Hi! m4m from my Q
Aoi For me personally, I think the slider velocity is too low, but whatever
- 00:34:665 (3,4,5,1) - How about something like this for better flow?
https://osu.ppy.sh/ss/6146203- 00:42:906 (1) - Move it around 248|48 for better emphasis the cymbal
- 00:43:401 (3,4) - This doesn't flow very well to be honest. By the way the slider curved, player are expecting to have a downwards movement onto the next note instead of upward movement. This will possibly break the flow. Simplest fix is reversing the slider's curve orientation like this
https://osu.ppy.sh/ss/6146279- 00:47:192 (1,2) -, 00:53:456 (1,2) - same problem ^
- 00:47:522 (2,3) - This one in particular, you can try to Ctrl+G it? It will flows better that way
- 00:53:126 (4) - Break this into two circle and put jumps between them will emphasise the music better
http://puu.sh/rj1fe/d2f69ab021.jpg- 01:04:005 (2,1) - Antijumps between these feels a little awkward. I perosnally would stack all of 01:04:335 (1,2,3) - and put it further from previous note
https://osu.ppy.sh/ss/6146331- 01:08:456 (2) - I find it a little bit weird that you suddenly following vocal, and ignore the beat on 01:08:621 - that you've always mapped previously. I suggest you to change it into circle + 1/2 slider instead
http://puu.sh/rj1yw/82583751f7.jpg- You're following guitar the entire 01:14:555 (1,2,3,4,5) -, but suddenly switch to following vocal on 01:16:862 (6,7,1) - which may threw player off. I would highly recommend you to change 01:16:862 (6,7) - into 1/2 slider instead
http://puu.sh/rj1H0/f8be4813e5.jpg- 01:19:500 (6,7) - same, even though it's not as bad as before because the vocal is really strong on this one
- 01:24:445 (3,4,5,6,7) - too cramped imo LOL try to space them alittle bit more if you feel like it
- 01:43:566 (1,1,1) - rotate the first two little bit more for smoother flow
https://osu.ppy.sh/ss/6146434- 01:44:884 (1) - put it around 405|235 for cleaner looks
- 02:08:126 (2) - why don't you put it on 02:08:785 (1) - tail? like you did on all other
- 02:34:005 (1,1,1) - the spacing difference is so big while there're no significant difference on the music, try to make it like this
https://osu.ppy.sh/ss/6146485- 03:00:049 (1,2) - same problem with what I mentioned before
- Wow, the timing difference is too sudden on 03:09:961 -. That will make 03:10:377 (2,3) - really hard to hit correctly. I know this was a sloppy solution, but I would rather put two reverses on 03:09:961 (1) - and delete 03:10:377 (2,3) -
That star on the end lol
HardNice diff! Even though this is more like a light insane instead of hard lol
- 01:16:862 (6,7) - same thing as Aoi diff
- 01:57:906 (1,2,3,4,5,6,1) - try this rhythm instead, it will fits the drum sound better. Remember, it's gennereally better to map the head of a slider on a stronger sound (usually white tick)
http://puu.sh/rj3ct/6f8bd92a3d.jpg- Because 02:16:698 (1,2) - has different direction compared to others, better ctrl+g 02:15:709 (1,2) - for consistency
I did take a look at Easy and Normal diff, and I think they're alright
The difference between Normal and Hard is quite big though, I think you'll need 1 more difficulty to close the gap between Normal and Hard
Thats all from me, Good Luck!