Rechecked the suggestions and rebubbled
Bubble #1
Bubble #1
AAAA I somehow forgot to do that!! Or maybe I accidentally edited the tags on the wrong map oops BUT it's done now >:3Nivrad00 wrote:
I think you forgot to add the tags, if you wouldn't mind doing that. small change so we don't need a re-bubble from Evening
You noticed what the pattern I suggested resembles, right?OH I JUST REALISED LOL THAT'S GREAT
[7:24 PM] Evening: 03:50:974 (230974|5,230974|0) - pretty sure this is 1/8
I actually thought the background melody was probably 1/6, but these are kind of just here to quicken the pace of this section. Kinda dumpy I suppose. If you think it shouldn't be 1/6 I can change it to a 1/4 though-Kamikaze- wrote:
Alright, I have few suggestions to make before qualify
01:10:596 (70596|1,70660|2,70724|3,70788|6,70852|5,70917|4,70981|3,71045|2) - What do these notes go to? I don't really hear anything here
02:21:170 (141170|4,141202|2,141234|3,141362|2,141394|4,141426|3,141555|4,141587|2,141619|3) - idk this is really weird for a piano sweep, does not represent pitch at all, are you sure you want to keep this?Would prefer to keep the structure timing-wise, but I changed the actual patterning in order to perhaps represent the pitch better:
The map honestly plays amazingly but I have a problem with hitsounding. The sampling has been done well, but the hitsounds are pretty much inaudible apart from some places where you have 4 of them at the same time and the calm part. You absolutely need to up the hitsound volume by like 10-20% overall and while you're at it, make sure to increase the volume of all timing sections to at least 20% so you can hear hitsounds if you disable the custom samples.I upped the hitsound volume to 30% across the map, lowering it to ~25% where there were a lot of consecutive drums and raising some parts to 40% to stand out more (e.g. the break section in the middle, which has relatively few notes for the amount of background noise)
Call me back when you've made the hitsounds clearly hearable and we can get it going to qualified
Yeah, you should change it, dumpy is kinda bad ranking wise stillLevel 51 wrote:
I actually thought the background melody was probably 1/6, but these are kind of just here to quicken the pace of this section. Kinda dumpy I suppose. If you think it shouldn't be 1/6 I can change it to a 1/4 though-Kamikaze- wrote:
Alright, I have few suggestions to make before qualify
01:10:596 (70596|1,70660|2,70724|3,70788|6,70852|5,70917|4,70981|3,71045|2) - What do these notes go to? I don't really hear anything here
Working on HS now, will poke Kami when I'm done :3!-Kamikaze- wrote:
Yeah, you should change it, dumpy is kinda bad ranking wise still 1/4'd it
As for hitsounds, they are fine overall now, but some chords sound unnaturally loud (imballanced with rest of the chart) like for example stacked crashes on 00:23:993 - or 01:07:263 - . Go through the chart on autoplay and lower volume of some of them to make it more ballanced
00:58:224 - Same situation as 1:10 if you're referring to hitsounds I lowered this volume
03:03:318 - Kinda weird that there's that little break here, single 1/4 notes for background piano would flow better into the doublestair up ahead added!
03:31:204 (211204|6,211270|4,211337|2,211404|0,211404|5,211470|3,211537|1) - Man this sounds more like a reverse stair '_<>' changed to Blocko's 1357531 pattern
03:56:294 (236294|4,236294|5) - Would move that to [67] just to avoid the anchor on 5th (03:55:846 (235846|4,236038|4,236166|4,236294|4) - ) done
04:44:179 - Lack of crashes/finishes for some reason?
04:50:333 - Here too fixed these
04:59:371 (299371|1,299371|6,299371|4,299468|3,299564|0,299564|5,299564|2) - I was always wondering why isn't this accented with a minijack as well or at least a small bracket but just 3-1-3 chords Moved the single note to [5] for the minijack! Seems pretty okay there too
05:02:448 (302448|1,302448|5,302448|4,302448|0,302544|3,302641|5,302641|1,302641|2,302641|6) - Small bracket would be fitting here too
did a [1267][35][1267]
This should be all