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Ultimate guide to low-latency osu! on Linux (rev.12)

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Topic Starter
Franc[e]sco
just finished testing my setup on gentoo and it runs smoothly at an average of 0.39ms frame time (almost 3k fps). Will update the guide with gentoo-related stuff tomorrow
NoYzE
Thx for the guide. I somehow got it running in Debian but not very good. Some Pulse/Alsa problems first, then background and Skin problems. Now some other problems with latency. For some reason Debian has no low-latency or rt-kernel for newer releases, because they say it's in the kernel already or something like that. I hope to see some native love for linux with the upcoming .NET Core but knowing peppy i doubt it^^
Topic Starter
Franc[e]sco
btw I managed to get both pulse and osu running in realtime scheduling on gentoo, I'm kinda busy atm but I will eventually update the guide
NoYzE
Besides the osu rant about deleting background makes it aaaangry i got the issues fixed now. (Bad idea to use the same config you used with windows) I have to use alsa directly and set offset to excactly -30 though, but i get latency < 1ms.
Topic Starter
Franc[e]sco

NoYzE wrote:

Besides the osu rant about deleting background makes it aaaangry i got the issues fixed now. (Bad idea to use the same config you used with windows) I have to use alsa directly and set offset to excactly -30 though, but i get latency < 1ms.

the winealsa.drv patch should chip off at least 10ms off that -30, also I suggest setting that as the map's offset, not global offset because at least 15-20ms of it are keyboard input latency caused by wine, because the audio sounds spot-on. or at least that's my case.
wobbol
To all the Arch Linux people: trying to keep 32bit software to a minimum, package lib32-gnutls is nessary for cuttingedge to aquire a connection to the OSU! server.

#glxinfo is here
# pacman -S mesa-demos

##
### get a good alsa interface for wine here
##

#make sure you have multilib
# nano /etc/pacman.conf

#install wine-stageing (just happens to be avalable from multilib)
# pacman -Syu wine-staging

#quell naggboxes about no geko or mono being avalable (these packages are not used to my knoledge)
# pacman -S wine_gecko wine-mono

#winetricks
# pacman -S winetricks


#install 32 bit libs for alsa(probably need more for pulse)
# pacman -S lib32-alsa-lib lib32-alsa-plugins

#
##Test wine audio here
#

#osu! requires gnutls (will also quiet some errors when installing dotnet45)
# pacman -S lib32-gnutls

#
## install dotnet45 corefonts
## download and install osu!


If switching to cutting edge gives you some trouble try what MagicNAT did
I had successfully runs it. Just enable the hide version option from wine, and osu! allows me to update.



Seems like this option is only available though wine-staging.
P.S. Please forgive my formatting :o im dead.
Jerod212
Is it helping to hide the wine version? Because when I do that a lot of number just dissapear in osu, everything work fine and i'm able to play but i'm not sure if a notice a cursor lag or not (i'm using a bamboo tablet)
Espionage724
Hmm, is using a lowlatency kernel recommended nowadays? I've asked the question in other places, and the general consensus was that it was pretty pointless on general-use workstations unless you did work with mechanics and machinery that require low latency. Not sure if it helps osu! that much vs a standard kernel, but unless osu! is the only thing you're doing on that computer to not care, throughput will be lower.

From my understanding, modded kernels and even SteamOS that advertise the use of a lowlatency kernel have tweaks done to it to also make it worthwhile for general desktop usage.

For Ubuntu and Debian, I'd recommend XanMod kernel: http://xanmod.org/

Liquorix is also an alright choice for Ubuntu and Debian: http://liquorix.net/

For openSUSE, pontostroy's drm-next kernel is nice (not certain if it's actually latency-optimized or if it's just bleeding-edge): http://download.opensuse.org/repositori ... /drm-next/

For Arch, Gentoo, and anyone wanting to manually patch the kernel for whatever distro they use, pf-kernel also looks really interesting: https://pf.natalenko.name/


And two other notes for the guide; disabling mouse acceleration with xset can be problematic or just not work depending on the input library being used (pretty sure it doesn't work at all with libinput). There's an Arch wiki page somewhere with a few better methods. Also the PPA link for Wine Staging is outdated (the staging wiki has the new PPA; too lazy to copy/paste atm lol).
Topic Starter
Franc[e]sco
I'm using the ck kernel on gentoo, I dunno if it actually improves input lag / game performance but might as well use it.

Also thanks for the info on the ppa & mouse accel.
AGRX
is possible to apply any of these fixes on mac osx wine wrapper? performance is kinda weak...
Howl
As a tl;dr of what a fellow arch linux user previously said, you need to do some tweaks before starting osu!, otherwise it won't start.

To make HTTPS work, and thus make the connection to the update server work, you need to do the following (assuming you have the multilib repository set up):

sudo pacman -S samba lib32-gnutls

At least, that did it for me (running Antergos)
Topic Starter
Franc[e]sco

Howl wrote:

As a tl;dr of what a fellow arch linux user previously said, you need to do some tweaks before starting osu!, otherwise it won't start.

To make HTTPS work, and thus make the connection to the update server work, you need to do the following (assuming you have the multilib repository set up):

sudo pacman -S samba lib32-gnutls

At least, that did it for me (running Antergos)
with wine-staging it worked out of the box for me on gentoo, but I guess it depends on the distro and architecture
Howl

Franc[e]sco wrote:

with wine-staging it worked out of the box for me on gentoo, but I guess it depends on the distro and architecture

Probably had to specify it's more an Arch Linux thing, I guess :P Perhaps you installed the 32-bit version of gentoo, thus gnutls was already 32-bit?

Anyway, after setting up osu! for 2 straight hours, I can say it now works almost like a charm. The only problem left is the icons, but I guess I can live without them. I can't be bothered to dig deep to find out the source of the problem.
Splooshie

Jerod212 wrote:

Is it helping to hide the wine version? Because when I do that a lot of number just dissapear in osu, everything work fine and i'm able to play but i'm not sure if a notice a cursor lag or not (i'm using a bamboo tablet)
I had the same issue. I turned off the hide wine version option after updating osu and that fixed the numbers.
Topic Starter
Franc[e]sco

Howl wrote:

Franc[e]sco wrote:

with wine-staging it worked out of the box for me on gentoo, but I guess it depends on the distro and architecture
Probably had to specify it's more an Arch Linux thing, I guess :P Perhaps you installed the 32-bit version of gentoo, thus gnutls was already 32-bit?

Anyway, after setting up osu! for 2 straight hours, I can say it now works almost like a charm. The only problem left is the icons, but I guess I can live without them. I can't be bothered to dig deep to find out the source of the problem.
nah I'm on 64 bit but I think gentoo manages multiarch stuff a bit differently than arch so that's probably why
- MoonRider
thanks for the guide. works perfect on ubuntu 15.10!
I can already feel the difference.
AGRX
again, does anyone know if there are fixes that can lower latency on mac wine wrapper ? some winetricks or registry hacks ?... :(
Maybe i should give a linux a try because installing win on my machine is not possible at this moment.
Topic Starter
Franc[e]sco

Agrrox wrote:

again, does anyone know if there are fixes that can lower latency on mac wine wrapper ? some winetricks or registry hacks ?... :(
Maybe i should give a linux a try because installing win on my machine is not possible at this moment.
I don't own a mac, sorry. But you could try manually setting up wine instead of using the osx build, although it will probably end up performing the same.
n54
I'm having a problem on arch.
Sound works fine but osu cant connect, error is
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead!
lib32-gnutls is installed.
The error occurs as soon as i install dotnet45 in my wineprefix. With dotnet20 it works, but then the only working osu version is the stable one.
Any ideas on that?
Espionage724

elektrobier wrote:

I'm having a problem on arch.
Sound works fine but osu cant connect, error is
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead!
lib32-gnutls is installed.
The error occurs as soon as i install dotnet45 in my wineprefix. With dotnet20 it works, but then the only working osu version is the stable one.
Any ideas on that?
Try only dotnet40. Not sure if dotnet45 is actually needed, but I can play osu! fine with 40.
n54
Doesn't work either, same error.
ShadowSageMike
I just CAN NOT get the wine dlls [winealsa.drv] to compile! It always says nothing to do here. I even tried compiling wine itself and it never built the dang dll files... anyone else have any issues, and if you figured out how to get it working, could you please share? Running debian jessie, tried compiling in ubuntu 15.10. same issue.
SyrenE_old
I'd just like to add that my audio seemed by be lowered after doing this(I believe this happened when changing the audio configuration files). I was searching around and found that my master volume was at 34% when I used the command: alsamixer -c 0, so there I just increased the master volume back and everything was back to normal. Before looking here everything else I looked in was showing 100% volume(using KDE 5).

Also, I was experiencing stuttering/freezing when using XanMod kernel, does anyone else experience this?
Topic Starter
Franc[e]sco

ShadowSageMike wrote:

I just CAN NOT get the wine dlls [winealsa.drv] to compile! It always says nothing to do here. I even tried compiling wine itself and it never built the dang dll files... anyone else have any issues, and if you figured out how to get it working, could you please share? Running debian jessie, tried compiling in ubuntu 15.10. same issue.
sorry for the late reply, but have you tried the precompiled ones I provided? either way tweaking the .drv files will not boost latency all that much so I'd say it's not critical.

by the way, I just updated the guide to fix japanese, korean and chinese characters (thanks to Astar who messed around with it until he figured it out). you basically install gdiplus and cjkfonts and then set gdiplus to builtin then native in winecfg -> libraries and it works out of the box. if it doesn't, try switching between builtin and native for gdiplus in winecgf -> libraries.

Also I am still thinking about putting together a gentoo version of this guide (since I actually play osu on gentoo as my daily driver) but there's just so many tweaks that I've done that I can't remember them all.
Topic Starter
Franc[e]sco
Also I'd like to add that right now Stable (Latest) runs smoother than cuttingedge for me (which usually isn't the case). And since it has switched to the OpenGL only engine as well, you can just use it no problem on linux.
cmcooper123
How would i go about using a second sound card so i could switch between my two sound cards?
ShadowSageMike

Franc[e]sco wrote:

ShadowSageMike wrote:

I just CAN NOT get the wine dlls [winealsa.drv] to compile! It always says nothing to do here. I even tried compiling wine itself and it never built the dang dll files... anyone else have any issues, and if you figured out how to get it working, could you please share? Running debian jessie, tried compiling in ubuntu 15.10. same issue.
sorry for the late reply, but have you tried the precompiled ones I provided? either way tweaking the .drv files will not boost latency all that much so I'd say it's not critical.

by the way, I just updated the guide to fix japanese, korean and chinese characters (thanks to Astar who messed around with it until he figured it out). you basically install gdiplus and cjkfonts and then set gdiplus to builtin then native in winecfg -> libraries and it works out of the box. if it doesn't, try switching between builtin and native for gdiplus in winecgf -> libraries.

Also I am still thinking about putting together a gentoo version of this guide (since I actually play osu on gentoo as my daily driver) but there's just so many tweaks that I've done that I can't remember them all.
Pulseaudio seems to have a bit of input lag but its very very very small, but if I boot back into windows, its gone.

ALSA isn't an option for me, either.

PS: I disappeared from this thread because your precompiled ones worked, so thank you~!
cmcooper123
Never mind, i was having a problem that was unrelated to this guide
hetake2
Works fine on Arch.
Jerod212
Compatibility mode solved some latency issues for me.
Topic Starter
Franc[e]sco
I just messed around with schedtool (should be available on most distros) and managed to achieve better responsiveness and more consistent framerates by changing wineserver and osu priority like so:

sudo schedtool -F -p 15 -n -4 -a 0x5 $(pidof osu\!.exe)
sudo schedtool -F -p 20 -n 19 $(pidof /usr/bin/wineserver)

will add this to the guide eventually.

NOTE: 0x5 is for a i7-4790k, if you don't have hyperthreading or less than 4 cores you might need to adjust it to a valid core number

Also, moving the wine prefix to a SSD greatly helps in disk access speed, as wine seems to slow down disk access slightly which makes it horribly slow on my HDD
kamild_
That's a very comprehensive guide, thank you! On a side note, that just shows why Linux is far from being ready for gaming in general. Swapping kernels and video drivers, generally diving deep into the terminal just to get this game run as well as on Windows, where it's pretty much "install and play"...

Even though I'd like to try that. But I have a couple of questions before I get started:
  1. I actually forgot what kind of driver I have installed on my Kubuntu. "fglrxinfo" says "OpenGL version string: 4.5.13416 Compatibility Profile Context 15.302" so I guess it's fglrx (the fact that this command actually exists also seems to give that away...). At this point, what's the proper method of installing the driver from padoka's PPA?
  2. Once I do switch to padoka's mesa driver, is it safe to follow the "Simple installation" method for XanMod kernel?
EDIT: I almost forgot. My PC is running Kubuntu 15.10 x64. My CPU is Intel Core i5-3350P and GPU is Radeon R9 280X,
Espionage724

TheReduxPL wrote:

That's a very comprehensive guide, thank you! On a side note, that just shows why Linux is far from being ready for gaming in general. Swapping kernels and video drivers, generally diving deep into the terminal just to get this game run as well as on Windows, where it's pretty much "install and play"...

Even though I'd like to try that. But I have a couple of questions before I get started:
  1. I actually forgot what kind of driver I have installed on my Kubuntu. "fglrxinfo" says "OpenGL version string: 4.5.13416 Compatibility Profile Context 15.302" so I guess it's fglrx (the fact that this command actually exists also seems to give that away...). At this point, what's the proper method of installing the driver from padoka's PPA?
  2. Once I do switch to padoka's mesa driver, is it safe to follow the "Simple installation" method for XanMod kernel?
EDIT: I almost forgot. My PC is running Kubuntu 15.10 x64. My CPU is Intel Core i5-3350P and GPU is Radeon R9 280X,
It could depend on the hardware, but on both of my computers; a standard osu! install with default conditions (standard kernel, no messing with alsa or pulse, etc) works fine.

As for the other questions, yeah if fglrxinfo works, you have fglrx (but to be certain it's actually being used; run glxinfo | grep 'renderer' and it should show either fglrx/Catalyst, Gallium, or llvmpipe).

To use padoka's PPA, you'll want to fully remove Catalyst first. These instructions should work fine for that (should work on Ubuntu 15.10 and other versions even though it says Trusty). After that, you can add padoka's PPA, refresh software sources, and then dist-upgrade and reboot. Can use this command below (copy/paste into Terminal as a single line):

sudo add-apt-repository 'ppa:paulo-miguel-dias/mesa' -y && sudo apt-get update && sudo apt-get dist-upgrade && sync

As for XanMod; I just download the archive, extract it, and run sudo dpkg -i *.deb in the folder. I believe one of the packages are optional, but I don't really care :p (it was a headers package I think). After that, I also do a sudo apt-get autoremove && sudo update-grub to clean up any old Ubuntu kernel images (it'll keep the last/latest stock kernel though) and fix GRUB.
kamild_

Espionage724 wrote:

...
Thank you so much! I was also thinking if I need to mess with the kernel but after doing all the steps in this guide, I still don't feel like it's latency-free. Although the sound is very well synced now and mouse seems to work more reliably, there's still something wrong - in one of the songs I get ~97% accuracy when playing on Windows but on Linux something's still off and I could barely reach ~80%. I'd like to try messing with my drivers and a kernel in hope of getting this sorted out.

Also your glxinfo command shows "OpenGL renderer string: AMD Radeon R9 200 Series".
Espionage724

TheReduxPL wrote:

Espionage724 wrote:

...
Thank you so much! I was also thinking if I need to mess with the kernel but after doing all the steps in this guide, I still don't feel like it's latency-free. Although the sound is very well synced now and mouse seems to work more reliably, there's still something wrong - in one of the songs I get ~97% accuracy when playing on Windows but on Linux something's still off and I could barely reach ~80%. I'd like to try messing with my drivers and a kernel in hope of getting this sorted out.

Also your glxinfo command shows "OpenGL renderer string: AMD Radeon R9 200 Series".
One thing to try may be to disable compositing (I think Alt + F12 on KDE disables it on toggle), and another is to disable any kind of vsync with osu! (starting it with vblank_mode=0 accomplishes this).

I don't think performance itself is a problem, but here's a few things I do on my Ubuntu installs that may be of interest:

https://gitlab.com/Espionage724/Linux/b ... p.txt#L200
This enables some tweaks for radeon to boost performance. The way I do it there is global and may require a reboot, but you could also add the same R600_DEBUG= environment variable to osu!'s start command too to use it instantly (same way with vblank_mode=0).

https://gitlab.com/Espionage724/Linux/b ... p.txt#L215
This tells the kernel to be more strict on using RAM before the swap partition.

https://gitlab.com/Espionage724/Linux/b ... p.txt#L358
This tells Xorg to use modesetting instead of the radeon-specific graphics driver. This can be comparable to using AMDGPU and usually improves performance. An alternative (should this not work for some reason) can be found below.

https://gitlab.com/Espionage724/Linux/b ... p.txt#L429
This tells Xorg to use DRI3 with the radeon-specific driver. The default is DRI2. DRI3 usually improves performance. If AMDGPU is available to install on the system, you should probably use it instead of radeon (pretty sure the DRI3 option is the same; can check man amdgpu to be sure).

As for the renderer; maybe try glxinfo | grep 'Catalyst' (or change Catalyst to fglrx, Gallium, or llvmpipe). Whichever of those show something, that's likely what is being used.
kamild_

Espionage724 wrote:

...
I didn't apply all your tweaks yet but just by adding "VBLANK_MODE=0" and "R600_DEBUG=..." I can definitely feel the difference and my scores are way better now. Actually, it kinda felt like the music was a little bit offsync with notes but I easily corrected that by configuring a delay in game settings. Disabling the KDE compositor didn't do much of a difference but I implemented it in the .sh file I use to start the game with.
Also I already removed fglrx, installed mesa from the repository and the kernel. The difference was also noticable. Thanks again!

EDIT: I just beat one of my personal records right now on Kubuntu. I definitely consider this entire "operation" a huge success. This guide (and your help) turned this game from "quite unplayable" (I had huge input delays in both mouse and keyboard, even though my mouse accel was already off) to "probably more playable than on Windows".
Topic Starter
Franc[e]sco

TheReduxPL wrote:

That's a very comprehensive guide, thank you! On a side note, that just shows why Linux is far from being ready for gaming in general. Swapping kernels and video drivers, generally diving deep into the terminal just to get this game run as well as on Windows, where it's pretty much "install and play"...

Even though I'd like to try that. But I have a couple of questions before I get started:
  1. I actually forgot what kind of driver I have installed on my Kubuntu. "fglrxinfo" says "OpenGL version string: 4.5.13416 Compatibility Profile Context 15.302" so I guess it's fglrx (the fact that this command actually exists also seems to give that away...). At this point, what's the proper method of installing the driver from padoka's PPA?
  2. Once I do switch to padoka's mesa driver, is it safe to follow the "Simple installation" method for XanMod kernel?
EDIT: I almost forgot. My PC is running Kubuntu 15.10 x64. My CPU is Intel Core i5-3350P and GPU is Radeon R9 280X,
well most of this stuff is optional. it will run almost as well by just installing wine and osu into your wine prefix without any additional tweaks. the directsound regedit is probably what helps the sound latency the most.
as for diving deep into the terminal... well that's just how linux works. once you get used to it, it's faster and simpler than doing things with a fancy gui ;) it definitely isn't as user friendly as windows but that's what makes it so powerful and modular.

well, I'm glad you managed to get everything working :D I also see you switched to the open-source drivers which is good, as from my experience fglrx sucked.
kamild_

Franc[e]sco wrote:

TheReduxPL wrote:

That's a very comprehensive guide, thank you! On a side note, that just shows why Linux is far from being ready for gaming in general. Swapping kernels and video drivers, generally diving deep into the terminal just to get this game run as well as on Windows, where it's pretty much "install and play"...

Even though I'd like to try that. But I have a couple of questions before I get started:
  1. I actually forgot what kind of driver I have installed on my Kubuntu. "fglrxinfo" says "OpenGL version string: 4.5.13416 Compatibility Profile Context 15.302" so I guess it's fglrx (the fact that this command actually exists also seems to give that away...). At this point, what's the proper method of installing the driver from padoka's PPA?
  2. Once I do switch to padoka's mesa driver, is it safe to follow the "Simple installation" method for XanMod kernel?
EDIT: I almost forgot. My PC is running Kubuntu 15.10 x64. My CPU is Intel Core i5-3350P and GPU is Radeon R9 280X,
well most of this stuff is optional. it will run almost as well by just installing wine and osu into your wine prefix without any additional tweaks. the directsound regedit is probably what helps the sound latency the most.
as for diving deep into the terminal... well that's just how linux works. once you get used to it, it's faster and simpler than doing things with a fancy gui ;) it definitely isn't as user friendly as windows but that's what makes it so powerful and modular.

well, I'm glad you managed to get everything working :D I also see you switched to the open-source drivers which is good, as from my experience fglrx sucked.
I'm aware it's optional but without doing any of the steps from this guide, osu was working very poorly for me, to a degree when I just didn't enjoy the game. Linux terminal isn't too bad for tech-savvy people but there are people out there (including some players) who struggle with installing a simple program on Windows. How would they react if you told them that most of the programs are installed by writing "sudo space apt dash get space install space package name" into the terminal? :D

Also fglrx was good in one thing: at least it runs some Source games like Team Fortress 2, while the open-source driver couldn't even start them. Actually, that was the case with the open-source driver integrated into Ubuntu, not sure how would the modified one from padoka's PPA work - I might try it later.
Espionage724

TheReduxPL wrote:

Also fglrx was good in one thing: at least it runs some Source games like Team Fortress 2, while the open-source driver couldn't even start them. Actually, that was the case with the open-source driver integrated into Ubuntu, not sure how would the modified one from padoka's PPA work - I might try it later.
Not sure if this is the specific issue, but there was some kind of library issue with Steam games and the open-source graphics driver. Not sure what the appropriate fix for it is nowadays, but in the past, deleting a few library files out of the Steam folder causes Steam to use the system-installed libraries instead, and fixed the issue. I recall playing TF2 and Dota 2 (after that fix) pretty well a while back.

Glad to hear those variables worked :)
Topic Starter
Franc[e]sco

Espionage724 wrote:

TheReduxPL wrote:

Also fglrx was good in one thing: at least it runs some Source games like Team Fortress 2, while the open-source driver couldn't even start them. Actually, that was the case with the open-source driver integrated into Ubuntu, not sure how would the modified one from padoka's PPA work - I might try it later.
Not sure if this is the specific issue, but there was some kind of library issue with Steam games and the open-source graphics driver. Not sure what the appropriate fix for it is nowadays, but in the past, deleting a few library files out of the Steam folder causes Steam to use the system-installed libraries instead, and fixed the issue. I recall playing TF2 and Dota 2 (after that fix) pretty well a while back.

Glad to hear those variables worked :)
yep, to get source games working on opensource drivers just go in the game's directory and delete bin/libstdc+++.so.6 or rename it
ladronescar

Franc[e]sco wrote:

Let's say I wanted an area half the size of the full area in the top left corner.
BottomX = 8340 / 2 = 4170
BottomY = 4170 / 1.78205128205 = 2340
The new area is 0 4170 0 2340.
Is this a typo? Shouldn't it be:
BottomY = 4170 / 2 = 2085
AstralPhnx
I'm having trouble on the steps involving ALSA setup, namely that some files like modprobe.conf just... don't exist.
I checked the directory and everything but some files that I need to edit in the tutorial just do not exist on my machine. What now?

Also for the record I'm running ubuntu GNOME 16.04 with the Xanmod kernel.
I checked for the relevant packages and alsa is indeed installed as is pulse audio so I dunno what is going on here
I mean the game is playable and I haven't had too much trouble with it (latency is at 11ms though. It's a stable 11ms though so I have been able to configure the audio offset)
Neddz
I tried most of these recommendations in ArchLinux with the 4.6.4-rt8-2-rt kernel. Working perfectly, thank you very much for this guide!
Topic Starter
Franc[e]sco
I have recently discovered more tricks that I will soon add to the guide.
If you are using wine versions newer than 1.8.2, please revert to 1.8.2 for better sound latency. I am working on figuring out what patches broke sound between 1.8.2 and latest version of wine (already found half of the problem and reported it in their bug tracker).
Windmill
Thanks to your guide I managed to be able to run it on Ubuntu 15.10. I do notice the latency issue on latest Wine Staging. Is there a way for me to properly adjust this in osu! or is it a Wine issue overall?
Topic Starter
Franc[e]sco

Auxillium wrote:

Thanks to your guide I managed to be able to run it on Ubuntu 15.10. I do notice the latency issue on latest Wine Staging. Is there a way for me to properly adjust this in osu! or is it a Wine issue overall?
wine issue. just downgrade for now, when I have time I will find the code responsible for this and send a bug report to the wine guys
Windmill

Franc[e]sco wrote:

wine issue. just downgrade for now, when I have time I will find the code responsible for this and send a bug report to the wine guys
Thanks for the quick reply! Any guide on how to downgrade? I managed to install Wine 1.8.2 from source before but I couldn't get past the step where i change the sound driver to alsa since it wasn't using any sound driver in the first place :/
Topic Starter
Franc[e]sco

Auxillium wrote:

Franc[e]sco wrote:

wine issue. just downgrade for now, when I have time I will find the code responsible for this and send a bug report to the wine guys
Thanks for the quick reply! Any guide on how to downgrade? I managed to install Wine 1.8.2 from source before but I couldn't get past the step where i change the sound driver to alsa since it wasn't using any sound driver in the first place :/
I just installed from source on gentoo, but most package managers should allow forcing a certain version of a package. try sudo apt-get install winehq-staging=1.8.2
Windmill

Franc[e]sco wrote:

I just installed from source on gentoo, but most package managers should allow forcing a certain version of a package. try sudo apt-get install winehq-staging=1.8.2
Oh okay then. That command didn't work for me, sadly. I'll just try building it again from source. Hopefully I can get the sound to work though.

Also, I'd like to say using Bumblebee for Nvidia Optimus didn't work well, since I barely go above 100fps in both Full Screen/Windowed with or without Compatibility Mode ticked on, even with the vblank_mode=0 argument. :/
Topic Starter
Franc[e]sco

Auxillium wrote:

Franc[e]sco wrote:

I just installed from source on gentoo, but most package managers should allow forcing a certain version of a package. try sudo apt-get install winehq-staging=1.8.2
Oh okay then. That command didn't work for me, sadly. I'll just try building it again from source. Hopefully I can get the sound to work though.

Also, I'd like to say using Bumblebee for Nvidia Optimus didn't work well, since I barely go above 100fps in both Full Screen/Windowed with or without Compatibility Mode ticked on, even with the vblank_mode=0 argument. :/
are you sure you are playing on stable (latest), beta or cuttingedge and NOT stable falback? also, while radeon might have better opensource drivers than proprietary ones, for Nvidia it's recommended to use the proprietary drivers for better performance.
Windmill

Franc[e]sco wrote:

are you sure you are playing on stable (latest), beta or cuttingedge and NOT stable falback? also, while radeon might have better opensource drivers than proprietary ones, for Nvidia it's recommended to use the proprietary drivers for better performance.
I did. I used nvidia-340 as drivers and ran it on Stable(latest), though I didn't do an installation and instead I linked it to my existing osu! folder from my other partition.

Also I encountered some errors on the setup, but pretty much even glxgears show that the nvidia chip doesn't seem to perform that well compared to my Intel one so I guess I'll really stick to Intel for now. :/
Windmill
https://www.winehq.org/announce/1.9.18

There's a new update to winehq-staging and I see some familiar stuff there:

40716 osu! - slightly low-pitched sound when using the ALSA sound driver
41007 Regression in minimum sound latency / HelBuflen value
Thanks to your bug report they might have gotten a fix. Maybe. I'm gonna try it out but I'm not that great when it comes to distinguishing sound latency issues. :/



EDIT : I finally managed to compile my own winealsa.drv from wine-1.8.2. Apart from the multilibs I also had to install libasound2-dev:i386 to avoid the "nothing to to" here error when building winealsa.drv
Topic Starter
Franc[e]sco

Auxillium wrote:

https://www.winehq.org/announce/1.9.18

There's a new update to winehq-staging and I see some familiar stuff there:

40716 osu! - slightly low-pitched sound when using the ALSA sound driver
41007 Regression in minimum sound latency / HelBuflen value
Thanks to your bug report they might have gotten a fix. Maybe. I'm gonna try it out but I'm not that great when it comes to distinguishing sound latency issues. :/



EDIT : I finally managed to compile my own winealsa.drv from wine-1.8.2. Apart from the multilibs I also had to install libasound2-dev:i386 to avoid the "nothing to to" here error when building winealsa.drv
Bug 41007 is mine but it only fixes sound glitching and not the latency, which I have not yet debugged.
I'm not sure 1.8.2 winealsa.drv is enough to fix the latency, I recommend building an entire wine-1.8.2 install when possible.
Windmill
I said that just in case someone couldn't get past the "nothing to do here" error. Yeah I managed to finally build a working wine installation. Didn't know all I had to do was to install some dependencies and stuff. Though I was left with some dependencies I can't install (libxml because it has dependencies that would remove multilibs, libpulse cuz i don't even know why.), I managed to get the game running, so uhh big thanks to you and your guide! :D
Suzy
[*] Install dotnet45
ALSA_DEFAULT_PCM="plug:dmixer" WINEPREFIX=~/.wine WINEARCH=win32 winetricks -q dotnet45 corefonts gdiplus cjkfonts
ALSA_DEFAULT_PCM="plug:dmixer" WINEPREFIX=~/.wine WINEARCH=win32 winecfg
[*] Set gdiplus to builtin then native in libraries. This should fix Japanese, Chinese and Korean characters (thanks Astar)
[*] Download the osu!installer
wget 'https://m1.ppy.sh/r/osu!install.exe' --no-check-certificate
[*] Run it
ALSA_DEFAULT_PCM="plug:dmixer" WINEPREFIX=~/.wine WINEARCH=win32 wine 'osu!install.exe'

Within these few steps, an error occurs and I'm given the message:
error: dotnet45 conflicts with dotnet20, which is already installed.

Your reply is greatly appreciated.
Suzy
[*] Install dotnet45
ALSA_DEFAULT_PCM="plug:dmixer" WINEPREFIX=~/.wine WINEARCH=win32 winetricks -q dotnet45 corefonts gdiplus cjkfonts
ALSA_DEFAULT_PCM="plug:dmixer" WINEPREFIX=~/.wine WINEARCH=win32 winecfg
[*] Set gdiplus to builtin then native in libraries. This should fix Japanese, Chinese and Korean characters (thanks Astar)
[*] Download the osu!installer
wget 'https://m1.ppy.sh/r/osu!install.exe' --no-check-certificate
[*] Run it
ALSA_DEFAULT_PCM="plug:dmixer" WINEPREFIX=~/.wine WINEARCH=win32 wine 'osu!install.exe'

Within these few steps, an error occurs and I'm given the message:
error: dotnet45 conflicts with dotnet20, which is already installed.

Your reply is greatly appreciated.
Topic Starter
Franc[e]sco

Xerephiral wrote:

[*] Install dotnet45
ALSA_DEFAULT_PCM="plug:dmixer" WINEPREFIX=~/.wine WINEARCH=win32 winetricks -q dotnet45 corefonts gdiplus cjkfonts
ALSA_DEFAULT_PCM="plug:dmixer" WINEPREFIX=~/.wine WINEARCH=win32 winecfg
[*] Set gdiplus to builtin then native in libraries. This should fix Japanese, Chinese and Korean characters (thanks Astar)
[*] Download the osu!installer
wget 'https://m1.ppy.sh/r/osu!install.exe' --no-check-certificate
[*] Run it
ALSA_DEFAULT_PCM="plug:dmixer" WINEPREFIX=~/.wine WINEARCH=win32 wine 'osu!install.exe'

Within these few steps, an error occurs and I'm given the message:
error: dotnet45 conflicts with dotnet20, which is already installed.

Your reply is greatly appreciated.
try starting from a fresh wine prefix and install only dotnet45 before anything else (so just winetricks -q dotnet45)
Windmill
I had that error too. I managed to get through it by starting from a fresh wine prefix and use
winetricks install dotnet45 corefonts


instead of adding -q so that I may follow on what's happening during the installation. Then I proceeded to everything else.
marshallracer
So I recently installed Ubuntu Mate 16.04.01 and wanted to see how much things have improved since the last time I tried to get osu running on Linux (which has been quite over a year ago, before this guide has even existed) and I'm honestly quite impressed by how well it runs on CE

I followed the guide closely except for the low-latency audio part which to be honest a) did not work as it, at some point, always threw missing file errors at me and b) I could set the global offset to -20 and have the timing always be on point (guess I have to mention that I use a Creative Soundblaster X-Fi Extreme Audio soundcard)
Aside from that, everything works great, with the nouveau drivers shipped with the distro (note : running a 650Ti) which give me constant full framerates that only dip down to 58 while recording with OBS (using a shitty preset tbh) aswell as the proprietary nvoodia drivers shipped with the distro aswell (361.42, didn't bother to install the newest one yet) which lets run osu at full speed at all times.
Also, the guide to setup the osu tablet works perfectly to setup my old trusty Trust Stylus Design Tablet to make it use almost the exact same area as in windows (with quite a lot of guessing work of course)

The only issues I have seen so far are the main menu screen music controls not being present at all and the editor menu being completely black, although not unusable

I consider recording some footage and posting it here to show how well it runs but I haven't played properly in ages

Edit: well, here it is
I kinda realised during the play that my area still wasn't the way I wanted it (but HELL YEAH the cursor feels WAY more responsive than in Windows)
Also, A/V seem kinda async but apart from that (and the still not so great OBS settings) there is a video of a perfectly running osu! client on Ubuntu Mate 16.04.01
Topic Starter
Franc[e]sco

marshallracer wrote:

So I recently installed Ubuntu Mate 16.04.01 and wanted to see how much things have improved since the last time I tried to get osu running on Linux (which has been quite over a year ago, before this guide has even existed) and I'm honestly quite impressed by how well it runs on CE

I followed the guide closely except for the low-latency audio part which to be honest a) did not work as it, at some point, always threw missing file errors at me and b) I could set the global offset to -20 and have the timing always be on point (guess I have to mention that I use a Creative Soundblaster X-Fi Extreme Audio soundcard)
Aside from that, everything works great, with the nouveau drivers shipped with the distro (note : running a 650Ti) which give me constant full framerates that only dip down to 58 while recording with OBS (using a shitty preset tbh) aswell as the proprietary nvoodia drivers shipped with the distro aswell (361.42, didn't bother to install the newest one yet) which lets run osu at full speed at all times.
Also, the guide to setup the osu tablet works perfectly to setup my old trusty Trust Stylus Design Tablet to make it use almost the exact same area as in windows (with quite a lot of guessing work of course)

The only issues I have seen so far are the main menu screen music controls not being present at all and the editor menu being completely black, although not unusable

I consider recording some footage and posting it here to show how well it runs but I haven't played properly in ages

Edit: well, here it is
I kinda realised during the play that my area still wasn't the way I wanted it (but HELL YEAH the cursor feels WAY more responsive than in Windows)
Also, A/V seem kinda async but apart from that (and the still not so great OBS settings) there is a video of a perfectly running osu! client on Ubuntu Mate 16.04.01
great to hear you got it working!
since you are on NVIDIA, I recommend trying the proprietary NVIDIA drivers as I've heard they outperform the open-source ones (opposite situation of AMD's)
marshallracer
Yeah I tried the newest stable proprietary drivers and they do their work as good as the 361 drivers
But yeah, the (surprisingly low) performance advantage is there

Fun thing I just tried (and that actually worked) : I have my original osu Folder from Windows on another HDD in the PC (which is completely seperated, yet still accessible from Ubuntu) while Ubuntu is running on the SSD on a rather small 30GB partition
Now, I don't want (and frankly, I can't) copy my 50GB library of maps onto the Ubuntu partition, so I went to the Windows folder on the HDD, made a link to the song folder, copied it to the osu folder running on Ubuntu and renamed the link to "Songs"
Now all it took was to start osu, go to song select and press F5, wait a while and have access to all songs (I wonder if it would work the same way on Windows ..)
Windmill

marshallracer wrote:

Yeah I tried the newest stable proprietary drivers and they do their work as good as the 361 drivers
But yeah, the (surprisingly low) performance advantage is there

Fun thing I just tried (and that actually worked) : I have my original osu Folder from Windows on another HDD in the PC (which is completely seperated, yet still accessible from Ubuntu) while Ubuntu is running on the SSD on a rather small 30GB partition
Now, I don't want (and frankly, I can't) copy my 50GB library of maps onto the Ubuntu partition, so I went to the Windows folder on the HDD, made a link to the song folder, copied it to the osu folder running on Ubuntu and renamed the link to "Songs"
Now all it took was to start osu, go to song select and press F5, wait a while and have access to all songs (I wonder if it would work the same way on Windows ..)

i've been doing that as well, but stuff seemed to just load slower than they should. any ideas?
marshallracer
Well, as for loading from loading through wine from another drive with a different filesystem I guess speeds are "ok"
Sure, slower than what one is to expect from loading speeds from Windows but except for the case of reloading all beatmaps (which took me around 2-3 minutes instead of around 10-15 seconds) I for myself did not notice loading times being much different in casual gameplay scenarios

On another note, wine-staging updated yesterday and now osu won't start properly but maybe I did make a mistake somewhere myself I just forgot to mount the HDD where my Songs Folder is on ..
Topic Starter
Franc[e]sco
Rewrote the entire guide based on linux mint sarah / ubuntu xenial and took out many of the useless steps as well as adding info on touchscreens. Enjoy!
Espionage724
Is dotnet45 fixing anything that dotnet40 doesn't take care of?

I see most people using dotnet45 but afaik it pulls in all the other dotnet packages as well as prerequisites. dotnet40 just pulls itself in and from what I've seen, is enough to run osu!.
Topic Starter
Franc[e]sco

Espionage724 wrote:

Is dotnet45 fixing anything that dotnet40 doesn't take care of?

I see most people using dotnet45 but afaik it pulls in all the other dotnet packages as well as prerequisites. dotnet40 just pulls itself in and from what I've seen, is enough to run osu!.
I actually thought osu depended on 4.5
I'll check whether 4.0 is enough :)
Johnny Gotti
Am I allowed to post this? Is it still active enough to post in? IDK, but here goes nothing.

Why is osu! crashing from POL when I try to open it? Here is the debug:

InformationThread info class 16 not supported yet
fixme:thread:NtQueryInformationThread info class 16 not supported yet
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:thread:NtQueryInformationThread info class 16 not supported yet
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:thread:NtQueryInformationThread info class 16 not supported yet
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:thread:NtQueryInformationThread info class 16 not supported yet
fixme:thread:NtQueryInformationThread info class 16 not supported yet
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:thread:NtQueryInformationThread info class 16 not supported yet
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:thread:NtQueryInformationThread info class 16 not supported yet
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:thread:NtQueryInformationThread info class 16 not supported yet
fixme:thread:NtQueryInformationThread info class 16 not supported yet
fixme:crypt:SystemFunction041 (0x4d3a094, 10, 0): stub [RtlDecryptMemory]
fixme:crypt:SystemFunction040 (0x4d3a094, 10, 0): stub [RtlEncryptMemory]
fixme:advapi:EventUnregister deadbeef: stub
fixme:win:UnregisterDeviceNotification (handle=0xcafecafe), STUB!
fixme:advapi:EventUnregister deadbeef: stub

I think something might not be installed correctly, but idk. Please help, I need to reach 500pp by choking away 300x on 5 star maps.
Espionage724
What distro are you using, and what graphics chip do you have? And did you install graphics drivers?

Is there anything more to that log? Most of that is pretty typical output and shouldn't cause a crash.
Topic Starter
Franc[e]sco

GG3K wrote:

Am I allowed to post this? Is it still active enough to post in? IDK, but here goes nothing.

Why is osu! crashing from POL when I try to open it? Here is the debug:

InformationThread info class 16 not supported yet
fixme:thread:NtQueryInformationThread info class 16 not supported yet
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:thread:NtQueryInformationThread info class 16 not supported yet
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:thread:NtQueryInformationThread info class 16 not supported yet
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:thread:NtQueryInformationThread info class 16 not supported yet
fixme:thread:NtQueryInformationThread info class 16 not supported yet
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:thread:NtQueryInformationThread info class 16 not supported yet
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:thread:NtQueryInformationThread info class 16 not supported yet
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:thread:NtQueryInformationThread info class 16 not supported yet
fixme:thread:NtQueryInformationThread info class 16 not supported yet
fixme:crypt:SystemFunction041 (0x4d3a094, 10, 0): stub [RtlDecryptMemory]
fixme:crypt:SystemFunction040 (0x4d3a094, 10, 0): stub [RtlEncryptMemory]
fixme:advapi:EventUnregister deadbeef: stub
fixme:win:UnregisterDeviceNotification (handle=0xcafecafe), STUB!
fixme:advapi:EventUnregister deadbeef: stub

I think something might not be installed correctly, but idk. Please help, I need to reach 500pp by choking away 300x on 5 star maps.
does osu still start if you ignore the POL crash report? if so, create a script to run the game as instructed in "additional tweaks", which IMO is cleaner than a shortcut anyways. it seems that the automatically generated shortcut created by POL is buggy.
Johnny Gotti

Franc[e]sco wrote:

GG3K wrote:

Am I allowed to post this? Is it still active enough to post in? IDK, but here goes nothing.

Why is osu! crashing from POL when I try to open it? Here is the debug:

InformationThread info class 16 not supported yet
fixme:thread:NtQueryInformationThread info class 16 not supported yet
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:thread:NtQueryInformationThread info class 16 not supported yet
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:thread:NtQueryInformationThread info class 16 not supported yet
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:thread:NtQueryInformationThread info class 16 not supported yet
fixme:thread:NtQueryInformationThread info class 16 not supported yet
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:thread:NtQueryInformationThread info class 16 not supported yet
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:thread:NtQueryInformationThread info class 16 not supported yet
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:nls:LCMapStringEx unsupported lparam 198f90
fixme:nls:LCMapStringEx unsupported lparam 198f90
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:thread:NtQueryInformationThread info class 16 not supported yet
fixme:thread:NtQueryInformationThread info class 16 not supported yet
fixme:crypt:SystemFunction041 (0x4d3a094, 10, 0): stub [RtlDecryptMemory]
fixme:crypt:SystemFunction040 (0x4d3a094, 10, 0): stub [RtlEncryptMemory]
fixme:advapi:EventUnregister deadbeef: stub
fixme:win:UnregisterDeviceNotification (handle=0xcafecafe), STUB!
fixme:advapi:EventUnregister deadbeef: stub

I think something might not be installed correctly, but idk. Please help, I need to reach 500pp by choking away 300x on 5 star maps.
does osu still start if you ignore the POL crash report? if so, create a script to run the game as instructed in "additional tweaks", which IMO is cleaner than a shortcut anyways. it seems that the automatically generated shortcut created by POL is buggy.
No, it doesn't start. Looks like wine also crashes. I NEED MY PP!!!
Topic Starter
Franc[e]sco

GG3K wrote:

No, it doesn't start. Looks like wine also crashes. I NEED MY PP!!!
hmm interesting. in my testing it gave the POL crash screen from the shortcut but still executed fine.

could you try running

vblank_mode=0 /usr/share/playonlinux/playonlinux --run "osu!" %F

from a terminal?

by the way, did it ever manage to run once? like for example it should've started right after the installation when you ran the installer

POL sure seems to be a pain, maybe I should precompile wine 1.8.3 from my end and provide my own binaries for distros where it's hard to build like ubuntu and mint in future versions of the guide.
Johnny Gotti

Franc[e]sco wrote:

GG3K wrote:

No, it doesn't start. Looks like wine also crashes. I NEED MY PP!!!
hmm interesting. in my testing it gave the POL crash screen from the shortcut but still executed fine.

could you try running

vblank_mode=0 /usr/share/playonlinux/playonlinux --run "osu!" %F

from a terminal?

by the way, did it ever manage to run once? like for example it should've started right after the installation when you ran the installer

POL sure seems to be a pain, maybe I should precompile wine 1.8.3 from my end and provide my own binaries for distros where it's hard to build like ubuntu and mint in future versions of the guide.
Yes, it did manage to run once. Is my shortcut wrong, because when I went to add the vsync thing, nothing was there. I copy-pasted the ended script.

EDIT: Ok, got everything working. went to change my skin, now osu won't open. I tried running the
vblank_mode=0 /usr/share/playonlinux/playonlinux --run "osu!" %F
script, but this is the outcome:
Looking for python... 2.7.11+ - wxversion(s): 3.0-gtk2
selected
[main] Message: PlayOnLinux (4.2.10) is starting
[clean_tmp] Message: Cleaning temp directory
Script started /home/mint3k/.PlayOnLinux/shortcuts/osu!
[POL_System_CheckFS] Message: Checking filesystem for osu!.exe
[POL_Wine] Message: Running wine-1.8.3 osu!.exe %F (Working directory : /home/mint3k/.PlayOnLinux/wineprefix/osu/drive_c/osu)
[POL_Wine] Message: Notice: PlayOnLinux deliberately disables winemenubuilder. See http://www.playonlinux.com/fr/page-26-Winemenubuilder.html
[POL_Wine] Message: Wine return: 0
Topic Starter
Franc[e]sco

GG3K wrote:

Yes, it did manage to run once. Is my shortcut wrong, because when I went to add the vsync thing, nothing was there. I copy-pasted the ended script.
well there's you problem. the script you copypasted won't work since it uses my home directory and other user-specific stuff.
I suggest replacing "mint" with your username or deleting the shortcut from playonlinux and recreating it.
Johnny Gotti

Franc[e]sco wrote:

GG3K wrote:

Yes, it did manage to run once. Is my shortcut wrong, because when I went to add the vsync thing, nothing was there. I copy-pasted the ended script.
well there's you problem. the script you copypasted won't work since it uses my home directory and other user-specific stuff.
I suggest replacing "mint" with your username or deleting the shortcut from playonlinux and recreating it.
Now I have another problem. Osu won't run anymore. I just went to change my skin, too. the
vblank_mode=0 /usr/share/playonlinux/playonlinux --run "osu!" %F
has this outcome:
Looking for python... 2.7.11+ - wxversion(s): 3.0-gtk2
selected
[main] Message: PlayOnLinux (4.2.10) is starting
[clean_tmp] Message: Cleaning temp directory
Script started /home/mint3k/.PlayOnLinux/shortcuts/osu!
[POL_System_CheckFS] Message: Checking filesystem for osu!.exe
[POL_Wine] Message: Running wine-1.8.3 osu!.exe %F (Working directory : /home/mint3k/.PlayOnLinux/wineprefix/osu/drive_c/osu)
[POL_Wine] Message: Notice: PlayOnLinux deliberately disables winemenubuilder. See http://www.playonlinux.com/fr/page-26-Winemenubuilder.html
[POL_Wine] Message: Wine return: 0
Topic Starter
Franc[e]sco
I think osu might still be running in the background, in happens sometimes.

killall osu\!.exe

to terminate it.

Also, there should be an option to kill all processes in your POL drive properties.
Johnny Gotti
Trying to actually install osu, get this:
[POL_System_CheckFS] Message: Checking filesystem for osu!install.exe
[POL_Wine] Message: Running wine- osu!install.exe (Working directory : /home/ubuntu3k/.PlayOnLinux/wineprefix/osu/drive_c/osu)
[POL_Wine] Message: Notice: PlayOnLinux deliberately disables winemenubuilder. See http://www.playonlinux.com/fr/page-26-Winemenubuilder.html
fixme:process:SetProcessDEPPolicy (1): stub
fixme:wer:WerSetFlags (2) stub!
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:process:SetProcessShutdownParameters (00000380, 00000000): partial stub.
fixme:process:GetNumaHighestNodeNumber (0x32fb68): stub
fixme:thread:SetThreadStackGuarantee (0x32fb4c): stub
err:ntdll:NtQueryInformationToken Unhandled Token Information class 29!
err:ntdll:NtQueryInformationToken Unhandled Token Information class 29!
fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime"): stub
fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003fe,0x158bf8,0x0001,0x00000000,0x37be410,(nil)): stub
err:eventlog:ReportEventW L".NET Runtime version 4.0.30319.17929 - There was a failure initializing profiling API attach infrastructure. This process will not allow a profiler to attach. HRESULT: 0x800706a9. Process ID (decimal): 8. Message ID: [0x2509]."
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
err:ole:CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"System.Core"
fixme:advapi:EventRegister {8e9f5090-2d75-4d03-8a81-e5afbf85daf1}, 0xa701ba, (nil), 0x162f4fc
fixme:shell:URL_ParseUrl failed to parse L"osu!.resources"
fixme:nls:LCMapStringEx unsupported lparam 173de8
fixme:nls:LCMapStringEx unsupported lparam 173de8
fixme:shell:URL_ParseUrl failed to parse L"osu!.resources"
fixme:nls:LCMapStringEx unsupported lparam 173de8
fixme:nls:LCMapStringEx unsupported lparam 173de8
fixme:shell:URL_ParseUrl failed to parse L"zx_53f37c2b43fc40daacc794c483ccccc6"
fixme:nls:LCMapStringEx unsupported lparam 173de8
fixme:wincodecs:PngDecoder_Block_GetCount 0x1b78d0,0x32eca8: stub
fixme:wincodecs:PngDecoder_Block_GetCount 0x1d4720,0x32eca8: stub
fixme:wincodecs:PngDecoder_Block_GetCount 0x1d4720,0x32eca8: stub
fixme:wincodecs:PngDecoder_Block_GetCount 0x1d4720,0x32eca8: stub
fixme:shell:URL_ParseUrl failed to parse L"Accessibility"
fixme:wincodecs:PngDecoder_Block_GetCount 0x1e7a10,0x32eb48: stub
fixme:gdiplus:GdipGetFamilyName No support for handling of multiple languages!
fixme:nls:LCMapStringEx unsupported lparam 173de8
fixme:nls:LCMapStringEx unsupported lparam 173de8
fixme:nls:LCMapStringEx unsupported lparam 173de8
fixme:nls:LCMapStringEx unsupported lparam 173de8
fixme:nls:LCMapStringEx unsupported lparam 173de8
fixme:gdiplus:GdipCreateHalftonePalette stub
fixme:process:FlushProcessWriteBuffers : stub
fixme:shell:BrsFolder_OnCreate flags BIF_NEWDIALOGSTYLE partially implemented
fixme:service:QueryServiceConfig2W Level 6 not implemented
fixme:service:QueryServiceConfig2W Level 6 not implemented
fixme:service:QueryServiceConfig2W Level 6 not implemented
fixme:service:QueryServiceConfig2W Level 6 not implemented
fixme:service:QueryServiceConfig2W Level 6 not implemented
fixme:shell:URL_ParseUrl failed to parse L"System.Configuration"
fixme:shell:URL_ParseUrl failed to parse L"System.Xml"
fixme:shell:URL_ParseUrl failed to parse L"System.Web"
fixme:thread:NtQueryInformationThread info class 16 not supported yet
fixme:ras:RasEnumConnectionsW (0x55dbfc8,0xdf6de10,0xdf6de14),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead!
fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub
fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub
fixme:ras:RasConnectionNotificationW (0xffffffff,0x388,0x00000003),stub!
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
fixme:ver:GetCurrentPackageId (0xdf6b490 (nil)): stub
wine: Unhandled exception 0x40000015 in thread 32 at address 0xdf60023:0x012c237f (thread 0032), starting debugger...
Process of pid=0008 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
[POL_Wine] Error: Wine seems to have crashed

If your program is running, just ignore this message
[POL_SetupWindow_Init] Message: Creating new window for pid 19929
process tid prio (all id:s are in hex)
0000000e services.exe
00000026 0
00000025 0
0000001e 0
00000019 0
00000018 0
00000016 0
00000014 0
00000010 0
0000000f 0
00000012 mscorsvw.exe
0000001b 0
0000001a 0
00000017 0
00000013 0
0000001c winedevice.exe
00000024 0
00000021 0
00000020 0
0000001d 0
00000022 plugplay.exe
00000028 0
00000027 0
00000023 0
0000002b explorer.exe
0000002d 0
0000002c 0
winedbg: Internal crash at 0x7ecefeb5
[POL_SetupWindow_Close] Message: Closing window for pid 19929
[POL_Wine] Message: Wine return: 3
Espionage724

GG3K wrote:

Trying to actually install osu, get this:
Did you install a dotnet package (either dotnet40 or dotnet45)?
Johnny Gotti

Espionage724 wrote:

GG3K wrote:

Trying to actually install osu, get this:
Did you install a dotnet package (either dotnet40 or dotnet45)?
Re-did it, Log:
Using winetricks 20161012 - sha1sum: 1a40d8a339204cbf8f36e078144a9be58b5c77e9 with wine-1.6.2
Executing mkdir -p /home/ubuntu3k/.cache/winetricks/latest_version_check
Executing cd /home/ubuntu3k/.cache/winetricks/latest_version_check
Downloading https://raw.githubusercontent.com/Winetricks/winetricks/master/files/LATEST to /home/ubuntu3k/.cache/winetricks/latest_version_check
--2016-10-27 07:13:22-- https://raw.githubusercontent.com/Winetricks/winetricks/master/files/LATEST
Resolving raw.githubusercontent.com (raw.githubusercontent.com)... 151.101.32.133
Connecting to raw.githubusercontent.com (raw.githubusercontent.com)|151.101.32.133|:443... connected.
HTTP request sent, awaiting response... 200 OK
Length: 29 [text/plain]
Saving to: ‘LATEST’

LATEST 100%[===================>] 29 --.-KB/s in 0s

2016-10-27 07:13:22 (3.58 MB/s) - ‘LATEST’ saved [29/29]

Executing cd /home/ubuntu3k/.PlayOnLinux/wineprefix/osu/drive_c
------------------------------------------------------
You are running winetricks-20161012, latest upstream is winetricks-32043404���R� !
------------------------------------------------------
------------------------------------------------------
You should update using your distribution's package manager, --self-update, or manually.
------------------------------------------------------
Executing rm -rf /home/ubuntu3k/.cache/winetricks/latest_version_check
Executing w_do_call dotnet45
dotnet45 already installed, skipping
Executing w_do_call cjkfonts
Executing load_cjkfonts
Executing w_do_call fakechinese
Executing load_fakechinese
Executing w_do_call wenquanyi
wenquanyi already installed, skipping
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing w_do_call fakejapanese
Executing load_fakejapanese
Executing w_do_call takao
takao already installed, skipping
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakejapanese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakejapanese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakejapanese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakejapanese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakejapanese\_register-font-replacements.reg
Executing w_do_call fakekorean
Executing load_fakekorean
Executing w_do_call baekmuk
baekmuk already installed, skipping
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakekorean\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakekorean\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakekorean\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakekorean\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakekorean\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakekorean\_register-font-replacements.reg
Executing w_do_call unifont
unifont already installed, skipping
Johnny Gotti

Espionage724 wrote:

GG3K wrote:

Trying to actually install osu, get this:
Did you install a dotnet package (either dotnet40 or dotnet45)?
Re-did it, Log:
Using winetricks 20161012 - sha1sum: 1a40d8a339204cbf8f36e078144a9be58b5c77e9 with wine-1.6.2
Executing mkdir -p /home/ubuntu3k/.cache/winetricks/latest_version_check
Executing cd /home/ubuntu3k/.cache/winetricks/latest_version_check
Downloading https://raw.githubusercontent.com/Winetricks/winetricks/master/files/LATEST to /home/ubuntu3k/.cache/winetricks/latest_version_check
--2016-10-27 07:13:22-- https://raw.githubusercontent.com/Winetricks/winetricks/master/files/LATEST
Resolving raw.githubusercontent.com (raw.githubusercontent.com)... 151.101.32.133
Connecting to raw.githubusercontent.com (raw.githubusercontent.com)|151.101.32.133|:443... connected.
HTTP request sent, awaiting response... 200 OK
Length: 29 [text/plain]
Saving to: ‘LATEST’

LATEST 100%[===================>] 29 --.-KB/s in 0s

2016-10-27 07:13:22 (3.58 MB/s) - ‘LATEST’ saved [29/29]

Executing cd /home/ubuntu3k/.PlayOnLinux/wineprefix/osu/drive_c
------------------------------------------------------
You are running winetricks-20161012, latest upstream is winetricks-32043404���R� !
------------------------------------------------------
------------------------------------------------------
You should update using your distribution's package manager, --self-update, or manually.
------------------------------------------------------
Executing rm -rf /home/ubuntu3k/.cache/winetricks/latest_version_check
Executing w_do_call dotnet45
dotnet45 already installed, skipping
Executing w_do_call cjkfonts
Executing load_cjkfonts
Executing w_do_call fakechinese
Executing load_fakechinese
Executing w_do_call wenquanyi
wenquanyi already installed, skipping
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakechinese\_register-font-replacements.reg
Executing w_do_call fakejapanese
Executing load_fakejapanese
Executing w_do_call takao
takao already installed, skipping
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakejapanese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakejapanese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakejapanese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakejapanese\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakejapanese\_register-font-replacements.reg
Executing w_do_call fakekorean
Executing load_fakekorean
Executing w_do_call baekmuk
baekmuk already installed, skipping
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakekorean\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakekorean\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakekorean\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakekorean\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakekorean\_register-font-replacements.reg
Executing winetricks_early_wine regedit /S C:\windows\Temp\_fakekorean\_register-font-replacements.reg
Executing w_do_call unifont
unifont already installed, skipping
Espionage724
Using winetricks 20161012 - sha1sum: 1a40d8a339204cbf8f36e078144a9be58b5c77e9 with wine-1.6.2
How are you using such an old version of Wine? The guide here mentions 1.8.3 being used, and I personally use 1.9.20 without issue.

When setting up the prefix, there should be a way to select what version of Wine is being used. Either go with 1.8.3 as this guide says, or try the latest 1.9.21 version.

As for dotnet, dotnet45 works, but from what I've seen, dotnet40 by itself is lighter and works fine too. Either go with the guide on this (looks like you already had dotnet45 installed), or try dotnet40.

Alternatively, while I doubt PoL is a problem in this case, you could try the distro's version of Wine and check out my guide (in sig).
Johnny Gotti
OK, I finally got everything running. How there's an alt+Tabbing problem. Whenever I tab out, osu freezes and I have to kill the process. How am I supposed to install maps and skins the short way if I can't drag it in?
marshallracer

GG3K wrote:

OK, I finally got everything running. How there's an alt+Tabbing problem. Whenever I tab out, osu freezes and I have to kill the process.
By the sound of it it seems you're using regular fullscreen, although I might be wrong

If so, did you try borderless fullscreen or windowed modes?
If I'm completely wrong with my thoughts here or you did try these I guess Esp will find a way to get rid of this issue
Topic Starter
Franc[e]sco

GG3K wrote:

OK, I finally got everything running. How there's an alt+Tabbing problem. Whenever I tab out, osu freezes and I have to kill the process. How am I supposed to install maps and skins the short way if I can't drag it in?
use borderless fullscreen. true fullscreen is a mess on linux and osu on wine doesn't use true fullscreen anyways.
Espionage724

GG3K wrote:

...How am I supposed to install maps and skins the short way if I can't drag it in?
From what I've seen, osu! files should get the correct run-as settings when osu! installs, at least with plain Wine (not sure with PoL) so you should just be able to press Enter on the downloaded song/skin and it'll import into osu! like it does on Windows.
Topic Starter
Franc[e]sco
ah yeah, about installing maps.

I drag them from a different workspace when I use i3wm, or from my 2nd monitor when I use non-tiling window managers.

you can also temporarly switch to window mode to drag maps if you only have 1 monitor.

I never tried to set up the mime type handler for .osz but that should also work.
KaidaxOfficial

GG3K wrote:

How am I supposed to install maps and skins the short way if I can't drag it in?
I just download .osz's to the Songs folder and hit F5.
seranon
I have a strange issue with the refresh rate. The guide only talks about how to set the refresh rate on xrandr, which I have a while ago, but it seems like the refresh rate is stuck at 60 in-game. Thing is, the game recognizes that it is at 144hz.
Oh, and also a strange note: if I set the frame limit to unlimited, it will still limit it to 144hz in a map and 220hz in menu. Maybe it means that vsync is still on, I'm not sure myself. Response is quite low on both POL and Windows, so I'm not exactly sure what's going on here.
Topic Starter
Franc[e]sco

seranon wrote:

I have a strange issue with the refresh rate. The guide only talks about how to set the refresh rate on xrandr, which I have a while ago, but it seems like the refresh rate is stuck at 60 in-game. Thing is, the game recognizes that it is at 144hz.
Oh, and also a strange note: if I set the frame limit to unlimited, it will still limit it to 144hz in a map and 220hz in menu. Maybe it means that vsync is still on, I'm not sure myself. Response is quite low on both POL and Windows, so I'm not exactly sure what's going on here.
are you sure it's actually being limited? what msec value do you get in the frame counter? hz value in the fps counter should show the monitor's refresh rate while in a map and 240hz in menus, while the msec value will tell you your actual frame rate.

have you already tried all the possible tips on removing vynsc in this guide?
seranon

Franc[e]sco wrote:

seranon wrote:

I have a strange issue with the refresh rate. The guide only talks about how to set the refresh rate on xrandr, which I have a while ago, but it seems like the refresh rate is stuck at 60 in-game. Thing is, the game recognizes that it is at 144hz.
Oh, and also a strange note: if I set the frame limit to unlimited, it will still limit it to 144hz in a map and 220hz in menu. Maybe it means that vsync is still on, I'm not sure myself. Response is quite low on both POL and Windows, so I'm not exactly sure what's going on here.
are you sure it's actually being limited? what msec value do you get in the frame counter? hz value in the fps counter should show the monitor's refresh rate while in a map and 240hz in menus, while the msec value will tell you your actual frame rate.

have you already tried all the possible tips on removing vynsc in this guide?
msec value in a map is around 0.40 on windows, between 0.6-1.0 on POL. hz value is at 240fps in menus, 144fps in maps, but it's still 60hz
vblank_mode=0 didn't disable vsync at all
I also tried __GL_SYNC_TO_VBLANK=0 (I have a GTX660), which did turn off vsync with glxgears, but not with osu



EDIT: I'm not exactly sure what I have done, but through going from fullscreen to windowed to fullscreen, I somehow managed to get it to work at 144hz.
I'll try to find out what caused it, but this is a huge relief.

EDIT2: So, this is quite strange, but it happens when I refocus it. The easiest way to reproduce this fix is to disable and reenable frameboxing. It's not the best or most convenient way to solve it, but i guess it works.
Exploshun
I'm currently having issues with osu! When scrolling through songs, osu! may suddenly just freeze. It ocassionally even freezes the whole system, locking up my computer completely. Running Wine 1.8.3 with playonlinux (Exact setup described in guide), but have replicated in Wine 1.9.22 (Staging). Running Arch Linux with 4.8.6-2-ck kernel. Anyone else having this issue?

Edit:
Running nvidia 375.10 drivers.
Just tested and full system freeze can also happen during gameplay.
Also tested with vanilla 4.8.6-1-ARCH kernel. So far I could reproduce the song list freeze, but not the complete system lockup (may just be luck though)
Espionage724
I've noticed this as well (very rare though), but in all the cases it happened, osu! would just freeze and it wouldn't lock the entire system up (osu! would remain fullscreen though and Wine Debugger would open in the background; switching TTY and killing it worked though).
Topic Starter
Franc[e]sco

Exploshun wrote:

I'm currently having issues with osu! When scrolling through songs, osu! may suddenly just freeze. It ocassionally even freezes the whole system, locking up my computer completely. Running Wine 1.8.3 with playonlinux (Exact setup described in guide), but have replicated in Wine 1.9.22 (Staging). Running Arch Linux with 4.8.6-2-ck kernel. Anyone else having this issue?

Edit:
Running nvidia 375.10 drivers.
Just tested and full system freeze can also happen during gameplay.
Also tested with vanilla 4.8.6-1-ARCH kernel. So far I could reproduce the song list freeze, but not the complete system lockup (may just be luck though)
I have never had freezes like that.
I think running full screen might make freezes worse, as it's glitchy and freezes or acts weird if you tab out, so try running in borderless window.
also, you could try switching to a non-lowlatency kernel. from my experience, low latency kernels didn't actually help with osu, so I stopped using them.
also strip down any complex DE from your xorg setup (try JWM or i3 with xorg and nothing else, I've used both with osu and currently using i3).
If you overclock, you might wanna check your stability again or turn it off.
oh and since you are on nvidia you could try messing with the threaded optimization toggle
Exploshun
Managed to reproduce the "freeze on song select" bug on windowed mode, both in my DE (XFCE), Cinnamon, KDE, JWM, and i3. So I don't think it's a DE bug.

I don't overclock, I'm using a laptop with the 660M chip (which I should have specified in my original post ).
Also, the "freeze whole system" is very rare, and has no apparent cause (It has happened to me on main screen, song select, and ingame).

Freezing the whole system is very rare, but I'm sure it's freezing the whole system. When it happens I can't even switch to a VT, and I timeout from discord. This doesn't happen on the normal "freeze on song select".

I'll try messing with nvidia options to see if something fixes it.
Chaosemerald

Exploshun wrote:

I'm currently having issues with osu! When scrolling through songs, osu! may suddenly just freeze. It ocassionally even freezes the whole system, locking up my computer completely. Running Wine 1.8.3 with playonlinux (Exact setup described in guide), but have replicated in Wine 1.9.22 (Staging). Running Arch Linux with 4.8.6-2-ck kernel. Anyone else having this issue?

Edit:
Running nvidia 375.10 drivers.
Just tested and full system freeze can also happen during gameplay.
Also tested with vanilla 4.8.6-1-ARCH kernel. So far I could reproduce the song list freeze, but not the complete system lockup (may just be luck though)
Not completely sure, but I think it's an issue with Wine, because I have the same problems when I'm scrolling and clicking way too fast (but I haven't experienced that it takes the system down with it and freezes during gameplay). I use Ubuntu 16.04 with the open source AMD drivers and Wine 1.6.2. It also happened in Ubuntu and Xubuntu 14.04 with both the open source driver and the fglrx driver, and I think I was using Wine Staging 1.9.3.
I'm running osu!beta btw, but I had the same issue with osu!cuttingedge too
Exploshun
I can't seem to reproduce the "freeze on song select" anymore.

After so many reinstalls, I seem to have forgotten to install gdiplus. So reinstalling and settings it to "builtin then native", it seems to work. However, I'm pretty sure I could trigger the bug before even with gdiplus set up, so idk if this was the fix. It COULD also be that after installing gdiplus there was an update to osu!. So, either seting up gdiplus fixed it, or the update fixed it. :roll:
marshallracer
If I'm not mistaken, if you installed cjkfonts before it didn't matter if you installed gdiplus (or I'm just confusing it with something else, though I hope not)
Based on observations in this thread though my guess was on the culprit being osu itself.
If you followed the guide I probably don't need to ask but to be sure : did you set the game to Cutting Edge? (Or to the others : have happened enough updates to the game that it doesn't matter anymore? I honestly don't know as I don't use anything besides CE on either Windows or Linux)
Topic Starter
Franc[e]sco

Exploshun wrote:

I can't seem to reproduce the "freeze on song select" anymore.

After so many reinstalls, I seem to have forgotten to install gdiplus. So reinstalling and settings it to "builtin then native", it seems to work. However, I'm pretty sure I could trigger the bug before even with gdiplus set up, so idk if this was the fix. It COULD also be that after installing gdiplus there was an update to osu!. So, either seting up gdiplus fixed it, or the update fixed it. :roll:
cjkfonts replaces gdiplus, normal gdiplus doesnt work with cjk characters. maybe you were using non-cjk gdiplus, who knows
Exploshun
Okay, so I finally found out what the "freeze whole system" bug is. It's apparently a linux-ck + wine osu! bug (As seen here and here). If you have this issue, just use the normal arch kernel.

Also, fun glitches:

If you sleep the computer while osu is open on the song select, sometime sliders will not appear, only their head will appear (but they'll still work normally).
I managed to get it once to show glitchy rainbow sliders, by sleeping during a pause in gameplay. I can't seem to reproduce it, but the background will get corrupted if you sleep ingame.
NYAWINTHENIGHT
Let's finally install osu (from the PlayOnLinux shell):

mkdir -v osu
cd osu
wget http://m1.ppy.sh/r/osu\!install.exe
POL_Wine osu\!install.exe
Ignore the crash message and click next.

For some weird reason, POL makes osu install in the directory from which you run the installer, that's why we create that directory. This way osu! should install to C:\osu.
after I get a crash message osu doesn't install
I tried to remove wine, POL and start from 0, but nothing has changed.
Please help
PlayOnLinux: /home/invisibleirl/.PlayOnLinux/wineprefix/osu/drive_c > mkdir -v osu
mkdir: created directory 'osu'
PlayOnLinux: /home/invisibleirl/.PlayOnLinux/wineprefix/osu/drive_c > cd osu
PlayOnLinux: /home/invisibleirl/.PlayOnLinux/wineprefix/osu/drive_c/osu > wget http://m1.ppy.sh/r/osu\!install.exe
--2016-11-26 03:34:12-- http://m1.ppy.sh/r/osu!install.exe
Resolving m1.ppy.sh (m1.ppy.sh)... 162.243.70.14
Connecting to m1.ppy.sh (m1.ppy.sh)|162.243.70.14|:80... connected.
HTTP request sent, awaiting response... 200 OK
Length: 4471488 (4,3M) [application/octet-stream]
Saving to: ‘osu!install.exe’

osu!install.exe 100%[===================>] 4,26M 619KB/s in 6,9s

2016-11-26 03:34:20 (634 KB/s) - ‘osu!install.exe’ saved [4471488/4471488]

PlayOnLinux: /home/invisibleirl/.PlayOnLinux/wineprefix/osu/drive_c/osu > POL_Wine osu\!install.exe
[POL_System_CheckFS] Message: Checking filesystem for osu!install.exe
[POL_Wine] Message: Running wine-1.8.3 osu!install.exe (Working directory : /home/invisibleirl/.PlayOnLinux/wineprefix/osu/drive_c/osu)
[POL_Wine] Message: Notice: PlayOnLinux deliberately disables winemenubuilder. See http://www.playonlinux.com/fr/page-26-Winemenubuilder.html
wine: Install Mono for Windows to run .NET applications.
[POL_Wine] Error: Wine seems to have crashed

If your program is running, just ignore this message
[POL_SetupWindow_Init] Message: Creating new window for pid 4180
[POL_SetupWindow_Close] Message: Closing window for pid 4180
[POL_Wine] Message: Wine return: 255
NYAWINTHENIGHT
I tried to do it again, i did it exactly follow the guide
i think something wrong in playonlinux shell.
Nothing is happening after POL_wine osu\!install.exe only crash message
There all log from playonlinux shell
PlayOnLinux Console
-------------------

You are in 's virtual drive environment
PlayOnLinux: /home/invisibleirl/.PlayOnLinux/wineprefix/osu/drive_c > POL_Wine_AutoSetVersionEnv
PlayOnLinux: /home/invisibleirl/.PlayOnLinux/wineprefix/osu/drive_c > winetricks -q dotnet45 cjkfonts
Using winetricks 20161107 - sha1sum: ee6251b73e02901cf09738419cd3ae973749770f with wine-1.8.3
Executing cd /tmp/winetricks.X0gmdhes
Downloading https://raw.githubusercontent.com/Winetricks/winetricks/master/files/LATEST to /tmp/winetricks.X0gmdhes
--2016-11-27 20:51:31-- https://raw.githubusercontent.com/Winetricks/winetricks/master/files/LATEST
Resolving raw.githubusercontent.com (raw.githubusercontent.com)... 151.101.84.133
Connecting to raw.githubusercontent.com (raw.githubusercontent.com)|151.101.84.133|:443... connected.
HTTP request sent, awaiting response... 200 OK
Length: 9 [text/plain]
Saving to: ‘LATEST’

LATEST 100%[===================>] 9 --.-KB/s in 0s

2016-11-27 20:51:31 (1,95 MB/s) - ‘LATEST’ saved [9/9]

Executing cd /home/invisibleirl/.PlayOnLinux/wineprefix/osu/drive_c
Executing w_do_call dotnet45
Executing load_dotnet45
Executing w_do_call remove_mono
Executing load_remove_mono
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
Error: The system was unable to find the specified registry key or value
Executing rm -f /home/invisibleirl/.PlayOnLinux//wineprefix/osu/dosdevices/c:/windows/system32/mscoree.dll
Executing w_do_call dotnet35
Executing load_dotnet35
------------------------------------------------------
dotnet35 does not yet fully work or install on wine. Caveat emptor.
------------------------------------------------------
Executing w_do_call remove_mono
Executing load_remove_mono
------------------------------------------------------
Mono does not appear to be installed.
------------------------------------------------------
Executing w_do_call dotnet30sp1
Executing load_dotnet30sp1
Executing w_do_call remove_mono
Executing load_remove_mono
------------------------------------------------------
Mono does not appear to be installed.
------------------------------------------------------
Executing w_do_call dotnet30
Executing load_dotnet30
Executing cd /home/invisibleirl/.cache/winetricks/dotnet30
Downloading http://download.microsoft.com/download/3/F/0/3F0A922C-F239-4B9B-9CB0-DF53621C57D9/dotnetfx3.exe to /home/invisibleirl/.cache/winetricks/dotnet30
--2016-11-27 20:51:36-- http://download.microsoft.com/download/3/F/0/3F0A922C-F239-4B9B-9CB0-DF53621C57D9/dotnetfx3.exe
Resolving download.microsoft.com (download.microsoft.com)... 23.54.1.243
Connecting to download.microsoft.com (download.microsoft.com)|23.54.1.243|:80... connected.
HTTP request sent, awaiting response... 404 Not Found
2016-11-27 20:51:38 ERROR 404: Not Found.

Executing cd /home/invisibleirl/.cache/winetricks/dotnet30
Downloading https://web.archive.org/web/http://download.microsoft.com/download/3/F/0/3F0A922C-F239-4B9B-9CB0-DF53621C57D9/dotnetfx3.exe to /home/invisibleirl/.cache/winetricks/dotnet30
--2016-11-27 20:51:38-- https://web.archive.org/web/http://download.microsoft.com/download/3/F/0/3F0A922C-F239-4B9B-9CB0-DF53621C57D9/dotnetfx3.exe
Resolving web.archive.org (web.archive.org)... failed: Name or service not known.
wget: unable to resolve host address ‘web.archive.org’
------------------------------------------------------
Downloading https://web.archive.org/web/http://download.microsoft.com/download/3/F/0/3F0A922C-F239-4B9B-9CB0-DF53621C57D9/dotnetfx3.exe failed
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PlayOnLinux: /home/invisibleirl/.PlayOnLinux/wineprefix/osu/drive_c > mkdir -v osu
mkdir: created directory 'osu'
PlayOnLinux: /home/invisibleirl/.PlayOnLinux/wineprefix/osu/drive_c > cd osu
PlayOnLinux: /home/invisibleirl/.PlayOnLinux/wineprefix/osu/drive_c/osu > wget http://m1.ppy.sh/r/osu\!install.exe
--2016-11-27 20:53:00-- http://m1.ppy.sh/r/osu!install.exe
Resolving m1.ppy.sh (m1.ppy.sh)... 162.243.70.14
Connecting to m1.ppy.sh (m1.ppy.sh)|162.243.70.14|:80... connected.
HTTP request sent, awaiting response... 200 OK
Length: 4471488 (4,3M) [application/octet-stream]
Saving to: ‘osu!install.exe’

osu!install.exe 100%[===================>] 4,26M 755KB/s in 5,9s

2016-11-27 20:53:06 (736 KB/s) - ‘osu!install.exe’ saved [4471488/4471488]

PlayOnLinux: /home/invisibleirl/.PlayOnLinux/wineprefix/osu/drive_c/osu > POL_Wine osu\!install.exe
[POL_System_CheckFS] Message: Checking filesystem for osu!install.exe
[POL_Wine] Message: Running wine-1.8.3 osu!install.exe (Working directory : /home/invisibleirl/.PlayOnLinux/wineprefix/osu/drive_c/osu)
[POL_Wine] Message: Notice: PlayOnLinux deliberately disables winemenubuilder. See http://www.playonlinux.com/fr/page-26-Winemenubuilder.html
wine: Install Mono for Windows to run .NET applications.
[POL_Wine] Error: Wine seems to have crashed

If your program is running, just ignore this message
[POL_SetupWindow_Init] Message: Creating new window for pid 4814
[POL_SetupWindow_Close] Message: Closing window for pid 4814
[POL_Wine] Message: Wine return: 255
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