update :3
thx much!Bakari wrote:
I am pretty sure you wanted me to check the Fantasie diff only, but I decided to have a look at the other diffs as well.
[Insane]Pretty neat and well-polished set, good job!
- A few jumos on stronger beats are missing, for instance, 00:45:323 (6,1) - where (1) has strong vocals and generally feels like it needs a jump to. Similar thing happens to 00:49:461 (5,1) - this one even has a finish hitsound, but no jump, which is pretty strange for an Insane difficulty. A few more patterns like this appear in the difficulty like 00:52:220 (6,1) - where a jump would definitely make the DS changes feel more natural and matching with the song. 00:53:944 (1,2,3) - and this one definitely does feel somehwat unbalanced. I see. fix these and I also tried to fix other parts.
- 01:54:979 (2,3,1) - could use some spacing corrections, it is pretty hard to distinguish 1/1 and 1/2 beats. mostly because the jump from (2) to (3) feels too harsh, though. okay. weakened (2,3) jump
- 02:47:565 (3) - feels overmapped, the short holding here feels forced, try using a single circle instead? although I've been pointed out about it before, I listen here again and again, more and more I feel it isn't overmapped... it has similar nuance with 02:36:530 (4) - I think. though, I tried to make flow better.
Note: 02:53:772 (1) - same. ^ also need consistency with 01:25:496 (1) - imo
Inconsistencies appear more often, but the idea is pretty much the same for a pretty big number of patterns. Apart from that jumpy thing it should be good to go! thank you, I try to improve inconsistencies~
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Best of luck!
I think that was intentional. Maybe you're thinking of "fantasy" or "fantasies"?Ascendance wrote:
Is there a spelling error in the top diff?
Thanks modding!lit120 wrote:
placeholder! got a good time to mod this now
u chose this map like few weeks ago i think https://osu.ppy.sh/s/436763
[hitsound][fantaisie]
- the clap isn't supposed to be a snare drum .-. it should be a hand clap instead based on its instrument That's fine to me.
[hard]
- 01:06:013 (7) - i guess the tail needs a hitsound there (u know what to do =w=) oops, fixed
- 01:17:220 (6) - ^ ^
- 01:33:944 (1,2) - since u did a perfect manual stack like the others, how about this? xd it's fine
- 02:00:151 (1) - remove NC to make the NCs more consistent like the beginning of the part and 01:50:323 - ^
- 02:23:254 (5) - tail one, ya know xd fixed
- 02:28:772 (5) - 02:29:806 (5) - 02:30:496 (1) - if u can do sth with it using manual stack fixed
- 02:35:496 (2) - clap fixed
- 02:42:220 (4,1) - manual stack thingy fixed
- 02:45:496 (6) - again, yep fixed
before qualifying this, pls try to recheck the hitsounds carefully .-.
- 00:55:151 (4) - yeah same reason like i've mentioned xd
- 01:06:186 (4) - ^
- 02:23:427 (4) - ^
- 02:45:151 (4) - ^
fixed all
GL!
thx! I made many mistakeslit120 wrote:
[thzz]before qualifying this, pls try to recheck the hitsounds carefully .-.
- 00:22:220 (2,3) - considering about playing a blanket here fixed
- 00:54:289 (2) - stack at 00:53:254 (3) - fixed
- 00:56:013 (3,1) - hmmm... ??? maybe you said about stack issue on 00:54:979 (4,3) - . I fixed it.
- 01:09:634 (3) - whistle
- 02:13:944 (1) - whistle tail
- 02:18:427 (2) - ^
- 02:31:013 (3) - whistle
- 02:33:772 (4) - ^
- 02:34:289 (6) - whistle tail
- 02:36:530 (4) - whistle
fixed all about hitsounding and checked all through.
GL!