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Morimori Atsushi - Tits or get the fuck out!! [Taiko]

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koyomi_222

Ayyri wrote:

koyomi's Oni
00:08:807 (30) - Change to k. Has the same pitch as 00:08:262 (27) - keep
01:08:262 (305,307) - ctrl+g. 01:08:262 (305) - Has the same pitch as 01:08:671 (309) - (It also flows better.) ok!
Thanks for mod :D
http://puu.sh/p8dNG/89759ee05b.osu
Topic Starter
ManP
updated some difficulties :D
Maya Tendo
kudosu1個投げた
Chromoxx
hey, i found a more suitable background picture:
Topic Starter
ManP

Chromoxx wrote:

hey, i found a more suitable background picture:

What the fuck is this picture ;_;
tasuke912

Chromoxx wrote:

hey, i found a more suitable background picture:
Hey ManP, can you apply this picture to my diff's BG
MeramiMapper
offset 3346 try it :O
Topic Starter
ManP

RRRRR wrote:

offset 3346 try it :O
Your suggestion was gotten taken note. Thank you :3
Shinsekai-
o/ GO GO
Ayyri

Chromoxx wrote:

hey, i found a more suitable background picture:
why isn't this seiga
Topic Starter
ManP

[_Chichinya_] wrote:

o/ GO GO
Ty for shooting star ;3/////

Ayyri wrote:

Chromoxx wrote:

hey, i found a more suitable background picture:
why isn't this seiga
BLUE TITS
OzzyOzrock
[Hell Oni]
  1. 01:30:635 - Every other note looks ugly compare to small amounts on each note, if you can do that it'd be better :^)
  2. 01:47:203 (255) - Move this to 01:47:340 so that the pattern is the same as 01:38:272? Then maybe add some notes to 01:47:067 so it's not so empty.
  3. 02:21:976 - Move this slow-down to 02:22:999, makes it not interrupt the rhythm change and fits more.
  4. 02:07:726 - Die.
[Backfire's Ura Oni]
  1. 00:26:953 (149,150,151) - Probably better use another triplet to not spam ddk, maybe dkd since kkd is afterwards.
  2. 01:30:090 (74,75) - Make these k? You've done a great job following a majority of the sounds, mapping these wouldn't hurt!

    Probably one of my favorite maps of yours how did I never play it wtf........ -_---........
[Kinomi's Inner Oni]
  1. HP 6 fits an Inner way better, regardless of yours being the easiest.
  2. 00:26:544 - A triplet in this pattern would be good to be consistent 00:22:044 (97,98,99) - .
  3. 01:43:999 (196,197) - I think swapping these gives a better effect to the delayed BOOM.
[koyomi's Oni]
  1. OD 6 is better for Oni to avoid any notelock. And because Muzukashii should have 5...
  2. 00:19:317 (86) - k? So it's not ddkddkd 2 times.
  3. 01:21:772 (356) - k? I think it fits and looks nicer!
  4. 02:28:863 (12,13,14,15,16) - kkddk maybe?
[Muzukashii]
  1. OD5 HP5, your settings are for babies :(
  2. I don't want to be strict about spread on mapsets with many mappers, because I've seen what happens and it's not pretty. This is definitely good enough, but parts like 01:48:908 (147,148,149,150,151,152,153,154,155) - should probably have a few more notes just to accomodate for Oni having some high density stuff.
  3. 00:33:363 (88) - Maybe delete this note from all these 1/3 parts, they are a little complex and too similar to Oni.
  4. 01:04:181 (113,114) - Delete as a small break?
  5. 01:17:544 to 01:26:272 - Should have less notes.
  6. 02:18:363 (281,282,283) - Delete as another small break.
[tasuke's Futsuu]
  1. Should have higher HP as per the rules.
  2. 01:43:726 (31) - For the sake of a break during kiai, maybe this note could be removed?
  3. 01:51:363 (59,60,61,62,63) - 02:08:817 (22,23,24,25,26) - :O
[SK's Kantan]
  1. HP will probably go higher if Futsu rises.
  2. 1.20 is more recommended for this BPM, up to you.
  3. 01:43:726 (18,19) - This diff has a lot of breaks, but kiai does not. Maybe remove these to make one?
Hell Oni will receive death threats :)
tasuke912

OzzyOzrock wrote:

[tasuke's Futsuu]
  1. Should have higher HP as per the rules. k. @ManP
  2. 01:43:726 (31) - For the sake of a break during kiai, maybe this note could be removed? done
  3. 01:51:363 (59,60,61,62,63) - 02:08:817 (22,23,24,25,26) - :O still allowable
Thank you Ozzy. :D
http://puu.sh/qWkNu/84c56050d6.zip
Topic Starter
ManP

OzzyOzrock wrote:

[Hell Oni]
  1. 01:30:635 - Every other note looks ugly compare to small amounts on each note, if you can do that it'd be better :^)
     I think it is fixed now,maybe :D
  2. 01:47:203 (255) - Move this to 01:47:340 so that the pattern is the same as 01:38:272? Then maybe add some notes to 01:47:067 so it's not so empty.
     Although I forgot about same patterns same part,sorry :cry:
    Make this point same patterns as the beginning of kiai
  3. 02:21:976 - Move this slow-down to 02:22:999, makes it not interrupt the rhythm change and fits more.
     Yes. Yes. :D
  4. 02:07:726 - Die.
      Please keep it and me alive
[Muzukashii]
  1. OD5 HP5, your settings are for babies :( I want baby to play this map
  2. I don't want to be strict about spread on mapsets with many mappers, because I've seen what happens and it's not pretty. This is definitely good enough, but parts like 01:48:908 (147,148,149,150,151,152,153,154,155) - should probably have a few more notes just to accomodate for Oni having some high density stuff.
     Added some notes to there. Oni certainly has density part at same point.
  3. 00:33:363 (88) - Maybe delete this note from all these 1/3 parts, they are a little complex and too similar to Oni.
     I was lost about it,thanks a lot :o
  4. 01:04:181 (113,114) - Delete as a small break?
     I didn't realize it needs break. I'm really sorry
  5. 01:17:544 to 01:26:272 - Should have less notes.
     super helpful accommodating
  6. 02:18:363 (281,282,283) - Delete as another small break.
     !!!
Hell Oni will receive death threats :)
Please let this rank ;o; ;o;Thanks a million Ozzy!;3
I updated unique BG of tasuke's Futsuu. Chromoxx gave me better one. Re-download please.(and Futsuu has updated normally)
I will fix offset to 3338(-25 from current offset) after confirmed notes are fine
Suisei XYousoro
This is my third shot at modding

Muzukashii

  1. 00:07:726 (15), 00:16:453 (15) - Switch to d
  2. 00:09:363 (19,20), 00:18:090 (19,20) - Switch to kd
  3. Parts like 00:26:272 (51,52,53,54,55) and 00:32:272 (78,79,80,81,82) and 00:33:363 (84,85,86,87,88) are pretty complex
  4. 00:51:363 (49,50,51,52,53,54) and 00:58:726 (85,86,87,88,89,90,91,92) - These patterns would fit better in an Oni diff
  5. 01:02:272 (102,103,104,105,106,107,108,109) - Try to make it less dense
  6. 01:18:363 (2,3,4) - Add a k in 01:18:226. I would suggest dddk
  7. 01:20:544 (8,9,10) - Add a k in 01:20:817
  8. 01:33:635 (58,59,60,61,62,63,64,65,66,67) and 01:48:908 (133,134,135,136,137,138,139,140,141,142) - Reduce the note density here

    Other notes:
  9. Minimize the use of 1/3 note patterns if possible
Topic Starter
ManP

XYousoro wrote:

This is my third shot at modding

Muzukashii

  1. 00:07:726 (15), 00:16:453 (15) - Switch to d okay
  2. 00:09:363 (19,20), 00:18:090 (19,20) - Switch to kd no
  3. Parts like 00:26:272 (51,52,53,54,55) and 00:32:272 (78,79,80,81,82) and 00:33:363 (84,85,86,87,88) are pretty complex I don't think so.
  4. 00:51:363 (49,50,51,52,53,54) and 00:58:726 (85,86,87,88,89,90,91,92) - These patterns would fit better in an Oni diff It can fit on Muzu I think.
  5. 01:02:272 (102,103,104,105,106,107,108,109) - Try to make it less dense I guess if I do so,this section will sound awkward.
  6. 01:18:363 (2,3,4) - Add a k in 01:18:226. I would suggest dddk I don't add,but I changed this part
  7. 01:20:544 (8,9,10) - Add a k in 01:20:817
  8. 01:33:635 (58,59,60,61,62,63,64,65,66,67) and 01:48:908 (133,134,135,136,137,138,139,140,141,142) - Reduce the note density here
    no. For spread with koyomi's oni
    Other notes:
  9. Minimize the use of 1/3 note patterns if possible
?
Thank you for modding ;3/
KinomiCandy
[Kinomi's Inner Oni]
  1. HP 6 fits an Inner way better, regardless of yours being the easiest. Sure, why not.
  2. 00:26:544 - A triplet in this pattern would be good to be consistent 00:22:044 (97,98,99) - . Added a triplet at 00:26:408.
  3. 01:43:999 (196,197) - I think swapping these gives a better effect to the delayed BOOM. Swapped.
Thanks for the mod, boyo.
https://kinobles.s-ul.eu/WtqP1bAD
Topic Starter
ManP
Updaterd Kinomi's Inner Oni ;3/
koyomi_222

OzzyOzrock wrote:

[koyomi's Oni]
  1. OD 6 is better for Oni to avoid any notelock. And because Muzukashii should have 5...
  2. 00:19:317 (86) - k? So it's not ddkddkd 2 times.
  3. 01:21:772 (356) - k? I think it fits and looks nicer!
  4. 02:28:863 (12,13,14,15,16) - kkddk maybe?
all change!
Thanks for mod! :)
http://puu.sh/qZQMT/7e355a4588.osu
Topic Starter
ManP
Updated koyomi's oni!
Just waiting for Backfire and SKSalt :3
Backfire
no change u r stupid ozzy
Ayyri
One day I'll see this background and not be triggered it isn't for the right Touhou.
Topic Starter
ManP

Ayyri wrote:

One day I'll see this background and not be triggered it isn't for the right Touhou.
bad Touhou people
Surono
2how, is about flying tofu game 'L_'
Topic Starter
ManP

Surono wrote:

2how, is about flying tofu game 'L_'
gtfo game


I updated Hell Oni greatly :D
SKSalt

OzzyOzrock wrote:

[SK's Kantan]
  1. HP will probably go higher if Futsu rises. Already changed (well probably changed by ManP? lol)
  2. 1.20 is more recommended for this BPM, up to you. 1.2d.
  3. 01:43:726 (18,19) - This diff has a lot of breaks, but kiai does not. Maybe remove these to make one? removed
Hell Oni will receive death threats :)
ty for mod ozzy-san

遅れてすまんな
osu file format v14

[General]
AudioFilename: Tits or get the fuck out!!.mp3
AudioLeadIn: 0
PreviewTime: 93830
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.2

[Metadata]
Title:Tits or get the fuck out!!
TitleUnicode:Tits or get the fuck out!!
Artist:Morimori Atsushi
ArtistUnicode:モリモリあつし
Creator:ManP
Version:SK's Kantan
Source:東方Project
Tags:Backfire KinomiCandy koyomi_222 tasuke912 SKSalt ZUN 上海アリス幻樂団 Team Shanghai Alice 東方神霊廟 Ten Desires. Touhou Shinreibyou デザイアドライブ Desire Drive アレンジ Arrange
BeatmapID:765370
BeatmapSetID:334489

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:3.5
ApproachRate:2
SliderMultiplier:1.19999997615814
SliderTickRate:1

[Events]
//Background and Video events
0,0,"86483634.jpg",0,50
//Break Periods
2,112653,115257
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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94999,-100,4,1,0,100,0,1
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Topic Starter
ManP
updated SKS' difficulty and offset is probably fixed~~
Chromoxx
timing is off, which is even worse coupled with the OD8.8 in the Hell Oni, please fix before i come back!

https://osu.ppy.sh/ss/7020952
Topic Starter
ManP

Chromoxx wrote:

timing is off, which is even worse coupled with the OD8.8 in the Hell Oni, please fix before i come back!

https://osu.ppy.sh/ss/7020952
Guess it is fixed :D
Chromoxx
okay, i'll start off first with a post with a few things that would definitely need fixing for the Hell Oni before i can touch this any further.

00:51:931 (122,124) - delete these notes, the 1/8 here doesn't play well and is confusing to read
00:55:170 (155,156,157,158,159,160,161,162,163,164,165,166) - no 1/6 here in the music, using something like 00:55:170 (155,156,157,158) - for a bit of emphasis is okay, but 00:55:442 (160,161,162,163,164,165,166) - is over the top.
01:52:442 - this hit should not be at a higher SV, let alonge 2.5 lol

Also change HP to 5 since there are quite a few difficulty spikes in the map that could kill someone xD

there's still some minor stuff etc, but i'll leave this beforehand since if these things don't get changed i won't feel slafe placing any icon on this set and don't want to waste time modding a 7 diff set if i'm not going to icon it lol
nyanmi-1828
たすけ助けた
18:45 ManP: おい
18:45 ManP: こんばんは
18:45 nyanmi-1828: 誰だ
18:45 nyanmi-1828: こんばんわ
18:45 ManP: あなたの助けが必要なんですが、僕のTits持ってますよね?
18:46 ManP: アップデートはしないでください
18:46 nyanmi-1828: Tits?
18:46 nyanmi-1828: あ
18:46 nyanmi-1828: 持ってます
18:46 *nyanmi-1828 is listening to [https://osu.ppy.sh/b/744165 Morimori Atsushi - Tits or get the fuck out!!]
18:46 nyanmi-1828: アプデ前
18:49 ManP: AIMOD起動したら
18:49 ManP: スライダーぶっこわれたので
18:49 ManP: 終点がどこか分からなくなっちゃいました
18:50 *ManP is editing [https://osu.ppy.sh/b/749484 Morimori Atsushi - Tits or get the fuck out!! [tasuke's Futsuu]]
18:50 nyanmi-1828: 01:58:701 - ?
18:50 ManP: 00:37:170 (23) - これ、直後のドンとの間隔は1/2あってますか?
18:51 nyanmi-1828: 1/1です
18:51 ManP: 01:32:806 (27) - これはどうでしょうy
18:52 nyanmi-1828: 1/1
18:52 ManP: 01:56:806 (10) -
18:52 ManP: 最後にこれをば
18:52 nyanmi-1828: 1/1
18:52 ManP: 02:25:170 (47) - これもだ
18:52 nyanmi-1828: 1/1
18:53 nyanmi-1828: 全部1/1で草
18:53 ManP: ありがとうございます;;;
18:53 nyanmi-1828: https://osu.ppy.sh/ss/7021357
18:53 nyanmi-1828: 一応SS
18:54 ManP: すこなんだ
18:56 nyanmi-1828: kudosuよこせ(大嘘
no kudosu

出来ればkudosu
Topic Starter
ManP

Chromoxx wrote:

okay, i'll start off first with a post with a few things that would definitely need fixing for the Hell Oni before i can touch this any further.

00:51:931 (122,124) - delete these notes, the 1/8 here doesn't play well and is confusing to read I get this section as it was
00:55:170 (155,156,157,158,159,160,161,162,163,164,165,166) - no 1/6 here in the music, using something like 00:55:170 (155,156,157,158) - for a bit of emphasis is okay, but 00:55:442 (160,161,162,163,164,165,166) - is over the top.I made this section easier to beat :D
01:52:442 - this hit should not be at a higher SV, let alonge 2.5 lol I think this should be faster But I nerfed it :D

Also change HP to 5 since there are quite a few difficulty spikes in the map that could kill someone xD OK!

there's still some minor stuff etc, but i'll leave this beforehand since if these things don't get changed i won't feel slafe placing any icon on this set and don't want to waste time modding a 7 diff set if i'm not going to icon it lol PLEASE

nyanmi-1828 wrote:

たすけ助けた
18:45 ManP: おい
18:45 ManP: こんばんは
18:45 nyanmi-1828: 誰だ
18:45 nyanmi-1828: こんばんわ
18:45 ManP: あなたの助けが必要なんですが、僕のTits持ってますよね?
18:46 ManP: アップデートはしないでください
18:46 nyanmi-1828: Tits?
18:46 nyanmi-1828: あ
18:46 nyanmi-1828: 持ってます
18:46 *nyanmi-1828 is listening to [https://osu.ppy.sh/b/744165 Morimori Atsushi - Tits or get the fuck out!!]
18:46 nyanmi-1828: アプデ前
18:49 ManP: AIMOD起動したら
18:49 ManP: スライダーぶっこわれたので
18:49 ManP: 終点がどこか分からなくなっちゃいました
18:50 *ManP is editing [https://osu.ppy.sh/b/749484 Morimori Atsushi - Tits or get the fuck out!! [tasuke's Futsuu]]
18:50 nyanmi-1828: 01:58:701 - ?
18:50 ManP: 00:37:170 (23) - これ、直後のドンとの間隔は1/2あってますか?
18:51 nyanmi-1828: 1/1です
18:51 ManP: 01:32:806 (27) - これはどうでしょうy
18:52 nyanmi-1828: 1/1
18:52 ManP: 01:56:806 (10) -
18:52 ManP: 最後にこれをば
18:52 nyanmi-1828: 1/1
18:52 ManP: 02:25:170 (47) - これもだ
18:52 nyanmi-1828: 1/1
18:53 nyanmi-1828: 全部1/1で草
18:53 ManP: ありがとうございます;;;
18:53 nyanmi-1828: https://osu.ppy.sh/ss/7021357
18:53 nyanmi-1828: 一応SS
18:54 ManP: すこなんだ
18:56 nyanmi-1828: kudosuよこせ(大嘘
no kudosu

出来ればkudosu
rip no kudosu
Chromoxx
ok here comes the real mod :D

[General]
AiMod: Fine
BG: maybe use the BG in tasuke's futsuu for more diffs :3
Audio: seems good

Because of the offset changes some of the inherited points might need fixing in all of the diffs!!!

[Hell Oni]
Change OD to 8 or 8.5, 8.8 is a bit too high imo and it becomes a bit too luck reliant to acc with all those 1/6 bursts
02:21:897 (612,613,614,615,616,617,618,619) - finishers?
00:03:352 - this part could be mapped a bit more densely, since it's the highest diff and you are missing quite a few notes
01:23:397 - add k, it's the highest diff, you shouldn't be missing out notes like this imo
02:22:988 - the overlap because of the SV here isn't really very good, make it smoother please

that's about it i guess

[Backfire's Ura Oni]
Change OD to 7 to spread better between Kinomi's Inner Oni and the Hell Oni, OD7 seems more like a natural step between 6 and 8/8.5 than OD6.5

Diff is dope :D

[Kinomi's Inner Oni]
02:01:715 - in this part you have the finishers on the wrong hits, the strong bass sound that justifies the finishers lands on 02:01:715 - , 02:02:261 - etc. to make this flow correctly i'd suggest ctrl G-ing 02:01:306 (344,345) - (and removing the one finisher on 345 ofc) and then ctrl G-ing 02:01:715 (346,347) - etc.
00:38:261 - the overlap here because of the SVs isn't good, maybe lower the SV after this note

rest seems good :D

[koyomi's Oni]
02:27:352 - this timing point here has a weird effect, the bar line doesn't move together with the note, maybe move the timing point a bit forward to 02:27:283 -
00:20:806 - these parts could be a bit more dense, they are barely denser than 00:03:352 - . I'm not saying to make major reworks, just maybe add a few more notes.
00:55:715 - ^
02:09:897 - ^

[Muzukashii]
02:04:170 (205) - did you forget a finish here?
the difficulty seems a bit too spiky in some spots, i'd suggest evening out some of the more intense sections by adding a few more 1/2 patterns at least, such as 00:21:488 - you could add a note etc. to make the longer 1/2 patterns that appear at some places not stand out as much. Also looking at the futsuu making the Muzu a bit more difficult overall wouldn't hurtl. just add a few more notes in the intense parts in total and it should be fine

[tasuke's Futsuu]
maybe move the BG up a bit so that you can see the feet of the birds too, the bit of green that you can see at the top now is kinda annoying xD

00:03:352 - the start is too repetitive. consider changing notes like 00:07:170 (7) - and 00:15:897 (8) - to d to make it less stale
00:42:079 (8) - 00:50:806 (25) - change to d, same reason

also questionable use of 5plets, are you sure you want to use them at a futsuu on this bpm? The muzu isn't that hard to call for them tbh.

[SK's Kantan]
00:46:442 (3,4) - remove finishers, hitting 3 1/1 finishers at this bpm with changing colors might be too hard for Kantan players
00:55:170 (3,4) - ^
01:48:624 (28) - delete this note, pattern is too long and causes a pretty insane difficulty spike
02:01:170 - here you're going with a really long 2/1 red tick rythm in a normal build up part also adding 1/1 patterns at the end making a pretty long pattern, please shorten it and maybe make this a bit simpler, this is again a pretty unneccesary difficulty spike

diff might need a bit of work, basiscally consists of some chill parts and 2 massive difficulty spikes only atm. Please try to make the difficulty more relative by making the other parts that aren't the spikes a bit more dense too.


Call me back when this stuff is fixed :3
KinomiCandy

Chromoxx wrote:

ok here comes the real mod :D

[Kinomi's Inner Oni]
02:01:715 - in this part you have the finishers on the wrong hits, the strong bass sound that justifies the finishers lands on 02:01:715 - , 02:02:261 - etc. to make this flow correctly i'd suggest ctrl G-ing 02:01:306 (344,345) - (and removing the one finisher on 345 ofc) and then ctrl G-ing 02:01:715 (346,347) - etc.
00:38:261 - the overlap here because of the SVs isn't good, maybe lower the SV after this note

rest seems good :D

Call me back when this stuff is fixed :3
https://kinobles.s-ul.eu/rsR0fB4j.osu :oops:
Everything fixed. Time to get this somewhere again, thanks!
koyomi_222

Chromoxx wrote:

[koyomi's Oni]
02:27:352 - this timing point here has a weird effect, the bar line doesn't move together with the note, maybe move the timing point a bit forward to 02:27:283 -
00:20:806 - these parts could be a bit more dense, they are barely denser than 00:03:352 - . I'm not saying to make major reworks, just maybe add a few more notes.
00:55:715 - ^
02:09:897 - ^
all fixed! thanks for mod :)

http://puu.sh/tiHXv/22fa75dda5.osu
Topic Starter
ManP

Chromoxx wrote:

ok here comes the real mod :D

[General]
AiMod: Fine
BG: maybe use the BG in tasuke's futsuu for more diffs :3ok
Audio: seems good

Because of the offset changes some of the inherited points might need fixing in all of the diffs!!!there will be no problem though

[Hell Oni]
Change OD to 8 or 8.5, 8.8 is a bit too high imo and it becomes a bit too luck reliant to acc with all those 1/6 burstssure
02:21:897 (612,613,614,615,616,617,618,619) - finishers? Hmm,these notes are placed at the end of the song,and there is no big sound. I think this should be smaller
00:03:352 - this part could be mapped a bit more densely, since it's the highest diff and you are missing quite a few notesplease...
01:23:397 - add k, it's the highest diff, you shouldn't be missing out notes like this imo sure
02:22:988 - the overlap because of the SV here isn't really very good, make it smoother pleaseHow come I didn't realize???

that's about it i guess

[Backfire's Ura Oni]
Change OD to 7 to spread better between Kinomi's Inner Oni and the Hell Oni, OD7 seems more like a natural step between 6 and 8/8.5 than OD6.5

Diff is dope :D He says ok

[Muzukashii]
02:04:170 (205) - did you forget a finish here?Sorry
the difficulty seems a bit too spiky in some spots, i'd suggest evening out some of the more intense sections by adding a few more 1/2 patterns at least, such as 00:21:488 - you could add a note etc. to make the longer 1/2 patterns that appear at some places not stand out as much. Also looking at the futsuu making the Muzu a bit more difficult overall wouldn't hurtl. just add a few more notes in the intense parts in total and it should be fine SUREEEEE <#

diff might need a bit of work, basiscally consists of some chill parts and 2 massive difficulty spikes only atm. Please try to make the difficulty more relative by making the other parts that aren't the spikes a bit more dense too.


Call me back when this stuff is fixed :3
Thank you for checking!!!!
Also kinomi's inner and koyomi's oni are updated now
Yuzeyun


IS TITS GONNA BE IT
Topic Starter
ManP

Unmei Muma wrote:



IS TITS GONNA BE IT
Maybe yes PogChamp
Backfire
If this has problems being ranked, our system is broken, and I will not hesitate to call out those guilty, but will also do my best to cause a scene which can hopefully fix our system for future players. Nothing deserves this more.
Yuzeyun

ManP wrote:

Unmei Muma wrote:



IS TITS GONNA BE IT
Maybe yes PogChamp
PagChomp as fuck
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