oops, i dropped a star D:
did you see it ;w;
did you see it ;w;
it's my meme go away D:Arusamour wrote:
oops, i dropped a star D:
did you see it ;w;
Kibbleru wrote:
leme in on this train ples
I have already doneBearizm wrote:
Kibbleru wrote:
leme in on this train plesIf an insane, sure.
ask Lama Poluna
OUR ONLY HOPEHobbes2 wrote:
cloud 9 will win worlds
pkk wrote:
pk's wood division 5
LMAOMazzerin wrote:
mazzerin's 2nd last place at worlds
u da mvp on all my maps tbh tyvmHootOwlStar wrote:
too many pro
[bronze][gold]
- 01:24:404 (3) - imo 01:25:233 - should be clickable since vocals are back again + the more notes to be emphasized, the better and in this case, snare beat at 01:24:901 - . so suggested timeline = https://osu.ppy.sh/ss/6311474 fixed
- 01:38:989 (6) - do you want to change the motion direction by moving the note a little upwards // merge the former two circles into a 1/1 slider or something to represent the epic ending stringz + do you want to nc for consistency throughout all diffs + do you want to build a snowman snowman thx
[platinum]
- 00:38:658 (3,4) - circle is hard to read anyway. suggestion https://osu.ppy.sh/ss/6311629 ok, only moved the circle tho
- 01:32:360 (1,2) - aaaaa minor aesthetic suggestion but consider to make slider (1) lean closer to (2) like https://osu.ppy.sh/ss/6312349 nope, refer to the triangle made by 01:31:862 (3,4,1) - and why i chose to make it diagonal.
- 01:38:989 (3) - nc thingz as in bronze good call
ok good luck
- 00:30:868 (3,4) - idk tbh if it isn't confusing then just keep scrolling on that's 100% fine.
- 00:55:896 - you could definitely make this 1/2 slider bcos the hi-hat is open and different than previous two notes + making 1/2 will make the distance-snap concept applied to be better nah, vocals are too strong to ignore.
01:01:531 - should be tapable imo due to the intense part starting hereeeHighTec wrote:
@Lama Poluna can you please reduce the spacing on 00:55:896 (3,4,5) - a bit? it currently reads more like a double than a triple uwu
HighTec wrote:
star guardian
00:12:967 - it'd be cool if u could change the star a bit so that this can get emphasised too, just leaving it empty is so not cool imo ;w; nuuuuuhhhh
00:25:896 (6,3) - when your stack is 1 pixel off when ur write
00:28:216 (1) - meh i dont feel like the NC is needed here, it doesn't emphasise anything in the song rly it's just for patterns
00:29:542 (2,3,4) - maybe a pattern that reduces in spacing would be better for the song, since the pitch is getting lower consistently but 00:29:708 (3,4) - has drum sounds lol
00:48:603 - why kiai lul i dont see its purpose agreed lol
01:16:945 (2,4) - and 01:17:277 (3,4) - "fix blanket kd pls" either i'm going blind or there's nothing wrong with that *~* i think that blanket is ok? my vision isn't the best tbh idk
01:23:078 (1,2,1,2,1,2) - maybe it'd be nice to have this a little more intense like 01:20:426 (1,2,3,1,2,3,1,2,3) - to have that epic buildup to the final jumpss I agree but the vocals seems to be more... dominant for me in this part for some odd reason. i don't know why, but it feels stronger and using sliders kind of just prevents the whole build up to be completely repetitive i guess.
01:28:298 (5,1) - rip pp i nerfed the 1-2 jumps anyways lol.. It was slightly overdone but i'd like to keep the spaced stream jump. I think it's ok cuz slider leniency is very forgiving.
red crayons incoming becus shitmod
gl with set~
only for u maybe Kappa or InternalLight's Blitzcrank LOOOOOOL i'm not sorryTruzon wrote:
Where is Cardboard division?
pishi's linearityhttps://dl.dropboxusercontent.com/u/751 ... ger%5D.osu
00:49:266 (1,2) - why are you using another rythm here than on 00:48:603 (1,2,3,1,2,3) - ? makes it look inconsistent without a real reason in the song yhea changed one of the 3/4 sldiers
01:04:017 (4,5,6,1) - maybe align (1) with (4,5,6) becus then it looks just a little better yes
01:11:144 (1,2,3,4) - i generally don't agree with this due to the insane decrease in spacing, which feels a little awkward imo. ples up the spacing a bit ;w; contrast tho
01:31:862 (3,4,5) - cant this all be in a line too? did
this map is so much harder than the SR says uwu
http://puu.sh/rLQRh.osu <3 (new)HighTec wrote:
00:12:967 - it'd be cool if u could change the star a bit so that this can get emphasised too, just leaving it empty is so not cool imo ;w; +
00:20:426 (4) - ctrl+h works better imo, catches the circular movement better overall -
00:33:851 (3,4) - "fix blanket kd pls" if this is an unintentional blanket pls make it a little more obvious +
00:37:829 (5) - can be NCd since the rythm changes here yea ++HighTec wrote:
@Lama Poluna can you please reduce the spacing on 00:55:896 (3,4,5) - a bit? it currently reads more like a double than a triple uwu
01:01:531 - should be tapable imo due to the intense part starting hereee +
01:19:928 (6,7,8,1) - consider making this a perfect squarrre +
red crayons incoming becus shitmod
gl with set~
http://puu.sh/rOapd/3c52a3736a.osuHighTec wrote:
handsome's pentagons
00:12:967 - it'd be cool if u could change the star a bit so that this can get emphasised too, just leaving it empty is so not cool imo ;w; nah, i prefer focusing on stars more when the song starts
00:28:548 (1,2) - feeling like this could be more unique due to them being p hard notes yea agree
00:51:420 (4) - consider NC? song has a p big change happening nc the one after isntead
01:00:536 (1,2,3,4,5) - nah i dont agree with this being spaced this much yea, i think it should be even smaller since almost all instruments are dead at this point ok
01:12:387 (10,1) - bigger spacing for better emphasis mayb ? lowspacing is a form of emphasis and fits better to me