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HappyHorse191's EasyGeneral
- Re-snap Kiai – 70280 by offset
- 01:10:280 – Disable the kiai on this section
00:09:190 (1) – Breaks the flow of beating of the notes next to it. I would prefer to follow the general beating in this section like 00:15:735 (3) has. In addition, the player will never understand 00:14:644 (2) because of the kick since it breaks the beating. In short, remove the kick and follow the original beating of the others.
00:31:553 – Start the spinner here.
01:01:553 (1) – Enable DS and hold shift then place it something like this.
01:05:371 (4,1) – Blanket.
01:17:917 (4,2) – Avoid this kind of overlapping on Easy difficulties. Overlapping is allowed but not this way. Arrange it something like this:
or you can stack it to the end-point of 01:17:917 (4).
01:21:190 (3,1) – Stack.
01:47:371 (4) – Breaks the flow of the section. I prefer to follow a 1/1 measure beating like the others.
01:58:280 (1) - ^
02:17:917 (3) - ^
- Re-snap Kiai – 70280 by offset
- 01:10:280 – Disable the kiai on this section
00:09:190 (1) – Breaks the flow of beating of the notes next to it. I would prefer to follow the general beating in this section like 00:15:735 (3) has. In addition, the player will never understand 00:14:644 (2) because of the kick since it breaks the beating. In short, remove the kick and follow the original beating of the others.
00:31:553 – Start the spinner here.
01:01:553 (1) – Enable DS and hold shift then place it something like this.
01:05:371 (4,1) – Blanket.
01:17:917 (4,2) – Avoid this kind of overlapping on Easy difficulties. Overlapping is allowed but not this way. Arrange it something like this:
or you can stack it to the end-point of 01:17:917 (4).
01:21:190 (3,1) – Stack.
01:47:371 (4) – Breaks the flow of the section. I prefer to follow a 1/1 measure beating like the others.
01:58:280 (1) - ^
02:17:917 (3) - ^
M I N A K O's HardGeneral
- Re-snap green section from 35380 to 35371 by offset.
00:09:190 (1) – Remove the kick and follow the original beating like 00:15:735 (2) has.
00:44:099 (4,1,2) – Stack 1&2 to 4.
00:48:462 (1,2,3) - ^ do something similar to that.
00:50:644 (2,3,4) - ^
01:19:553 (2,3,4) - ^
00:52:008 (6,1) – Stack, plays better.
01:04:417 (2,3) – It’s plays weird to be honest. Change it into something else especially 01:04:417 (2).
01:32:099 (1) – Breaks the general beating. Change it into something which follows the beating like 01:33:871 (2,3,4,5) has.
02:02:099 (3,4) – Notes are required between them. I suggest to make a slider which has a ½ measure so that rhythm won’t be ignored.
02:15:190 (1,2,3,4,5) – How about arranging it something like this:
- Re-snap green section from 35380 to 35371 by offset.
00:09:190 (1) – Remove the kick and follow the original beating like 00:15:735 (2) has.
00:44:099 (4,1,2) – Stack 1&2 to 4.
00:48:462 (1,2,3) - ^ do something similar to that.
00:50:644 (2,3,4) - ^
01:19:553 (2,3,4) - ^
00:52:008 (6,1) – Stack, plays better.
01:04:417 (2,3) – It’s plays weird to be honest. Change it into something else especially 01:04:417 (2).
01:32:099 (1) – Breaks the general beating. Change it into something which follows the beating like 01:33:871 (2,3,4,5) has.
02:02:099 (3,4) – Notes are required between them. I suggest to make a slider which has a ½ measure so that rhythm won’t be ignored.
02:15:190 (1,2,3,4,5) – How about arranging it something like this:
InsaneGeneral
- AR = 8.4 or 8.5 much better
- 01:43:826 – Unnecessary kiai. Disable it.
- 01:45:190 – There are too much fountains here (due to the new sections of kiai). It’s really distracting to play and using this is not recommended. 1-2 fountains are enough.
- 02:05:371 - ^
00:26:644 (1) – Breaks the flow of beating. Just follow the regular beating of the previous ones like 00:09:190 (1,2,3,4) has.
00:55:553 (2,3,4,5,6,7) – Their arrangements are scrambled making it un-understandable to most players. Rearrange it into a most interesting pattern you can think of but avoid placing them randomly because it would be pointless in most cases.
01:06:462 (2,3,4,5,6,7) – ^
01:01:553 (1,2) – Overmapped. Replace it with a 1/1 slider instead.
01:02:644 (7,8,9,10) – Make these symmetrical to each other. It looks better that way.
01:08:099 (8) – 1/1 slider is much better.
02:01:008 (2,3,4,5,6,7) – It’s really off the beat to be honest. Replace them with a regular beating like the previous ones.
02:12:462 (4,5) – Swap them so it matches to 02:11:917 (2,3).
02:14:644 (4,5) - ^
02:16:826 (4,5) - ^
02:26:644 – End slider here.
- AR = 8.4 or 8.5 much better
- 01:43:826 – Unnecessary kiai. Disable it.
- 01:45:190 – There are too much fountains here (due to the new sections of kiai). It’s really distracting to play and using this is not recommended. 1-2 fountains are enough.
- 02:05:371 - ^
00:26:644 (1) – Breaks the flow of beating. Just follow the regular beating of the previous ones like 00:09:190 (1,2,3,4) has.
00:55:553 (2,3,4,5,6,7) – Their arrangements are scrambled making it un-understandable to most players. Rearrange it into a most interesting pattern you can think of but avoid placing them randomly because it would be pointless in most cases.
01:06:462 (2,3,4,5,6,7) – ^
01:01:553 (1,2) – Overmapped. Replace it with a 1/1 slider instead.
01:02:644 (7,8,9,10) – Make these symmetrical to each other. It looks better that way.
01:08:099 (8) – 1/1 slider is much better.
02:01:008 (2,3,4,5,6,7) – It’s really off the beat to be honest. Replace them with a regular beating like the previous ones.
02:12:462 (4,5) – Swap them so it matches to 02:11:917 (2,3).
02:14:644 (4,5) - ^
02:16:826 (4,5) - ^
02:26:644 – End slider here.
ExtraGeneral
AR = 9
02:20:099 – End the kiai
00:26:644 (1) – This spinner is unnecessary. Replace it with a slider which have a measure like 00:28:826 (1) has.
00:31:008 (1) - ^
00:35:371 (1) – How about inserting a regular circle on 00:35:371 then begin the slider on the blue tick. Here’s an example:
00:45:462 (7,8) – I think this is a Burai Slider (correct me if I’m wrong with the spelling or whatever). It’s been said that this kind of slider patterns are considered as unrankable. Take a look on unrankable techniques on wiki to see why.
00:54:190 (4) – How about making it symmetrical like 00:53:917 (3) & 00:53:644 (2) has and form a triangle. This is just a proposal of mine; it will always depend on you since you’re the mapper:
01:23:371 (1) – An ordinary arc will do.
01:36:462 – If you really wanted a break, I suggest to begin here since it’s much better that way.
01:58:280 (1) – This slider shape is weird, I suggest an ordinary arc; it will do just fine.
02:04:826 (1) – Doesn’t suit to the rhythm and sounds awkward in my opinion. An ordinary 1/1 slider is good enough. Trust me.
02:07:008 (1) - ^
02:09:190 (1) - ^
02:11:371 (1,2,1,2,1,2,1,2) – Why there are only few notes here? I suggest to replace them and fill it with notes. You can’t just ignore them since it will break the flow of your map (if you know what I’m talking about).
02:26:644 – End the slider here.
AR = 9
02:20:099 – End the kiai
00:26:644 (1) – This spinner is unnecessary. Replace it with a slider which have a measure like 00:28:826 (1) has.
00:31:008 (1) - ^
00:35:371 (1) – How about inserting a regular circle on 00:35:371 then begin the slider on the blue tick. Here’s an example:
00:45:462 (7,8) – I think this is a Burai Slider (correct me if I’m wrong with the spelling or whatever). It’s been said that this kind of slider patterns are considered as unrankable. Take a look on unrankable techniques on wiki to see why.
00:54:190 (4) – How about making it symmetrical like 00:53:917 (3) & 00:53:644 (2) has and form a triangle. This is just a proposal of mine; it will always depend on you since you’re the mapper:
01:23:371 (1) – An ordinary arc will do.
01:36:462 – If you really wanted a break, I suggest to begin here since it’s much better that way.
01:58:280 (1) – This slider shape is weird, I suggest an ordinary arc; it will do just fine.
02:04:826 (1) – Doesn’t suit to the rhythm and sounds awkward in my opinion. An ordinary 1/1 slider is good enough. Trust me.
02:07:008 (1) - ^
02:09:190 (1) - ^
02:11:371 (1,2,1,2,1,2,1,2) – Why there are only few notes here? I suggest to replace them and fill it with notes. You can’t just ignore them since it will break the flow of your map (if you know what I’m talking about).
02:26:644 – End the slider here.