updated some difficulties
Chromoxx wrote:
hey, i found a more suitable background picture:
Hey ManP, can you apply this picture to my diff's BGChromoxx wrote:
hey, i found a more suitable background picture:
Your suggestion was gotten taken note. Thank you :3RRRRR wrote:
offset 3346 try it:O
Ty for shooting star ;3/////[_Chichinya_] wrote:
o/ GO GO
BLUE TITSAyyri wrote:
why isn't this seigaChromoxx wrote:
hey, i found a more suitable background picture:
Thank you Ozzy.OzzyOzrock wrote:
[tasuke's Futsuu]
- Should have higher HP as per the rules. k. @ManP
- 01:43:726 (31) - For the sake of a break during kiai, maybe this note could be removed? done
- 01:51:363 (59,60,61,62,63) - 02:08:817 (22,23,24,25,26) - :O still allowable
I updated unique BG of tasuke's Futsuu. Chromoxx gave me better one. Re-download please.(and Futsuu has updated normally)OzzyOzrock wrote:
[Hell Oni][Muzukashii]
- 01:30:635 - Every other note looks ugly compare to small amounts on each note, if you can do that it'd be better :^)
I think it is fixed now,maybe- 01:47:203 (255) - Move this to 01:47:340 so that the pattern is the same as 01:38:272? Then maybe add some notes to 01:47:067 so it's not so empty.
Although I forgot about same patterns same part,sorry
Make this point same patterns as the beginning of kiai- 02:21:976 - Move this slow-down to 02:22:999, makes it not interrupt the rhythm change and fits more.
Yes. Yes.- 02:07:726 - Die.
Please keep it and me aliveHell Oni will receive death threats
- OD5 HP5, your settings are for babies
I want baby to play this map- I don't want to be strict about spread on mapsets with many mappers, because I've seen what happens and it's not pretty. This is definitely good enough, but parts like 01:48:908 (147,148,149,150,151,152,153,154,155) - should probably have a few more notes just to accomodate for Oni having some high density stuff.
Added some notes to there. Oni certainly has density part at same point.- 00:33:363 (88) - Maybe delete this note from all these 1/3 parts, they are a little complex and too similar to Oni.
I was lost about it,thanks a lot- 01:04:181 (113,114) - Delete as a small break?
I didn't realize it needs break. I'm really sorry- 01:17:544 to 01:26:272 - Should have less notes.
super helpful accommodating- 02:18:363 (281,282,283) - Delete as another small break.
!!!Please let this rank ;o; ;o;Thanks a million Ozzy!;3
Thank you for modding ;3/XYousoro wrote:
This is my third shot at modding
Muzukashii?
- 00:07:726 (15), 00:16:453 (15) - Switch to d okay
- 00:09:363 (19,20), 00:18:090 (19,20) - Switch to kd no
- Parts like 00:26:272 (51,52,53,54,55) and 00:32:272 (78,79,80,81,82) and 00:33:363 (84,85,86,87,88) are pretty complex I don't think so.
- 00:51:363 (49,50,51,52,53,54) and 00:58:726 (85,86,87,88,89,90,91,92) - These patterns would fit better in an Oni diff It can fit on Muzu I think.
- 01:02:272 (102,103,104,105,106,107,108,109) - Try to make it less dense I guess if I do so,this section will sound awkward.
- 01:18:363 (2,3,4) - Add a k in 01:18:226. I would suggest dddk I don't add,but I changed this part
- 01:20:544 (8,9,10) - Add a k in 01:20:817
- 01:33:635 (58,59,60,61,62,63,64,65,66,67) and 01:48:908 (133,134,135,136,137,138,139,140,141,142) - Reduce the note density here
no. For spread with koyomi's oni
Other notes:- Minimize the use of 1/3 note patterns if possible
[Kinomi's Inner Oni]Thanks for the mod, boyo.
- HP 6 fits an Inner way better, regardless of yours being the easiest. Sure, why not.
- 00:26:544 - A triplet in this pattern would be good to be consistent 00:22:044 (97,98,99) - . Added a triplet at 00:26:408.
- 01:43:999 (196,197) - I think swapping these gives a better effect to the delayed BOOM. Swapped.
all change!OzzyOzrock wrote:
[koyomi's Oni]
- OD 6 is better for Oni to avoid any notelock. And because Muzukashii should have 5...
- 00:19:317 (86) - k? So it's not ddkddkd 2 times.
- 01:21:772 (356) - k? I think it fits and looks nicer!
- 02:28:863 (12,13,14,15,16) - kkddk maybe?
bad Touhou peopleAyyri wrote:
One day I'll see this background and not be triggered it isn't for the right Touhou.
gtfo gameSurono wrote:
2how, is about flying tofu game 'L_'
ty for mod ozzy-sanOzzyOzrock wrote:
[SK's Kantan]Hell Oni will receive death threats
- HP will probably go higher if Futsu rises. Already changed (well probably changed by ManP? lol)
- 1.20 is more recommended for this BPM, up to you. 1.2d.
- 01:43:726 (18,19) - This diff has a lot of breaks, but kiai does not. Maybe remove these to make one? removed
osu file format v14
[General]
AudioFilename: Tits or get the fuck out!!.mp3
AudioLeadIn: 0
PreviewTime: 93830
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0
[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.2
[Metadata]
Title:Tits or get the fuck out!!
TitleUnicode:Tits or get the fuck out!!
Artist:Morimori Atsushi
ArtistUnicode:モリモリあつし
Creator:ManP
Version:SK's Kantan
Source:東方Project
Tags:Backfire KinomiCandy koyomi_222 tasuke912 SKSalt ZUN 上海アリス幻樂団 Team Shanghai Alice 東方神霊廟 Ten Desires. Touhou Shinreibyou デザイアドライブ Desire Drive アレンジ Arrange
BeatmapID:765370
BeatmapSetID:334489
[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:3.5
ApproachRate:2
SliderMultiplier:1.19999997615814
SliderTickRate:1
[Events]
//Background and Video events
0,0,"86483634.jpg",0,50
//Break Periods
2,112653,115257
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
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Guess it is fixedChromoxx wrote:
timing is off, which is even worse coupled with the OD8.8 in the Hell Oni, please fix before i come back!
https://osu.ppy.sh/ss/7020952
18:45 ManP: おい
18:45 ManP: こんばんは
18:45 nyanmi-1828: 誰だ
18:45 nyanmi-1828: こんばんわ
18:45 ManP: あなたの助けが必要なんですが、僕のTits持ってますよね?
18:46 ManP: アップデートはしないでください
18:46 nyanmi-1828: Tits?
18:46 nyanmi-1828: あ
18:46 nyanmi-1828: 持ってます
18:46 *nyanmi-1828 is listening to [https://osu.ppy.sh/b/744165 Morimori Atsushi - Tits or get the fuck out!!]
18:46 nyanmi-1828: アプデ前
18:49 ManP: AIMOD起動したら
18:49 ManP: スライダーぶっこわれたので
18:49 ManP: 終点がどこか分からなくなっちゃいました
18:50 *ManP is editing [https://osu.ppy.sh/b/749484 Morimori Atsushi - Tits or get the fuck out!! [tasuke's Futsuu]]
18:50 nyanmi-1828: 01:58:701 - ?
18:50 ManP: 00:37:170 (23) - これ、直後のドンとの間隔は1/2あってますか?
18:51 nyanmi-1828: 1/1です
18:51 ManP: 01:32:806 (27) - これはどうでしょうy
18:52 nyanmi-1828: 1/1
18:52 ManP: 01:56:806 (10) -
18:52 ManP: 最後にこれをば
18:52 nyanmi-1828: 1/1
18:52 ManP: 02:25:170 (47) - これもだ
18:52 nyanmi-1828: 1/1
18:53 nyanmi-1828: 全部1/1で草
18:53 ManP: ありがとうございます;;;
18:53 nyanmi-1828: https://osu.ppy.sh/ss/7021357
18:53 nyanmi-1828: 一応SS
18:54 ManP: すこなんだ
18:56 nyanmi-1828: kudosuよこせ(大嘘
Chromoxx wrote:
okay, i'll start off first with a post with a few things that would definitely need fixing for the Hell Oni before i can touch this any further.
00:51:931 (122,124) - delete these notes, the 1/8 here doesn't play well and is confusing to read I get this section as it was
00:55:170 (155,156,157,158,159,160,161,162,163,164,165,166) - no 1/6 here in the music, using something like 00:55:170 (155,156,157,158) - for a bit of emphasis is okay, but 00:55:442 (160,161,162,163,164,165,166) - is over the top.I made this section easier to beat
01:52:442 - this hit should not be at a higher SV, let alonge 2.5 lol I think this should be faster But I nerfed it
Also change HP to 5 since there are quite a few difficulty spikes in the map that could kill someone xD OK!
there's still some minor stuff etc, but i'll leave this beforehand since if these things don't get changed i won't feel slafe placing any icon on this set and don't want to waste time modding a 7 diff set if i'm not going to icon it lol PLEASE
rip no kudosunyanmi-1828 wrote:
たすけ助けたno kudosu18:45 ManP: おい
18:45 ManP: こんばんは
18:45 nyanmi-1828: 誰だ
18:45 nyanmi-1828: こんばんわ
18:45 ManP: あなたの助けが必要なんですが、僕のTits持ってますよね?
18:46 ManP: アップデートはしないでください
18:46 nyanmi-1828: Tits?
18:46 nyanmi-1828: あ
18:46 nyanmi-1828: 持ってます
18:46 *nyanmi-1828 is listening to [https://osu.ppy.sh/b/744165 Morimori Atsushi - Tits or get the fuck out!!]
18:46 nyanmi-1828: アプデ前
18:49 ManP: AIMOD起動したら
18:49 ManP: スライダーぶっこわれたので
18:49 ManP: 終点がどこか分からなくなっちゃいました
18:50 *ManP is editing [https://osu.ppy.sh/b/749484 Morimori Atsushi - Tits or get the fuck out!! [tasuke's Futsuu]]
18:50 nyanmi-1828: 01:58:701 - ?
18:50 ManP: 00:37:170 (23) - これ、直後のドンとの間隔は1/2あってますか?
18:51 nyanmi-1828: 1/1です
18:51 ManP: 01:32:806 (27) - これはどうでしょうy
18:52 nyanmi-1828: 1/1
18:52 ManP: 01:56:806 (10) -
18:52 ManP: 最後にこれをば
18:52 nyanmi-1828: 1/1
18:52 ManP: 02:25:170 (47) - これもだ
18:52 nyanmi-1828: 1/1
18:53 nyanmi-1828: 全部1/1で草
18:53 ManP: ありがとうございます;;;
18:53 nyanmi-1828: https://osu.ppy.sh/ss/7021357
18:53 nyanmi-1828: 一応SS
18:54 ManP: すこなんだ
18:56 nyanmi-1828: kudosuよこせ(大嘘
出来ればkudosu
https://kinobles.s-ul.eu/rsR0fB4j.osuChromoxx wrote:
ok here comes the real mod
[Kinomi's Inner Oni]
02:01:715 - in this part you have the finishers on the wrong hits, the strong bass sound that justifies the finishers lands on 02:01:715 - , 02:02:261 - etc. to make this flow correctly i'd suggest ctrl G-ing 02:01:306 (344,345) - (and removing the one finisher on 345 ofc) and then ctrl G-ing 02:01:715 (346,347) - etc.
00:38:261 - the overlap here because of the SVs isn't good, maybe lower the SV after this note
rest seems good
Call me back when this stuff is fixed :3
all fixed! thanks for modChromoxx wrote:
[koyomi's Oni]
02:27:352 - this timing point here has a weird effect, the bar line doesn't move together with the note, maybe move the timing point a bit forward to 02:27:283 -
00:20:806 - these parts could be a bit more dense, they are barely denser than 00:03:352 - . I'm not saying to make major reworks, just maybe add a few more notes.
00:55:715 - ^
02:09:897 - ^
Thank you for checking!!!!Chromoxx wrote:
ok here comes the real mod
[General]
AiMod: Fine
BG: maybe use the BG in tasuke's futsuu for more diffs :3ok
Audio: seems good
Because of the offset changes some of the inherited points might need fixing in all of the diffs!!!there will be no problem though
[Hell Oni]
Change OD to 8 or 8.5, 8.8 is a bit too high imo and it becomes a bit too luck reliant to acc with all those 1/6 burstssure
02:21:897 (612,613,614,615,616,617,618,619) - finishers? Hmm,these notes are placed at the end of the song,and there is no big sound. I think this should be smaller
00:03:352 - this part could be mapped a bit more densely, since it's the highest diff and you are missing quite a few notesplease...
01:23:397 - add k, it's the highest diff, you shouldn't be missing out notes like this imo sure
02:22:988 - the overlap because of the SV here isn't really very good, make it smoother pleaseHow come I didn't realize???
that's about it i guess
[Backfire's Ura Oni]
Change OD to 7 to spread better between Kinomi's Inner Oni and the Hell Oni, OD7 seems more like a natural step between 6 and 8/8.5 than OD6.5
Diff is dope He says ok
[Muzukashii]
02:04:170 (205) - did you forget a finish here?Sorry
the difficulty seems a bit too spiky in some spots, i'd suggest evening out some of the more intense sections by adding a few more 1/2 patterns at least, such as 00:21:488 - you could add a note etc. to make the longer 1/2 patterns that appear at some places not stand out as much. Also looking at the futsuu making the Muzu a bit more difficult overall wouldn't hurtl. just add a few more notes in the intense parts in total and it should be fine SUREEEEE <#
diff might need a bit of work, basiscally consists of some chill parts and 2 massive difficulty spikes only atm. Please try to make the difficulty more relative by making the other parts that aren't the spikes a bit more dense too.
Call me back when this stuff is fixed :3
Maybe yes PogChampUnmei Muma wrote:
IS TITS GONNA BE IT
PagChomp as fuckManP wrote:
Maybe yes PogChampUnmei Muma wrote:
IS TITS GONNA BE IT
Thanks c:Chromoxx wrote:
[tasuke's Futsuu]
maybe move the BG up a bit so that you can see the feet of the birds too, the bit of green that you can see at the top now is kinda annoying xD Fixed.
00:03:352 - the start is too repetitive. consider changing notes like 00:07:170 (7) - and 00:15:897 (8) - to d to make it less stale
00:42:079 (8) - 00:50:806 (25) - change to d, same reason Since it's intro part, more simple and more faithful to music would be better for Futsuu.
also questionable use of 5plets, are you sure you want to use them at a futsuu on this bpm? The muzu isn't that hard to call for them tbh. ofc I'm sure. and, and Muzukashii is enough hard. don't worry
[SK's Kantan]
00:46:442 (3,4) - remove finishers, hitting 3 1/1 finishers at this bpm with changing colors might be too hard for Kantan players Agreed
00:55:170 (3,4) - ^
01:48:624 (28) - delete this note, pattern is too long and causes a pretty insane difficulty spike fixed. The length of pattern seems still okay for Kantan, but it had better to have a break to support beginner players.
02:01:170 - here you're going with a really long 2/1 red tick rythm in a normal build up part also adding 1/1 patterns at the end making a pretty long pattern, please shorten it and maybe make this a bit simpler, this is again a pretty unneccesary difficulty spike Deleted one note
diff might need a bit of work, basiscally consists of some chill parts and 2 massive difficulty spikes only atm. Please try to make the difficulty more relative by making the other parts that aren't the spikes a bit more dense too.
Call me back when this stuff is fixed :3