I am pretty sure you wanted me to check the Fantasie diff only, but I decided to have a look at the other diffs as well.
[General]
Shouldn't it be written as Fantasy?
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Best of luck!
[General]
- In case you're wondering, the metadata is correct. Proof.
- Just in case you may want to add tags feat and featuring, not that it'd really affect much, but it would help some people.
- Do you avoid using kiais intensively onpurpose? I would try to utilize them more as it seems to work well for parts like 02:12:565 - 02:34:634 -
- For the easiest difficulty of the set you could've picked something beginner-friendlier. Let's try AR 4,5? See which one works the best for you.
- 01:12:220 - 01:17:737 - vocals in these two beats are getting pretty intense. Try to split the sliders into a circle and a 1/1 slider? example
Neat, well done. Not much to add.
[Hard] - 02:09:806 (1) - try an 1/1 slider and a cuircle on 02:10:323 - this beat just has to be clickable. It has a lot of stress in the song, so letting players click something there should be a good idea.
Note: 02:11:186 (1) - same. - 02:16:703 (1,2,3,4) - lower the spacing of the jumps here? After the 1/1 stack it might feel a bit tricky to read things properly due to high DS.
I definitely like this one.
- A few jumos on stronger beats are missing, for instance, 00:45:323 (6,1) - where (1) has strong vocals and generally feels like it needs a jump to. Similar thing happens to 00:49:461 (5,1) - this one even has a finish hitsound, but no jump, which is pretty strange for an Insane difficulty. A few more patterns like this appear in the difficulty like 00:52:220 (6,1) - where a jump would definitely make the DS changes feel more natural and matching with the song. 00:53:944 (1,2,3) - and this one definitely does feel somehwat unbalanced.
- 01:54:979 (2,3,1) - could use some spacing corrections, it is pretty hard to distinguish 1/1 and 1/2 beats. mostly because the jump from (2) to (3) feels too harsh, though.
- 02:47:565 (3) - feels overmapped, the short holding here feels forced, try using a single circle instead?
Note: 02:53:772 (1) - same.
Inconsistencies appear more often, but the idea is pretty much the same for a pretty big number of patterns. Apart from that jumpy thing it should be good to go!
Shouldn't it be written as Fantasy?
- 00:43:944 (1,2,1) - Try lowering the DS of the first double? It feels very sudden and can be easily misread as 1/1.
- 00:57:392 (5) - try to snap the curve (red anchor) to the place where the beat is played. The easiest way to do it is to turn on Tick Rate 2 and make the anchor match the tick. example
Note: thi s applies to similar sliders, don't forget that :p - 01:18:599 (5,1) - move (5) to the left so there is a jump to (1)? Since (1) is pretty strong giving it a jump should be a great idea.
Nice one!
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Best of luck!