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Mizuki Nana - STARTING NOW! [Osu|Taiko]

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Nishizumi
[General]

uncheck widescreen support
kiai looks better if stopped at 01:01:773

[Nanners' Inner Oni]

SV must be 1.40, it's a standard of taiko map. check ai mod
why do you use soft hitsound instead of normal ? it's not recommended in taiko, especially there are much of drum sound. change all hitsounds to normal please
and wtf that OD, decrease the OD to 6 since it seem force to make this harder even this map is not hard so

  1. 00:03:751 - you can add d here since there is clearly a guitar sound
  2. 00:06:388 - add here too if you do above
  3. 00:08:037 (30,31) - swap these to follow the snare
  4. 00:08:366 (32,34) - same as above
  5. 00:12:158 - this should be k due to snare
  6. 00:12:487 (55,57) - swap these, to match with the drum
  7. 00:16:443 - i think make ddkkd with 1/2 beatsnap (from here to 00:17:103 - ) is looks better
  8. 00:21:224 - about this stream, it could be more creative with kat instead of only dons. makes more creative on this. also delete 00:22:130 - since there is nothing to follow here and do big don at 00:22:213 - looks better
  9. 00:29:630 - delete this ? there is nothing here
  10. 00:33:916 - same as 00:12:158
  11. 00:35:070 (197,199) - same as 00:12:487
  12. 00:40:180 - this stream should be stopped at 00:40:839 - but if you want current pattern, i suggest to give a finisher at 00:40:839 -
  13. 00:43:476 (253,254) - delete these ? to separate towards kiai
  14. 00:57:158 - give an emphasize here by adding finisher ?
the kiai and the last part seems really randomly, especially on the triplets/streams. just like it's forcing to be hard. i can't mod this part. but i suggest to follow drums well

[Fraction's Oni]

same as inner, why soft hitsound ? change all hitsounds to normal please
this looks overmap for certain sections (e.g. 00:11:828 - to 00:22:213 - )thats part sounds pretty calm while you put many of triplets and quintuplets. please compare with higher diff to make sure. also, other sections that i will mention it below

  1. 00:01:608 (2,3) - there is nothing to follow, delete
  2. 00:04:246 - not ethical to make a triplet in the beginning and first calm part. make it consistent with the first will makes much better
  3. 00:09:520 - this looks similar as above, you can do the consistency with 00:06:553
  4. 00:11:416 - this triplet is unnecessary, delete this
  5. 00:11:828 - to 00:22:213 - as i said above, please nerf this part and makes better spread with muzu. e.g. 00:21:224 - this stream, looks harder than inner version lol
  6. 00:22:213 - you can emphasize it by adding finisher
  7. 00:22:542 - to 00:30:125 - this is overmap too. this looks similar as inner with the long note on 1/2 snap. give some breaks at least a little bit
  8. 00:40:262 - delete this ? quintuplet is enough for oni with simple stream
  9. 00:42:405 - same as above
  10. 00:43:311 - actually this kiai should be harder than non kiai
  11. 00:43:806 (9,10) - swap these to follow the snare at 00:43:806
  12. 00:57:817 - change to some circles instead of spinner ? previous of here is always following the drum, but why is this only following the vocal suddenly ?
  13. 01:04:081 - similar issue as above
  14. 01:08:037 - overtriplet, delete one of both
  15. 01:11:169 - nerf this triplets and quintuplet please, it's similar as inner
  16. 01:13:806 - nerf this pattern too
  17. 01:17:762 - and this stream...like similar as hard as inner did. nerf please ;w;
  18. 01:21:059 - this should be k due to snare
  19. 01:23:037 - similar issue as 00:04:246 - make consistent with 01:20:399
  20. for easier to hit instead of this, and reduce the SR (?) i recommended to delete 01:25:784 - 01:26:114 - 01:26:443 - and reduce some triplets after this
this must be many nerf overall

[IControl's Muzukashii]

HP should be 5~6
increase OD to 5, see it yourself.

  1. 00:09:191 - change to d to keep the consistency with 00:06:553
  2. 00:15:784 - this should be d due to kick drum
  3. 00:16:443 (63,64) - similar as above
  4. 00:34:246 - reason same as 00:15:784
  5. 00:45:949 - add k to make consistent with 00:51:224
  6. 00:53:202 - this slider didn't follow anything, maybe change with some circles. i recommend to make k-d---d-k from 00:53:037
  7. 01:23:307 - similar issue as the first i mentioned
  8. 01:25:678 - delete those 1/3 notes, horribly for muzu player. better to make d with 1/1 beatsnap
  9. 01:28:641 - give this finisher to make all bignotes on here is better for easier to hit, especially to hit those bignotes
inner and oni needs more improvement, muzu looks good for now i guess.
good luck :)
IControl

Nishizumi wrote:

[General]

uncheck widescreen support ok
kiai looks better if stopped at 01:01:773


[IControl's Muzukashii]

HP should be 5~6
increase OD to 5, see it yourself. ok

  1. 00:09:191 - change to d to keep the consistency with 00:06:553

    Makes sence but it was D finsher and I didn't want to put to many finishers in the beginning so k sounded fine. Also mapping to d would sound boring imo cuz its the exact same combo as before when there's a slight difference in the pitch of this part

  2. 00:15:784 - this should be d due to kick drum No I thought mapping the guitar here would sound more interesting. If I started mapping to the drums it would get boring pretty quickly because they are a very simple pattern

  3. 00:16:443 (63,64) - similar as above ^

  4. 00:34:246 - reason same as 00:15:784 Mapping to keyboard cuz it sounds cool and other reasons explained above

  5. 00:45:949 - add k to make consistent with 00:51:224 ok

  6. 00:53:202 - this slider didn't follow anything, maybe change with some circles. i recommend to make k-d---d-k from 00:53:037 ok and I followed your recommendation

  7. 01:23:307 - similar issue as the first i mentioned

  8. 01:25:678 - delete those 1/3 notes, horribly for muzu player. better to make d with 1/1 beatsnap Not sure if they are that hard.I think they are hard enough but ill wait for a bn check before removing anything like that

  9. 01:28:641 - give this finisher to make all bignotes on here is better for easier to hit, especially to hit those bignotes
Yes

muzu looks good for now i guess.
good luck :)
Thanks for mod Nishizumi :)

Nanners

Nishizumi wrote:

[General]

uncheck widescreen support
kiai looks better if stopped at 01:01:773

[Nanners' Inner Oni]

SV must be 1.40, it's a standard of taiko map. check ai mod
why do you use soft hitsound instead of normal ? it's not recommended in taiko, especially there are much of drum sound. change all hitsounds to normal please
and wtf that OD, decrease the OD to 6 since it seem force to make this harder even this map is not hard so

  1. 00:03:751 - you can add d here since there is clearly a guitar sound
  2. 00:06:388 - add here too if you do above
  3. 00:08:037 (30,31) - swap these to follow the snare
  4. 00:08:366 (32,34) - same as above
  5. 00:12:158 - this should be k due to snare
  6. 00:12:487 (55,57) - swap these, to match with the drum
  7. 00:16:443 - i think make ddkkd with 1/2 beatsnap (from here to 00:17:103 - ) is looks better
  8. 00:21:224 - about this stream, it could be more creative with kat instead of only dons. makes more creative on this. also delete 00:22:130 - since there is nothing to follow here and do big don at 00:22:213 - looks better
  9. 00:29:630 - delete this ? there is nothing here
  10. 00:33:916 - same as 00:12:158
  11. 00:35:070 (197,199) - same as 00:12:487
  12. 00:40:180 - this stream should be stopped at 00:40:839 - but if you want current pattern, i suggest to give a finisher at 00:40:839 -
  13. 00:43:476 (253,254) - delete these ? to separate towards kiai
  14. 00:57:158 - give an emphasize here by adding finisher ?
the kiai and the last part seems really randomly, especially on the triplets/streams. just like it's forcing to be hard. i can't mod this part. but i suggest to follow drums well
After reading your mod I realized there was alot I needed to fix, so I am completely reworking my difficulty to be more suitable to the song, I will make sure to add your suggestions in the reworked map.
World Fraction
[quote="Nishizumi"][General]

uncheck widescreen support
kiai looks better if stopped at 01:01:773 it really does tbh

[Fraction's Oni]

same as inner, why soft hitsound ? change all hitsounds to normal please
this looks overmap for certain sections (e.g. 00:11:828 - to 00:22:213 - )thats part sounds pretty calm while you put many of triplets and quintuplets. please compare with higher diff to make sure. also, other sections that i will mention it below yea idk why soft hitsounds and i fixed that

  1. 00:01:608 (2,3) - there is nothing to follow, delete copy
  2. 00:04:246 - not ethical to make a triplet in the beginning and first calm part. make it consistent with the first will makes much better true
  3. 00:09:520 - this looks similar as above, you can do the consistency with 00:06:553 agreed
  4. 00:11:416 - this triplet is unnecessary, delete this yea ik
  5. 00:11:828 - to 00:22:213 - as i said above, please nerf this part and makes better spread with muzu. e.g. 00:21:224 - this stream, looks harder than inner version lol done
  6. 00:22:213 - you can emphasize it by adding finisher sounds much better
  7. 00:22:542 - to 00:30:125 - this is overmap too. this looks similar as inner with the long note on 1/2 snap. give some breaks at least a little bit done
  8. 00:40:262 - delete this ? quintuplet is enough for oni with simple stream fixed
  9. 00:42:405 - same as above mhmm
  10. 00:43:311 - actually this kiai should be harder than non kiai dont get it??
  11. 00:43:806 (9,10) - swap these to follow the snare at 00:43:806 makes sense
  12. 00:57:817 - change to some circles instead of spinner ? previous of here is always following the drum, but why is this only following the vocal suddenly ? yea i figured someone would mention that
  13. 01:04:081 - similar issue as above mhmm
  14. 01:08:037 - overtriplet, delete one of both deleted one
  15. 01:11:169 - nerf this triplets and quintuplet please, it's similar as inner gotcha
  16. 01:13:806 - nerf this pattern too nerfed a bit
  17. 01:17:762 - and this stream...like similar as hard as inner did. nerf please ;w; made much easier
  18. 01:21:059 - this should be k due to snare i heard it
  19. 01:23:037 - similar issue as 00:04:246 - make consistent with 01:20:399 donezo
  20. for easier to hit instead of this, and reduce the SR (?) i recommended to delete 01:25:784 - 01:26:114 - 01:26:443 - and reduce some triplets after this
yea i get you

this must be many nerf overall MANY NERFS HAPPENED

BTW I didn't want to make the Oni too easy so I left one part untouched that you mentioned.

Below is the Updated version

http://puu.sh/rjnn3/60c0d18d06.osz
Shocola
M4M #2lazyToModAll

HARD
00:07:213 (4) - clap ?
00:53:367 (4,1) - blanket
01:15:949 (1,2,3,4) - ^
01:02:762 - 01:02:432 - put a note here and start a slider here 01:03:092 -

01:04:575 (1,2) - flow ? make it look beautiful vv

00:58:806 (3) - end this slider here 00:59:136 -
00:58:476 - put a note
00:59:300 - ^
01:23:037 - around this point set the hs audio to 50 - 60 ish
01:25:674 (1,2,3,4) - this part is 1/6

Insane
01:25:675 (2,3,4,5) - all of these are too near to each other
01:26:334 (4,6) - overlaps
01:27:487 (1) - end this slider here 01:27:817 -
01:27:982 (2) - ^ end it here 01:27:982 (2) -
00:33:751 - add a note here make a jump from here to 00:33:916 (1) -
00:36:388 - ^ 00:36:553 (1) -
00:39:027 (4,5) - these stack doesn't suit

00:40:181 (3,4,5,6,7) - don't stop the stream here make it like this ^^
00:40:921 - spinner here ^
00:46:938 - add a note
00:57:323 (3) - remove this
00:57:652 (4) - ^ this too
00:57:817 - put a note or a slider here

Kukil's
00:44:961 (8,1) - overlaps
00:58:477 (8,1) - stack
00:27:983 (1,4) - ^ stack the slider end
00:58:807 (10,1) - blanket
00:59:466 (2) - ^
01:12:653 (11,1) - ^
01:14:631 (8,1) - ^
00:27:983 (1,2,3) - ^
01:04:247 (1,2,3,4,5,6,7) - hollow wings ?
Kitsune21
Nice Map i really Enjoyed those difficulties but ther is a problem with the video :?
Lumario
Easy diff:
01:01:938 (3) - This one should start earlier to fit the vocals
01:03:257 (5) - Same here [ending of the slider should not be changed, just let it start earlier]
01:07:213 (1) - Same like the first circle
01:08:531 (3) - Same like the first slider :P
01:13:147 (1) - Maybe this one should also start earlier (could also be me being stupid)

Normal diff:
Not sure but 01:18:586 (6) - 01:18:916 (7) - feels odd (at least to me (could be timing or again me being stupid))

Hard diff:
00:11:828 (1) - Minor thing, maybe just a circle would fit the song better
01:09:520 (1) - 01:09:603 (2) - 01:09:685 (3) - This combo starts a bit to late (doesn't it?)

I hope this is helpful :D
Luma
Topic Starter
Shunao

KawaiiLuma wrote:

Easy diff:
01:01:938 (3) - This one should start earlier to fit the vocals
01:03:257 (5) - Same here [ending of the slider should not be changed, just let it start earlier]
01:07:213 (1) - Same like the first circle
01:08:531 (3) - Same like the first slider :P
01:13:147 (1) - Maybe this one should also start earlier (could also be me being stupid)

Normal diff:
Not sure but 01:18:586 (6) - 01:18:916 (7) - feels odd (at least to me (could be timing or again me being stupid))

Hard diff:
00:11:828 (1) - Minor thing, maybe just a circle would fit the song better
01:09:520 (1) - 01:09:603 (2) - 01:09:685 (3) - This combo starts a bit to late (doesn't it?)

I hope this is helpful :D
Luma
Thanks for modding! I fixed a lot of things! ^^
Lumario

ShogunMoon wrote:

Thanks for modding! I fixed a lot of things! ^^
I'm glad that I could help :3
[ Kuki ]
Thanks for mod
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 43147
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 64361,65186,79081,85131,85543,85840,87323,89466
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.599998

[Metadata]
Title:STARTING NOW!
TitleUnicode:STARTING NOW!
Artist:Mizuki Nana
ArtistUnicode:水樹 奈々
Creator:ShogunMoon
Version:KukiL's Insane
Source:この美術部には問題がある!
Tags:Kono Bijutsubu ni wa Mondai ga Aru! opening anime tv size m_o_c_h_a [_KukiLoli_] world_fraction nanners icontrol firebool mizuki nana starting now
BeatmapID:1052293
BeatmapSetID:481570

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"715213.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1279,329.67032967033,4,2,1,70,1,0
8862,-62.5,4,2,1,70,0,0
9192,-83.3333333333333,4,2,1,70,0,0
11499,-62.5,4,2,1,70,0,0
11829,-83.3333333333333,4,2,1,70,0,0
43311,-83.3333333333333,4,2,1,100,0,1
47928,-71.4285714285714,4,2,1,100,0,1
48587,-83.3333333333333,4,2,1,100,0,1
62103,-83.3333333333333,4,2,1,100,0,0
64411,-71.4285714285714,4,2,1,100,0,0
65236,-83.3333333333333,4,2,1,100,0,0
65400,-83.3333333333333,4,2,1,80,0,0
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77763,-83.3333333333333,4,2,1,70,0,0
78917,-83.3333333333333,4,2,1,80,0,0
85345,-62.5,4,2,1,80,0,0
85510,-83.3333333333333,4,2,1,80,0,0
85675,-83.3333333333333,4,2,1,40,0,0
86829,-83.3333333333333,4,2,1,80,0,0


[Colours]
Combo1 : 255,45,50
Combo2 : 255,255,43
Combo3 : 0,198,50
Combo4 : 255,128,0
Combo5 : 169,165,168
Combo6 : 255,128,192
Combo7 : 15,135,255
Combo8 : 255,217,255

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32,188,26499,1,0,0:0:0:0:
76,96,26664,1,8,0:0:0:0:
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172,148,27323,1,8,0:0:0:0:
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320,232,28477,1,0,0:0:0:0:
320,232,28642,2,0,P|300:156|392:112,1,167.999994873047,8|0,0:0|0:0,0:0:0:0:
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336,336,29466,1,0,0:0:0:0:
248,284,29631,1,0,0:0:0:0:
280,188,29796,1,8,0:0:0:0:
220,104,29961,2,0,P|144:68|60:120,2,167.999994873047,0|8|0,0:0|0:0|0:0,0:0:0:0:
288,296,30950,5,0,0:0:0:0:
288,296,31032,1,0,0:0:0:0:
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240,216,31444,2,0,L|296:152,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
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112,196,31939,1,8,0:0:0:0:
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376,148,33422,1,8,0:0:0:0:
442,210,33587,2,0,P|366:236|285:162,1,167.999994873047
232,120,34082,1,8,0:0:0:0:
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Frostings
Your map has rhythm issues
You need to address this above any other suggestion you get from mods because it is absolutely the most important
This song has very obvious high notes (either a crash or a strong vocal) and you need to highlight that with your mapping
I can give you a "quick fix" with this mapset, but it's probably not gonna be useful for the long run. If you want you can message me ingame and I can help you with general rhythming

Easy
00:07:872 (2,1) - probably start these 1/2 earlier and then extend them by 1/2\
00:17:762 - this is probably better rhythm http://puu.sh/rnK9M/682b3b283b.jpg
00:22:377 (3) - technically, this should also start 1/2 earlier (and then be extended by 1/2)
00:29:960 (1) - spinner is way too forced, you're better off mapping it out with circles/sliders
00:57:487 (4) - I'd break this up into a circle, then slider (slider starting here 00:57:817 - )



normal
00:07:542 (2,3) - instead of 1/2 + 1/1, you want to circle then 3/2
00:10:180 (3,4) - same here
00:11:828 (1,2,3,4) - keep the rhythm simpler, possibly like this http://puu.sh/rnKxI/6d10e102de.jpg
00:22:378 (7) - this note should be 1/2 earlier
01:01:938 (7) - same here
01:06:884 (5) - similarly here, you want to make the red beat clickable 01:07:048 -
01:08:202 (2) - ^
01:21:388 (2,3) - as mentioned before, circle + 3/2 is better than 1/2 + 1/1
01:24:026 (2,3) - ^


Hard

00:07:213 - try this rhythm http://puu.sh/rnKQG/5588407442.jpg
00:19:081 (6) - honestly, get rid of the slider and put a single circle here 00:19:246 - it'll make the rhythm much better
00:22:048 (9) - move it back 1/2 and put a circle where it was

Insane
00:22:049 (3,1) - the 1/1 slider needs to be starting 1/2 beats earlier
00:30:126 (8,1) - ^
01:01:774 (4,1) - ^
01:03:092 (4,5) - ^
01:07:049 (2,3) - ^
01:08:203 (1,2) - make circle then slider, not slider then circle
01:14:795 (8,9) - This one, slider then circle :)
00:51:059 (2) - I'd break this up to get something here 00:51:224 -
KuroNeko1509
Hi! NM from queue, sorry for late mod lel /w\
Good luck!



[M o c h a's EXTRA!]

  1. 00:03:587 (1,2) - maybe increase distance just a little for aesthetic purposes ?

  2. 00:06:225 (1,2) - same here >3<

  3. 00:02:927 (5,6,7) - 00:05:565 (7,8,9) - I feel like in this part you should make notes into a 1/2 slider that reverses. IMO it will follow the guitar sound better

  4. 00:35:236 (1) - ehh i think slider doesnt fit here too well.. mainly because i dont really hear a sound at the slider end, so id suggest making a note instead of a slider. I mean, both work but still i feel like note would be better..


    This map is really fun! gj gj :D

[Firebool's Expert]

  1. 00:07:049 (3,4,5) - feels overmapped a little.. i can only hear sound at note 5

  2. 00:07:873 (1,2,3,4,5,6,7,8) - Doesn't fit the music well imo, there are only 2 large sounds and barely any sound (if any) at most parts. Also 00:08:202 (5) - is one of those, but even in stream it doesn't look special whatsoever, like this section looks a bit overmapped :roll:

  3. 00:10:509 (1,2,3,4,5,6,7,8) - ^ again only 2 of those notes have the sound needed

  4. 00:09:192 (1,2) - I feel like note 2 doesn't have particular sounds needed to make something a jump note lol, so what id sugegst doing is making slider 1 into reverse slider

  5. 00:12:159 (2,3,4,5,6) - could be worked out better imo.. what you could do is well make a 1/2 slider here 00:12:159 (2,3) - (that starts on note 2 and ends on note 3; ) then delete this note 00:12:405 (4) - ; and make a jump from 00:12:487 (5,6) - because white and red tics have a very loud sounds to it

  6. 00:13:148 (1,2,3,4,5,6,7) - something similar to ^ here as well

  7. 00:14:466 (1,2,3,4,5) - clearly overmapped

  8. 00:15:785 (1,2,3,4,5) - ^ lol

  9. 00:18:422 (8) - NC lol

  10. 00:16:280 (1) - nc off; I noticed now that you'll need to go over your map and fix all the NC errors

  11. 00:18:917 (10,11,12) - Nearly all (if not all) the triples until 00:20:236 (2,3,4) - are overmapped

  12. 00:22:872 (4,5,6) - overmapped... go over all the triples as well (and streams too!) and double check if they really have sound to it

  13. 00:29:300 - lol you've been overmapped but not going to add a note here? like this is the perfect place for triple, lol delete the slider and add 2 notes until
  14. 00:29:466 (5) - and obv delete he following 2 note 00:29:548 (6,7) - :o

  15. 00:31:774 (1,2,3) - drums dont start until the 3rd note, delete first 2 notes and add a note in between 3 and 4

  16. 00:32:269 (5,6) - ok so this is expert and maybe it should be as intense as the highest diff, but its clearly sound trapped inside these sliders you could at least add a note to show that you know that theres a sound.. lol or make it into 1/4 reverse sliders.. but it would be better if youd make a stream until 00:32:844 -


    Overall .there are too many issues to list them all, the best option would be looking for overmapping that youve done and there are a lot that i didnt point out, and its funny how you overmapped parts that dont have sound and just ignored parts with obvious sounds... good luck fixing things!
[ Kuki ]
Fixed something that I spotted
osu file format v14

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AudioLeadIn: 0
PreviewTime: 43147
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
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DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.599998

[Metadata]
Title:STARTING NOW!
TitleUnicode:STARTING NOW!
Artist:Mizuki Nana
ArtistUnicode:水樹 奈々
Creator:ShogunMoon
Version:KukiL's Insane
Source:この美術部には問題がある!
Tags:Kono Bijutsubu ni wa Mondai ga Aru! opening anime tv size m_o_c_h_a [_KukiLoli_] world_fraction nanners icontrol firebool mizuki nana starting now
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_kotachi_
i'm sorry late
Hi! From modding queue

  • Insane
  1. 00:13:477 (5,1) - i think close
  2. 00:34:410 (2) - ^
  3. 00:45:949 - I think good put a circle
  4. 00:46:938 - ^
  5. 01:07:542 (4,5) - blanket
  6. 01:28:476 (1,2) - ctrl+G
  7. 01:28:806 (1) - remove finish
  • KukiL's Insane
  1. 00:03:257 (6) - Along (4)
  2. 00:21:554 (6,7) - blanket
  3. 00:22:214 (8,1) - swap NC
  4. 00:27:983 (1) - a mistake?
  5. 00:41:004 (1) - remove finish
  6. 00:41:004 (1) - swap NC
  7. 00:56:828 (10,10,1) - ^
  • Firebool's Expert
  1. 00:04:576 (3) - Its a natural of ctrl+G
  2. 00:21:965 - put a circle
  3. 00:31:608 (5,1) - swap NC
  4. 00:37:377 - I think better for this http://puu.sh/rolQc/ff6a520578.jpg
  5. 00:49:082 (3,4) - i think close put a distance
  6. 00:50:400 (3,4) - ^
  7. 01:09:356 (1) - remove NC
  8. 01:20:895 (3,4,5) - i think better of lower
  9. 01:21:719 (1,2,3,4,5,6,7,8) - i think better of jump
  10. 01:24:356 (1,2,3,4,5,6,7,8) - ^
  • M o c h a's EXTRA!
  1. 00:25:840 (4) - Higher
  2. 00:38:696 - I think better for this http://puu.sh/rolMI/90dd1efb65.jpg
  3. 00:40:345 (7) - i think better for kick slider
  4. 01:18:422 (5,6) - put the distance
Good luck :)
Topic Starter
Shunao
Thanks for modding everyone! :)
xtrem3x
My Queue (M4M)


General:

don = d
kat = k
Big Don = D
Big Kat = K

your BG is 1228x767 ... change size to 1366x768 or take this
your audio is VBR (variable bitrate) ... convert to 192kbps or take this


iPod Muzukashii

  • 00:16:938 - Delete this note...

    00:42:322 - Change spinner for a slider until 00:42:817- have drum doll.

    00:57:817 - this -> this

    01:16:279 - this -> this

    01:17:762 - Change spinner for a slider with same length


Fraction's Oni

  • 00:01:279 - not nessesary have finish, is guitar sound not drums.
    00:03:916 - Same


    00:03:092 (7,8) - ctrl+g in this ... is better an alternate in this place.
    00:05:729 (8,9) - Same

    00:08:861 (11,12) - this part is better with K d ... to emphatize vocal sound
    00:11:498 (23,24) - same here, but in this is k D to start other sequence adequatly

    00:15:372 - Delete this note ... seems overmapped.

    00:28:641 (126,127) - ctrl+g in this ... is broken

    00:30:125 - is possible change this note to K to emphatize a discrect cymbal.

    00:38:203 - move this Inherited point to 00:38:207- ... is rare when one note is separated of rest of sequence.

    00:38:531 - change this note to k ... have snare.

    00:39:520 - ->

    00:42:405 - need other note here ... possible d.

    00:45:537 - delete this note ...
    00:45:784 - Remove finish ...

    00:53:696 - change this note to d.... have bass drum sound.

    00:57:158 - ... in this section delete note 79 and convert to ... D k D d K

    01:10:839 - Remove finish .. don't have cymbal or something.

    01:11:169 - to follow drums adequatly can be ddd k ddd k ddddk

    01:14:960 - in this part is possible ddk d kdk ... to follow vocal sound and have a difference with previous triple.

    01:16:773 - remove finish ... same as 01:10:839-

    01:21:059 (3,5) - change to k ... snare

    01:22:213 (8,9) - ctrl+g ... same reason as 00:03:092-

    01:22:707 (10,1) - same as 00:08:861-

    01:23:696 (3,4,5) - k dk <<< same thing as 01:21:059-

    01:24:850 (8,9) - ctrl+g ... same as 00:08:861-


Super Nanners Inner

  • Uncheck Custom Colors
    Uncheck Widescreen Support

    01:28:559 - Delete this note ... that's all

    is good -w-


Complete -w-
[ Kuki ]

_kotachi_ wrote:

i'm sorry late
Hi! From modding queue

  • KukiL's Insane
  1. 00:03:257 (6) - Along (4) Not quite sure what you mean by this
  2. 00:21:554 (6,7) - blanket Okay
  3. 00:22:214 (8,1) - swap NC Alright
  4. 00:27:983 (1) - a mistake?Yes! Thanks
  5. 00:41:004 (1) - remove finish Mhm
  6. 00:41:004 (1) - swap NC
  7. 00:56:828 (10,10,1) - ^Okay

Good luck :)Thanks for mod!

Update
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 43147
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 64361,65186,79081,85131,85543,85840,87323,89466
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.599998

[Metadata]
Title:STARTING NOW!
TitleUnicode:STARTING NOW!
Artist:Mizuki Nana
ArtistUnicode:水樹 奈々
Creator:ShogunMoon
Version:KukiL's Insane
Source:この美術部には問題がある!
Tags:Kono Bijutsubu ni wa Mondai ga Aru! opening anime tv size m_o_c_h_a [_KukiLoli_] world_fraction nanners icontrol firebool mizuki nana starting now
BeatmapID:1052293
BeatmapSetID:481570

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"lol.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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8862,-62.5,4,2,1,70,0,0
9192,-83.3333333333333,4,2,1,70,0,0
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85345,-62.5,4,2,1,80,0,0
85510,-83.3333333333333,4,2,1,80,0,0
85675,-83.3333333333333,4,2,1,40,0,0
86829,-83.3333333333333,4,2,1,80,0,0


[Colours]
Combo1 : 255,45,50
Combo2 : 255,255,43
Combo3 : 0,198,50
Combo4 : 255,128,0
Combo5 : 169,165,168
Combo6 : 255,128,192
Combo7 : 15,135,255
Combo8 : 255,217,255

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228,224,20565,2,0,L|200:128,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
104,120,20895,1,8,0:0:0:0:
52,204,21060,5,0,0:0:0:0:
121,277,21225,1,8,0:0:0:0:
153,303,21307,1,8,0:0:0:0:
193,315,21389,1,8,0:0:0:0:
245,313,21472,1,8,0:0:0:0:
291,294,21554,2,0,P|332:269|343:207,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
250,191,21884,2,0,L|222:139,2,41.9999987182618
197,84,22214,6,0,P|150:150|176:228,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
176,228,22707,1,0,0:0:0:0:
252,172,22873,1,0,0:0:0:0:
276,72,23038,2,0,L|356:120,2,83.9999974365235,8|0|8,0:0|0:0|0:0,0:0:0:0:
180,40,23532,1,0,0:0:0:0:
180,40,23697,2,0,P|108:68|97:153,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
192,128,24192,2,0,L|256:192,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
152,200,24521,2,0,L|92:280,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
188,324,24851,1,0,0:0:0:0:
188,324,25016,6,0,P|252:336|328:256,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
400,84,25675,2,0,L|304:60,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
228,108,26005,2,0,L|152:160,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
76,96,26334,1,0,0:0:0:0:
32,188,26499,1,0,0:0:0:0:
76,96,26664,1,8,0:0:0:0:
164,48,26829,2,0,L|260:28,2,83.9999974365235
172,148,27323,1,8,0:0:0:0:
264,192,27488,2,0,L|208:272,1,83.9999974365235
301,328,27818,1,0,0:0:0:0:
301,328,27983,6,0,P|357:320|419:229,1,167.999994873047,8|0,0:0|0:0,0:0:0:0:
320,232,28477,1,0,0:0:0:0:
320,232,28642,2,0,P|300:156|392:112,1,167.999994873047,8|0,0:0|0:0,0:0:0:0:
413,196,29136,2,0,L|411:297,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
336,336,29466,1,0,0:0:0:0:
248,284,29631,1,0,0:0:0:0:
280,188,29796,1,8,0:0:0:0:
220,104,29961,2,0,P|144:68|60:120,2,167.999994873047,0|8|0,0:0|0:0|0:0,0:0:0:0:
288,296,30950,5,0,0:0:0:0:
288,296,31032,1,0,0:0:0:0:
288,296,31115,2,0,L|348:224,1,83.9999974365235
240,216,31444,2,0,L|296:152,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
196,140,31774,1,0,0:0:0:0:
112,196,31939,1,8,0:0:0:0:
152,288,32104,2,0,L|200:364,2,83.9999974365235,0|8|0,0:0|0:0|0:0,0:0:0:0:
349,61,32928,6,0,P|416:68|465:164,1,167.999994873047
376,148,33422,1,8,0:0:0:0:
442,210,33587,2,0,P|366:236|285:162,1,167.999994873047
232,120,34082,1,8,0:0:0:0:
220,20,34247,2,0,P|156:32|128:156,1,167.999994873047
172,204,34741,2,0,P|244:224|312:168,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
220,128,35236,2,0,P|228:64|336:60,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
312,144,35730,1,0,0:0:0:0:
312,144,35895,2,0,P|376:188|380:288,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
292,240,36389,1,8,0:0:0:0:
224,312,36554,6,0,P|176:284|172:160,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
256,148,37049,2,0,P|226:87|116:88,1,167.999994873047
160,168,37543,1,0,0:0:0:0:
260,148,37708,1,0,0:0:0:0:
288,244,37873,2,0,P|276:308|239:340,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
166,346,38203,1,0,0:0:0:0:
115,259,38367,2,0,L|67:187,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
188,96,38697,1,0,0:0:0:0:
268,36,38862,6,0,L|268:152,1,83.9999974365235
356,168,39192,1,0,0:0:0:0:
356,168,39356,1,0,0:0:0:0:
306,255,39521,1,0,0:0:0:0:
306,255,39686,2,0,P|226:271|154:219,1,167.999994873047
58,203,40181,1,8,0:0:0:0:
55,102,40345,1,8,0:0:0:0:
124,48,40510,2,0,L|304:48,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
256,192,41005,12,0,42983,0:0:0:0:
108,176,43311,5,0,0:0:0:0:
78,79,43477,2,0,L|256:44,1,167.999994873047
344,46,43972,1,0,0:0:0:0:
404,126,44137,1,8,0:0:0:0:
373,221,44301,1,0,0:0:0:0:
294,284,44466,2,0,P|182:320|179:320,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
184,220,44796,1,0,0:0:0:0:
184,220,44961,2,0,L|185:135,1,83.9999974365235
243,66,45289,2,0,L|339:67,1,83.9999974365235
389,147,45619,1,0,0:0:0:0:
230,169,45784,6,0,P|182:157|128:58,1,167.999994873047
47,122,46280,1,0,0:0:0:0:
20,240,46444,2,0,P|72:288|160:252,1,167.999994873047
104,184,46939,1,0,0:0:0:0:
184,124,47104,1,0,0:0:0:0:
108,60,47269,1,0,0:0:0:0:
200,20,47433,2,0,P|256:44|280:160,1,167.999994873047,8|8,0:0|0:0,0:0:0:0:
184,124,47928,5,0,0:0:0:0:
142,148,48010,1,0,0:0:0:0:
114,188,48093,1,8,0:0:0:0:
105,236,48175,1,0,0:0:0:0:
116,283,48258,1,0,0:0:0:0:
146,321,48340,1,0,0:0:0:0:
190,343,48422,1,8,0:0:0:0:
238,346,48505,1,0,0:0:0:0:
283,328,48587,1,0,0:0:0:0:
352,256,48752,6,0,L|352:156,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
280,100,49082,1,0,0:0:0:0:
368,52,49247,1,0,0:0:0:0:
372,152,49411,2,0,L|372:260,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
288,293,49741,1,0,0:0:0:0:
180,296,49906,2,0,L|180:200,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
264,156,50236,1,8,0:0:0:0:
264,156,50318,1,8,0:0:0:0:
264,156,50400,2,0,L|264:32,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
168,100,50730,5,8,0:0:0:0:
92,36,50895,2,0,L|92:128,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
32,204,51225,1,0,0:0:0:0:
104,272,51389,1,0,0:0:0:0:
132,176,51554,1,0,0:0:0:0:
64,252,51719,1,8,0:0:0:0:
164,268,51884,1,0,0:0:0:0:
132,176,52049,1,0,0:0:0:0:
286,113,52214,1,0,0:0:0:0:
256,296,52378,6,0,P|312:284|320:172,1,167.999994873047,8|0,0:0|0:0,0:0:0:0:
286,113,52873,1,0,0:0:0:0:
251,89,52955,1,0,0:0:0:0:
210,85,53038,1,0,0:0:0:0:
116,68,53203,2,0,P|72:140|124:236,1,167.999994873047,8|4,0:0|0:0,0:0:0:0:
192,187,53696,1,0,0:0:0:0:
241,274,53861,1,0,0:0:0:0:
320,296,54027,6,0,P|364:248|360:136,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
276,196,54521,2,0,L|184:136,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
192,252,54851,1,0,0:0:0:0:
108,192,55016,2,0,P|96:140|184:60,1,167.999994873047
208,156,55510,2,0,L|288:196,1,83.9999974365235
352,116,55840,1,0,0:0:0:0:
440,168,56005,1,8,0:0:0:0:
356,224,56170,1,0,0:0:0:0:
268,180,56334,2,0,P|220:128|120:120,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
168,212,56829,6,0,L|120:296,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
228,276,57159,1,8,0:0:0:0:
312,332,57323,2,0,L|308:156,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
232,100,57818,1,0,0:0:0:0:
172,16,57983,1,8,0:0:0:0:
131,26,58065,1,8,0:0:0:0:
100,53,58148,1,8,0:0:0:0:
84,91,58230,1,0,0:0:0:0:
87,133,58312,1,0,0:0:0:0:
232,112,58477,1,0,0:0:0:0:
216,200,58642,1,0,0:0:0:0:
312,172,58807,1,8,0:0:0:0:
230,95,58972,6,0,P|324:64|396:100,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
312,172,59466,1,8,0:0:0:0:
396,228,59631,1,0,0:0:0:0:
304,268,59796,1,8,0:0:0:0:
356,180,59961,1,0,0:0:0:0:
256,200,60126,1,8,0:0:0:0:
288,104,60290,1,0,0:0:0:0:
356,180,60455,1,8,0:0:0:0:
456,192,60620,5,8,0:0:0:0:
455,150,60703,1,8,0:0:0:0:
454,108,60785,1,8,0:0:0:0:
453,66,60867,1,0,0:0:0:0:
452,24,60950,1,0,0:0:0:0:
356,60,61115,1,0,0:0:0:0:
280,124,61280,1,0,0:0:0:0:
204,60,61444,1,0,0:0:0:0:
104,75,61609,1,0,0:0:0:0:
97,175,61774,2,0,L|96:270,1,83.9999974365235
192,148,62104,1,8,0:0:0:0:
192,148,62269,6,0,P|220:200|328:200,1,167.999994873047
140,296,62928,1,0,0:0:0:0:
92,208,63093,1,0,0:0:0:0:
192,212,63258,1,8,0:0:0:0:
108,268,63422,1,0,0:0:0:0:
36,200,63587,1,0,0:0:0:0:
37,158,63670,1,0,0:0:0:0:
63,126,63752,1,0,0:0:0:0:
103,116,63834,1,0,0:0:0:0:
141,133,63917,1,8,0:0:0:0:
204,56,64082,1,0,0:0:0:0:
304,44,64247,6,0,L|304:164,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
400,192,64576,2,0,L|400:296,1,97.9999970092774,0|8,0:0|0:0,0:0:0:0:
280,296,64906,1,0,0:0:0:0:
176,240,65071,1,8,0:0:0:0:
184,140,65236,2,0,L|184:28,1,83.9999974365235
264,116,65565,1,0,0:0:0:0:
264,216,65730,2,0,L|263:314,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
172,256,66060,1,0,0:0:0:0:
96,192,66225,1,0,0:0:0:0:
184,144,66389,1,8,0:0:0:0:
248,224,66554,5,8,0:0:0:0:
274,256,66637,1,8,0:0:0:0:
313,270,66719,1,8,0:0:0:0:
354,263,66801,1,0,0:0:0:0:
385,236,66884,1,4,0:0:0:0:
348,144,67049,1,0,0:0:0:0:
348,144,67214,2,0,L|276:80,1,83.9999974365235
212,156,67543,1,8,0:0:0:0:
204,56,67708,2,0,L|112:56,2,83.9999974365235
212,156,68203,2,0,L|117:157,1,83.9999974365235
108,356,68532,6,0,P|195:346|252:264,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
146,255,69027,1,0,0:0:0:0:
48,236,69192,1,0,0:0:0:0:
112,160,69356,1,8,0:0:0:0:
212,168,69521,2,0,L|212:76,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
304,44,69851,2,0,L|304:152,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
388,184,70181,2,0,L|388:80,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
472,160,70510,2,0,L|472:336,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
268,324,71170,5,8,0:0:0:0:
227,335,71252,1,8,0:0:0:0:
186,330,71334,1,8,0:0:0:0:
149,309,71417,1,0,0:0:0:0:
124,277,71499,1,4,0:0:0:0:
182,195,71663,2,0,L|209:158,1,41.9999987182618
173,122,71828,2,0,L|203:81,2,41.9999987182618
86,180,72159,1,8,0:0:0:0:
26,100,72323,1,0,0:0:0:0:
102,34,72488,1,8,0:0:0:0:
112,212,72653,1,0,0:0:0:0:
20,260,72818,6,0,P|72:318|164:308,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
112,212,73312,2,0,L|110:118,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
188,60,73642,2,0,L|187:175,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
112,208,73972,2,0,L|116:92,1,83.9999974365235
188,56,74301,1,8,0:0:0:0:
189,97,74384,1,8,0:0:0:0:
191,139,74466,1,8,0:0:0:0:
110,215,74631,2,0,P|210:252|256:224,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
191,139,75126,5,8,0:0:0:0:
223,113,75208,1,8,0:0:0:0:
256,86,75290,1,8,0:0:0:0:
284,168,75455,2,0,L|288:340,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
188,328,75950,2,0,L|156:288,2,41.9999987182618
260,256,76280,1,0,0:0:0:0:
177,194,76444,2,0,P|217:148|325:166,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
260,256,76939,1,0,0:0:0:0:
344,312,77104,1,8,0:0:0:0:
344,212,77269,1,0,0:0:0:0:
432,168,77433,6,0,P|404:112|304:128,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
228,180,77928,1,8,0:0:0:0:
148,240,78093,1,0,0:0:0:0:
228,180,78258,1,8,0:0:0:0:
172,96,78422,1,0,0:0:0:0:
266,63,78586,1,0,0:0:0:0:
307,64,78668,1,0,0:0:0:0:
347,79,78750,5,0,0:0:0:0:
379,105,78833,1,0,0:0:0:0:
403,139,78915,1,0,0:0:0:0:
414,180,78998,1,0,0:0:0:0:
412,221,79080,1,0,0:0:0:0:
56,228,80399,6,0,P|48:160|136:128,1,167.999994873047
156,224,80894,1,0,0:0:0:0:
156,224,81060,2,0,L|232:280,1,83.9999974365235
324,284,81389,2,0,L|372:208,1,83.9999974365235
342,114,81719,2,0,P|277:86|233:102,2,83.9999974365235,0|8|0,0:0|0:0|0:0,0:0:0:0:
276,188,82214,2,0,L|276:288,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
188,224,82543,1,0,0:0:0:0:
100,180,82708,1,8,0:0:0:0:
168,104,82873,1,0,0:0:0:0:
188,224,83038,6,0,P|248:268|324:216,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
252,152,83532,2,0,L|252:64,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
152,48,83862,1,0,0:0:0:0:
80,120,84027,1,8,0:0:0:0:
180,140,84192,1,0,0:0:0:0:
109,218,84356,6,0,P|188:245|263:199,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
180,140,84851,2,0,L|180:56,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
280,40,85181,2,0,L|280:132,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
245,185,85674,2,0,L|170:116,2,55.9999982910157
199,235,86004,2,0,L|132:254,2,55.9999982910157
255,271,86333,2,0,L|266:339,2,55.9999982910157
299,219,86663,2,0,L|371:217,2,55.9999982910157
231,211,86993,2,0,L|154:212,2,55.9999982910157
120,62,87488,2,0,L|208:104,1,83.9999974365235
332,152,87818,1,0,0:0:0:0:
432,140,87983,5,8,0:0:0:0:
440,180,88065,1,8,0:0:0:0:
429,220,88148,1,8,0:0:0:0:
401,251,88230,1,0,0:0:0:0:
363,267,88312,1,4,0:0:0:0:
264,276,88477,2,0,L|264:176,1,83.9999974365235
170,117,88806,2,0,P|92:134|187:133,1,335.999989746094
World Fraction
00:01:279 - not nessesary have finish, is guitar sound not drums.
00:03:916 - Same


00:03:092 (7,8) - ctrl+g in this ... is better an alternate in this place.
00:05:729 (8,9) - Same

00:08:861 (11,12) - this part is better with K d ... to emphatize vocal sound
00:11:498 (23,24) - same here, but in this is k D to start other sequence adequatly

00:15:372 - Delete this note ... seems overmapped.

00:28:641 (126,127) - ctrl+g in this ... is broken

00:30:125 - is possible change this note to K to emphatize a discrect cymbal.

00:38:203 - move this Inherited point to 00:38:207- ... is rare when one note is separated of rest of sequence.

00:38:531 - change this note to k ... have snare.

00:39:520 - Image -> Image

00:42:405 - need other note here ... possible d.

00:45:537 - delete this note ...
00:45:784 - Remove finish ...

00:53:696 - change this note to d.... have bass drum sound.

00:57:158 - Image ... in this section delete note 79 and convert to ... D k D d K

01:10:839 - Remove finish .. don't have cymbal or something.

01:11:169 - Image to follow drums adequatly can be ddd k ddd k ddddk

01:14:960 - in this part is possible ddk d kdk ... to follow vocal sound and have a difference with previous triple.

01:16:773 - remove finish ... same as 01:10:839-

01:21:059 (3,5) - change to k ... snare

01:22:213 (8,9) - ctrl+g ... same reason as 00:03:092-

01:22:707 (10,1) - same as 00:08:861-

01:23:696 (3,4,5) - k dk <<< same thing as 01:21:059-

01:24:850 (8,9) - ctrl+g ... same as 00:08:861-

i changed pretty much everything except for this "00:42:405 - need other note here ... possible d."
i was told to remove it b4 so im not changing that
here is the finished product http://puu.sh/rqkmi/83ee76c204.osz
World Fraction
I went and checked my GD over again and found that it needed more consistency thanks to someone mentioning it.
THE LINK IS BELOW


http://puu.sh/rteXu/fbbd8b6a31.osz
Mir
Normal mod from my queue.~ I'll mod as much as I can. Don't know the colors? Check siggy.~

Let's get roooigh- yeah no.

I already did that to Syrax. ._. I regret my decision.

Easy
00:06:553 (1,2) - Blanket.~

00:09:191 (1,2,3,4,5,6) - Why are there claps on these notes? There is no snare in the song and it sounds very, very awkward.

00:11:828 (3) - NC

00:17:103 (1,3) - Claps here too? Why?

Okay at this point I'm starting to notice that there are claps in some really weird places... I don't really get why they're there, but I suggest removing them and replacing them with something like a bass drum. Maybe use the normal sample set for those parts. It's actually getting kind of annoying to mod having to hear these claps. I'll stop mentioning them from now on, but I suggest quickly rechecking the entire map for claps that are misplaced like the ones above.

00:14:465 (5,6) - Blanket.~ (6's slider head)

00:53:366 (1) - The sound that this sliderhead refers to confuses me, I can't distinguish the sound at all; in fact I honestly don't see why it's mapped on the note in the first place. I'd replace the head with a hitcircle and put a hitcircle (and NC) on the next downbeat.

00:56:004 (3) - Ends on a pretty strong downbeat. Has vocals and everything on it. I'd remove this slider and have an active note on this downbeat as well as a NC.

01:00:619 (2) - This slider's sound seems to actually start at 01:00:564.

01:01:773 (3) - NC

01:07:048 - Pretty strong beat here that you didn't map.

01:15:619 (3) - Am I hearing things or does this slider actually end at 01:16:237?

01:20:399 (4) - NC.

01:25:674 (1) - Could end the spinner at 01:28:806 for a more impactful finish.

Um, yeah. Some things to check.

Normal
Right off the bat this map doesn't have annoying claps. To that I ask why does easy have it and this diff doesn't? I mean, there are SOME, but not as many.
Some claps are on beats that the drummer doesn't hit the snare on, which sounds awkward. I'd limit claps to only notes that the drummer hits a snare on.

00:24:686 (4) - Ends on a strong beat. Hitcircle for both head and tail would solve this. Also NC on downbeat.

00:26:005 (6) - ^ excluding NC

00:27:323 (1) - Reverse tick is on a downbeat, also not too good. Hitcircle for head, slider starting from the reverse arrow would fix it and play much better.

00:38:697 (2) - Move this slightly so it's in line with the two sliders like you did at 00:39:521 (4,5,6).

00:47:104 (3) - Ends on downbeat again. By now you probably know what I'll say to fix it, so I'll save you the reading. xD

00:52:378 (2,3) - Nazi blanket. (Basically it's like 0.001% off. Still noticeable.)

00:55:015 (2) - Ends on downbeat because of long slider before it.

00:56:333 (4) - ^ Excluding slider comment. NC on downbeat unless you don't change it. In which case maybe a NC at 00:56:993.

01:00:289 (4) - ^ NC on downbeat if you change it.


01:01:938 (1,2,3,4,5) - This section feels awkward because the vocals start at 01:01:773. It feels offbeat since first impressions are "this is following the vocals" but in reality it's its own thing. I strongly suggest looking at this part.

01:01:938 (1,2,3,4,5) - Ends on downbeat.

01:07:538 (1,2,3,1) - Feels awkward too, and that slider that ends on a downbeat at the end just kills it completely. I'd really take a look at this section. NC the downbeat if you change it.

01:17:762 (5) - NC.

01:18:421 (6) - Three hitcircles feel more impactful here. Even if you don't take it, it ends on a downbeat, which is a very strong note here that feels very passive.

01:25:675 (1) - Again, you could end the spinner at 01:28:806.

This diff feels very awkward to me in all honesty.

Hard
00:08:284 (7) - No sound here, I'd keep 00:08:202 (6,8) - as a double.

00:09:192 (1,3) - This overlap is kinda ugly in all honesty. Maybe try to avoid this somehow? Space 00:09:851 (3) out more?

00:10:921 (7) - No sound here again, 00:10:839 (6,8) as double is fine.

00:12:817 (4) - Ends on a strong vocal downbeat. Would probably feel better to play if there were an active note on the downbeat. NC if you change it. Further reason to change it is you're mapping to the vocals after the slider ends on the downbeat. In my opinion, that's poor.

00:15:950 (4) - There is no sound here, why is there a note here?

00:17:762 (3) - This clap can be deleted, it's out of place.

00:22:048 (1) - This also ends on a strong note albeit not a downbeat, still would be better to have this be an active note.

00:22:542 - Active note here please. It leads in the player to the section better.

00:23:366 (4) - Ends on a downbeat again, which is a bass drum too, so even if you're mapping the drums this is still bad. A circle or new slider here would be much better to play. And the vocals end here too, so this is bad no matter what way I look at it.

00:24:026 (6) - If this is supposed to be following the vocals, remove the repeater end, she doesn't sing a note there.

00:27:487 (7) - Ends on a downbeat and then a pause right after. This absolutely KILLS the flow. I almost missed the next note cuz I was confused as to why the map suddenly stopped. Even if you don't change it please put a note at 00:27:817 because it just flows better.

00:28:807 (4) - If you're following the vocals here, there's no sound so this note isn't needed.

00:39:520 (5) - NC here?

00:40:180 (7) - This should repeat two more times, it cuts off in the middle of the drummer's err... drumroll I guess you could call it. Feels awkward.

00:51:059 (8) - Ends on a strong note which is also a downbeat. Again. Where the vocals start. Which the first half of the next combo follows. Kills flow again.

00:57:982 (4) - There is no sound here, why is there a slider head of all things here?

00:59:630 (6) - This slider skips an important notes at 00:59:795 and flows awkwardly into 01:00:125 (7) in my opinion because of it.

01:00:619 (1) - There is not a strong sound here. In fact it's so weak this note could just be removed entirely.

01:01:773 (5) - NC, remove NC at 01:02:268 (1).

01:03:092 (4) - NC.

01:04:246 - Could put a note here for better flow.

01:06:388 (6) - This sounds like a slider. It's a held note. I would make this a slider. It should also end at 01:06:718 because there is no sound at 01:06:718 (7) yet there's an active hitcircle there. Feels awkward to play.

01:08:367 (5) - NC.

01:10:757 (6) - Again, no sound here. This can be a double and it would play fine.

01:11:746 - ^ That being said you could add a note here instead.

01:12:652 - Could add a note here.

01:13:311 - ^ I mean, you did it at 01:13:971 (3), so why not? Also, bass drum.

01:14:630 - ^ for the same reason.

01:14:877 (2) - No sound here. Either remove it or move it to 01:15:042. Your pick, but that note has to be dealt with.

01:15:949 (1,2,3) - Remove this note, since you're following the vocals for this part, and not the drums. This sound is also so weak this note practically serves no purpose but to make the map unnecessarily harder.

01:18:257 (4,5) - Remove these, you're still following the vocals. I recommend a slider starting at 01:18:257 (4) and going until 01:18:586.

01:18:586 - The drum roll actually starts here, not at 01:18:751 (6). What you have now skips a 1/4 beat anyways because of 01:18:916 (8)'s slider body. The issue here is if you make it a reverse slider, it'll end on a downbeat and you'll miss the chance to put an active note on an important sound, thus I suggest putting 3x reverse sliders and having the downbeat be a hitcircle. Something like this: https://puu.sh/rtcIy/8b2e4777d8.png. I just really feel you should map the entire drumroll somehow. If you can do this: 01:25:674 (1,2) (not that I agree too much with how long you have to hold each slider -coughcough-), you can fix this issue pretty quickly.

01:22:707 - HEY! Put a note here to emphasize us!

01:25:344 - ^

01:28:806 (3) - This slider should end on the red tick, because that's when the guitar officially ends.

Okay, I did not expect to have to type out so much. I would seriously take a look at what I said because this map could be so much better than it is now. I trust you can do it. If you can fix all of this, I'm sure this map would be more fun to play, and you'll be more happy because of that.

Insane
Wew. Alright, let's do this.

00:01:279 (1,2,3) - No sound on 00:01:773 (2). Remove it.

00:03:916 (2) - NC and a relatively big jump (not cross-screen/corner or anything just a big jump) to emphasize this. The guitar literally gets 3x louder and the distance is the same as when it was soft a few seconds ago.

00:04:411 (3) - Again, no sound here. Remove it.

00:07:872 (6) - Why is there a snare here? The drummer doesn't even play a SOUND here! Remove this please.

00:08:861 (1) - Remove NC, put it at 00:09:191 (2).

00:10:344 (7) - NC here, remove combo at 00:10:839 (1).

00:11:498 (4) - Ends on a very strong note. You could even put a jump from this downbeat to the next slider.

00:14:961 (1,2,3,1) - This should be all in the previous combo, and NC at 00:15:784 (2).

00:15:784 (2) - Why is there a clap here? The drummer doesn't snare, remove it.

00:16:280 (3,4,5) - What is this even mapped to? The guitar? The drums? It starts on the guitar and then ends on the drums, with a stream that has no note at 00:16:692 (4). Delete that whole part and remap it.

00:17:103 (7) - NC here and a small jump for emphasis. The vocalist takes a pick-up breath here and the bass drum kicks in again. You could stay it with 00:17:269 (1) if you want too.

00:17:432 (2) - Again, why is there a snare here? Remove it.

00:17:103 (7) - NC either this or 00:17:432 (2). Choose one.

00:17:928 (4,5) - Blanket this please.

00:18:422 (5) - Why is there a clap here? This is bass drum note!

00:19:246 (7,8) - Imperfect blanket.

00:19:576 (8) - NC this.

00:20:729 (3) - There is no sound on this reverse arrow. Remove it, extend the slider, or make it two hitcircles.

00:21:060 (4,1,2,3) - ONE, TWO, THREE, FOUR. JUMPS. PLEASE. FOR. SURE. Either that or a stream because you're skipping the drumroll already.

00:23:366 (5) - Why is there a clap here? The drummer doesn't hit the snare. Remove it.

00:24:685 (4) - Ends on downbeat, would be better to start a slider at said downbeat because the vocals start there and it's a held note by the singer. It doesn't even have to go far, just to the next red tick.

00:27:652 (9) - Slider from here to red tick, NC, and it would probably play better as a jump. Whether you stack 00:27:982 (1) underneath it or not is your choice.

00:27:982 (1) - You're skipping a beat on the red tick covered by this slider. I'd map it. Also, personally, I feel this slider doesn't fit the theme of the map anyways. It looks weird in comparison to the rest of the map.

00:28:971 (4) - Jump because of strong note. Also NC 00:28:971 (4) and blanket 00:28:971 (4,5) better if you don't.

00:30:125 (8,1) - Why did you put a slider where there is NO SOUND? Also, 00:30:125 (8) is a held note! It should be a slider!

00:30:289 (1,2) - Imperfect blanket.

00:31:443 (5,1) - Why is this jump so small? You made the right call imo, there should be a jump here, but this is just too small. At least 50% bigger than this.

00:32:020 - Could put a note here.

00:32:104 (2) - This slider skips a white tick that can be mapped to an active note. It would probably flow better and be more fun to play.

00:33:422 (2,3) - These two have no sound, remove them.

00:36:141 (3) - No sound here either, remove it.

00:36:553 (1) - Ends on downbeat. I suggest the following:

  • 1. Delete the slider.
    2. Add a slider from the downbeat and remove the NC. End it at 00:36:718.
    3. Add a slider at the downbeat and end it at 00:37:213.
00:39:520 (1,2) - Imperfect blanket.

00:46:114 (6) - NC here.

00:46:938 - Could add a note here to improve flow.

00:47:186 (10,11) - These two have no sounds, remove them. 00:47:103 (9) could be a slider instead.

00:47:928 (2,3) - Is this supposed to be a blanket?

00:48:586 (3) - NC here.

00:49:247 (1) - Remove NC.

00:50:648 (4) - No sound here, remove it.

00:51:059 (2) - Ends on a downbeat that could be used to ease the player into the jumps. It also skips 00:51:224 which is a good note to map. I suggest:

  • 1. Remove the slider.
    2. Hitcircles at 00:51:224 and the downbeat. NC the downbeat.
00:52:378 (1,2,3) - Awkward flow, bad reentry angle and distance spacing decreases while the intensity is the same. Also, remove NC and put it 00:52:708 (3).

00:52:708 (3) - Slider skips red tick which is a good note to map. My suggestion:

  • 1. Remove the slider.
    2. Add slider at 00:52:872 until the next white tick.
00:53:202 (4,6) - Imperfect blanket.

00:54:026 (7) - Remove the snare and add NC.

00:56:663 (6) - NC here.

00:56:994 (7,8,1) - You should use jumps here.

00:57:487 (1) - Remove NC and put it at 00:57:982 (3).

00:58:972 (1) - Remove NC and put it at 00:59:300 (5). Remove NC at 00:59:796 (1).

01:01:773 (4) - NC here, remove the NC at 01:02:597 (1) and NC 01:03:257 (3) as well.

01:04:246 (1) - Remove NC here and move it to 01:04:575 (3). Also, remove 01:04:246 (1)'s finish. There is no cymbal/crash here, so it's unnecessary.

01:05:729 (7) - Ends on downbeat. Change this and NC the downbeat for better flow. If you do this, remove the NC from 01:06:718 (1), and move it here 01:07:048 (2).

01:06:306 (9,11) - These notes have NO SOUND. Why are they mapped? This stream shouldn't exist!

01:08:037 - Could add a note here to improve flow.

01:08:201 (1) - Remove NC here. Now, 01:08:366 (2) ends on a downbeat which would have been where I'd say to move it but there's nothing to move it to. Change the slider and move the NC you removed to the downbeat.

01:09:356 (6) - The reverse arrows on the blue ticks have no sound. Remove them. One reverse arrow on the red tick is enough for this part.

01:10:345 (1) - Remove NC and move it back to 01:09:851 (7). In fact, get rid of all the reverse sliders and make this section (01:10:345 (1,2,3) -) a 1/1 jump section. It would represent the music better. Make sure that 01:11:169 is an active note and NC it. Remove NC at 01:11:334 (1).

01:11:664 (3,4) - The slider should start at 01:11:664 (3) and persist through to 01:12:075.

01:12:488 (10) - Would be better as a slider imo because the stream ends on a held note. Also, NC. Remove NC at 01:12:818 (1).

01:13:642 (4) - Has no sound, remove it and make 01:13:476 (3) a slider that ends there. Also NC 01:13:806 (5).

01:15:125 (9) - NC, remove NC at 01:15:289 (1).

01:15:372 (2) - Has no sound, remove it. 01:15:455 (3,4,5) is fine as a triplet.

01:16:279 (3) - NC here, remove combo at 01:15:784 (1).

01:16:774 (1) - You could map the red tick in the middle if you want to follow the drums since there's no point in mapping the same vocal note with two sliders. Also, blanket.

01:17:597 (3) - Reverse arrow is on a strong downbeat. Fix this please.

01:18:998 - The drumroll still continues over this note, please add something here. In fact, you could just make 01:18:421 (1,2,3,4,5,1) a stream and NC the downbeat.

01:19:081 (1) - The pause after this could have jumps mapped to the vocals. Keep the NC at 01:20:399 (1) if you do that.

01:21:059 (3,4) - PLEASE fix this blanket. I nearly asphyxiated from hyperventilation. Something like this: https://puu.sh/rti5F/a4eefc784a.png PLEASE.

01:22:707 (1) - Space this out more, it's a powerful note, so should be a relatively large jump.

01:22:954 (3) - No sound here, remove it.

My god that was a lot to write. I'm modding this all in one go so... yeah. Honestly, you could remap this entire difficulty. There are so many problems I can pick out and just... yeah. I'm sorry if I sound irritated but, I'm just tired. It's 11pm and I've had a long day.

Okay. So. I deeply apologize for how I came across in this mod, but I don't like sugarcoating. I'll tell it how I feel it is. Your difficulties are... well. You can tell from what I wrote what I might think. I don't wanna say remap Insane but... honestly I would remap it. It feels just... too awkward and there's a lot of wasted potential. To a lesser extent the same can be said for Hard, but you don't have to remap it you might just need to spend some time looking at it.

Also, I'm not saying everything I pointed out is wrong, but most things are from my viewpoint. Disagree if you will, but I please request that you provide a reason for my own sake because everything in red or orange I really think should be considered. Red points I will stand by even if you disagree with them. I'm going to assume you read my post before you asked for a NM? I hope so.

Good luck with your maps. If your GDers want a mod from me as well they are free to PM me for one, but I will not do their maps because you (the creator) did not ask for me to mod them.~
M o c h a

KuroNeko1509 wrote:

[M o c h a's EXTRA!]

  1. 00:03:587 (1,2) - maybe increase distance just a little for aesthetic purposes ? okay, 0.3 -> 0.4

  2. 00:06:225 (1,2) - same here >3< ^

  3. 00:02:927 (5,6,7) - 00:05:565 (7,8,9) - I feel like in this part you should make notes into a 1/2 slider that reverses. IMO it will follow the guitar sound better i feel this fits fine for an expert difficulty

  4. 00:35:236 (1) - ehh i think slider doesnt fit here too well.. mainly because i dont really hear a sound at the slider end, so id suggest making a note instead of a slider. I mean, both work but still i feel like note would be better.. if I remove the slider it would create an awkward pause, I think it is ok the way it is now


    This map is really fun! gj gj :D
Thank you!! :>

_kotachi_ wrote:

  • M o c h a's EXTRA!
  1. 00:25:840 (4) - Higher ok
  2. 00:38:696 - I think better for this http://puu.sh/rolMI/90dd1efb65.jpg okay i'll try that
  3. 00:40:345 (7) - i think better for kick slider kk i'll try it
  4. 01:18:422 (5,6) - put the distance made the spacing larger
Thank you!! :3

update
osu file format v14

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AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 43147
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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Title:STARTING NOW!
TitleUnicode:STARTING NOW!
Artist:Mizuki Nana
ArtistUnicode:水樹 奈々
Creator:ShogunMoon
Version:M o c h a's EXTRA!
Source:この美術部には問題がある!
Tags:Kono Bijutsubu ni wa Mondai ga Aru! opening anime tv size m_o_c_h_a [_KukiLoli_] world_fraction nanners icontrol firebool mizuki nana starting now
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BeatmapSetID:481570

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361,54,74796,1,8,0:0:0:0:
254,254,74961,1,8,0:0:0:0:
254,254,75043,1,8,0:0:0:0:
254,254,75126,5,0,0:0:0:0:
362,177,75290,1,0,0:0:0:0:
85,48,75455,1,8,0:0:0:0:
85,48,75538,1,8,0:0:0:0:
85,48,75620,1,0,0:0:0:0:
88,336,75950,1,0,0:0:0:0:
316,46,76280,6,0,P|335:132|260:207,1,180,4|0,0:0|0:0,0:0:0:0:
160,123,76774,2,0,P|113:146|100:207,1,90,8|0,0:0|0:0,0:0:0:0:
340,300,77104,1,0,0:0:0:0:
320,79,77269,1,0,0:0:0:0:
177,201,77433,1,8,0:0:0:0:
360,59,77598,1,0,0:0:0:0:
98,141,77763,6,0,L|38:173,1,45
282,176,77928,2,0,L|334:227,1,45
205,65,78093,2,0,L|218:17,1,45
177,201,78258,2,0,L|168:245,1,45
320,79,78422,2,0,L|366:57,1,45
431,217,78587,1,0,0:0:0:0:
426,236,78670,1,0,0:0:0:0:
420,257,78752,1,0,0:0:0:0:
414,277,78834,1,0,0:0:0:0:
409,297,78917,1,0,0:0:0:0:
402,316,78999,1,0,0:0:0:0:
397,333,79082,6,0,B|337:380|318:255|318:255|258:408|154:318,1,323.999990112305,8|0,0:0|0:0,0:0:0:0:
101,69,80400,6,0,P|88:136|116:202,1,135.000005149842,4|0,0:0|0:0,0:0:0:0:
234,121,80895,1,0,0:0:0:0:
382,146,81060,2,0,L|325:222,1,67.5000025749208,12|0,0:0|0:0,0:0:0:0:
202,339,81389,1,0,0:0:0:0:
57,273,81554,6,0,L|132:238,1,67.5000025749208
348,139,81884,1,8,0:0:0:0:
125,97,82049,1,0,0:0:0:0:
247,281,82214,1,0,0:0:0:0:
434,184,82378,2,0,P|447:141|417:72,1,101.250003862381,8|0,0:0|0:0,0:0:0:0:
348,139,82708,6,0,L|329:256,1,107.999996704102,12|0,0:0|0:0,0:0:0:0:
228,357,83038,6,0,P|200:287|185:222,1,135.000005149842,4|0,0:0|0:0,0:0:0:0:
243,101,83532,1,0,0:0:0:0:
53,39,83696,2,0,P|34:69|41:131,1,67.5000025749208,12|0,0:0|0:0,0:0:0:0:
87,277,84027,1,0,0:0:0:0:
281,193,84192,6,0,L|208:169,1,67.5000025749208
30,100,84521,1,8,0:0:0:0:
243,101,84686,1,0,0:0:0:0:
247,281,84851,1,0,0:0:0:0:
149,124,85016,2,0,P|149:72|184:26,1,101.250003862381,8|0,0:0|0:0,0:0:0:0:
243,101,85345,6,0,L|244:215,1,107.999996704102,12|0,0:0|0:0,0:0:0:0:
390,333,85675,6,8,L|426:359,2,45.0000017166138
386,51,86005,2,0,L|422:24,2,45.0000017166138
423,242,86334,2,8,L|466:254,2,45.0000017166138
419,142,86664,2,0,L|462:129,2,45.0000017166138
62,186,86994,5,4,0:0:0:0:
268,95,87159,1,8,0:0:0:0:
268,95,87241,1,8,0:0:0:0:
268,95,87323,1,8,0:0:0:0:
153,337,87488,5,4,0:0:0:0:
149,57,87653,1,8,0:0:0:0:
149,57,87736,1,8,0:0:0:0:
149,57,87818,1,8,0:0:0:0:
354,213,87982,5,4,0:0:0:0:
30,237,88147,1,8,0:0:0:0:
30,237,88230,1,8,0:0:0:0:
30,237,88312,1,8,0:0:0:0:
338,86,88477,1,0,0:0:0:0:
228,289,88642,1,0,0:0:0:0:
41,92,88807,6,0,P|174:48|204:168,1,270.000010299683,4|0,0:0|0:0,0:0:0:0:
IControl
I nerfed my beginning a bit to not be harder than World Fraction's Oni


DJ Fish
Hi from the modding queue

Insane
00:02:432 (4) - Move the starting point of the slider 3 grids to the left it looks better in my opinion
00:09:191 (2) - Fix this circle by changing the DS to 1.4 it looks a little bit better (Sorry for being too picky)
00:11:993 - Add a circle here probably put the circle between slider 4 and 1 and it would look better if you put the NC on this circle rather than the next slider at 00:12:158 (1)
00:12:982 - Maybe add a circle here then put it behind the previous circle (Just my opinion though)
00:13:311 - ^^^
00:32:104 (2) - It would look slightly better if you move this slightly to the right and after moving it just fix the position of the stream (Well I'm not sure if it would look good for the next slider after the stream)
00:33:751 (1) - Put NC here (Cause it looks better for me)
00:33:916 (2) - Remove NC (Remove this to make it look good with the previous circle)
00:34:905 (5,1) - Try fixing the blanket
00:37:048 (2) - Move this slider a little bit to the left until it looks better
00:46:938 - Put a circle here to make it sound better
00:39:520 (1,2) - Move both of these a little bit downward maybe by 2 grids then fix its blanket
00:49:576 (3) - Move this 1 grid downwards and 1 grid to the right
00:49:740 (4) - Move this 4 grids to the left to make the circle pattern look better
00:54:026 (8) - Move this downwards because it is overlapping the slider at 00:53:203 (5)
00:54:356 (1) - Move this a little to the right
00:55:344 (4) - Make a blanket by moving this slider below the slider at 00:55:015 (3)
00:56:994 (7) - Put NC here
00:57:159 (8) - Move this farther away from the previous circle until you make an obtuse angle with 00:56:994 (7,8,1) and make sure to make the distance equal for both of the circle before it and the circle after it
00:57:487 (1) - Maybe remove NC and put the NC at 00:57:817 (2) instead
00:59:960 (2) - Move this circle 1 grid downwards and 1 grid to the left to make the circle pattern look better
01:00:126 (3) - Move this circle 2 grids to the left and maybe 1 grid downward
01:00:289 (4) - Move this circle 1 grid downwards and 1 grid to the right to make the circle pattern look better and proportioned
01:01:443 (3) - Make this slider parallel to the slider at 01:01:114 (2) to make it look better in my opinion
01:05:235 (5) - Maybe make a straight line with this slider and the slider at 01:04:905 (4) to make it look better but its just my opinion again (If you did move it, then also fix the position of the circle at 01:05:564 (6) and make sure it isn't overlapped by something or is overlapping somthing
01:06:307 (9,10,11,12) - Change the stream shape, I didn't like the stream shape
01:07:542 (4,5) - Move these two objects 2 grids downwards to make it look aligned with the previous slider and also probably fix the slider at 01:07:707 (5) it is slightly incorrectly blanketed
01:09:356 (6) - You should put a long slider at time of the endpoint of this slider and end the long slider at the endpoint of 01:09:851 (7) or just end it anywhere that fits the sound better
01:12:075 (5,6,7,8,9,10) - Fix the curve of the stream or just move it until it looks good with the slider at 01:11:828 (4)
01:14:465 (7) - Make this slider a curved one
01:15:289 (1,2,3,4,5) - Fix the stream shape
01:16:774 (1,2) - Fix blanket
01:18:092 (4) - Move this slider until it is no longer in contact with the slider at 01:17:103
01:21:059 (3,4) - Fix blanket
01:28:642 (5,1) - Slightly incorrectly blanketed just fix the slider shape a little bit and it'll be fine

Hard
00:02:927 (4) - Maybe make this slider curved instead of straight
00:05:564 (4) - ^^^
00:09:851 (3) - Maybe put this circle behind the position of 00:09:686 (2) But that would make the distance longer and since its only a hard it's your choice
00:12:487 (3) - Make this a straight slider instead or just fix the curve of the slider
00:13:312 (1) - Move this circle to the left until the distance of 00:12:817 (4) and 00:13:477 (2) from the circle is equal
00:14:300 - Missing beat
00:14:466 (1) - Don't intersect this slider with the slider at 00:13:642 (3) and move the other objects after editing this slider
00:16:608 (6,7) - Put these two behind the endpoint of 00:16:114 (5) then fix the distance by moving 00:17:103 (1) to the right
00:20:729 (2) - Maybe put this infront of 00:20:894 (3)
00:20:894 (3) - Try fixing the slider shape of this
00:21:225 (4) - Put this infront of the starting point of 00:21:388 (5)
00:22:048 (1) - Remove NC
00:22:377 - Try putting a circle here with NC and a circle at 00:22:542 and maybe put these two circles infront of the starting point of 00:22:707 (2)
00:24:685 - Try putting a circle here
00:25:509 - ^^^
00:27:487 (7) - Make this a straight slider and move it downwards wand also use DS 1.0 at this slider to make the distance of the objects even
00:29:795 (1) - I'm not sure about this one but make this slider straight and move its end point to the right
00:31:114 - Put a circle here
00:31:608 (2,3,4) - Blanket these three properly and make the spaces even
00:32:597 (5) - Make this a straight slider and be sure it is blanketed properly with 00:32:927 (1)
00:33:587 (1) - Remove NC
00:34:247 (1) - ^^^
00:36:225 (2) - Move this 1 grid to the left to make it look a tiny bit better (Sorry I'm being picky again)
00:48:092 (7,1) - Blanket is imperfect try fixing it
00:49:740 (4) - Put NC here
00:51:059 (8) - ^^^
00:51:553 - Put a circle here
00:51:718 (1) - Remove NC
00:52:213 (2,3) - Move both of these a little to the left until it looks better
00:53:861 (8,9) - Move these two farther from the previous slider
00:54:191 - Put a circle here or just leave it like that it's your choice
00:59:630 (6) - Move this upward and after that move 00:59:300 (4,5) into the middle of 00:59:630 (6) and 00:58:806 (3) make sure that the spaces are equal
01:00:619 (1,2) - Remove these two and after deleting it move 01:00:785 (3) at where the time 01:00:619 (1) is played and make sure it has a NC then put a circle at 01:01:114
01:04:246 - Missing beat
01:04:410 - ^^^
01:04:575 (1) - Move this a little bit to the right until it doesn't overlap 01:03:586 (5)
01:07:542 (2) - Move 2 grids to the right and 2 grids to the left so it would look better with the previous slider
01:08:037 (3,4) - Maybe put these two at the place of the starting point of 01:08:367 (5)
01:14:136 (4) - Move this to the left and fix its curve until it looks similar to 01:13:476 (2)
01:18:586 - Missing beat
01:22:707 - ^^^
01:25:344 - ^^^
01:28:806 (3) - Fix slider shape

I love this anime good luck in mapping :)
DeletedUser_423548
Hi~ From my queue

I'm not good at English


  • [General]
  1. The beginning of the song is 00:01:224 -
  2. Why 8 colours?
  3. Other than Normal Get rid is Widescreen Support

  • [Easy]
  1. blanket Let's clean
    00:14:465 (3,4) - 00:30:949 (2,3) - 00:59:300 (1,2) - 01:07:542 (1,2) -
  2. 00:09:191 - 00:10:344 - Add clap
    00:06:553 (1,2) - In the same way
  3. 00:28:311 (7) - Is there any other place?
    00:25:015 (5) - Because something similar location
  4. 00:39:191 (2) - delete note
    As until now
  5. 00:47:432 (1) - delete NC
    NC is 00:48:586 (2) -
  6. 00:53:366 (1) - ^
    00:54:026 (2) - Add NC
  7. 00:56:993 - Add note
    I think that good
  8. 00:57:487 (5) - Easy is bad slider
  9. 01:00:454 (2) - Re-verification please
  10. 01:03:916 - Why finish!?
  11. 01:04:575 (1,1) - Please take a sufficient interval
  12. 01:09:850 (1,1) - ^
  13. 01:25:674 (1) - spinner end is 01:28:806 -
I'm Sorry...
Easy only mod
Only a little because the time is less :(

Good luck!
William K
Hi, from my queue.

[Insane]

  1. 00:01:938 (3) - I don't know why, but this looks a bit weird to me. It makes a circle 00:01:938 (3,4,5) - . But, how about flow breaking here? With CTRL+J-ing the one at 00:01:938 (3) - and give the same spacing from 00:01:773 (2,3) -
  2. 00:03:257 (6,1) - People might misread the one here with 1/2 gap imo, how about stacking number 6 to 1?
  3. 00:11:498 (4) - I think making this a 1/2 reversed slider is a bit unmatched. Consider making it a unreversed slider and put a note at 00:11:828 - for consistency with the one you did before at 00:08:861 (1) - .
  4. 00:13:641 (1) - How about polishing the one here? It looks too spiky.
  5. 00:12:817 (3,3) - Since you made the first number (3), 00:12:817 (3) - , clickable. How about making 00:14:300 (3) - 's end clickable too for consistency at music or you may make it like the one you did after this at 00:18:916 (6,7) - . Consistency is the main part of mapping :3
  6. 00:17:928 (4) - Fix this blanket if you meant to.
  7. 00:23:366 (5,6) - Why's this bigger than 00:23:037 (4,5) - ? I don't hear any strong sounds at 00:23:532 (6) - .
  8. 00:49:905 (1) - This sounds different compared to 00:48:586 (3,4) - .

That's all from me, GL
allein
LOL
m o c h a get ready to be pissed off by russian community
<3
IControl

xtrem3x wrote:

My Queue (M4M)


General:

don = d
kat = k
Big Don = D
Big Kat = K




iPod Muzukashii

  • 00:16:938 - Delete this note... ok

    00:42:322 - Change spinner for a slider until 00:42:817- have drum doll. ok


    00:57:817 - this -> this ok


    01:16:279 - this -> this ok


    01:17:762 - Change spinner for a slider with same length ok






Complete -w-

Changed all thank you for your great mod :)

Nanners

xtrem3x wrote:

My Queue (M4M)


General:

don = d
kat = k
Big Don = D
Big Kat = K




Super Nanners Inner

  • Uncheck Custom Colors
    Uncheck Widescreen Support

    01:28:559 - Delete this note ... that's all

    is good -w-


Complete -w-
Thanks xtrem3x ~
Sharu
Hey NM

[Easy]

  1. 00:19:246 (4) - Reverse this slider
  2. 00:57:487 (5) - http://puu.sh/rwA4O/fd04c93c0b.jpg maybe something like this fit better
  3. 01:00:454 (2) - place this on 01:00:619 -
[Normal]

  1. very nazi but it's not stack lol 00:10:180 (3,5) -
  2. 01:00:619 - something like this should be better http://puu.sh/rwvtr/4c5d83fcf5.jpg
[Hard]

  1. 00:08:202 (6,7) - it should be better with a slider reverse
  2. 00:10:839 (6,7) - ^
  3. 00:27:652 (8) - replace (8)&(9) with a slider
  4. 00:30:289 (2) - overmap
  5. 00:31:608 (2,3,4,5) - aesthetic? http://puu.sh/rwvTq/cddce9189c.jpg
  6. 00:52:789 (7) - overmap
  7. 00:58:724 (2) - ^
  8. 01:00:619 (1,2,3) - what do you follow? something like this should be better http://puu.sh/rww8M/5c0613b344.jpg
  9. 00:46:114 (1) - something like this should be better http://puu.sh/rwwo0/c3b4e9f145.jpg
  10. 00:03:917 (1,4) - stack
  11. 00:05:894 (5,3) - stack
  12. 00:17:103 (1,2) - too close, do your blanket like this please 00:18:421 (4,5) -
  13. 01:01:279 (3,1) - better blanket please
  14. 01:15:949 (5,6) - ^
  15. 01:22:048 (6,7) - slider reverse
  16. 01:24:685 (6) - ^
[Insane]

  1. 00:09:191 (1) - slider here (00:09:191 (1,2) - ctrl g)
  2. 00:15:619 (7,1) - you should follow the guitare
  3. 00:32:103 (2,2) - stack
  4. 00:46:114 (1,2) - slider ?
Gl with the set ;)
Topic Starter
Shunao

[ Sharuresu ] wrote:

Hey NM

[Easy]

  1. 00:19:246 (4) - Reverse this slider
  2. 00:57:487 (5) - http://puu.sh/rwA4O/fd04c93c0b.jpg maybe something like this fit better
  3. 01:00:454 (2) - place this on 01:00:619 -
[Normal]

  1. very nazi but it's not stack lol 00:10:180 (3,5) -
  2. 01:00:619 - something like this should be better http://puu.sh/rwvtr/4c5d83fcf5.jpg
[Hard]

  1. 00:08:202 (6,7) - it should be better with a slider reverse
  2. 00:10:839 (6,7) - ^
  3. 00:27:652 (8) - replace (8)&(9) with a slider
  4. 00:30:289 (2) - overmap
  5. 00:31:608 (2,3,4,5) - aesthetic? http://puu.sh/rwvTq/cddce9189c.jpg
  6. 00:52:789 (7) - overmap
  7. 00:58:724 (2) - ^
  8. 01:00:619 (1,2,3) - what do you follow? something like this should be better http://puu.sh/rww8M/5c0613b344.jpg
  9. 00:46:114 (1) - something like this should be better http://puu.sh/rwwo0/c3b4e9f145.jpg
  10. 00:03:917 (1,4) - stack
  11. 00:05:894 (5,3) - stack
  12. 00:17:103 (1,2) - too close, do your blanket like this please 00:18:421 (4,5) -
  13. 01:01:279 (3,1) - better blanket please
  14. 01:15:949 (5,6) - ^
  15. 01:22:048 (6,7) - slider reverse
  16. 01:24:685 (6) - ^
[Insane]

  1. 00:09:191 (1) - slider here (00:09:191 (1,2) - ctrl g)
  2. 00:15:619 (7,1) - you should follow the guitare
  3. 00:32:103 (2,2) - stack
  4. 00:46:114 (1,2) - slider ?
Gl with the set ;)
Merci pour le mod, j'ai rajoutée beaucoup de choses! :)
O-Moei
can please halt any updates ?
i did the modding. but before i posted it, i got blackout, so it didnt reach here
will edit this post when done :)

my contry resources is trash lmao

Edit : Modding down there
Topic Starter
Shunao
sure, now it's good :)
O-Moei
Hi !, 🌀NM request

✨ = Suggestion (Common opinion. No change, no problem)
💧 = Uuhhh? (Something feels wrong around here...)
💥 = Warning !!! (Yu know wat tu du xD )

Here we go...

General

💧There is no Widescreen Support at Normal diff

✨Combo Color 4 is Gray, seemed like a dead beats :v (That will be quite confusing for sight-reading players like me XDXD) I suggest change to somewhat pale or dark color (I prefer Pale Brown)

✨The beginning Timeline Hitsound Audio feels high enough while the music doesn't provide that way. I think they should go for 40% or to 50%

Normal
💧00:12:652 (2) - Dis one visually uneven, can you soften it ? :o

✨00:22:377 (7,1) - Swap NC
00:51:388 (7,1) - ^

💧01:21:553 - The beat here is important

💧00:26:005 (1) - Unnecessary NC
Insane
✨00:03:586 (1) - Remove NC, this one is unnecessary

✨00:06:224 (1,2) - Swap NC
00:11:828 (6,1) - ^
00:29:795 (1,2) - ^
01:09:355 (1,2) - ^
01:22:707 (1,3) - ^

✨01:13:806 (5) - NC

✨01:24:355 (1) - No need to NC this one I guess u,u

✨00:24:850 (5) - This high vocal is high enough Holy !, the way you consistently mapped this part like this 00:23:696 (1) - is much more fitting
00:48:586 (1) - ^
00:57:817 (5,1) - ^
01:07:048 (1,2) - ^

✨00:34:905 (5,1) - Isn't the gap is too close for spacing consistencies you always did before ?. Even this 00:36:059 (2,1) - and this 00:37:872 (7,1) - has high enough spacing for players around this diff to predict

✨00:46:280 (2,3) - Perfectin blanket this one !, feels neat :)

💧00:33:421 (2) - slightly not stacked with 00:32:103 (2) -

✨00:50:730 (4,1) - Their placement doesn't seemed nice. If I were you, I'd grab these star flows 00:51:224 (1,2,3,4,5,6,7,8,9) - and make 00:51:718 (4,7) - stacked with 00:50:730 (4) - (But it seems to a major changes u,u you can see it and rethink it yourself anyway :) )

✨00:57:487 (4) - This one move to x57y180 is more better

✨01:07:707 (4) - If you follow the guitar here, the slider end should be 01:08:037 -. Then NC 01:08:366 (6) - for consistency like 00:10:180 (5,1) -
01:16:279 (1) - ^ ended here 01:16:608 - then remove NC 01:16:773 (1) -

💧01:18:998 (8,1) - OMG !!?? XDXD new style for streams on Insane diffs eh ? XDXD I you want it this way, you can make (7) a slider that point up to (1), is much more fitting

✨01:22:707 (1,2) - Maybe cooler if it's a 1/4 slider. You didn't make this part 2 circles anywhere else anyway
KukiL's Insane
✨00:27:652 (10) - There's a high pitch sound here. This should be clickable imo
✨00:35:236 (7) - ^ 00:35:564 - then NC it

✨00:38:203 (6,1) - Swap NC

💧00:29:961 (8) - The beat started from here 00:30:125 -

💧Uhhh, overall actually, I'm still trying to understand what rhythmic play you're following :? Some follow vocalz (like here 00:23:697 (6) - ), some emphasizing guitars (like here 00:22:214 (1) - ). This might confusing Acc players imo :o . I suggest keep consistent following guitars and emphasize the vocalz when there's no important music to be mapped :) . Example, here 00:24:851 (9,1) - you can hear vocalz is important, so there should be a slider started from the red tick, like this 00:22:214 (1) - is much more fitting

Oke that's all from me. All e best :)
Topic Starter
Shunao

O-Moei wrote:

Hi !, 🌀NM request

✨ = Suggestion (Common opinion. No change, no problem)
💧 = Uuhhh? (Something feels wrong around here...)
💥 = Warning !!! (Yu know wat tu du xD )

Here we go...

General

💧There is no Widescreen Support at Normal diff

✨Combo Color 4 is Gray, seemed like a dead beats :v (That will be quite confusing for sight-reading players like me XDXD) I suggest change to somewhat pale or dark color (I prefer Pale Brown)

✨The beginning Timeline Hitsound Audio feels high enough while the music doesn't provide that way. I think they should go for 40% or to 50%

Normal
💧00:12:652 (2) - Dis one visually uneven, can you soften it ? :o

✨00:22:377 (7,1) - Swap NC
00:51:388 (7,1) - ^

💧01:21:553 - The beat here is important

💧00:26:005 (1) - Unnecessary NC
Insane
✨00:03:586 (1) - Remove NC, this one is unnecessary

✨00:06:224 (1,2) - Swap NC
00:11:828 (6,1) - ^
00:29:795 (1,2) - ^
01:09:355 (1,2) - ^
01:22:707 (1,3) - ^

✨01:13:806 (5) - NC

✨01:24:355 (1) - No need to NC this one I guess u,u

✨00:24:850 (5) - This high vocal is high enough Holy !, the way you consistently mapped this part like this 00:23:696 (1) - is much more fitting
00:48:586 (1) - ^
00:57:817 (5,1) - ^
01:07:048 (1,2) - ^

✨00:34:905 (5,1) - Isn't the gap is too close for spacing consistencies you always did before ?. Even this 00:36:059 (2,1) - and this 00:37:872 (7,1) - has high enough spacing for players around this diff to predict

✨00:46:280 (2,3) - Perfectin blanket this one !, feels neat :)

💧00:33:421 (2) - slightly not stacked with 00:32:103 (2) -

✨00:50:730 (4,1) - Their placement doesn't seemed nice. If I were you, I'd grab these star flows 00:51:224 (1,2,3,4,5,6,7,8,9) - and make 00:51:718 (4,7) - stacked with 00:50:730 (4) - (But it seems to a major changes u,u you can see it and rethink it yourself anyway :) )

✨00:57:487 (4) - This one move to x57y180 is more better

✨01:07:707 (4) - If you follow the guitar here, the slider end should be 01:08:037 -. Then NC 01:08:366 (6) - for consistency like 00:10:180 (5,1) -
01:16:279 (1) - ^ ended here 01:16:608 - then remove NC 01:16:773 (1) -

💧01:18:998 (8,1) - OMG !!?? XDXD new style for streams on Insane diffs eh ? XDXD I you want it this way, you can make (7) a slider that point up to (1), is much more fitting

✨01:22:707 (1,2) - Maybe cooler if it's a 1/4 slider. You didn't make this part 2 circles anywhere else anyway

Oke that's all from me. All e best :)
All fixed! Thanks for mod! :)
CodeS
Hey!

M4M from your Q, sorry it took so long, work got me tired T_T

General:

-Add the name of the main characters to the tags, it always help to have them

Easy:

00:03:916 (4) - New combo? Seeing as you NC this 00:09:191 (1) -
00:19:575 - Shouldn't this be a reverse arrow? I mean, seeing as what you're mapping, you end ignoring 00:28:311 (7) - for no reason, or maybe just extend the slider to 00:19:905 - , but well, this fix is not important because your current pattern fix too

00:20:399 - This could use a note, seeing as what kind of strong beat is here and the break between the last slider and 00:21:059 - is reeally big
00:21:059 (1) - Try to curve this like http://i.imgur.com/AmUWLU7.png , remember, new players are gonna play this, the need the most visual help they can get with the flow

00:42:487 - Possible unranked issue, REMEMBER, there must be at least 3 or 4 white ticks on EASY between the spinner and the next slider, you can fix this tho, move the spinner 00:40:839 (1) - to 00:40:674 - because THIS IS where the voice starts, and finish the spinner here 00:42:158 - , that way you put enough space between the spinner and the next slider

01:00:454 - This slider should start on 01:00:619 - because this is where the high pitch for the voice and the strong beat is.

01:07:048 - Lmao what is this? this is not hard or insane, you're leaving NOTHING for the player to recover from the spinner to the next slider, http://i.imgur.com/Ii2QxWm.png just look when does the next slider appears, fix this, remove the spinner or make it last less for full 3 ticks between it and the slider, and I see this has been suggested in mods before.

01:12:487 - Same as before, this is a severe issue in an easy, fix it.

01:12:487 - Not point repeating myself tho.


Nice diff but fix those spinners.

Normal

00:16:114 (3) - Make this slider same shape as 00:14:795 (1) -

00:19:905 (1,2,3,4) - Please, be more subtle about these flow changes, they're really sharp and kinda annoying to play, make this 00:20:399 (2,3,4) - more curved like to follow the slider shape better and make it flow better. http://i.imgur.com/Ac2uMfz.png


00:55:344 - Delete this note, move this 00:55:675 (4) - too 00:55:344 - and then add another note on 00:56:004 - , like http://i.imgur.com/xXvEuEi.png

00:58:311 - delete new combo
00:59:300 - add new combo



Modded similar to what you modded, I have not much to say about these 2 diff, they're good but you gotta fix that spinner thing on easy.

Good Luck on ranking this <3
[ Kuki ]

O-Moei wrote:

Hi !, 🌀NM request

✨ = Suggestion (Common opinion. No change, no problem)
💧 = Uuhhh? (Something feels wrong around here...)
💥 = Warning !!! (Yu know wat tu du xD )


KukiL's Insane
✨00:27:652 (10) - There's a high pitch sound here. This should be clickable imo Will think about these two suggestions
✨00:35:236 (7) - ^ 00:35:564 - then NC it

✨00:38:203 (6,1) - Swap NC Alright

💧00:29:961 (8) - The beat started from here 00:30:125 - Yeah, I see, thanks!

💧Uhhh, overall actually, I'm still trying to understand what rhythmic play you're following :? Some follow vocalz (like here 00:23:697 (6) - ), some emphasizing guitars (like here 00:22:214 (1) - ). This might confusing Acc players imo :o . I suggest keep consistent following guitars and emphasize the vocalz when there's no important music to be mapped :) . Example, here 00:24:851 (9,1) - you can hear vocalz is important, so there should be a slider started from the red tick, like this 00:22:214 (1) - is much more fitting
Yeah I see what you mean, I'll work on that more to fix some things as soon as I can. Originally had been wanting to follow the drums but seeing as the drums aren't a reliable source of rhythm on here since they come off beat sorta. But yeah, I'll try my best to fix it up! Thanks very much!

Oke that's all from me. All e best :)
Update
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 43147
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 64361,65186,79081,85131,85543,85840,87323,89466
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.599998

[Metadata]
Title:STARTING NOW!
TitleUnicode:STARTING NOW!
Artist:Mizuki Nana
ArtistUnicode:水樹 奈々
Creator:ShogunMoon
Version:KukiL's Insane
Source:この美術部には問題がある!
Tags:Kono Bijutsubu ni wa Mondai ga Aru! opening anime tv size m_o_c_h_a [_KukiLoli_] world_fraction nanners icontrol firebool mizuki nana starting now
BeatmapID:1052293
BeatmapSetID:481570

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"lol.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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[Colours]
Combo1 : 255,45,50
Combo2 : 255,255,43
Combo3 : 0,198,50
Combo4 : 255,128,0
Combo5 : 108,90,66
Combo6 : 255,128,192
Combo7 : 15,135,255
Combo8 : 255,217,255

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256,296,52378,6,0,P|312:284|320:172,1,167.999994873047,8|0,0:0|0:0,0:0:0:0:
286,113,52873,1,0,0:0:0:0:
251,89,52955,1,0,0:0:0:0:
210,85,53038,1,0,0:0:0:0:
116,68,53203,2,0,P|72:140|124:236,1,167.999994873047,8|4,0:0|0:0,0:0:0:0:
192,187,53696,1,0,0:0:0:0:
241,274,53861,1,0,0:0:0:0:
320,296,54027,6,0,P|364:248|360:136,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
276,196,54521,2,0,L|184:136,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
192,252,54851,1,0,0:0:0:0:
108,192,55016,2,0,P|96:140|184:60,1,167.999994873047
208,156,55510,2,0,L|288:196,1,83.9999974365235
352,116,55840,1,0,0:0:0:0:
440,168,56005,1,8,0:0:0:0:
356,224,56170,1,0,0:0:0:0:
268,180,56334,2,0,P|220:128|120:120,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
168,212,56829,6,0,L|120:296,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
228,276,57159,1,8,0:0:0:0:
312,332,57323,2,0,L|308:156,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
232,100,57818,1,0,0:0:0:0:
172,16,57983,1,8,0:0:0:0:
131,26,58065,1,8,0:0:0:0:
100,53,58148,1,8,0:0:0:0:
84,91,58230,1,0,0:0:0:0:
87,133,58312,1,0,0:0:0:0:
232,112,58477,1,0,0:0:0:0:
216,200,58642,1,0,0:0:0:0:
312,172,58807,1,8,0:0:0:0:
230,95,58972,6,0,P|324:64|396:100,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
312,172,59466,1,8,0:0:0:0:
396,228,59631,1,0,0:0:0:0:
304,268,59796,1,8,0:0:0:0:
356,180,59961,1,0,0:0:0:0:
256,200,60126,1,8,0:0:0:0:
288,104,60290,1,0,0:0:0:0:
356,180,60455,1,8,0:0:0:0:
456,192,60620,5,8,0:0:0:0:
455,150,60703,1,8,0:0:0:0:
454,108,60785,1,8,0:0:0:0:
453,66,60867,1,0,0:0:0:0:
452,24,60950,1,0,0:0:0:0:
356,60,61115,1,0,0:0:0:0:
280,124,61280,1,0,0:0:0:0:
204,60,61444,1,0,0:0:0:0:
104,75,61609,1,0,0:0:0:0:
97,175,61774,2,0,L|96:270,1,83.9999974365235
192,148,62104,1,8,0:0:0:0:
192,148,62269,6,0,P|220:200|328:200,1,167.999994873047
140,296,62928,1,0,0:0:0:0:
92,208,63093,1,0,0:0:0:0:
192,212,63258,1,8,0:0:0:0:
108,268,63422,1,0,0:0:0:0:
36,200,63587,1,0,0:0:0:0:
37,158,63670,1,0,0:0:0:0:
63,126,63752,1,0,0:0:0:0:
103,116,63834,1,0,0:0:0:0:
141,133,63917,1,8,0:0:0:0:
204,56,64082,1,0,0:0:0:0:
304,44,64247,6,0,L|304:164,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
400,192,64576,2,0,L|400:296,1,97.9999970092774,0|8,0:0|0:0,0:0:0:0:
280,296,64906,1,0,0:0:0:0:
176,240,65071,1,8,0:0:0:0:
184,140,65236,2,0,L|184:28,1,83.9999974365235
264,116,65565,1,0,0:0:0:0:
264,216,65730,2,0,L|263:314,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
172,256,66060,1,0,0:0:0:0:
96,192,66225,1,0,0:0:0:0:
184,144,66389,1,8,0:0:0:0:
248,224,66554,5,8,0:0:0:0:
274,256,66637,1,8,0:0:0:0:
313,270,66719,1,8,0:0:0:0:
354,263,66801,1,0,0:0:0:0:
385,236,66884,1,4,0:0:0:0:
348,144,67049,1,0,0:0:0:0:
348,144,67214,2,0,L|276:80,1,83.9999974365235
212,156,67543,1,8,0:0:0:0:
204,56,67708,2,0,L|112:56,2,83.9999974365235
212,156,68203,2,0,L|117:157,1,83.9999974365235
108,356,68532,6,0,P|195:346|252:264,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
146,255,69027,1,0,0:0:0:0:
48,236,69192,1,0,0:0:0:0:
112,160,69356,1,8,0:0:0:0:
212,168,69521,2,0,L|212:76,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
304,44,69851,2,0,L|304:152,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
388,184,70181,2,0,L|388:80,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
472,160,70510,2,0,L|472:336,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
268,324,71170,5,8,0:0:0:0:
227,335,71252,1,8,0:0:0:0:
186,330,71334,1,8,0:0:0:0:
149,309,71417,1,0,0:0:0:0:
124,277,71499,1,4,0:0:0:0:
182,195,71663,2,0,L|209:158,1,41.9999987182618
173,122,71828,2,0,L|203:81,2,41.9999987182618
86,180,72159,1,8,0:0:0:0:
26,100,72323,1,0,0:0:0:0:
102,34,72488,1,8,0:0:0:0:
112,212,72653,1,0,0:0:0:0:
20,260,72818,6,0,P|72:318|164:308,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
112,212,73312,2,0,L|110:118,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
188,60,73642,2,0,L|187:175,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
112,208,73972,2,0,L|116:92,1,83.9999974365235
188,56,74301,1,8,0:0:0:0:
189,97,74384,1,8,0:0:0:0:
191,139,74466,1,8,0:0:0:0:
110,215,74631,2,0,P|210:252|256:224,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
191,139,75126,5,8,0:0:0:0:
223,113,75208,1,8,0:0:0:0:
256,86,75290,1,8,0:0:0:0:
284,168,75455,2,0,L|288:340,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
188,328,75950,2,0,L|156:288,2,41.9999987182618
260,256,76280,1,0,0:0:0:0:
177,194,76444,2,0,P|217:148|325:166,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
260,256,76939,1,0,0:0:0:0:
344,312,77104,1,8,0:0:0:0:
344,212,77269,1,0,0:0:0:0:
432,168,77433,6,0,P|404:112|304:128,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
228,180,77928,1,8,0:0:0:0:
148,240,78093,1,0,0:0:0:0:
228,180,78258,1,8,0:0:0:0:
172,96,78422,1,0,0:0:0:0:
266,63,78586,1,0,0:0:0:0:
307,64,78668,1,0,0:0:0:0:
347,79,78750,5,0,0:0:0:0:
379,105,78833,1,0,0:0:0:0:
403,139,78915,1,0,0:0:0:0:
414,180,78998,1,0,0:0:0:0:
412,221,79080,1,0,0:0:0:0:
56,228,80399,6,0,P|48:160|136:128,1,167.999994873047
156,224,80894,1,0,0:0:0:0:
156,224,81060,2,0,L|232:280,1,83.9999974365235
324,284,81389,2,0,L|372:208,1,83.9999974365235
342,114,81719,2,0,P|277:86|233:102,2,83.9999974365235,0|8|0,0:0|0:0|0:0,0:0:0:0:
276,188,82214,2,0,L|276:288,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
188,224,82543,1,0,0:0:0:0:
100,180,82708,1,8,0:0:0:0:
168,104,82873,1,0,0:0:0:0:
188,224,83038,6,0,P|248:268|324:216,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
252,152,83532,2,0,L|252:64,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
152,48,83862,1,0,0:0:0:0:
80,120,84027,1,8,0:0:0:0:
180,140,84192,1,0,0:0:0:0:
109,218,84356,6,0,P|188:245|263:199,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
180,140,84851,2,0,L|180:56,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
280,40,85181,2,0,L|280:132,1,83.9999974365235,0|8,0:0|0:0,0:0:0:0:
245,185,85674,2,0,L|170:116,2,55.9999982910157
199,235,86004,2,0,L|132:254,2,55.9999982910157
255,271,86333,2,0,L|266:339,2,55.9999982910157
299,219,86663,2,0,L|371:217,2,55.9999982910157
231,211,86993,2,0,L|154:212,2,55.9999982910157
120,62,87488,2,0,L|208:104,1,83.9999974365235
332,152,87818,1,0,0:0:0:0:
432,140,87983,5,8,0:0:0:0:
440,180,88065,1,8,0:0:0:0:
429,220,88148,1,8,0:0:0:0:
401,251,88230,1,0,0:0:0:0:
363,267,88312,1,4,0:0:0:0:
264,276,88477,2,0,L|264:176,1,83.9999974365235
170,117,88806,2,0,P|92:134|187:133,1,335.999989746094
_handholding


and it's not even ranked yet Oo

wow! nice ~
Topic Starter
Shunao

Kisses wrote:



and it's not even ranked yet Oo

wow! nice ~
Thaanks!
Venix
#modreqs
Legend
Mod:
Light Suggestion
Normal Suggestion
Strong Suggestion
Unrankable
Check:
Perfect!
Need fix
Check
Timing
Metadata
Song Setup (Widescreen support, problems with combo colours)

General Things

  1. Spinner on Firebool's Expert diff finishes on diffrent time with Easy and Normal diffs

Easy

  1. 01:23:037 (4) - i think this slider should have this 01:20:399 (1) - slider shape for better aesthetics

Hard

  1. 00:45:619 (7,8) - I strongly preffer ctrl+g for better flow.
  2. 01:15:042 - Why you ignore triple here? It's hard diff, You should do it.
  3. 01:22:542 - You miss note here, the same here 01:22:872 - and here 01:25:180 -
  4. 01:25:674 (1,2) - It's 1/3 beat, please change to 1/3 repeats sliders!

Insane

  1. 00:21:883 (3,4,5,6) - I think you should this stream shape and spacing to more smooth and playable (look at photo).
  2. 00:37:378 (3,4,5,6,7) - Spacing problem, distance snap between this 00:37:378 (3,4) - notes looks like 1,2, but distance snap between this 00:37:543 (4,5) - notes looks like 1,1. Please fix it, it's look very ugly
  3. 00:40:181 (3,4,5,6,7) - This stream should end here 00:40:592 -
  4. 00:44:136 (4,1) - This flow is unconfortable, i prefer try hit 2x ctrl+> and ctrl+g and find good place for it!
  5. 00:47:432 (1,2) - Spacing before this two notes should be bigger, like this 00:47:927 (2,1) - notes
  6. 00:56:994 (2,3,4) - Why this 00:56:994 (2,3) - 1/2 rythm have the same spacing with this 00:57:159 (3,4) - and this 00:57:487 (4,1) - 1/1 rythms? Please, fix distance snap here
  7. 01:15:289 (2,3,4,5) - This should be stream with note here 01:15:372

KukiL's Insane

  1. Set OD7,5, because on this diff OD should be bigger than 3,99* Insane diff.
  2. 00:32:432 - Why You ignore 1/4 rythms here?

Firebool's Expert

  1. 00:21:307 (2,3,4,5,6,7,8,9) - This slider shape looks untidy, please aim for more playable shape
  2. 01:22:213 (4,5) - I can't find your logic here, why this objects 01:22:213 (4,5) - have spacing like this 01:21:719 (1,2) - ? It' s destoying this 01:21:719 (1,2,3,4,5) - pattern design. This jump should have the same spacing with this 01:22:048 (3,4) -

M o c h a's EXTRA!

  1. 00:27:983 (2,3,4) - This pattern is unconfortable for play, try make this more flower
  2. 00:32:269 (1,2,3) - This rythm is unplayable, this 00:32:516 (2) - note not follow the rythm, delete it, and hit note here 00:32:432 - and here 00:32:597 - ...
  3. 01:11:664 (3,4,5,6,7,8,9,10,11,12,1) - Hmm... this shape not looks good. I think you should make it some circular
  4. 01:14:961 (7,8,1,2,3,4,5) - Two problems here:
    1 .01:15:126 (1,2) - I can't understand why you putted before this notes 1,5 DS and putted before this 01:15:290 (2,3) - notes 3,4 DS, this idea haven't logic... because rythm looks like the same
    2. 01:15:290 (2,3,4,5) - Before 01:15:290 (2) - and 01:15:455 (3) - you should put between 2 and 3 note and remake this 01:15:290 (2,3,4,5) - for stream.
~GL!
Topic Starter
Shunao

Venix wrote:

#modreqs
Legend
Mod:
Light Suggestion
Normal Suggestion
Strong Suggestion
Unrankable
Check:
Perfect!
Need fix
Check
Timing
Metadata
Song Setup (Widescreen support, problems with combo colours)

General Things

  1. Spinner on Firebool's Expert diff finishes on diffrent time with Easy and Normal diffs

Easy

  1. 01:23:037 (4) - i think this slider should have this 01:20:399 (1) - slider shape for better aesthetics

Normal

  1. 01:25:674 - SV changes is unrankable for normal. I know, spinner here, but fix it

Hard

  1. 00:45:619 (7,8) - I strongly preffer ctrl+g for better flow.
  2. 01:15:042 - Why you ignore triple here? It's hard diff, You should do it.
  3. 01:22:542 - You miss note here, the same here 01:22:872 - and here 01:25:180 -
  4. 01:25:674 (1,2) - It's 1/3 beat, please change to 1/3 repeats sliders!

Insane

  1. 00:21:883 (3,4,5,6) - I think you should this stream shape and spacing to more smooth and playable (look at photo).
  2. 00:37:378 (3,4,5,6,7) - Spacing problem, distance snap between this 00:37:378 (3,4) - notes looks like 1,2, but distance snap between this 00:37:543 (4,5) - notes looks like 1,1. Please fix it, it's look very ugly
  3. 00:40:181 (3,4,5,6,7) - This stream should end here 00:40:592 -
  4. 00:44:136 (4,1) - This flow is unconfortable, i preffer try hit 2x ctrl+. and ctrl+g and good place! I don't understand..
  5. 00:47:432 (1,2) - Spacing before this two notes should be bigger, like this 00:47:927 (2,1) - notes
  6. 00:56:994 (2,3,4) - Why this 00:56:994 (2,3) - 1/2 rythm have the same spacing with this 00:57:159 (3,4) - and this 00:57:487 (4,1) - 1/1 rythms? Please, fix distance snap here
  7. 01:15:289 (2,3,4,5) - This should be stream with note here 01:15:372

~GL!
All fixed! Except what is written in red lol
Thanks for modding! :)
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