modder or BAT, not average modder.
Take my kudosu star please. good luck!
RandomJibberish wrote:
General
It just seems a waste of space to use different fonts on different diffs :V
White combo colours look horrible, especially during kiai, change to a light blue or grey. It's ok, I think, cuz the BG is quite dark
You've used some very interesting slider shapes~
Boring
01:27:750 (1,2,3) - Space 1 and 2 out a little more and more 3 to keep them in a neat triangle.fixed
Normal
Give this a unique diff name too?Thx to Leo, I did xD
02:53:750 (5) - This slowdown is really confusing and works just as well if not better at normal speed with a repeat done
Weird
02:53:750 (6) - Same as normal Hm, I think this slowdown suit with this level :S
Great map~
Thx alot for modding =DLeorda wrote:
[General]
1) Offset : 3.267? Please use Playback Rate 0,25%, to double check the timing, make sure the tick is fit the beat at music
2) In text1.png, "from kazumiko" should be "from kazumikos"
3) text3.1.png has an uneeded space, remove the uneeded transparent space, or else, the gameplay will play poorly on old PC
done
[Boring]
00:43:250 (1) - Remove new combo?
00:47:250 (4) - New combo?
00:51:750 (1) - Remove new combo?
01:40:750 (2) - This slider are too short for easy diff
01:48:750 (3) - ^
02:20:250 (4) - Move 1 grid up?
02:41:250 (1) - Remove whistle and add finish?
All fixed =D
[Normal]
*) Since all diff name according to feeling, how about this diff name change to "Neutral"? Good idea xD Done
*) Meh, this diff needs more hitsound......
00:21:750 (5) - Ugly slider, I guess I think it's ok
00:31:500 (B) - This break are too short, remove it? k
00:37:250 (1) - Ugly slider, I guess
02:37:750 (x) - Add note? done
[Weird]
Fine~
Thx for modding xDjohnsage92 wrote:
[Boring]
You're right it kinda is lol
Resnap all notes I forgot this, done
00:35:267 (2) - try and make this more circular or rounded like the others? I don't really understand o_o but I think I fixed it
[Neutral]
Resnap all notes done
02:29:767 (x) - Add a note to go with the beat maybe? fixed
02:14:500 (x,x,x) - Add notes to go with the beat? this is spin o_o
Thats all i could suggest to you. I love the way you shaped your sliders.
Star for you~
Thx for modding =DNoHItter wrote:
Can't see anything major.
General
Isn't the artist Alexander Borodin? But Bond performed this song, anyway I put this into tags, thx for the information =D
I guess you could add Sallad4ever to the tags... Good idea ^^
I like your hitsound work.
Boring
02:09:267 (1,2,3) - This combo looks randomly placed. Make (1) mirror (3) instead.
02:24:267 (4) - Move this away from (3). They don't look good overlapping.
Done
Neutral
This difficulty is ok, but the sliders don't look that good. Especially this 3/4 repeat sliders
02:09:267 (1,1,1) - The spinners here don't quite fit the song. Really? but I don't see that... If u say so.. then.. how to fix it? :S
Weird
Why is the opening SB order to this different from the other diffs? ("To Sallad4ever -> Happy Birthday" instead of "from kazumikos -> Happy Birthday -> Sallad4ever") Uhm... I just try to make it different... He's only gonna play this diff anyway = =
Sliders don't look good... The sliders were intentional
01:00:767 (1,2) - I'm not sure if the sudden change of spacing is readable/ Me either... :S but I don't change it yet :S I'll wait for more responses :S
02:53:767 (6) - Why only use a slow slider here lacks consistency between other diffs. They have a regular slider with a repeat. ok fixed it
Thx for meticulously modding ^^TheVileOne wrote:
EasySPOILERDrain + 1 (It can't hurt in a song like this)
Ugh a long break >.<
00:50:267 (2,3) - I don't know about this transition. It doesn't look right.
00:59:767 (1,2) - Turn grid snap off and reapply distance snap here. The grid snap is preventing the spacing from snapping right.
01:38:767 (4,1) - ^ This will fix the spacing with the note after it. You will need to recenter 01:40:767 (2) - with the curve of note 1. The final fix is to tug this 01:41:767 (3) - down (again with DS on and GS off) and that should shift it ever so slightly.
02:15:267 (1,2,1,2,3,4) - I suggest that you make the combos 3,3
Ok done
NeutralSPOILERWeirdDings sound weird and don't go with the pitch to the song in the beginning.
00:18:517 (2) - I suggest that you fix the dinging with inherited sections that decrease in volume.
I suggest add a inherited section here 00:18:392 - ,00:18:767 - , 00:19:142 -, and here 00:19:517 -
1st Section: Set Volume tick to 6
2nd Section: Set Volume tick to 4
3rd Section: Set Volume tick to 3
4th Section: Bring the volume back to normal.
00:22:517 (1,2,3) - Add inherited to adjust the hitsounds of this. Add them here 00:22:392 - , 00:22:767 - , 00:23:142 - , 00:23:517 -
1st Section: Set Volume tick to 7
2nd Section: Set Volume tick to 6
3rd Section: Set Volume tick to 5
4th Section: Bring the volume back to normal.
00:26:517 (2,3,4) - Add inheriteds to adjust the hitsounds of this. Add them here 00:26:392 -, 00:26:767 -, 00:27:142 -, and 00:27:392 -
Since the beat here is fabricated somewhat, I suggest lowered hitsounds.
1st Section: Set Volume tick to 5
2nd Section: Set Volume tick to 4
3rd Section: Set Volume tick to 3
4th Section: Bring the volume back to normal.
00:30:517 (1,2,3) - Add sections. Here 00:30:392 - , 00:30:642 - , and 00:31:017 -
1st Section: Set Volume tick to 6
2nd Section: Set Volume tick to 4
3rd Section: Set Volume tick to 3
Uhm, fixed, even though i see it's no problem if no changing here :S
00:34:267 (2) - This note look streange being the only one that doesn't contain linear curves. Change it? Uhm.. nope I'll make more bezier
00:37:267 (1,2) - Spacing too close. Fix? Spacing of note 1 is also to from previous note.Nothing's wrong here (I think?) I followed DS
Drain - 1 (It's a slow song. ) k
Use the same inherited sections for this difficulty too. done
00:25:267 (3,4) - The angle this slider curves inward makes it hard to prepare for the next note. If you moved 00:26:517 (4,5,6) - right with distance snap turned on until 4 is on the horizontal line, it plays fine. fixed
01:03:267 (5,6,7,8) - Doesn't sound right to me. Not all these notes seem to be on beats or show the true beat.
From what I can determine a note should go here 01:03:392 - and 01:03:642 - . Don't even both mapping to that sound effect unless you are going to map it fully. Consider deleting 01:03:517 (6) - and 01:04:017 (8) - as they are empty notes and don't contribute to the rhythm at all.
After carefully considering I decided to follow ur idea, though Im still not sure about this :S
Note: although that's the true rhythm, it could probably pass if you left Note 6 in to make a 5 note stream, but note 8 definitely has to go.
01:24:267 (7, 8) - Eh this doesn't play right to me. 8 is an empty note and it goes into an anti jump. I suggest you delete note 8 and then place 7 in the center of your pattern like this.
Fixed, but I don't delete (8) I like that ^^
This way the anti jump is very small and not noticable and there are no empty notes.
01:39:267 (5,1) - You should give more distance into the slider when you scale down the spacing. This spacing is identical to the lesser spaced notes before it.It's fine here imo After the slider is a good place to return to a more normal snap. I can't help you figure things out. If you can make it work, please do.
01:43:267 (8,1) - ^
02:41:267 - Make this timing section Volume tick 9? It works well for the dings. Uhm.. I made it 10 hope it worked :S
It's star worthy.
Fixed ThxColin Hou wrote:
[General]:[Neutral]:
- Happy birthday Sallad4ever!
[Weird]:
- 00:34:267 (2) - an odd shape, use only 1 waypoint may be better
- 02:32:267 (1) - cancel newcombo
- 02:33:267 (2) - newcombo
that's all and star~
- 00:36:267 (1,2,3) - suggest 5 circles here
- 00:46:392 (1) - cancel newcombo
- 01:34:517 (4) - newcombo
- 01:42:767 (6) - ^
- 01:46:767 (6) - ^
- 01:53:017 (7) - cancel finish
- 01:53:142 (T) - add note
- 01:53:267 (T) - ^ and set a finish
- 02:10:767 (T) - set this section at 02:10:642
- 02:26:517 (3,4,5) - move 4 2 grids up, looks better
- 02:23:267 (T) - remove the breaktime
- 02:31:267 (1,2,3) - this plays not very well, 5 circles better
- 02:35:767 (1) - cancel newcombo
- 02:45:017 (4) - newcombo
Thx a lot for modding xDNharox wrote:
[Weird]
00:38:392 (1) - Remove combo.
01:24:267 (7) - Add combo.
01:24:767 (1) - Remove combo.
01:26:017 (1) - Remove combo.
01:46:017 (1) - Remove combo.
Ok ^^
Only suggestions, the map itself is flawless.
[Neutral] & [Boring] are fine
[Overall]
Both breaks are a bit too long imo. Especially the first one, try to map more of it, the 2nd one is okay.
Btw. good job with the hitsounds.
Thx alot for modding xDLanttu wrote:
Oh my god I love those sliders! <3
[Weird]
02:33:767 (3) - W-why not whistle here? I was waiting for it. ;_; I forgot
[Neutral]
00:55:767 (1) - Move the second square one grid right? fixed
02:31:017 (5) - Again no whistle.. ;_; my bad xD
[Boring]
Some of the very straight sliders really feel quite boring after those two diffs, but I quess it fits the diff name. XD
uhm I tried to fixed those, hope it could work :S
I'm sorry my modding is so pathetic today, but this is really perfect already.
Thx for modding xDVanMoNky wrote:
Aah, Sallad4ever's gift?
Read this first for the icon explanation.
- [?] Asking for a second thought.
- [!] Fatal error. You have to fix this for sure.
- [No icon] Only a suggestion.[General]It's fine imo
1. Great custom hitsound *copy-pastah to my folder* :3
2. Custom hitsound 2: The default soft-hitnormal and the custom soft-hitclap2 are not blanaced. Default soft-hitnormal sounds too hard, and when combinated with the hitclap2, they don't sound harmonies. It's fine here as I heard them :S I'll wait for more responses :S
3. I don't like how you named the difficulty. I expected for other names if you would change them... I'll try Give me sometime to find a suitable name T_T, unless u got some suggestions ?
4. Is it okay if I ask you to transfer soft-hitfinish and soft-hitfinish2 to soft-hitclap and soft-hitclap2? Also, change all the finishes (which use these custom htisound) to claps? If you are using the current hitsound, the taiko mode of this map will be really weird since there are too many finishes. It's okay if you ignore this, just a suggestion though... I didn't change the soft-hitfinish and hitclap, but I fixed them though
5. I don't understand why you use two custom overrides with the same custom hitsounds. Or is it just me who don't understand? Well... I tried to keep the default soft-hitclap for only 02:24:64 :S but I can't find that hitsound anywhere, so... TT_TT
6. Ahh seriously, the soft-hitnormal sounds too loud.Ok, I tried to turn down the volume :S
[Storyboard]
Just a simple SB hmm? No comment.
[Boring]
-- Lack of hitsound at the beginning from 00:17:267 to 00:31:267. Volume = 2 here :S
00:23:267 - Consider adding a note here? [?] Added
00:25:267 (2) - Add one more repeat imo. done
02:09:017 - Hitsounds sound a little too loud. That timing point is better if put on here. I fixed the general volume hope it worked
02:32:767 (4) - Add finish. k
[Neutral]
-- 00:17:267 - Such this part, the soft-hitnormal sounds so loud. Please lower the volume. fixed
-- Generally fine but you should fix the volume. It sounds too loud.
[Weird]
-- Lower the approach rate 1 tick. Done
-- A little overmapped but.. oh well..
-- Looks like you put some jumps inconsistently. Confusing. Fixed
-- Lovely sliders.
-- Lower the HP drain rate? [?]
Star. And oh, happy birthday Sallad4ever :3 Looks like too late.Never too late ^^
AeoNRivaS wrote:
Yay! Modding
[Boring]:
very nice (although I want to fall asleep now [because I'm naturally always tired])
[Neutral]:
00:53:017 (1-3): space it out like 3-5
01:38:767 (4): line up with 2.
Fixed
[Weird]:
01:28:142 (2): move down and 2 right to be symmetrical from end to hitcircle (based on (1) and (3))k
01:51:017 (1-5): is this 1 grid back intended? yea o_o
02:40:767 (1): Line in same place from previous combo's (5)? done
02:52:767 (2-3/3-4): spacing from 2 to 3 is different from 3 to 4 and done
all of my modding are suggestions.
Thx a lot xDRukarioman wrote:
Boring:
00:35:267 (2) - this overlaps kinda bad. move the sliderpoint that is brighter one grid left k
SPOILER (click to toggle)
Image
Neutral:
Nothing found.
Weird:
00:44:767 (6) - spacing fixed
All just suggestions.
Really nice map.
Star~
Thx xDmekadon wrote:
Hello xD
Boring
00:27:767 (1,2) - I don't know; the shape isn't the same orz Tried to fix
02:18:267 (1,3) - Not really at the same level. Consider moving (3) few grids up done
Neutral
00:17:267 (1) - looks gay lolol <jk < lol
00:22:517 (1,2,3) - (suggestion) make a small jump k
00:26:517 (2,3,4) - ^ k
00:49:267 (1) - Slider should end 1 white tick back, added by a circle on the red tick after that :| .... I like that slider :S
01:45:267 (1) - ^ fixed here
Special
01:02:017 (6,7) - I don't really like backbeats but meh, whatever
Nothing much, star~~
Thx for nazi mod ^^JInxyjem wrote:
Dem sliders.
[Special]
Nazi: 02:40:267 - One grid left k ^^
Cool map. Starred.
Thx alot for modding!! xDShinde wrote:
General
Add "Polovtsian dances" to tags.
Your text SB's weren't cropped very well. There's a decent bit of blank space, and text2.1 was cut into on the bottom of the shade.
Your 3 backgrounds add up to 3.3MB. Change them from .png's to .jpg and you can easily cut them down to <750kb total.
You should change the song title to "Strange Paradise (Short Ver.)"
All fixed xD
Ex. http://osu.ppy.sh/p/beatmaplist?s=7&o=1 ... 0&g=0&la=0
Boring
02:41:267 (1) - Quiet this spinner maybe. .. It's kinda long too. done ^^
Special
The amount of slider points on some of your sliders drove me crazy. I counted over 20 points of some of them. I guess there isn't anything technically wrong with them though. ok :S i'm gonna fixed it, (since leorda told me the same earlier = =)
I find it VERY odd that your approach rate is 6, but your accuracy is 8. I'm not sure how good of an idea this is.
I really don't have much to say. All the maps play fine to me. I don't know if I should commend you on your slider creativity, or curse you for using so many points though. It wouldn't suprise me if you got slider nazi'd, not that many :S but I'm not one to do that.
Thx~~~ xDGarven wrote:
As per your request:
[General]You need to find a higher quality mp3. 128 kbps is too low, and the gain is artificially bumped up. :/
Okay, new cut mp3 here:
http://www.mediafire.com/?14wmfqm23dgb73v
Offset 3,157
Don't forget to resnap all your notes.
I love the custom hit sounds. <3
[Boring]
I don't get why people call their difficulties this...
Diff is fine though.
[Neutral]
Nice 'n smooth
[Special]
I love the slider shapes, but 02:17:267 (1) - takes the cake.
Totally dig the map. Just need to apply that new mp3 (have to recut it though - I tend to mess it up somehow whenever I try) and you're gold.
Fixed :3Beuchi-chan wrote:
Hi!~
Remember these are just suggestions that you can totally ignore
~All Diffs~
Storyboard:
- The storyboard on [Boring] and [Neutral] uses 3 sentences, but the one on [Special] uses just 2, is there a reason for doing this? Just for keeping the same structure I'd say to make the storyboard on [Special] the same as [Boring] and [Neutral]...
~Boring~
02:29:157 (1) - Missing whistle?
~Neutral~
02:34:157 (1) - Delete New Combo here.
~Special~
02:21:157 (1) - You can finish this spinner on 02:23:157, it sounds better oxo
Not so much to say, this is a great beatmap, nice flow, nice diff spread and an awesome slider art. Love it.
*star* + *star* Good luck with this!!
ps. Happy birthday Sallad4ever~
Thx alot~~~~Starrodkirby86 wrote:
[Special]:
01:51:657 (4) - Make a horizontal flip of (2).
There are some really quiet areas in hitsounds in the song, for example, it's most noticeable in 00:17:157 (1) - [Boring]. Do you think you can raise the volume up for these sections just a small bit (Until it's at least audible?)
You have done a marvelous job with this map. The custom hitsounds are delightful, and the sliders in [Special] are beautiful.
Edit: OK, all good...0.0~