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xi - Halcyon -Long Version- [OsuMania]

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KUURAhoshi

From Kazamastar's Queue


[General]
1. Metadata
  1. I've mention this on the first mod
2. Design
  1. I think you must resize the BG to 1366x768
3. BG
  1. Resize to 1366x768
4. Timing / BPM
  1. Huh ? Where's the Kiai ?
  2. 01:09:709 - Start
  3. 01:19:133 - End
  4. 01:19:761 - Start
  5. 01:29:813 OR 01:30:127 - End
  6. 01:49:918 - Start
  7. 02:08:766 - End
  8. 02:31:384 - Start
  9. 02:40:808 - End
  10. 02:41:436 - Start
  11. 02:51:175 - End
  12. 02:51:489 - Start
  13. 03:00:913 - End
  14. 03:01:541 OR 03:01:855 - Start
  15. 03:10:337 - End
  16. 03:34:211 - Start
  17. 03:53:374 - End
  18. 03:54:316 - Start
  19. 04:14:421 - End
  20. 04:16:934 - Start
  21. 04:26:358 - End
  22. 04:26:986 - Start
  23. 04:36:724 - End
  24. 04:37:038 - Start
  25. 04:46:463 - End
  26. 04:47:091 - Start
  27. 04:59:970 - End
5. Hitsound
  1. No problem
6. Difficulty
  1. Cruel, but ok
LN : Long notes / Hold notes
PR : Pitch Relevancy
Stair : 0,1,2,3 / 3,2,1,0 (Ascending / Descending notes)
Trill : 0,1,0 / 3,2,3 (Like > / <)
Hammer (Jackhammer) : Notes on one column 0,0,0 / 1,1,1 (Spam on one column)

COLUMN

4K : |0|1|2|3|
5K : |0|1|2|3|4|
6K : |0|1|2|3|4|5|
7K : |0|1|2|3|4|5|6|
8K : |0|1|2|3|4|5|6|7|

[Renaissance (Gray Another)]
00:15:834 (15834|3) - Here, i know you're following the pitch, well it's up to you but i prefer if you move this to 1
00:22:948 - 2 notes ?

01:29:813 (89813|1) - Move to 0
01:30:128 (90128|3) - Move to 4
01:41:593 (101593|3) - Move to 0/1 for PR
01:46:463 until 01:49:840 - I think it's overmapped
02:21:332 until 02:30:127 - ^
02:49:447 until 02:51:489 - ^
02:54:787 (174787|1) - Move to 2
03:01:855 until 03:05:154 - Overmap
03:08:609 (188609|1) - Move to 0
03:11:436 (191436|1,191515|0) - Move them to the next column
03:11:593 (191593|4,191672|3,191751|2,191829|1,191908|3,191986|2,192065|1,192143|0,192222|4,192300|3,192379|1,192457|0,192536|1,192536|2,192536|4,192614|3,192693|2,192771|1) - Ctrl+H
03:34:211 until 03:53:059 - Overmap woah
03:58:086 (238086|1) - Move to 3
03:59:342 (239342|1) - ^
04:01:463 (241463|3) - Move to 1/2
04:02:169 until 04:14:421 - Overmap
04:16:934 (256934|3) - Move to 4
04:22:745 (262745|1) - Move to 0
04:46:148 (286148|2) - Move to 3
04:47:405 until 04:50:703 - Overmap
04:56:201 until 04:58:086 - ^
Reduce some notes on the overmapped part, or it'll prevent fire to come (?)

Really short mod :(
I'm sorry.. Take my star anyway ^^

I almost MM this song on Cytus (playing with thumb and forget the 3 hold note at the ending)
Good luck~

Feedback about my mod :
<here>
Fubukicat
Hi Jamesu~
mod request from

hope it will help :3

Munya!
Collumn 5K = 1/2/3/4/5

[Gray Another]
00:08:139 (8139|0) - move to 5 to avoid jacku
00:14:263 (14263|2,14577|3) - Ctrl+J for pitch relevancy
00:22:948 (22948|0) - You could make this 1/1 LN imo , since it does sound abit longer tham other sounds
00:29:500 (29500|0,29735|2,29971|4) - This should be 1/3 snap ^^b
00:49:605 (49605|3,49840|0,50076|2) - ^ should be 1/3
00:55:259 (55259|1) - (optional) move to 1
01:11:279 (71279|0,71279|1,71279|3) - you used 3 notes here and only 2 here l 01:13:792 (73792|0,73792|1) - you may keep consistent amount of notes to the same sounds
^ I suggest to use 2 only for snares here or make all of it 3 notes if you want super hard diffu
01:18:661 (78661|2) - ^same reason for concistency reason you should make this 2 notes
01:33:190 (93190|4) - add note (drum sound here )
01:39:866 (99866|2) - add one more note for cymbal sound
01:43:243 (103243|4) - add note for drum sound
01:48:269 (108269|2) - add to 3 (drum sound here too )
01:57:300 (117300|4) - I suggest to move it to 3 ( even tho both placement make it shielding with another LN ) I think it's better to make shield at end of LN tham the start of it in term of difficulty
^basically Easy = move to 3 Hard = don't move
=^)
02:07:667 (127667|1) - add one more note to 5 ( louder drum sound here imo)
02:12:143 (132143|3) - Move to 02:12:117 (132117|3) - (this is actually 1/3 snap )
02:12:222 (132222|0) - move to 02:12:326 (132326|0) -
( if you were actually following drum then ) 02:12:143 (132143|3) - only this one need to be moved
02:31:855 (151855|4) - add one more note imo

special mention :
03:01:855 (181855|2,181855|3) - this part looks awesome *w*

----
03:08:452 (188452|4) - add 2 notes to for an example 1 and 5
03:17:248 (197248|2,197484|1,197680|0) - this notes are 1/3 even it's reallllyy smallll gap it's 1/3
03:37:196 (217196|2,217353|1,217588|0) - same this notes are 1/3
04:01:698 (241698|4,241698|1,241698|2,241698|3) - I think 3 notes would be fine ,4 seems abit too much
04:40:651 (280651|2,280651|0,280651|1,280651|4,280887|1,280887|0,280887|2,280887|3,281122|1,281122|4,281122|3,281122|2,281279|0,281279|2,281279|1,281279|3,281515|3,281515|4,281515|1,281515|2) - wow I like this :O
04:46:148 (286148|2,286148|0) - should be 3 notes imo
04:54:002 (294002|4,294002|0) - add 2 notes

Also On a side note only one thing that I find pretty special even i can't really say if i'm wrong
The piano part from here 03:34:211 (214211|1,214211|0) - to the end of the piano section after the whole wall of chords
some people might consider it as OVER map but tbh '' sound '' ''key pressed '' hmmm =^) trying to make hard stuff I like that tho i doubt being abble to pass this . First I thought hmm maybe it's not 1/4 but 1/3 but nope it does really sound like 1/4 so err
tl:dr : Consider nerfing that part if too much people complain about it (( consider )) (lol) x)

Sugoi diff , hope it will help Good Luck Jamesu~ ^^/ take a stawwy and have a nice day desu~ !
As my opinion I consider nothing as Overmap atleast not when keys are pressed when it does have sounds actually legit to me xD
pwhk
Topic Starter
JamesHappy

Kazamastar11 wrote:

From Kazamastar's Queue


[General]
1. Metadata
  1. I've mention this on the first mod
2. Design
  1. I think you must resize the BG to 1366x768
3. BG
  1. Resize to 1366x768
4. Timing / BPM
  1. Huh ? Where's the Kiai ?
  2. 01:09:709 - Start
  3. 01:19:133 - End
  4. 01:19:761 - Start
  5. 01:29:813 OR 01:30:127 - End
  6. 01:49:918 - Start
  7. 02:08:766 - End
  8. 02:31:384 - Start
  9. 02:40:808 - End
  10. 02:41:436 - Start
  11. 02:51:175 - End
  12. 02:51:489 - Start
  13. 03:00:913 - End
  14. 03:01:541 OR 03:01:855 - Start
  15. 03:10:337 - End
  16. 03:34:211 - Start
  17. 03:53:374 - End
  18. 03:54:316 - Start
  19. 04:14:421 - End
  20. 04:16:934 - Start
  21. 04:26:358 - End
  22. 04:26:986 - Start
  23. 04:36:724 - End
  24. 04:37:038 - Start
  25. 04:46:463 - End
  26. 04:47:091 - Start
  27. 04:59:970 - End
5. Hitsound
  1. No problem
6. Difficulty
  1. Cruel, but ok
LN : Long notes / Hold notes
PR : Pitch Relevancy
Stair : 0,1,2,3 / 3,2,1,0 (Ascending / Descending notes)
Trill : 0,1,0 / 3,2,3 (Like > / <)
Hammer (Jackhammer) : Notes on one column 0,0,0 / 1,1,1 (Spam on one column)

COLUMN

4K : |0|1|2|3|
5K : |0|1|2|3|4|
6K : |0|1|2|3|4|5|
7K : |0|1|2|3|4|5|6|
8K : |0|1|2|3|4|5|6|7|

[Renaissance (Gray Another)]
00:15:834 (15834|3) - Here, i know you're following the pitch, well it's up to you but i prefer if you move this to 1 no thanks
00:22:948 - 2 notes ?

01:29:813 (89813|1) - Move to 0
01:30:128 (90128|3) - Move to 4
01:41:593 (101593|3) - Move to 0/1 for PR
01:46:463 until 01:49:840 - I think it's overmapped nope
02:21:332 until 02:30:127 - ^ I think you didn't heard very well on piano and some small kicks
02:49:447 until 02:51:489 - ^ small kicks
02:54:787 (174787|1) - Move to 2 nope
03:01:855 until 03:05:154 - Overmap NOPE
03:08:609 (188609|1) - Move to 0
03:11:436 (191436|1,191515|0) - Move them to the next column
03:11:593 (191593|4,191672|3,191751|2,191829|1,191908|3,191986|2,192065|1,192143|0,192222|4,192300|3,192379|1,192457|0,192536|1,192536|2,192536|4,192614|3,192693|2,192771|1) - Ctrl+H
03:34:211 until 03:53:059 - Overmap woah nerf it a bit
03:58:086 (238086|1) - Move to 3
03:59:342 (239342|1) - ^ nope
04:01:463 (241463|3) - Move to 1/2
04:02:169 until 04:14:421 - Overmap nope
04:16:934 (256934|3) - Move to 4 nope
04:22:745 (262745|1) - Move to 0
04:46:148 (286148|2) - Move to 3
04:47:405 until 04:50:703 - Overmap same
04:56:201 until 04:58:086 - ^ same
Reduce some notes on the overmapped part, or it'll prevent fire to come (?)
rest of the mods applied
Really short mod :(
I'm sorry.. Take my star anyway ^^

I almost MM this song on Cytus (playing with thumb and forget the 3 hold note at the ending) oh
Good luck~

Feedback about my mod :
Not bad. Hope you can get better at modding

Eternalie wrote:

Hi Jamesu~
mod request from

hope it will help :3

Munya!
Collumn 5K = 1/2/3/4/5

[Gray Another]
00:08:139 (8139|0) - move to 5 to avoid jacku
00:14:263 (14263|2,14577|3) - Ctrl+J for pitch relevancy
00:22:948 (22948|0) - You could make this 1/1 LN imo , since it does sound abit longer tham other sounds nope
00:29:500 (29500|0,29735|2,29971|4) - This should be 1/3 snap ^^b
00:49:605 (49605|3,49840|0,50076|2) - ^ should be 1/3
00:55:259 (55259|1) - (optional) move to 1
01:11:279 (71279|0,71279|1,71279|3) - you used 3 notes here and only 2 here l 01:13:792 (73792|0,73792|1) - you may keep consistent amount of notes to the same sounds
^ I suggest to use 2 only for snares here or make all of it 3 notes if you want super hard diffu
01:18:661 (78661|2) - ^same reason for concistency reason you should make this 2 notes
01:33:190 (93190|4) - add note (drum sound here )
01:39:866 (99866|2) - add one more note for cymbal sound
01:43:243 (103243|4) - add note for drum sound
01:48:269 (108269|2) - add to 3 (drum sound here too ) this time nope
01:57:300 (117300|4) - I suggest to move it to 3 ( even tho both placement make it shielding with another LN ) I think it's better to make shield at end of LN tham the start of it in term of difficulty
^basically Easy = move to 3 Hard = don't move
=^)
02:07:667 (127667|1) - add one more note to 5 ( louder drum sound here imo)
02:12:143 (132143|3) - Move to 02:12:117 (132117|3) - (this is actually 1/3 snap )
02:12:222 (132222|0) - move to 02:12:326 (132326|0) - this one followed the drum
( if you were actually following drum then ) 02:12:143 (132143|3) - only this one need to be moved
02:31:855 (151855|4) - add one more note imo

special mention :
03:01:855 (181855|2,181855|3) - this part looks awesome *w* thx

----
03:08:452 (188452|4) - add 2 notes to for an example 1 and 5 no thanks
03:17:248 (197248|2,197484|1,197680|0) - this notes are 1/3 even it's reallllyy smallll gap it's 1/3
03:37:196 (217196|2,217353|1,217588|0) - same this notes are 1/3
04:01:698 (241698|4,241698|1,241698|2,241698|3) - I think 3 notes would be fine ,4 seems abit too much
04:40:651 (280651|2,280651|0,280651|1,280651|4,280887|1,280887|0,280887|2,280887|3,281122|1,281122|4,281122|3,281122|2,281279|0,281279|2,281279|1,281279|3,281515|3,281515|4,281515|1,281515|2) - wow I like this :O
04:46:148 (286148|2,286148|0) - should be 3 notes imo
04:54:002 (294002|4,294002|0) - add 2 notes
rest of the mods applied
Also On a side note only one thing that I find pretty special even i can't really say if i'm wrong
The piano part from here 03:34:211 (214211|1,214211|0) - to the end of the piano section after the whole wall of chords
some people might consider it as OVER map but tbh '' sound '' ''key pressed '' hmmm =^) trying to make hard stuff I like that tho i doubt being abble to pass this . First I thought hmm maybe it's not 1/4 but 1/3 but nope it does really sound like 1/4 so err
tl:dr : Consider nerfing that part if too much people complain about it (( consider )) (lol) x) Nerf it

Sugoi diff , hope it will help Good Luck Jamesu~ ^^/ take a stawwy and have a nice day desu~ !
As my opinion I consider nothing as Overmap atleast not when keys are pressed when it does have sounds actually legit to me xD
Thanks for the mods and stars guys :)

pwhk wrote:

GD arrived :D

https://www.dropbox.com/s/9i8jdjpu4rr4c ... D.osu?dl=0
I'll update it later
Kyousuke-
wogh support this /o/
awsome song and mapset! xD
#ManiaNeedsMore5Kmaps
Fubukicat

Kyousuke- wrote:

wogh support this /o/
awsome song and mapset! xD
#ManiaNeedsMore5Kmaps

YOU HEARD IT , Go jamesu go~
!!!!!!!!!!!!!!!
Topic Starter
JamesHappy

Eternalie wrote:

Kyousuke- wrote:

wogh support this /o/
awsome song and mapset! xD
#ManiaNeedsMore5Kmaps

YOU HEARD IT , Go jamesu go~
!!!!!!!!!!!!!!!
Thanks guys. I'll definitely going to app this.
MEGAtive

Hi o/
Mod from my queue~

[Renaissance (5K Gray Another)]
Mods
00:46:463 - Add a note on 2. There's this Impulse here different than 00:36:411
01:37:824 - Add a note? It has same sound as 01:37:510
01:47:876 - ^ same sound as 01:47:562
01:56:044 - ^ same sound as 01:55:258
01:58:557 - ^
01:58:871 - Add a note there. Because of a Snare.
02:46:463 - ^ Same sound as 02:43:949
03:36:724 - ^ Because the Piano sounds louder, so I ssume there's 2 piano there.
04:31:070 - ^ same sound as 04:29:813

Great 5K Map. Good Luck there~
Topic Starter
JamesHappy

MEGAtive wrote:


Hi o/
Mod from my queue~

[Renaissance (5K Gray Another)]
Mods
00:46:463 - Add a note on 2. There's this Impulse here different than 00:36:411
01:37:824 - Add a note? It has same sound as 01:37:510
01:47:876 - ^ same sound as 01:47:562
01:56:044 - ^ same sound as 01:55:258
01:58:557 - ^
01:58:871 - Add a note there. Because of a Snare.
02:46:463 - ^ Same sound as 02:43:949
03:36:724 - ^ Because the Piano sounds louder, so I ssume there's 2 piano there.
04:31:070 - ^ same sound as 04:29:813

Great 5K Map. Good Luck there~
Applied all. Thanks for the mod :)
Crono
5k Gray Rennaisance

02:50:232 change like this. It flows better imo

04:36:724 to 04:37:038 sounds like there should be a 1/8 pattern instead 1/4. it's faster then the stairs before it


7k pw's Black Another

It's best if I leave this map to more experienced modders, This diff is both difficult for me to play and I can barely read it at times.
(I'm noob plz don't judge me :? )

just a couple of suggestions:

There is too much broken stairs mixed in, it's good in some places but it messes up uniformity and readability.

A little less spacing with some notes might improve readability for less experienced players. For one such as myself who play crazy maps like these for fun, it's not fun when you can't even read it. (fyi I play with scrolling at 23 fixed)

no kd

EDIT 1: added 7k mod
EDIT 2: Good luck <3
Topic Starter
JamesHappy

Crono wrote:

5k Gray Rennaisance

02:50:232 change like this. It flows better imo

04:36:724 to 04:37:038 sounds like there should be a 1/8 pattern instead 1/4. it's faster then the stairs before it 1/6 actually. Either way I applied it


SPOILER
7k pw's Black Another

It's best if I leave this map to more experienced modders, This diff is both difficult for me to play and I can barely read it at times.
(I'm noob plz don't judge me :? )

just a couple of suggestions:

There is too much broken stairs mixed in, it's good in some places but it messes up uniformity and readability.

A little less spacing with some notes might improve readability for less experienced players. For one such as myself who play crazy maps like these for fun, it's not fun when you can't even read it. (fyi I play with scrolling at 23 fixed)

no kd

EDIT 1: added 7k mod
EDIT 2: Good luck <3
Applied all

thanks crono :)
pwhk

Crono wrote:

5k Gray Rennaisance

02:50:232 change like this. It flows better imo

04:36:724 to 04:37:038 sounds like there should be a 1/8 pattern instead 1/4. it's faster then the stairs before it


7k pw's Black Another

It's best if I leave this map to more experienced modders, This diff is both difficult for me to play and I can barely read it at times.
(I'm noob plz don't judge me :? )

just a couple of suggestions:

There is too much broken stairs mixed in, it's good in some places but it messes up uniformity and readability.

A little less spacing with some notes might improve readability for less experienced players. For one such as myself who play crazy maps like these for fun, it's not fun when you can't even read it. (fyi I play with scrolling at 23 fixed)

no kd

EDIT 1: added 7k mod
EDIT 2: Good luck <3
Basically, using continuous stairs throughout the song would be boring :o So to vary the pattern I use a lot of broken stairs :P

In fact I can read it, but I would leave other modders to decide. (btw I play with 14 scroll speed, and I admit I have get used to slow speed :lol: )
YunoFanatic
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Topic Starter
JamesHappy

YunoFanatic wrote:

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Rayz141
req from astral horizon q

quoting crono w/ some changes

Crono wrote:

This Both diff is both difficult still impossible for me to play and I can barely read it at times.
(I'm noob plz don't judge me :? )
Columns: 1 | 2 | 3 | 4 | 5 and 1 | 2 | 3 | 4 | 5 | 6 | 7

mod
[5K]
00:09:395 (9395|3) - different pitch from 00:08:767 (8767|3) - so why not moving to 5
00:29:186 (29186|1,29343|3) - Ctrl+H for more stair-ish pattern?
00:41:123 (41123|0) - to 3?
01:18:347 - add? you have 3 notes on cymbal sounds earlier
03:00:127 - ^

[7K]
00:10:985 - until 00:11:651 - this is the only time you don't map the background piano, so maybe add them here: 00:10:985 - , 00:11:318 - , and 00:11:651 -
00:48:505 - you missed a drum sound here
00:53:531 - ^
00:58:557 - ^
01:03:343 - ^
01:15:991 - add another note for cymbals?
01:19:133 - ^

that's all i can do, sorry. dont kd if not helpful enough

the others from the q may come to mod this

in the meantime, take this

good luck o/
pwhk

Rayz141 wrote:

req from astral horizon q

quoting crono w/ some changes

Crono wrote:

This Both diff is both difficult still impossible for me to play and I can barely read it at times.
(I'm noob plz don't judge me :? )
Columns: 1 | 2 | 3 | 4 | 5 and 1 | 2 | 3 | 4 | 5 | 6 | 7

mod
[5K]
00:09:395 (9395|3) - different pitch from 00:08:767 (8767|3) - so why not moving to 5
00:29:186 (29186|1,29343|3) - Ctrl+H for more stair-ish pattern?
00:41:123 (41123|0) - to 3?
01:18:347 - add? you have 3 notes on cymbal sounds earlier
03:00:127 - ^

[7K]
00:10:985 - until 00:11:651 - this is the only time you don't map the background piano, so maybe add them here: 00:10:985 - , 00:11:318 - , and 00:11:651 - ya, noticed this before modding, added
00:48:505 - you missed a drum sound here fixed
00:53:531 - ^
00:58:557 - ^
01:03:343 - ^ All done
01:15:991 - add another note for cymbals? sure
01:19:133 - ^ done

that's all i can do, sorry. dont kd if not helpful enough

the others from the q may come to mod this

in the meantime, take this

good luck o/ Thanks!
Updated GD: https://www.dropbox.com/s/9i8jdjpu4rr4c ... D.osu?dl=0
Topic Starter
JamesHappy

Rayz141 wrote:

req from astral horizon q

quoting crono w/ some changes

Crono wrote:

This Both diff is both difficult still impossible for me to play and I can barely read it at times.
(I'm noob plz don't judge me :? )
Columns: 1 | 2 | 3 | 4 | 5 and 1 | 2 | 3 | 4 | 5 | 6 | 7

mod
[5K]
00:09:395 (9395|3) - different pitch from 00:08:767 (8767|3) - so why not moving to 5
00:29:186 (29186|1,29343|3) - Ctrl+H for more stair-ish pattern? Nope, I like it
00:41:123 (41123|0) - to 3? nope
01:18:347 - add? you have 3 notes on cymbal sounds earlier
03:00:127 - ^

Rest Applied

that's all i can do, sorry. dont kd if not helpful enough

the others from the q may come to mod this

in the meantime, take this

good luck o/
Thanks for the mod and star :)

RIP 3333 notes in 5K

Oh well, nerf some parts that are too hard to read. From 6.09 SR to 5.5 SR wow.
Updated along with 7K diff
Kruzon


Hi, modding extension from Astral Horizon, and I'll be modding your 7k Another
My 7k column format is as following: 1 l 2 l 3 l 4 l 5 l 6 l 7

Black Another

00:32:327 (32327|3) - move to 3, PR

*Optional 1: (Recommended)
00:35:468 (35468|1) - move to 5,
00:36:411 (36411|6,37667|0) - Press Ctrl + H

00:46:463 (46463|0) - move to 4, better pattern base
00:47:563 (47563|2) - move to 4, 00:47:563 (47563|3,47877|2,48034|0) - the rhythm seem decreasing at this point
00:57:929 (57929|2) - move to 2, same reason as above, 00:57:144 (57144|3,57615|2,57929|1) -

00:59:343 (59343|6) - considerably loud drum sound here, perhaps add 1 more note, on 4

01:01:071 (61071|1,61071|4) - quite awkward and imbalance to press, perhaps implement pattern repetition instead. suggest 01:01:071 (61071|4,61071|1) - move them to 4 and 6 respectively, you'll get these 01:00:913 (60913|2,60913|6,61071|5,61071|3,61385|3,61385|1,61517|4,61517|0,61517|2) -

01:30:127 (90127|0) - move to 2
01:33:740 (93740|0,93740|1) - shift them 2 times to the right, aligning on same column as 01:33:269 (93269|2,93269|3,93740|2,93740|3) - for better flow

01:37:038 (97038|5) - move to 2, for 01:36:410 (96410|1,96410|2,97038|1,97038|2) - , and
01:37:117 (97117|0) - move to 5, 01:37:038 (97038|2,97117|4,97196|2,97274|4,97353|6,97353|1) -

*Optional 2: Starting at this time 01:43:792 (103792|1) - , suggestion: http://puu.sh/hq1UG/7c517c643f.png
*Optional 3: Starting at this time 01:44:264 (104264|4) - , suggestion: http://puu.sh/hq1Zx/227f6e60bc.png
Results:
01:44:107 (104107|0,104107|3,104892|3,104892|6) -
01:44:342 (104342|2,104421|4,104421|6,104499|2,104578|4,104578|6,104656|2,104735|4,104735|6) - fitting along rhythm

01:47:012 (107012|4) - move to 3, and
01:47:091 (107091|2) - move to 4, i think this has quite good pattern flow

01:59:970 (119970|4,119970|1) - shift them 2 times to the right, aligning to same column as 02:00:285 (120285|6,120285|3) -

02:25:573 (145573|6,145730|6,145887|6,146044|6,146201|6,146358|6,146515|6,146672|6,146829|6) - oh wow lol
suggestion:
02:25:887 (145887|6) - move to 2
02:26:044 (146044|6) - move to 5
02:26:201 (146201|6,146201|4,146201|2) - shift 2 times to the left , PR
screw this i made too many changes i forgot the notes placement. so view these instead..
starting at this time 02:25:651 (145651|4) - >> http://puu.sh/hq2xI/97040429d0.png
and, starting at this time 02:26:358 (146358|3) - >> http://puu.sh/hq2zY/a22cac8382.png

02:27:929 (147929|0,148086|0,148243|0,148400|0,148557|0,148714|0,148871|0,149028|0,149185|0,149342|0,149499|0) - ... another one. well this is not wrong but i don't think continuous jacks blend well with on-going pattern, perhaps you need to separate some of the notes from column 1 to another
suggest to re-pattern

02:57:300 (177300|0,177614|0) - shift 1 time to the right

03:05:782 (185782|0) - move to 3, see this 03:05:154 (185154|3,185154|4,185154|5,185468|2,185468|3,185468|4,185782|1,185782|3,185782|2) -

umm, starting at this time 03:06:096 (186096|2) - , a picture for you, again: http://puu.sh/hq2XJ/f955b13a49.png

03:24:080 (204080|4) - no, this should not belong with stair pattern. listen closely, this note should be include along the violin rhythm. therefore:
03:24:080 (204080|4) - move to 1
03:24:159 (204159|1) - bad flow, just move it to 3

-mod ends-

good luck with your map 8-)
Topic Starter
JamesHappy
gotta poke pwhk for that
pwhk

Kruzon wrote:



Hi, modding extension from Astral Horizon, and I'll be modding your 7k Another
My 7k column format is as following: 1 l 2 l 3 l 4 l 5 l 6 l 7

Black Another

00:32:327 (32327|3) - move to 3, PR sure

*Optional 1: (Recommended)
00:35:468 (35468|1) - move to 5, Keep for PR
00:36:411 (36411|6,37667|0) - Press Ctrl + H

00:46:463 (46463|0) - move to 4, better pattern base
00:47:563 (47563|2) - move to 4, 00:47:563 (47563|3,47877|2,48034|0) - the rhythm seem decreasing at this point
00:57:929 (57929|2) - move to 2, same reason as above, 00:57:144 (57144|3,57615|2,57929|1) - I prefer trill here, and it sounds same pitch for me. May change if other modders complain

00:59:343 (59343|6) - considerably loud drum sound here, perhaps add 1 more note, on 4 Only change note here seems inconsistent, keep.

01:01:071 (61071|1,61071|4) - quite awkward and imbalance to press, perhaps implement pattern repetition instead. suggest 01:01:071 (61071|4,61071|1) - move them to 4 and 6 respectively, you'll get these 01:00:913 (60913|2,60913|6,61071|5,61071|3,61385|3,61385|1,61517|4,61517|0,61517|2) - ok

01:30:127 (90127|0) - move to 2 sure
01:33:740 (93740|0,93740|1) - shift them 2 times to the right, aligning on same column as 01:33:269 (93269|2,93269|3,93740|2,93740|3) - for better flow ok, but I would also move next two notes due to same-pitched piano.

01:37:038 (97038|5) - move to 2, for 01:36:410 (96410|1,96410|2,97038|1,97038|2) - , and sure
01:37:117 (97117|0) - move to 5, 01:37:038 (97038|2,97117|4,97196|2,97274|4,97353|6,97353|1) - 4 instead due to different pitch

*Optional 2: Starting at this time 01:43:792 (103792|1) - , suggestion: http://puu.sh/hq1UG/7c517c643f.png Same-pitch piano is present here, keep.
*Optional 3: Starting at this time 01:44:264 (104264|4) - , suggestion: http://puu.sh/hq1Zx/227f6e60bc.png Keep for PR reasons, moved 01:44:578 (104578|6) - to 1 anyway
Results:
01:44:107 (104107|0,104107|3,104892|3,104892|6) -
01:44:342 (104342|2,104421|4,104421|6,104499|2,104578|4,104578|6,104656|2,104735|4,104735|6) - fitting along rhythm

01:47:012 (107012|4) - move to 3, and
01:47:091 (107091|2) - move to 4, i think this has quite good pattern flow ok

01:59:970 (119970|4,119970|1) - shift them 2 times to the right, aligning to same column as 02:00:285 (120285|6,120285|3) - ok

02:25:573 (145573|6,145730|6,145887|6,146044|6,146201|6,146358|6,146515|6,146672|6,146829|6) - oh wow lol
suggestion:
02:25:887 (145887|6) - move to 2
02:26:044 (146044|6) - move to 5
02:26:201 (146201|6,146201|4,146201|2) - shift 2 times to the left , PR
screw this i made too many changes i forgot the notes placement. so view these instead..
starting at this time 02:25:651 (145651|4) - >> http://puu.sh/hq2xI/97040429d0.png
and, starting at this time 02:26:358 (146358|3) - >> http://puu.sh/hq2zY/a22cac8382.png

02:27:929 (147929|0,148086|0,148243|0,148400|0,148557|0,148714|0,148871|0,149028|0,149185|0,149342|0,149499|0) - ... another one. well this is not wrong but i don't think continuous jacks blend well with on-going pattern, perhaps you need to separate some of the notes from column 1 to another
suggest to re-pattern Keep unless other modders complain :P (I think Akasha also do this but anyway)

02:57:300 (177300|0,177614|0) - shift 1 time to the right ok

03:05:782 (185782|0) - move to 3, see this 03:05:154 (185154|3,185154|4,185154|5,185468|2,185468|3,185468|4,185782|1,185782|3,185782|2) - ok

umm, starting at this time 03:06:096 (186096|2) - , a picture for you, again: http://puu.sh/hq2XJ/f955b13a49.png sure

03:24:080 (204080|4) - no, this should not belong with stair pattern. listen closely, this note should be include along the violin rhythm. therefore:
03:24:080 (204080|4) - move to 1 I put song into 25% and it seems suggest this pattern is at pitch, but I am going to change this anyway to 2 instead
03:24:159 (204159|1) - bad flow, just move it to 3 ok

-mod ends-

good luck with your map 8-) Thanks!
Updated: https://www.dropbox.com/s/9i8jdjpu4rr4c ... D.osu?dl=0
Topic Starter
JamesHappy
Updated
DrawdeX
Hello! :)
M4M :)
I only focus on pitch relevancy and hand balance
5K = |1|2|3|4|5|
7K = |1|2|3|4|5|6|7|
Everything modded
[Renaissance (5K Gray Another)]
• Putting kiai time would be nice, like on 7K :v
• 00:03:741 - Add a note on 5? sound has high pitch
• 00:13:949 - ^
• 01:29:499 ~ 01:29:813 - Add stairs here? for the drums
• 01:39:866 - Add a note, for the cymbal sound
• 01:44:892 - ^
• 02:20:075 - ^ ? for the bass
• 02:26:358 - Add a note or two notes, for the cymbal sound
• 03:01:541 - Add a note? for the cymbal sound
• 03:50:232 - How 'bout this? https://osu.ppy.sh/ss/3074792 (since it has the same sounds, so it should follow the patterns: 03:46:620 - 03:49:133 - 03:51:646 -
• 04:10:651 - Add a note or two notes, for the cymbal sound
• 04:47:091 - Add a note, for the cymbal sound

[pw- 7K Black Another]
• 00:03:741 - Add a note? Sound has high pitch
• 00:07:824 - ^
• 00:08:139 - ^
• 00:13:321 - ^
• 00:13:949 - ^
• 00:15:834 - ^
• 00:18:391 - ^
• 00:40:809 (40809|4,41123|6) - Move two spaces to the right (hand balance)
• 00:41:437 (41437|3) - Move to 1 or 3? for hand balance
• 01:25:101 - Add a note, loud snare
• 01:26:358 - ^
• 01:27:614 - ^
• 01:32:012 - ^
• 01:59:970 - Add a note, for the cymbal sound
• 02:05:311 - Add a note, loud snare
• 02:26:358 - Add a note, for the cymbal sound
• 02:46:463 - ^
• 03:12:850 - ^
• 04:10:651 - ^

That's all.
I have no complains on the streams. :oops:
Good luck~! :)
pwhk

DrawdeX wrote:

Hello! :)
M4M :)
I only focus on pitch relevancy and hand balance
5K = |1|2|3|4|5|
7K = |1|2|3|4|5|6|7|
Everything modded
[Renaissance (5K Gray Another)]
• Putting kiai time would be nice, like on 7K :v
• 00:03:741 - Add a note on 5? sound has high pitch
• 00:13:949 - ^
• 01:29:499 ~ 01:29:813 - Add stairs here? for the drums
• 01:39:866 - Add a note, for the cymbal sound
• 01:44:892 - ^
• 02:20:075 - ^ ? for the bass
• 02:26:358 - Add a note or two notes, for the cymbal sound
• 03:01:541 - Add a note? for the cymbal sound
• 03:50:232 - How 'bout this? https://osu.ppy.sh/ss/3074792 (since it has the same sounds, so it should follow the patterns: 03:46:620 - 03:49:133 - 03:51:646 -
• 04:10:651 - Add a note or two notes, for the cymbal sound
• 04:47:091 - Add a note, for the cymbal sound

[pw- 7K Black Another]
• 00:03:741 - Add a note? Sound has high pitch Doubled sounds because there are two piano sound, rather than high pitch. Mixing them seems odd. May change if other modders complain.
• 00:07:824 - ^
• 00:08:139 - ^
• 00:13:321 - ^
• 00:13:949 - ^
• 00:15:834 - ^
• 00:18:391 - ^
• 00:40:809 (40809|4,41123|6) - Move two spaces to the right (hand balance) There isn't any room on the right!
• 00:41:437 (41437|3) - Move to 1 or 3? for hand balance sure
• 01:25:101 - Add a note, loud snare ok
• 01:26:358 - ^
• 01:27:614 - ^
• 01:32:012 - ^ all done
• 01:59:970 - Add a note, for the cymbal sound sure
• 02:05:311 - Add a note, loud snare ok
• 02:26:358 - Add a note, for the cymbal sound Added already :D
• 02:46:463 - ^ ok
• 03:12:850 - ^ ok
• 04:10:651 - ^ Exist already

That's all.
I have no complains on the streams. :oops:
Good luck~! :) Thanks! :)
Updated : https://www.dropbox.com/s/9i8jdjpu4rr4c ... D.osu?dl=0
Topic Starter
JamesHappy

DrawdeX wrote:

Hello! :)
M4M :)
I only focus on pitch relevancy and hand balance
5K = |1|2|3|4|5|
7K = |1|2|3|4|5|6|7|
Everything modded
[Renaissance (5K Gray Another)]
• Putting kiai time would be nice, like on 7K :v
• 00:03:741 - Add a note on 5? sound has high pitch nope
• 00:13:949 - ^ nope
• 01:29:499 ~ 01:29:813 - Add stairs here? for the drums didn't hear any
• 01:39:866 - Add a note, for the cymbal sound
• 01:44:892 - ^
• 02:20:075 - ^ ? for the bass
• 02:26:358 - Add a note or two notes, for the cymbal sound
• 03:01:541 - Add a note? for the cymbal sound
• 03:50:232 - How 'bout this? https://osu.ppy.sh/ss/3074792 (since it has the same sounds, so it should follow the patterns: 03:46:620 - 03:49:133 - 03:51:646 -
• 04:10:651 - Add a note or two notes, for the cymbal sound
• 04:47:091 - Add a note, for the cymbal sound

Rest Applied

That's all.
I have no complains on the streams. :oops:
Good luck~! :)
Thanks for the mod

Also i'll drop the mod tommorow, cause internet's not stable atm, also I'll update the 7K diff later.
Harbyter
hi mod req via queue

[timing]

01:08:767 - offset wrong ,set the offset here 01:08:747 -

01:09:709 - ^ set offset here 01:09:689 -

01:30:128 - ^ offset here 01:30:106 -

apply after the mod


[7k]


00:26:359 (26359|2) - move in col 1?

00:29:735 (29735|2,29971|0) - those are in 1/3 00:29:709 - 00:29:919 -

00:29:186 (29186|5,29343|4,29500|3,29709|2,29919|0) - suggest to turn in LNs too

00:35:783 (35783|2,35940|3,36097|4,36254|5) - ^

00:42:379 (42379|5) - starts here 00:42:484 -

00:49:840 (49840|2,50076|0) - same as before ,1/3


02:09:080 (129080|3) - suggest to move in col 1


i think you should fix the timing first , can't continue to mod :V
pwhk

Harbyter wrote:

hi mod req via queue

[timing]

01:08:767 - offset wrong ,set the offset here 01:08:747 -

01:09:709 - ^ set offset here 01:09:689 -

01:30:128 - ^ offset here 01:30:106 -

apply after the mod


[7k]


00:26:359 (26359|2) - move in col 1? sure

00:29:735 (29735|2,29971|0) - those are in 1/3 00:29:709 - 00:29:919 - sure

00:29:186 (29186|5,29343|4,29500|3,29709|2,29919|0) - suggest to turn in LNs too sure

00:35:783 (35783|2,35940|3,36097|4,36254|5) - ^ sure

00:42:379 (42379|5) - starts here 00:42:484 - ok

00:49:840 (49840|2,50076|0) - same as before ,1/3 ok


02:09:080 (129080|3) - suggest to move in col 1 ok


i think you should fix the timing first , can't continue to mod :V
Updated: https://www.dropbox.com/s/9i8jdjpu4rr4c ... D.osu?dl=0
Topic Starter
JamesHappy
Updated
BeatofIke
Try this timing for now (I'm tired orz):

[TimingPoints]
914,628.272251308901,4,2,0,55,1,0
2170,628.272251308901,4,2,0,55,1,0
9709,638.297872340426,4,2,0,55,1,0
10985,666.666666666667,4,2,0,55,1,0
11651,714.285714285714,4,2,0,55,1,0
12365,628.272251308901,4,2,0,55,1,0
17391,666.666666666667,4,2,0,55,1,0
20057,722.89156626506,4,2,0,55,1,0
21502,736.196319018405,4,2,0,55,1,0
22974,681.818181818182,4,2,0,55,1,0
25701,681.818181818182,4,2,0,55,1,0
26212,550.45871559633,4,2,0,55,1,0
26349,628.272251308901,4,2,0,55,1,0
61532,628.272251308901,4,2,0,55,1,0
62160,659.340659340659,4,2,0,55,1,0
62819,705.882352941176,4,2,0,55,1,0
63524,750,4,2,0,55,1,0
64274,784.313725490196,4,2,0,55,1,0
65058,869.565217391304,4,2,0,55,1,0
65927,1090.90909090909,4,2,0,55,1,0
66745,800,4,2,0,55,1,0
66945,1500,4,2,0,55,1,0
67695,1445.78313253012,4,2,0,55,1,0
68417,314.13612565445,4,2,0,55,1,0
Topic Starter
JamesHappy
thanks for the timing.
Ciel
Just did the 7k for now. There's a good chance I'll come back for the 5k later.

pw-7K
|1|2|3|4|5|6|7|

Given the intro section, with both LNs and a massive slowdown, OD 9 seems slightly harsh for this map. I would still keep the OD on the higher end, however, due to the rest of the map being largely rice.
Preview point not snapped to anything. Not sure if this is unrankable or not however, so ignore this if it's fine.

Notes Mod - I didn't look at these as hard as I probably should have, so there's probably several things that escaped my attention.
00:05:626 - add? similar to 00:06:254 -
00:08:139 - add? similar to 00:08:767 -
00:09:395 - ^
00:10:347 - remove?
00:15:834 - add? similar to 00:14:892 -
00:20:057 (20057|3,20102|4,20147|5) - maybe try placing this on 567 instead? (and moving the note below this as well in that case)
The above section mostly disregards pattern in these suggestions. Feel free to reject if you like your current pattern.

00:26:359 - / 00:26:396 - Fix snapping
01:06:652 - add? drum keeps going here
01:19:447 (79447|6) - note feels out of place by itself, even though I understand what you're trying to do here.
01:49:525 (109525|6,109552|5) - any particlar reason to switching the positions of these 2 notes?

03:44:107 (224107|4,224185|4,224264|4) - /03:46:620 (226620|6,226698|6,226777|6) - Given how calm this section is, these jacks really don't go along with the song. Note, I am not saying this for 03:49:133 (229133|4,229211|4,229290|4) - and future jacks, as the song begins audibly playing its own drumroll at this point.
In general, for this slow section of the song, it is strange how it has the highest note density in the song, given that it is also one of the slowest sections in the song. In addition, the slow scroll speed makes this section even more difficult to read.

SV Mods
00:25:706 - This is really really really slow. Almost painfully so. Especially as a transition to the next section.
In general, this first section, while appropriately slow, feels slightly TOO slow.
00:46:463 - While it does get noticeably faster, it feels rather insignifcant. You can afford to bump this up more (probably).
01:02:165 - Entering painfully slow territory again.
03:12:850 - Feels slightly weird for everything to just suddenly slow down like that. Maybe halt (nearly completely) and speed up again? Or possibly just slowdown from current speed. The direct jump is kinda jarring.
03:14:107 - This is faster than what is immediately before this. You should either make this the same, or make what comes before speed up to this scroll speed. (This is a suggestion, harsh wording sorry -_-. Not sure how else to say this.)
03:34:211 - You can probably start this section on a slightly higher scroll speed? Its already fine as is.
04:15:677 - :D I like.

I didn't look at the patterns too closely, but they felt somewhat arbitrary to me when I was playing through this. They might be perfectly fine though.
pwhk

Yoshiap wrote:

Just did the 7k for now. There's a good chance I'll come back for the 5k later.

pw-7K
|1|2|3|4|5|6|7|

Given the intro section, with both LNs and a massive slowdown, OD 9 seems slightly harsh for this map. I would still keep the OD on the higher end, however, due to the rest of the map being largely rice.
Preview point not snapped to anything. Not sure if this is unrankable or not however, so ignore this if it's fine.

Ok it looks like JamesHappy does not update my map after updating the timing :o Let me fix it.....

Notes Mod - I didn't look at these as hard as I probably should have, so there's probably several things that escaped my attention.
00:05:626 - add? similar to 00:06:254 - not adding as 00:06:254 actually has two pianos
00:08:139 - add? similar to 00:08:767 -
00:09:395 - ^ ^
00:10:347 - remove? two pianos here, keep
00:15:834 - add? similar to 00:14:892 - ok
00:20:057 (20057|3,20102|4,20147|5) - maybe try placing this on 567 instead? (and moving the note below this as well in that case) ok
The above section mostly disregards pattern in these suggestions. Feel free to reject if you like your current pattern.

00:26:359 - / 00:26:396 - Fix snapping sure!
01:06:652 - add? drum keeps going here I can't here drum here...
01:19:447 (79447|6) - note feels out of place by itself, even though I understand what you're trying to do here. Keeping
01:49:525 (109525|6,109552|5) - any particlar reason to switching the positions of these 2 notes? Redone this part due to I forgetting what it was before retiming the map lol

03:44:107 (224107|4,224185|4,224264|4) - /03:46:620 (226620|6,226698|6,226777|6) - Given how calm this section is, these jacks really don't go along with the song. Note, I am not saying this for 03:49:133 (229133|4,229211|4,229290|4) - and future jacks, as the song begins audibly playing its own drumroll at this point. The drum, which the jacks responds to, is very audible already. May still change if other modders complain, tho
In general, for this slow section of the song, it is strange how it has the highest note density in the song, given that it is also one of the slowest sections in the song. In addition, the slow scroll speed makes this section even more difficult to read. In fact this part is growing, so not really slow section anymore, but anyway I am nerfing this because this is really hard lol

SV Mods Unfortunately I lost the SVs when I re-apply 5K map's timing :( I am reapplying my SVs but might be off, so be wary
00:25:706 - This is really really really slow. Almost painfully so. Especially as a transition to the next section. Increased SV slightly, as further up will have to increase all other sections' SV to compensate
In general, this first section, while appropriately slow, feels slightly TOO slow.
00:46:463 - While it does get noticeably faster, it feels rather insignifcant. You can afford to bump this up more (probably).
01:02:165 - Entering painfully slow territory again. Increased both sections SV a bit
03:12:850 - Feels slightly weird for everything to just suddenly slow down like that. Maybe halt (nearly completely) and speed up again? Or possibly just slowdown from current speed. The direct jump is kinda jarring.
03:14:107 - This is faster than what is immediately before this. You should either make this the same, or make what comes before speed up to this scroll speed. (This is a suggestion, harsh wording sorry -_-. Not sure how else to say this.) Ok make both the same then
03:34:211 - You can probably start this section on a slightly higher scroll speed? Its already fine as is.
04:15:677 - :D I like. haha :)

I didn't look at the patterns too closely, but they felt somewhat arbitrary to me when I was playing through this. They might be perfectly fine though.
Thanks!
Updated: https://dl.dropboxusercontent.com/u/525 ... her%5D.osu
Topic Starter
JamesHappy
Will update this later.
Topic Starter
JamesHappy
Updated 7K diff

also fixed some note placement on 5K
Aoi Minase
I think you should make an Easy/Normal difficulty with at least 2.0 star below
Topic Starter
JamesHappy

Aoi Minase wrote:

I think you should make an Easy/Normal difficulty with at least 2.0 star below
not gonna happen.
Frim4503
M4M
My map : https://osu.ppy.sh/s/322571
col.1|2|3|4|5|6|7|


General
1. No hs
2. from this begining until 00:25:701 - change vol. to 10%. 25% is too loud. then this part 01:08:417 - to 15%

Renaissance (5K Gray Another)
00:07:824 (7824|3,7824|0) - delete 1. single note is more fit in here i think
00:11:651 - why in here become 3 note ? while the first part with same sound just using 2. i dont here any pitch
00:45:197 (45197|2) - move to 4
00:53:992 (53992|2) - remove. no piano soung like prev.
01:36:060 (96060|4) - move to 2. for better flow. see this 01:36:218 (96218|1,96296|3,96375|4) -
02:00:249 (120249|1) - move to 4
02:18:862 (138862|1,138940|0,139019|1,139176|1,139254|0,139333|1,139411|0) - rearange. too much pressure in left hand
02:27:579 (147579|0,147579|1) - make tripple for cymbal sound. see this 02:28:835 (148835|1,148835|4,148835|3) -
02:40:773 (160773|0) - move to 4
03:19:568 - add note for piano sound like you did in 03:19:097 (199097|3) -
03:22:867 (202867|2) - move to 4

just mod the 5k dif
Topic Starter
JamesHappy

Frim4503 wrote:

M4M
My map : https://osu.ppy.sh/s/322571
col.1|2|3|4|5|6|7|


General
1. No hs
2. from this begining until 00:25:701 - change vol. to 10%. 25% is too loud. then this part 01:08:417 - to 15% will do this all later

Renaissance (5K Gray Another)
00:07:824 (7824|3,7824|0) - delete 1. single note is more fit in here i think Strong piano so nope
00:11:651 - why in here become 3 note ? while the first part with same sound just using 2. i dont here any pitch
00:45:197 (45197|2) - move to 4 next time, please give a reason why i should move this note okay? About this one, keep
00:53:992 (53992|2) - remove. no piano soung like prev. faint piano there so keep
01:36:060 (96060|4) - move to 2. for better flow. see this 01:36:218 (96218|1,96296|3,96375|4) - inverse PR, also intended so keep
02:00:249 (120249|1) - move to 4 keep
02:18:862 (138862|1,138940|0,139019|1,139176|1,139254|0,139333|1,139411|0) - rearange. too much pressure in left hand intended for left handed so keep
02:27:579 (147579|0,147579|1) - make tripple for cymbal sound. see this 02:28:835 (148835|1,148835|4,148835|3) -
02:40:773 (160773|0) - move to 4 keep
03:19:568 - add note for piano sound like you did in 03:19:097 (199097|3) - i didn't hear piano sound so nope
03:22:867 (202867|2) - move to 4

just mod the 5k dif
thanks for the mod. will mod your map soon.

no reply = fixed/applied
pwhk
Topic Starter
JamesHappy
Oh nice. I want to update it but it seems i have no slots for this one.
Dont worry, I'll update this when i have another free slot.
PyaKura
It was fun, like really fun. I hardly play 5K at all and it's a shame there isn't more 5K mapper.

However...

The fuck is this from 03:44:228 - to 03:53:024 - ? If anything it just looks and feels like a filler pattern which does not follow the intensity of the song as opposed to the rest of the map.

There are also a few weird SVs but nothing game breaking (but for quality you should smooth them out, most notably during the part that starts at 03:12:814 - )

Ye just my 2 cents, no kd.

Fun map nonetheless, keep it up and go for rank!
Topic Starter
JamesHappy

PyaKura wrote:

It was fun, like really fun. I hardly play 5K at all and it's a shame there isn't more 5K mapper.

However...

The fuck is this from 03:44:228 - to 03:53:024 - ? If anything it just looks and feels like a filler pattern which does not follow the intensity of the song as opposed to the rest of the map.
Some of the players that i ask them to testplay, seems fine to them, unlike the old pattern of this diff, which has mini-jacks that made some players failed or if they passed, their accuracy would go down. So I nerf it and it makes more sense imo. But for now, i''m just keeping them.

Also if you feel that it is a filler, not really imo.

PyaKura wrote:

There are also a few weird SVs but nothing game breaking (but for quality you should smooth them out, most notably during the part that starts at 03:12:814 - )

Ye just my 2 cents, no kd.

Fun map nonetheless, keep it up and go for rank!
Done.

I'm glad you like it :) Thanks.
Yeah I promise I'll get this rank someday.
Shinzo-
Hi James :)
oh i know this is already in my old queue xD sorry im too lazy with that old queue x..x

MOD READY

Mod by Request on



5K

[1|2|3|4|5]


Mod Inside
[General]

Metadata/Song Setup
  1. add Cytus to the Tags since it's on Cytus too

[Alcyone]
01:02:819 (62819|4,62819|3) - maybe delete one of it since it just 1 kind of violin
01:22:081 (82081|0) - consider delete this since you didn;t layering hithat, the other part that 2 note is just when there's a kick and this one has no kick
01:28:207 - add 1 more note for the snare, it just... uhh.. the other snare is 3 note and now just 1
01:29:856 - 01:29:935 - 01:30:013 - if you hear it carefully there's a sound here
01:32:448 - missing note for kick, it's inconsisten since you layer it on 01:31:820 (91820|4) -
01:37:867 - missing note for the melody
01:38:181 (98181|3) - ghost note, delete please, there's no sound, not hithat or even synt
01:41:008 - there is a snare here, you must layer it since you are currently following the snare
01:45:327 - lol missing note for the synt please, if you know this then it's inconsisten since you layer the synt on 01:46:113 - this part
01:49:411 (109411|0,109464|1,109516|4,109568|0,109568|3,109621|2,109673|4,109725|3,109778|0,109830|1,109882|3,109882|4,109882|0) - consider Ctrl H this for hand balance, cuz 01:49:019 (109019|0,109097|1,109176|2,109254|0,109307|1,109359|2,109411|0,109464|1,109568|0) - this is ..... uhh !
02:09:673 - consider following 1/4 on this part for better play, also the piano on that part is replaced by those sound
02:30:249 (150249|4,150327|3) - what is this ? the guitar is start 02:30:406 - . 02:30:249 (150249|4,150327|3) - this is just an echo
02:30:642 (150642|2,150720|1,150799|2,150877|3,150956|2) - consider Ctrl H this. this work better for the pitch imo
02:33:862 (153862|4,154019|4) - move to 1st collumn for hand balance (02:33:312 (153312|4,153390|3,153547|3,153547|4,153704|4,153783|3,153862|4,154019|4) - )
02:33:547 (153547|4) - maybe move to 02:33:469 - bcs 02:33:547 - not loud enough for 3 note and 02:33:469 - there's a kick or you can move 02:33:547 (153547|4) - to 02:33:312 - since there's a snare
02:36:296 (156296|4,156532|0) - idk what sound that you follow, if you want to keep it then 02:36:375 - 02:36:453 - 02:36:610 - should be 2 ntoe since there's a kick
02:45:877 - add 1 more note for snare ?
02:46:270 - add 1 more note for the kick, there's a kick and piano plz
02:49:882 - you should layer the 1/8 jsut like 01:28:207 - this part but maybe just end on 02:50:040 -
02:50:197 - 02:51:139 - add 1 more note for the cymbal/impact and yeah since they're totally diffrent with 02:50:511 - 02:50:825 - so...
03:07:474 (187474|4,187474|3) - delete one of it, since there's no kick and 03:07:317 (187317|1,187317|2) - has a kick, so you can't make it same
03:09:045 - missing note plz, there's a kick and you must layer it
03:33:862 - 03:34:019 - consider add note for the kick
03:44:228 - this part is just overmapped for a calm part like this, consider remap this part, and i know you gonna reject what i say
04:07:945 - 04:08:102 - there's a 1/6 piano
04:35:903 - 04:36:060 - consider layering those tok tok sound xD
04:40:851 (280851|1,280851|3,280851|2,280851|4) - wrong snap, should be on 04:40:877 - please heat it carefully
04:41:244 (281244|1,281244|2,281244|4,281244|3) - wrong snap again, should be on 04:41:296 - please hear it more carefully
04:41:479 (281479|0,281479|3,281479|2,281479|1) - wong snap should be on 04:41:506 - hear it again please
04:42:186 (282186|1) - this one has no kick but 04:41:951 (281951|2,282029|0,282108|3,282265|4) - has a kick, so please delete 04:42:186 (282186|1) - or at least make them diffrent

ok Good Luck James =w=)b
Topic Starter
JamesHappy

Shinzo- wrote:

Hi James :)
oh i know this is already in my old queue xD sorry im too lazy with that old queue x..x oh lol

MOD READY

Mod by Request on



5K

[1|2|3|4|5]


Mod Inside
[General]

Metadata/Song Setup
  1. add Cytus to the Tags since it's on Cytus too

[Alcyone]
01:02:819 (62819|4,62819|3) - maybe delete one of it since it just 1 kind of violin actually it's 2
01:29:856 - 01:29:935 - 01:30:013 - if you hear it carefully there's a sound here It's intended to not add some notes since woosh SV is there
01:38:181 (98181|3) - ghost note, delete please, there's no sound, not hithat or even synt actually there's sound here so nope
01:41:008 - there is a snare here, you must layer it since you are currently following the snare well I intended to not add some since I follow piano
01:49:411 (109411|0,109464|1,109516|4,109568|0,109568|3,109621|2,109673|4,109725|3,109778|0,109830|1,109882|3,109882|4,109882|0) - consider Ctrl H this for hand balance, cuz 01:49:019 (109019|0,109097|1,109176|2,109254|0,109307|1,109359|2,109411|0,109464|1,109568|0) - this is ..... uhh ! I think it's balance enough.
02:09:673 - consider following 1/4 on this part for better play, also the piano on that part is replaced by those sound i don't wanna break it so i rather not
02:36:296 (156296|4,156532|0) - idk what sound that you follow, if you want to keep it then 02:36:375 - 02:36:453 - 02:36:610 - should be 2 ntoe since there's a kick not gonna add
02:45:877 - add 1 more note for snare ? ^
03:07:474 (187474|4,187474|3) - delete one of it, since there's no kick and 03:07:317 (187317|1,187317|2) - has a kick, so you can't make it same i hear another sound so nope
03:44:228 - this part is just overmapped for a calm part like this, consider remap this part, and i know you gonna reject what i say yep, see the bms file on this one

04:40:851 (280851|1,280851|3,280851|2,280851|4) - wrong snap, should be on 04:40:877 - please heat it carefully
04:41:244 (281244|1,281244|2,281244|4,281244|3) - wrong snap again, should be on 04:41:296 - please hear it more carefully
04:41:479 (281479|0,281479|3,281479|2,281479|1) - wong snap should be on 04:41:506 - hear it again please
Blame my headphones at that early times XD


04:42:186 (282186|1) - this one has no kick but 04:41:951 (281951|2,282029|0,282108|3,282265|4) - has a kick, so please delete 04:42:186 (282186|1) - or at least make them diffrent no thanks

ok Good Luck James =w=)b
The other parts that were not mentioned were applied (included the green one).

Thanks for the mod :)
Kurisu Makise
Hi, HappyJames :D
|1|2|3|4|5|

Inside :3
01:27:579 - Start stream here.
01:38:416 (98416|1,98495|0,98574|2) - It's 1/6 actually.
01:48:194 (108194|3,108233|2,108273|1) - Maybe ctrl+h? Or better 01:47:841 (107841|3,107998|4) - 5-3? I dont like such a short gap between note and impulse stream start in same column (01:47:998 (107998|4,108155|4) - ), it seems uncomphortable.
01:49:882 (109882|0) - 3? Double is too tough considering high common density of pattern.
01:52:003 (112003|4) - I advise to end at 01:52:238 - . String not seems to interrupt there.
01:55:694 - I found it a bit uncomfortable and breaking pitch and accents (from next barline). Try this: http://puu.sh/mjteF/5208440f06.png.
01:58:600 (118600|3) - Can't hear piano here. Do you use this note for something else?
02:02:291 (122291|1,122369|3,122448|4) - Must be 1/6.
02:02:605 - Missed piano?
02:05:432 - ^
02:17:330 - Piano (1/8). Dunno whether you follow it here or nearest 2 notes are for drum, i'm letting you know just in case.
02:19:254 (139254|3) - Same with 02:18:626 (138626|0,138626|1) - but different note amount.
02:30:485 (150485|0) - Ghost?
02:51:139 (171139|2,171218|3,171296|4,171375|2,171453|3) - 1/6.
03:04:097 (184097|3) - Ghost? Even if you hear it clearly, better delete. Listen at 100% speed, interrupt in stream is needed there according to music.
03:10:537 (190537|3,190615|3) - Oh god, there's no any reason for 1/4 191 bpm double. They are not even equal in pitch.
03:11:244 (191244|4,191322|3,191401|2,191479|1,191558|0) - 1/6.
03:23:888 (203888|1,203966|0,204045|3,204123|2) - Try 4-2-3-4, seems a bit unbalanced and uncomfortable.
03:28:835 (208835|0) - Delete, sounds like single note.
03:35:275 (215275|4) - Maybe 3 for some comfort?
03:37:003 - Snaps are incorrect. Try: http://puu.sh/mjuPl/1efe2909b4.jpg. String is difficult to snap indeed, so i'm not completely sure. Ask some other experienced modders to pay attention on this bar.
03:38:888 (218888|4,219045|3) - Same as above, must be 1/4. Or they are not for string? Also, i'm not sure in 03:38:731 (218731|2) - , it seems to start a bit later.
03:42:029 (222029|4,222108|2,222186|1,222265|0,222343|1) - Hmm, seems like 1/3.
03:43:914 (223914|3,224071|4) - 1/4 for string.
03:56:401 - Accented chord, you could add one more note.
04:01:427 - ^ one or 2 notes.
04:49:647 (289647|3) - Better delete, same as before.
04:53:731 - 04:53:809 - I hear background piano. What do you think?
Btw, i think, you should increase offset in main section for ~10 ms.

Good luck! :)
Topic Starter
JamesHappy

Kivicat wrote:

Hi, HappyJames :D
|1|2|3|4|5|

Inside :3
01:55:694 - I found it a bit uncomfortable and breaking pitch and accents (from next barline). Try this: http://puu.sh/mjteF/5208440f06.png. re-arrange for a bit
01:58:600 (118600|3) - Can't hear piano here. Do you use this note for something else? i can hear piano very well here so no
02:30:485 (150485|0) - Ghost? no
03:04:097 (184097|3) - Ghost? Even if you hear it clearly, better delete. Listen at 100% speed, interrupt in stream is needed there according to music. no, i don't want to break the streams here. Even in a BMS file, there's no interruption in streams.
03:28:835 (208835|0) - Delete, sounds like single note. i don't think so.
03:37:003 - Snaps are incorrect. Try: http://puu.sh/mjuPl/1efe2909b4.jpg. String is difficult to snap indeed, so i'm not completely sure. Ask some other experienced modders to pay attention on this bar. Actually this is accurate
03:38:888 (218888|4,219045|3) - Same as above, must be 1/4. Or they are not for string? Also, i'm not sure in 03:38:731 (218731|2) - , it seems to start a bit later. i'll just ask BN's to check this part
03:42:029 (222029|4,222108|2,222186|1,222265|0,222343|1) - Hmm, seems like 1/3. keep
03:43:914 (223914|3,224071|4) - 1/4 for string. ^
04:49:647 (289647|3) - Better delete, same as before. Same comment
04:53:731 - 04:53:809 - I hear background piano. What do you think? nah i don't wanna add anymore
Btw, i think, you should increase offset in main section for ~10 ms. i think it's accurate enough

Good luck! :)
The other mods that didn't mention = applied.

Thanks for the mod
Topic Starter
JamesHappy
meow
I[ceCream]
no 4k ? :"(
Topic Starter
JamesHappy
sorry :(
Soul Evans
Soul's Modding
1 / 2 / 3 / 4 / 5

General


  1. Hmm, maybe you can find a suitable replacement for the BG, not that it doesn't work but i think there's something more suiting to this beautiful song
  2. I'd advise making this map HP 8.5
    [Alcyone]
  3. 00:06:567 (6567|2) - Move to w perhaps? that looks like a bad shape
  4. 00:06:567 (6567|2) - The map barely has any LNs so this is pointless to add to the overall structure, plus i think you're missing other short lns at the rest of the piano solo, consider making it regular notes
  5. 00:20:057 (20057|1,20102|2,20147|3) - Yeah i consider moving those to the right of the columns because it seems off playing in middle, or you can just move (3,4) only and keep the 2
  6. 00:21:502 (21502|4) - Yeah like i said about it, either make it like regular notes or add more of this, up to you because i want this to be consistent to use, remember a good map must have reason for every note or pattern
  7. 00:33:888 (33888|2) - Add note? because 00:33:888 (33888|2) - so add for consistency
  8. 00:33:888 (33888|2) - same here
  9. 00:33:888 (33888|2) - anyways i think it's fine making two notes for it in my opinion
  10. 00:46:453 - until 00:48:966 - Why not add notes for that sound in the background? i think would make this as a warm up to what's coming (well mediocre atleast)
  11. 00:52:422 (52422|2) - Maybe move this to 2 while 00:52:579 (52579|3) - to 4
  12. 01:08:417 - Why don't you follow the sound in the background? i think would make it more interesting and also i think you should nerf the SV a little
  13. 01:11:087 - Maybe make it like this? https://osu.ppy.sh/ss/6326379
  14. 01:11:872 - Was thinking of making it like this https://osu.ppy.sh/ss/6326386
  15. 01:21:924 - Eh, i think you can reshape this pattern to flow more because packing it into 2-3 cols is kinda prevent flow for the map
  16. 01:28:129 - Maybe would be better sorting this pattern like this? http://osu.ppy.sh/ss/6326397
  17. 01:29:464 - I think you can add some sort of LN here, but that's up to you if you wanna nerf the SV
  18. 01:46:191 (106191|2,106348|2,106506|2,106663|2,106820|2,106977|2,107134|2,107291|2) - Not only this is an anchor but it's on the thumb aswell, anchors in general are what you should avoid if it's not anchor oriented, it just ruins the bursts completely i suggest changing the pattern pattern suggestion : http://osu.ppy.sh/ss/6326420
  19. 01:52:081 - Maybe do like this? http://osu.ppy.sh/ss/6326429
  20. 01:55:930 (115930|2) - Move to 5 for it to not encounter the LN?
  21. 01:59:935 - Maybe add an LN here i'm not sure, i think it would give it a nice feel
  22. 02:02:919 (122919|3) - To 5 02:02:998 (122998|4) - To 4 02:03:076 (123076|3) - To 3
  23. 02:07:081 - This can be changed to play out more nicely than what you used, i would give you a pattern suggestion but i want you to learn to make good patterns so experiment
  24. 02:14:856 - Add a note?
  25. 02:19:411 - You're kinda missing some notes for the loud kicks
  26. 02:26:793 (146793|1,146951|1,147108|1,147265|1,147422|1,147579|1,147736|1) - Avoid doing these anchors please
  27. 02:41:872 (161872|2) - Consider moving to 1
  28. 03:43:835 (223835|2,223992|2,224149|2,224307|2) - Hmm, maybe swap around the LNs to prevent this anchor on col 3
  29. 03:58:521 - There is 1 note or 2 that you haven't added a chord for the loud drum yet, maybe add it
  30. 04:12:108 (252108|2,252265|2,252422|2,252579|2,252736|2,253050|2,253207|2,253364|2,253521|2,253678|2,253835|2,253992|2,254149|2,254307|2) - Theres alot of ways you can improve this bursts pattern, i suggest asking a mod from verify-chan or skalim for it
  31. 04:36:060 - Yeah maybe make it like this https://osu.ppy.sh/ss/6326489
  32. 04:36:689 - I would suggest http://osu.ppy.sh/ss/6326495
Topic Starter
JamesHappy
I will look at this later. Been busy reviewing for my finals in Uni.
Topic Starter
JamesHappy

Soul Evans wrote:

SPOILER
Soul's Modding
1 / 2 / 3 / 4 / 5

General


  1. Hmm, maybe you can find a suitable replacement for the BG, not that it doesn't work but i think there's something more suiting to this beautiful song
  2. I'd advise making this map HP 8.5
    [Alcyone]
  3. 00:06:567 (6567|2) - The map barely has any LNs so this is pointless to add to the overall structure, plus i think you're missing other short lns at the rest of the piano solo, consider making it regular notes wrong time stamp?

  4. 00:20:057 (20057|1,20102|2,20147|3) - Yeah i consider moving those to the right of the columns because it seems off playing in middle, or you can just move (3,4) only and keep the 2 no change here
  5. 00:21:502 (21502|4) - Yeah like i said about it, either make it like regular notes or add more of this, up to you because i want this to be consistent to use, remember a good map must have reason for every note or pattern
  6. 00:33:888 (33888|2) - Add note? because 00:33:888 (33888|2) - so add for consistency
  7. 00:33:888 (33888|2) - same here
  8. 00:33:888 (33888|2) - anyways i think it's fine making two notes for it in my opinion
    Again, wrong time stamp?
  9. 00:46:453 - until 00:48:966 - Why not add notes for that sound in the background? i think would make this as a warm up to what's coming (well mediocre atleast) intended because i want to focus more on violin
  10. 00:52:422 (52422|2) - Maybe move this to 2 while 00:52:579 (52579|3) - to 4
    pitch
  11. 01:08:417 - Why don't you follow the sound in the background? i think would make it more interesting and also i think you should nerf the SV a little
    Same comment as above in 00:46:453
  12. 01:11:872 - Was thinking of making it like this https://osu.ppy.sh/ss/6326386
    i'll just keep the current pattern
  13. 01:21:924 - Eh, i think you can reshape this pattern to flow more because packing it into 2-3 cols is kinda prevent flow for the map
    rearrange a bit
  14. 01:29:464 - I think you can add some sort of LN here, but that's up to you if you wanna nerf the SV
    i rather not
  15. 01:46:191 (106191|2,106348|2,106506|2,106663|2,106820|2,106977|2,107134|2,107291|2) - Not only this is an anchor but it's on the thumb aswell, anchors in general are what you should avoid if it's not anchor oriented, it just ruins the bursts completely i suggest changing the pattern pattern suggestion : http://osu.ppy.sh/ss/6326420
    rearrange a bit
  16. 01:59:935 - Maybe add an LN here i'm not sure, i think it would give it a nice feel
    i rather not
  17. 02:07:081 - This can be changed to play out more nicely than what you used, i would give you a pattern suggestion but i want you to learn to make good patterns so experiment
    gotta keep those
  18. 02:26:793 (146793|1,146951|1,147108|1,147265|1,147422|1,147579|1,147736|1) - Avoid doing these anchors please
    rearrange a bit
  19. 02:41:872 (161872|2) - Consider moving to 1
    nope
  20. 03:43:835 (223835|2,223992|2,224149|2,224307|2) - Hmm, maybe swap around the LNs to prevent this anchor on col 3
    this time i'll keep those
  21. 03:58:521 - There is 1 note or 2 that you haven't added a chord for the loud drum yet, maybe add it
    didn't heard any drum here
  22. 04:12:108 (252108|2,252265|2,252422|2,252579|2,252736|2,253050|2,253207|2,253364|2,253521|2,253678|2,253835|2,253992|2,254149|2,254307|2) - Theres alot of ways you can improve this bursts pattern, i suggest asking a mod from verify-chan or skalim for it
    gotta keep those
  23. 04:36:689 - I would suggest http://osu.ppy.sh/ss/6326495
    made this for more challenging so gotta keep those
Deleted mods = accepted

Thanks for the mod
BanchoBot
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