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Mapping Terminology Compendium (For Newbies!)

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Topic Starter
Kibbleru
This will be a list of all the mapping terms that experienced mappers usually use. This will be helpful when you don't understand something on a mod due to complicated terminology.

This thread will not contain any definitions as the wiki already has all the information on that

  1. BPM > Beats Per Minute


  1. BSD > Beat Snap Divisor


  1. DS > Distance Snap/Spacing


  1. SV > Slider Velocity
    (Could also refer to slider velocity multipliers in the timing panel)


  1. HP, CS, AR, OD > HP Drain, Circle Size, Approach Rate, Overall Difficulty


  1. NC > New Combo

  1. SR > Star Rating

  1. HS > Hitsound
    and more.


  1. TR > (Slider) Tickrate


  1. 1/1, 1/2, 1/4, etc > Refers to the ticks on your timeline; 1/1 is the time from the first white tick to the next white tick, 1/2 is white to red, 1/4 is white to blue, etc.

  1. Downbeat, Offbeat > Every 1st and 3rd white tick of a measure, Every 2nd and 4th white tick of a measure.

  1. Red Lines, Green Lines > Timing Point (top), Inherited Timing Point (bottom)

  1. Offset > The first beat of the map.

  1. Slider Nodes, Anchors > Normal Slider Point, Red Slider Point

  1. Blanket > A slider around a circle/an other slider which creates an appealing sense
    I suck at making these ok :c

  1. Overlap > When 2 circles/sliders hit each other

  1. Stack > 2 notes on top of each other

  1. Jump > 2 notes with high spacing between them
    In this case, the jump is between 2 to 3

  1. Stream > Multiple notes in rapid succession

  1. NM > Normal Mod

  1. M4M > Mod for Mod

  1. GD > Guest Difficulty

If you notice that I am missing something, PLEASE POST BELOW
sheela
Here are some terms I think it can be included in the list.
  1. Nodes, slider points: The little squares on a slider.
  2. Red points, green points: Timing points, Inherited points.
  3. SR: Star rating (or star difficulty).
Otherwise cool thread.
Battle
nodes can also be called anchors (or at least some people call them that)
red points and green points can also be called red/green lines
also you should probably mention what a downbeat is
Bara-
Maybe things as
Blanket, a slider around a circle/an other slider which creates an appealing sense
Overlap When 2 circles/sliders hit eachother
Stack, 2 notes on top of each other
Jump, 2 notes with high spacing between them
Stream, multiple notes in rapid succession

Though it might seem weird to add them, many newbie modders tend to mod NC/Blankets/Overlaps only when they start modding, often leaving the mapper with no clue what they are talking about (and since those modders are new, they often simply lack the ability to explain everything properly)
Topic Starter
Kibbleru
updated with new stuff.
Osuology
Downbeat is half right half wrong. It's not only the big white tick but also every other tick starting from that "big" white tick.
Bara-
I also miss
Offset - Time a map starts (in ms)
Kiai - The intense part of a song (I really don't know how to word it)
Offbeat - (I really don't know how to explain)
There are a few more (Flow/Polarity/Aesthetics/Structure etc. but I don't think that is suited for newer mappers, they'll likely find it out at a later moment)
Topic Starter
Kibbleru

Osuology wrote:

Downbeat is half right half wrong. It's not only the big white tick but also every other tick starting from that "big" white tick.
i think some people refer to it as the first white tick. but in musical terms, ur right, so i will change it.
Electoz
NM/M4M/GD/AImod can be added as well, but I'm too lazy to think of definitions for these xd
Bara-
NM - Normal Mod, a 'free' mod for your map
M4M - Mod for Mod, you mod a map to get a mod back
GD - Guest Difficulty, a difficulty someone else made for your set
AiMod - Osu's built-in checker for certain unrankable issues, accessible via Ctrl Shift A (editor only)
Topic Starter
Kibbleru
updated, i didnt include aimod since i think its rather self explanatory for new mappers (i remember that was the first thing i looked at)
Endaris
Looks neat!
You could possibly add timestamps with a short explanation on how to add+use them as the wiki doesn't really cover this and it's not intuitive to all people with the autoconversion.
Ethan
How about BN?
Beatmap Nominator :)
Monstrata
How about adding command prompts and modding-lingo too?

Stuff like "red lines, green lines" / ctrl g / ctrl f / grid snap,

Also, diff settings could be more thorough maybe? like a quick explanation of what AR is, what OD is, what HP does, what CS does etc...
_handholding
no 'kiai' ?
Topic Starter
Kibbleru
i didn't really want to get deep into the definitions since the wiki has all of that
Mao
For "red lines" and "green lines" the terms un-/inherited sections are pretty common too, maybe you should add them as alternative terms there.
Seijiro
I'm pretty sure that slider points are called anchorpoints (red ones) and waypooints (gray ones) but barely no one uses them since they are either long or too confusing. I still find them more professional when it comes to explaining stuff instead of normal and red slider points.
Bara-
Waypoints?
I have never ever heard that term before, and I'm already mapping for over 3 years
Anchors are more known, but waypoints O.o
_handholding
Is a thread like this worth a sticky?

edit: nvm, dumb question
Electoz
I would like to see the definitions of these settings too:

Tbh until this day I still don't know what "combo fire" means lol
sheela

Electoz wrote:

I would like to see the definitions of these settings too:
You can check it out here: https://osu.ppy.sh/wiki/Song_Setup#Storyboarding.
As Kibbleru said, this guide is for beginners who don't understand the current terms we all use with easier definitions (in my opinion). Most things are covered by the Wiki, like above, so they don't need to be covered in this guide too.

Electoz wrote:

Tbh until this day I still don't know what "combo fire" means lol
Oh my, combo fire is so old, haha. It's actually a feature that shows fire when building your combo. You can learn this from this link (scroll down to check it).
Electoz
Holy hell I haven't felt so fulfilled before.
Now that I know what these settings do, I can finally rest in peace, thanks sheela!
Bara-
Combo Fire has been removed a few years ago since it was too buggy. I always liked it though
Good thing an updated version of it will come back later (though no one seems to know what it actually is...)
DeletedUser_3821342
what about kick sliders?
Bara-

Yoges wrote:

what about kick sliders?
Most people here don't even know what it means...
Some people call 1/4 sliders kick sliders, others call 1/2 and above reverse sliders kicksliders (which according to the wiki is the correct one)
Mao
yeah there seems to be a pretty vague understanding of what kicksliders are.
If you want to mention them, I'd go for short repeating sliders but it's kinda self explanatory.
DeletedUser_3821342
The information on the wiki is outdated. If I were to describe kick sliders I'd say they're very short sliders that behave more like notes because of the way they're played. Only the head is clicked on and the slider is not followed through to the end with mouse movement due to the duration of the slider being so short.
Topic Starter
Kibbleru

Yoges wrote:

The information on the wiki is outdated. If I were to describe kick sliders I'd say they're very short sliders that behave more like notes because of the way they're played. Only the head is clicked on and the slider is not followed through to the end with mouse movement due to the duration of the slider being so short.
believe i made a poll on this.
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