does it also crackle during alsa audio tests?TheAussie wrote:
I have one problem with osu, the audio skips,pops, crackles and ive followed the guide. maybe you can help me? remotely or something.
does it also crackle during alsa audio tests?TheAussie wrote:
I have one problem with osu, the audio skips,pops, crackles and ive followed the guide. maybe you can help me? remotely or something.
No, it was when i switched to PulseAudio for OBS, but i have configured settings a bit different since then and it doesn't seem to be happening.Franc[e]sco wrote:
does it also crackle during alsa audio tests?TheAussie wrote:
I have one problem with osu, the audio skips,pops, crackles and ive followed the guide. maybe you can help me? remotely or something.
nat@nat ~ % ./winetricks list-installed
baekmuk
corefonts
dotnet20
dotnet20sp1
dotnet30sp1
dotnet35
dotnet40
dotnet45
eufonts
gdiplus
gdiplus_winxp
msxml3
takao
unifont
wenquanyi
./winetricks list-installed 4.95s user 2.81s system 87% cpu 8.899 total
MagicNAT wrote:
Can't get ce or beta run on wine :<
What I had installed in osu's prefix:nat@nat ~ % ./winetricks list-installed
baekmuk
corefonts
dotnet20
dotnet20sp1
dotnet30sp1
dotnet35
dotnet40
dotnet45
eufonts
gdiplus
gdiplus_winxp
msxml3
takao
unifont
wenquanyi
./winetricks list-installed 4.95s user 2.81s system 87% cpu 8.899 total
But when I try to switch to ce or beta, it automatically switch back to stable fallback. So I switch that on Windows as suggested. osu! did update itself to ce on Windows, but when I try to run it with wine, osu!update shows up and 'update' osu to stable fallback version... :I
I am not on linux, but OS X, not sure if that matter.
loli@jigoku:~$ WINEPREFIX=~/.wine WINARCH=win32 winetricks list-installed
corefonts
dotnet20sp1
dotnet20
dotnet30sp1
dotnet35
dotnet40
dotnet45
gdiplus
gdiplus_winxp
msxml3
takao
vcrun2008
vcrun2010
I had successfully runs it. Just enable the hide version option from wine, and osu! allows me to update.Franc[e]sco wrote:
MagicNAT wrote:
Can't get ce or beta run on wine :<
What I had installed in osu's prefix:nat@nat ~ % ./winetricks list-installed
baekmuk
corefonts
dotnet20
dotnet20sp1
dotnet30sp1
dotnet35
dotnet40
dotnet45
eufonts
gdiplus
gdiplus_winxp
msxml3
takao
unifont
wenquanyi
./winetricks list-installed 4.95s user 2.81s system 87% cpu 8.899 total
But when I try to switch to ce or beta, it automatically switch back to stable fallback. So I switch that on Windows as suggested. osu! did update itself to ce on Windows, but when I try to run it with wine, osu!update shows up and 'update' osu to stable fallback version... :I
I am not on linux, but OS X, not sure if that matter.
why not use the beta osx build since you're on osx? maybe there are more graphical support issues with wine on osx
http://osx.ppy.sh/
also if it might help this is the list installed from a working install:loli@jigoku:~$ WINEPREFIX=~/.wine WINARCH=win32 winetricks list-installed
corefonts
dotnet20sp1
dotnet20
dotnet30sp1
dotnet35
dotnet40
dotnet45
gdiplus
gdiplus_winxp
msxml3
takao
vcrun2008
vcrun2010
NoYzE wrote:
Besides the osu rant about deleting background makes it aaaangry i got the issues fixed now. (Bad idea to use the same config you used with windows) I have to use alsa directly and set offset to excactly -30 though, but i get latency < 1ms.
I had successfully runs it. Just enable the hide version option from wine, and osu! allows me to update.P.S. Please forgive my formatting im dead.
Seems like this option is only available though wine-staging.
sudo pacman -S samba lib32-gnutls
with wine-staging it worked out of the box for me on gentoo, but I guess it depends on the distro and architectureHowl wrote:
As a tl;dr of what a fellow arch linux user previously said, you need to do some tweaks before starting osu!, otherwise it won't start.
To make HTTPS work, and thus make the connection to the update server work, you need to do the following (assuming you have the multilib repository set up):sudo pacman -S samba lib32-gnutls
At least, that did it for me (running Antergos)
Franc[e]sco wrote:
with wine-staging it worked out of the box for me on gentoo, but I guess it depends on the distro and architecture
I had the same issue. I turned off the hide wine version option after updating osu and that fixed the numbers.Jerod212 wrote:
Is it helping to hide the wine version? Because when I do that a lot of number just dissapear in osu, everything work fine and i'm able to play but i'm not sure if a notice a cursor lag or not (i'm using a bamboo tablet)
nah I'm on 64 bit but I think gentoo manages multiarch stuff a bit differently than arch so that's probably whyHowl wrote:
Probably had to specify it's more an Arch Linux thing, I guess Perhaps you installed the 32-bit version of gentoo, thus gnutls was already 32-bit?Franc[e]sco wrote:
with wine-staging it worked out of the box for me on gentoo, but I guess it depends on the distro and architecture
Anyway, after setting up osu! for 2 straight hours, I can say it now works almost like a charm. The only problem left is the icons, but I guess I can live without them. I can't be bothered to dig deep to find out the source of the problem.
I don't own a mac, sorry. But you could try manually setting up wine instead of using the osx build, although it will probably end up performing the same.Agrrox wrote:
again, does anyone know if there are fixes that can lower latency on mac wine wrapper ? some winetricks or registry hacks ?...
Maybe i should give a linux a try because installing win on my machine is not possible at this moment.
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead!lib32-gnutls is installed.
Try only dotnet40. Not sure if dotnet45 is actually needed, but I can play osu! fine with 40.elektrobier wrote:
I'm having a problem on arch.
Sound works fine but osu cant connect, error isfixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead!lib32-gnutls is installed.
The error occurs as soon as i install dotnet45 in my wineprefix. With dotnet20 it works, but then the only working osu version is the stable one.
Any ideas on that?
sorry for the late reply, but have you tried the precompiled ones I provided? either way tweaking the .drv files will not boost latency all that much so I'd say it's not critical.ShadowSageMike wrote:
I just CAN NOT get the wine dlls [winealsa.drv] to compile! It always says nothing to do here. I even tried compiling wine itself and it never built the dang dll files... anyone else have any issues, and if you figured out how to get it working, could you please share? Running debian jessie, tried compiling in ubuntu 15.10. same issue.
Pulseaudio seems to have a bit of input lag but its very very very small, but if I boot back into windows, its gone.Franc[e]sco wrote:
sorry for the late reply, but have you tried the precompiled ones I provided? either way tweaking the .drv files will not boost latency all that much so I'd say it's not critical.ShadowSageMike wrote:
I just CAN NOT get the wine dlls [winealsa.drv] to compile! It always says nothing to do here. I even tried compiling wine itself and it never built the dang dll files... anyone else have any issues, and if you figured out how to get it working, could you please share? Running debian jessie, tried compiling in ubuntu 15.10. same issue.
by the way, I just updated the guide to fix japanese, korean and chinese characters (thanks to Astar who messed around with it until he figured it out). you basically install gdiplus and cjkfonts and then set gdiplus to builtin then native in winecfg -> libraries and it works out of the box. if it doesn't, try switching between builtin and native for gdiplus in winecgf -> libraries.
Also I am still thinking about putting together a gentoo version of this guide (since I actually play osu on gentoo as my daily driver) but there's just so many tweaks that I've done that I can't remember them all.
sudo schedtool -F -p 15 -n -4 -a 0x5 $(pidof osu\!.exe)
sudo schedtool -F -p 20 -n 19 $(pidof /usr/bin/wineserver)
It could depend on the hardware, but on both of my computers; a standard osu! install with default conditions (standard kernel, no messing with alsa or pulse, etc) works fine.TheReduxPL wrote:
That's a very comprehensive guide, thank you! On a side note, that just shows why Linux is far from being ready for gaming in general. Swapping kernels and video drivers, generally diving deep into the terminal just to get this game run as well as on Windows, where it's pretty much "install and play"...
Even though I'd like to try that. But I have a couple of questions before I get started:EDIT: I almost forgot. My PC is running Kubuntu 15.10 x64. My CPU is Intel Core i5-3350P and GPU is Radeon R9 280X,
- I actually forgot what kind of driver I have installed on my Kubuntu. "fglrxinfo" says "OpenGL version string: 4.5.13416 Compatibility Profile Context 15.302" so I guess it's fglrx (the fact that this command actually exists also seems to give that away...). At this point, what's the proper method of installing the driver from padoka's PPA?
- Once I do switch to padoka's mesa driver, is it safe to follow the "Simple installation" method for XanMod kernel?
sudo add-apt-repository 'ppa:paulo-miguel-dias/mesa' -y && sudo apt-get update && sudo apt-get dist-upgrade && sync
Thank you so much! I was also thinking if I need to mess with the kernel but after doing all the steps in this guide, I still don't feel like it's latency-free. Although the sound is very well synced now and mouse seems to work more reliably, there's still something wrong - in one of the songs I get ~97% accuracy when playing on Windows but on Linux something's still off and I could barely reach ~80%. I'd like to try messing with my drivers and a kernel in hope of getting this sorted out.Espionage724 wrote:
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